• 제목/요약/키워드: camera image

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Analysis on the Power Efficiency of Smartphone According to Parameters (스마트폰의 구성 변수에 따른 전력 효율성 분석)

  • Son, Dong-Oh;Kim, Jong-Myon;Kim, Cheol-Hong
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.5
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    • pp.1-8
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    • 2013
  • Smartphone enables diverse applications to be used in mobile environments. In spite of the high performance of smartphones, battery life has become one of the major constraints in mobility. Therefore, power efficiency of the smartphone is one of the most important factors in determining the efficiency of the smartphone. In this paper, in order to analyze the power efficiency of the smartphone, we have various experiments according to several configuration parameters such as processor, display and OS. We also use diverse applications. As a result, power consumption is dependent on the processor complexity and display size. However, power consumption shows the unpredictable pattern according to the OS. Smartphone using android OS consumes high power when internet and image processing applications are executed, but It consumes low power when music and camera applications are executed. In contrary, smartphone based on iOS consumes high power when game and internet applications are executed but it consumes low power when camera and processing applications are executed. In general, smartphone using iOS is more power efficient than smartphone based on android OS, because smartphone using iOS is optimized in the perspective of the hardware and OS.

Performance Analysis of the Powerline Communication for Condition Monitoring System of an MW Class Offshore Wind Turbine's Nacelle (MW급 해상풍력발전기 나셀의 상태 감시를 위한 전력선 통신 성능 분석)

  • Sohn, Kyung-Rak;Kim, Kyoung-Hwa;Jeong, Seong-Uk;Nam, Seung-Yun;Kim, Hyun-Sik
    • Journal of Navigation and Port Research
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    • v.40 no.3
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    • pp.159-164
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    • 2016
  • The goal of this study is to implement a communication system that can monitor the status of the nacelle using the power cable itself, without the dedicated communication lines such as an UTP cable and optical fiber for the offshore wind turbine. An inductive coupling powerline communication system for a MW class offshore wind turbine was proposed and its communication performance was demonstrated. The inductive couplers was designed for operation at up to 500 A using a ferrite composite materials. Field test was carried out on the wind farms of Jeju island. Using the iperf communication test program, we have obtained more than 15 Mbps data transmission rate through the 100 m power cable that was installed between the nacelle and the bottom of the power converter. In the data transmission stability test for a week, there was no failure ever. The minimum transmission rate was 15 Mbps and the average data rate was about 20 Mbps. Next, we have installed an infrared camera inside the nacelle in order to measure the temperature distribution and variation of the nacelle. The real-time thermal image taken by the camera was successfully sent to the monitoring system without error.

Remote Access and Data Acquisition System for High Voltage Electron Microscopy (초고전압 투과전자현미경의 원격제어 및 데이터 획득 시스템)

  • Ahn, Young-Heon;Kang, Ji-Seoun;Jung, Hyun-Joon;Kim, Hyeong-Seog;Jung, Hyung-Soo;Han, Hyuck;Jeong, Jong-Man;Gu, Jung-Eok;Lee, Sang-Dong;Lee, Jy-Soo;Cho, Kum-Won;Kim, Youn-Joong;Yeom, Heon-Young
    • Applied Microscopy
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    • v.36 no.1
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    • pp.7-16
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    • 2006
  • A new remote access system for a 1.3 MV high voltage electron microscope has been developed. Almost all essential functions for HVEM operation, huck as stage control, specimen tilting, TV camera selection and image recording, are successfully embedded into this prototype of the remote system. Particularly, this system permits perfect and precise operation of the goniometer and also controls the high resolution digital camera via simple Web browsers. Transmission of control signals and communication with the microscope is accomplished via the global ring network for advanced applications development (GLORIAD). This fact makes it possible to realize virtual laboratory to carry out practical national and international HVEM collaboration by using the present system

Active Water-Level and Distance Measurement Algorithm using Light Beam Pattern (광패턴을 이용한 능동형 수위 및 거리 측정 기법)

  • Kim, Nac-Woo;Son, Seung-Chul;Lee, Mun-Seob;Min, Gi-Hyeon;Lee, Byung-Tak
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.4
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    • pp.156-163
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    • 2015
  • In this paper, we propose an active water level and distance measurement algorithm using a light beam pattern. On behalf of conventional water level gauge types of pressure, float-well, ultrasonic, radar, and others, recently, extensive research for video analysis based water level measurement methods is gradually increasing as an importance of accurate measurement, monitoring convenience, and much more has been emphasized. By turning a reference light beam pattern on bridge or embankment actively, we suggest a new approach that analyzes and processes the projected light beam pattern image obtained from camera device, measures automatically water level and distance between a camera and a bridge or a levee. As contrasted with conventional methods that passively have to analyze captured video information for recognition of a watermark attached on a bridge or specific marker, we actively use the reference light beam pattern suited to the installed bridge environment. So, our method offers a robust water level measurement. The reasons are as follows. At first, our algorithm is effective against unfavorable visual field, pollution or damage of watermark, and so on, and in the next, this is possible to monitor in real-time the portable-based local situation by day and night. Furthermore, our method is not need additional floodlight. Tests are simulated under indoor environment conditions from distance measurement over 0.4-1.4m and height measurement over 13.5-32.5cm.

Accuracy Analysis of Low-cost UAV Photogrammetry for Corridor Mapping (선형 대상지에 대한 저가의 무인항공기 사진측량 정확도 평가)

  • Oh, Jae Hong;Jang, Yeong Jae;Lee, Chang No
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.6
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    • pp.565-572
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    • 2018
  • Recently, UAVs (Unmanned Aerial Vehicles) or drones have gained popularity for the engineering surveying and mapping because they enable the rapid data acquisition and processing as well as their operation cost is low. The applicable fields become much wider including the topographic monitoring, agriculture, and forestry. It is reported that the high geospatial accuracy is achievable with the drone photogrammetry for many applications. However most studies reported the best achievable mapping results using well-distributed ground control points though some studies investigated the impact of control points on the accuracy. In this study, we focused on the drone mapping of corridors such as roads and pipelines. The distribution and the number of control points along the corridor were diversified for the accuracy assessment. In addition, the effects of the camera self-calibration and the number of the image strips were also studied. The experimental results showed that the biased distribution of ground control points has more negative impact on the accuracy compared to the density of points. The prior camera calibration was favored than the on-the-fly self-calibration that may produce poor positional accuracy for the case of less or biased control points. In addition, increasing the number of strips along the corridor was not helpful to increase the positional accuracy.

Single Photo Resection Using Cosine Law and Three-dimensional Coordinate Transformation (코사인 법칙과 3차원 좌표 변환을 이용한 단사진의 후방교회법)

  • Hong, Song Pyo;Choi, Han Seung;Kim, Eui Myoung
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.37 no.3
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    • pp.189-198
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    • 2019
  • In photogrammetry, single photo resection is a method of determining exterior orientation parameters corresponding to a position and an attitude of a camera at the time of taking a photograph using known interior orientation parameters, ground coordinates, and image coordinates. In this study, we proposed a single photo resection algorithm that determines the exterior orientation parameters of the camera using cosine law and linear equation-based three-dimensional coordinate transformation. The proposed algorithm first calculated the scale between the ground coordinates and the corresponding normalized coordinates using the cosine law. Then, the exterior orientation parameters were determined by applying linear equation-based three-dimensional coordinate transformation using normalized coordinates and ground coordinates considering the calculated scale. The proposed algorithm was not sensitive to the initial values by using the method of dividing the longest distance among the combinations of the ground coordinates and dividing each ground coordinates, although the partial derivative was required for the nonlinear equation. In addition, since the exterior orientation parameters can be determined by using three points, there was a stable advantage in the geometrical arrangement of the control points.

Kinematic Analysis of Drag Flick Shooting Motion for Training Shooters Specializing in Penalty Corners in Women's Field Hockey: A Case Study (여자 필드하키 페널티코너 전문 슈터 양성을 위한 Drag Flick 슈팅 동작의 운동학적 분석: 사례 연구)

  • Park, Jongchul;Byun, Kyungseok;Kim, Eonho
    • Korean Journal of Applied Biomechanics
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    • v.29 no.2
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    • pp.43-51
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    • 2019
  • Objective: This study aims to propose an efficient technical model through a kinematic analysis of field hockey drag flick shooting motion in laboratory situations and game situations and to build up the basic data on drag flick shooting technique through a comparative analysis of a Korean specialized shooter and specialized shooters of competing Asian countries. Method: This study selected one Korean female national specialized shooter and seven specialized shooters of competing countries, China, Japan, India, and Malaysia, who participated in the 2018 Asian Hockey Champions Trophy as research subjects. In exercise situations, a 3-D motion analysis utilizing an infrared camera was conducted, while in game situations, an image-based 3-D motion analysis utilizing a digital camera was conducted. Results: The Korean specialized shooter had smaller changes in the angles of the trunk and the stick in game situations than in exercise situations. She had a high angular velocity of the trunk and the stick head, and the maximum speed of the ball was high. The Korean specialized shooter had the maximum angular velocity of the trunk higher than the specialized shooters of the competing countries did, and the angular velocity of the stick head and the maximum speed of the ball were in the average level. Conclusion: As for drag flick shooting in game situations, changes in the angle of the trunk and the stick were small, and the angular velocity was high due to the pressure that the shooters should perform the motion fast with the defenders' interruptions, and this high angular velocity of the trunk and the stick head affected the movement of the ball. Thus, the maximum speed of the ball was higher in game situations than in exercise situations. The Korean specialized shooter had the maximum angular velocity higher than the specialized shooters of the competing countries did; however, the maximum speed of the ball was average, and it turned out that the maximum speed of the ball was associated with the angular velocity of the stick head in P3. Therefore, Korean specialized shooters need complementary training for a change to the torque of the stick head, using the strong torque of the trunk.

Concepts of System Function and Modulation-Demodulation based Reconstruction of a 3D Object Coordinates using Active Method (시스템 함수 및 변복조 개념 적용 능동 방식 3차원 물체 좌표 복원)

  • Lee, Deokwoo;Kim, Jisu;Park, Cheolhyeong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.5
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    • pp.530-537
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    • 2019
  • In this paper we propose a novel approach to representation of the 3D reconstruction problem by employing a concept of system function that is defined as the ratio of the output to the input signal. Akin to determination of system function (or system response), this paper determines system function by choosing (or defining) appropriate input and output signals. In other words, the 3D reconstruction using structured circular light patterns is reformulated as determination of system function from input and output signals. This paper introduces two algorithms for the reconstruction. The one defines the input and output signals as projected circular light patterns and the images overlaid with the patterns and captured by camera, respectively. The other one defines input and output signals as 3D coordinates of the object surface and the image captured by camera. The first one leads to the problem as identifying the system function and the second one leads to the problem as estimation of an input signal employing concept of modulation-demodulation theory. This paper substantiate the proposed approach by providing experimental results.

A Study on Pipe Model Registration for Augmented Reality Based O&M Environment Improving (증강현실 기반의 O&M 환경 개선을 위한 배관 모델 정합에 관한 연구)

  • Lee, Won-Hyuk;Lee, Kyung-Ho;Lee, Jae-Joon;Nam, Byeong-Wook
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.32 no.3
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    • pp.191-197
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    • 2019
  • As the shipbuilding and offshore plant industries grow larger and more complex, their maintenance and inspection systems become more important. Recently, maintenance and inspection systems based on augmented reality have been attracting much attention for improving worker's understanding of work and efficiency, but it is often difficult to work with because accurate matching between the augmented model and reality information is not. To solve this problem, marker based AR technology is used to attach a specific image to the model. However, the markers get damaged due to the characteristic of the shipbuilding and offshore plant industry, and the camera needs to be able to detect the entire marker clearly, and thus requires sufficient space to exist between the operator. In order to overcome the limitations of the existing AR system, in this study, a markerless AR was adopted to accurately recognize the actual model of the pipe system that occupies the most processes in the shipbuilding and offshore plant industries. The matching methodology. Through this system, it is expected that the twist phenomenon of the augmented model according to the attitude of the real worker and the limited environment can be improved.

A Design and Implementation of Fitness Application Based on Kinect Sensor

  • Lee, Won Joo
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.3
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    • pp.43-50
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    • 2021
  • In this paper, we design and implement KITNESS, a windows application that feeds back the accuracy of fitness motions based on Kinect sensors. The feature of this application is to use Kinect's camera and joint recognition sensor to give feedback to the user to exercise in the correct fitness position. At this time, the distance between the user and the Kinect is measured using Kinect's IR Emitter and IR Depth Sensor, and the joint, which is the user's joint position, and the Skeleton data of each joint are measured. Using this data, a certain distance is calculated for each joint position and posture of the user, and the accuracy of the posture is determined. And it is implemented so that users can check their posture through Kinect's RGB camera. That is, if the user's posture is correct, the skeleton information is displayed as a green line, and if it is not correct, the inaccurate part is displayed as a red line to inform intuitively. Through this application, the user receives feedback on the accuracy of the exercise position, so he can exercise himself in the correct position. This application classifies the exercise area into three areas: neck, waist, and leg, and increases the recognition rate of Kinect by excluding positions that Kinect does not recognize due to overlapping joints in the position of each exercise area. And at the end of the application, the last exercise is shown as an image for 5 seconds to inspire a sense of accomplishment and to continuously exercise.