• 제목/요약/키워드: button design

검색결과 203건 처리시간 0.03초

터치스크린 입력방식에서 버튼메뉴의 형상변화에 따른 정량적 수행평가 모델 적용 (The Application of a Quantitative Performance Assessment Model in Accordance with Button Menu Form Changes in Touch Screen Input Methods)

  • 한상복;표정선
    • 디지털융복합연구
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    • 제13권11호
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    • pp.337-348
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    • 2015
  • 터치 인터페이스 입력방식에서 메뉴를 마우스를 이용하여 입력하는 것 보다 터치입력 방식이 의도하지 않는 터치와 입력의 어려움이 증가하고 있다. 본 연구에서는 버튼메뉴의 최소 형상버튼을 기준으로 형태와 크기변화에 따라서 사용성 평가를 분석하고자 한다. 적용방법으로는 터치 입력방식의 인터페이스 디자인에서 활용 할 수 있도록 회귀 모형식과 인터페이스 인간 수행 평가방법의 대표적인 모형인 피츠의 법칙(Fitts' Law)의 비교분석을 통해서 더욱 효과적인 정량적 수행예측 평가 모형식 적용을 통해서 가능성을 확인하고자 했다. 따라서 터치 환경에서 적용할 수 있는 버튼의 형상과 크기변화에 따른 사용자의 사용시간을 고려한 수행예측시간을 디자인에 반영할 수 있다.

$18\~19$세기 동$\cdot$서양 의복에 나타난 여밈의 유형과 조형성 (The Types and Formation of the Pieces for Fastening the Clothing in the Western and Oriental World from 18c to 19c)

  • 장현주;장정아;이주영
    • 복식
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    • 제55권4호
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    • pp.49-61
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    • 2005
  • This study is to research the types and formation of the pieces for fastening the clothing in the western and oriental world from 18c to 19c. The pieces for fastening the clothing, depending on their formation, are classified as the ribbon type, the belt type, the button type, and the compound type. The ribbon type indicates fastening the clothing with the strips attached to the clothes. It is divided into the symmetry type and the asymmetry type by the looks of the ribbon alter it is tied. The belt type means fastening the clothing with a string or a belt, separated from the clothes. It is divided into the string type and the belt type. The button type is to fasten the clothing with buttons, button holes, and hooks. It is divided into the basic type, the wrapping type, and the knot type. The compound type is a mixture of two or three types out of the ribbon type, the belt type, and the button type. The pieces for fastening the clothing has aesthetic features as well as their functional characteristics. It has beautiful features like the harmonious beauty of Yin and Yen shown in the asymmetrical types, the beauty of spell wishing for health, long-life, wealth, wisdom, and so on, the beauty of decency showing the intention of refraining from exposing their body in public, the beauty of eroticism emphasizing the beauty of the human body, and the beauty of representing their social class, authority, affiliation, and so on.

한국군 전술컴퓨터의 인간공학적 메인버튼 설계 (User-interface Considerations for the Main Button Layout of the Tactical Computer for Korea Army)

  • 백승창;정의승;박성준
    • 대한인간공학회지
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    • 제28권4호
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    • pp.147-154
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    • 2009
  • The tactical computer is currently being developed and installed in armored vehicles and tanks for reinforcement. With the tactical computer, Korea Army will be able to grasp the deployment status of our forces, enemy, and obstacles under varying situations. Furthermore, it makes the exchange of command and tactical intelligence possible. Recent studies showed that the task performance is greatly affected by the user interface. The U.S. Army is now conducting user-centered evaluation tests based on C2 (Command & Control) to develop tactical intelligence machinery and tools. This study aims to classify and regroup subordinate menu functions according to the user-centered task performance for the Korea Army's tactical computer. Also, the research suggests an ergonomically sound layout and size of main touch buttons by considering human factors guidelines for button design. To achieve this goal, eight hierarchical subordinate menu functions are initially drawn through clustering analysis and then each group of menu functions was renamed. Based on the suggested menu structure, new location and size of the buttons were tested in terms of response time, number of error, and subjective preference by comparing them to existing ones. The result showed that the best performance was obtained when the number of buttons or functions was eight to conduct tactical missions. Also, the improved button size and location were suggested through the experiment. It was found in addition that the location and size of the buttons had interactions regarding the user's preference.

중년남성 시각효과를 위한 수트디자인과 소재연구 (The Study of Suit Design and Materials for Middle-aged Men′s Visual Effect)

  • 박순천
    • 한국가정과학회지
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    • 제4권2호
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    • pp.123-140
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    • 2001
  • The purpose of this study is to find the suitable suit design of mid-aged men by examining visual effects in Physical and Psychological side aspects. I used convenience sampling by considering sex and age distribution. These methods were used to analyze data that were frequency analysis, variate analysis, centesimal scale, primary factor analysis, three primary variate analysis, duality variate analysis, equation variate analysis and Cronbach's multiplex range verification 1. Image perception of men's suit was analyzed with arrangement, numbers of button, pattern and the shape of one's body and was divided into charming, youthfulness, modernism. affection and manly. 2. 1) There are partly resemblance difference in physical visual effect by the shape of body and suit design. 2) There are partly resemblance differences in psychological visual effect by one's shape and suit design. In conclusion arrangement, number of button and Pattern are very important to give an effect on whole visual effect man's suit. Also, these were felt differently in each types of body Therefore it is confirmed that the type of body is important fluent to make people perceive.

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스마트 학습 공간 구성을 위한 Timed Button 기반의 다중스크린 동기화 기법 (A Study on Multi-Screen synchronization techniques based on Timed Button configuration for smart learning space)

  • 윤용익;조윤아
    • 한국컴퓨터정보학회논문지
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    • 제18권9호
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    • pp.91-99
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    • 2013
  • 스마트 디바이스의 개발과 발달, 그리고 스마트 디바이스의 보편화에 따라 사용자들은 한 개 이상의 스마트 디바이스를 소지하게 되었다. 기존의 온라인 학습 서비스는 하나의 스크린을 분할시켜 다양한 정보를 제공해 왔다. 그러나 기존의 PC환경과 다르게 스마트 디바이스가 발달되고 보편화됨에 따라, 사용자의 학습공간은 하나의 스크린 환경에서 다중스크린 환경으로 변화할 것이다. 본 논문에서는 다중스크린을 기반으로 한 스마트 학습공간을 구성하고, 스마트 학습공간에서 미디어 콘텐츠를 융합하여 서비스하는 시스템을 제고하고자 한다. 이에 다중스크린 관련연구 분야와 다중스크린 환경에 합당한 온라인 학습 서비스를 분석 설계하여 Timed Button이라는 스마트 디바이스 간의 동기화 기법을 제시한다.

반응시간과 선호도를 고려한 승용차 Warning Control 의 인간공학적 설계 (Ergonomic Design of Warning Control in Passenger Car Based on Response Time and Preference)

  • 기도형;김형수
    • 산업공학
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    • 제11권3호
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    • pp.143-153
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    • 1998
  • Warning control is one of the most important components in driver's cabin for achieving safe driving. The purpose of this study is to suggest ergonomically optimal location and type of passenger car's warning control. An experiment was conducted using driving simulator, in which nine locations and two types of warning controls -push button, rocker switch- were employed as experimental variables, and response time for warning signal and preference for locations and types of warning controls were measured as dependent variables. The results showed that response time for warning signal was the shortest when warning control was located at the middle left corner of the center fascia, and was the second at the middle center of the center fascia. Preference for warning signal was the highest at the middle left comer of the center fascia, and was the second between the steering wheel column and the center fascia. Although push button was not preferred to rocker switch, response time was shorter for push button than for rocker switch. It was suggested from these results that warning control with the type of push button should he located at among the middle left corner of the center fascia, the middle center of the center fascia, and between the steering wheel column and the center fascia.

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노인의 성역할 정체감과 의복디자인 선호 및 의복구매동기에 관한 연구 (A Study on Clothing Design Style Preference and Clothing Purchase Motive Associated with Sex Role Identity of the Elderly)

  • 유경숙
    • 대한가정학회지
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    • 제35권6호
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    • pp.15-24
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    • 1997
  • The objective of this study were to examine the relationships between clothing design preference, clothing attitude and sex role identity. Using the data collected through interview questions. 200 subjects who were 60years of age and older in Kunsan, Korea, the data were analyzed using $X^2$-test. The results of the study were the followings. 1. The androgynous type liked two button single jacket and the masculine and indifferentiate type three button single jacket, while the femin type liked soutien collar jacket in their woman. 2. The androgynous type' purchase motive was 'enough money' 'finding like clothing' while the masculine type's 'to attend meeting'. The feminine type's motive was 'enough money' and the indifferentiate type 'to attend meeting'. Clothing selection motive was more influenced the androgynous type than the feminine and indifferentiate type by 'design'. 3. The androgynous type felt 'indifferent' for dare clothing of the aging, the masculine type 'hate', the feminine type 'I like to', and the indifferentiate type 'look so good'.

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버튼 이론을 이용한 적응적인 웹기반 코스웨어의 설계에 관한 연구 (A Study on the Design of Adaptive Web-Based Courseware Using Button Theory)

  • 이기영
    • 한국컴퓨터정보학회논문지
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    • 제6권4호
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    • pp.45-50
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    • 2001
  • 최근에 WWW의 등장과 함께 컴퓨터를 매개로 한 수업이 점차 증가하고 있으며,웹 기반 수업에 대한 문제점이 많이 지적되고 있다. 본 연구에서는 기존의 버튼 이론을 이용하여 적용하기 위한 데이터베이스 테이블을 설계하여 학습자 동기 유발에 적응적인 웹기반 코스웨어의 모형을 제안하였다. 웹기반의 가상교육을 통해서 실제적으로 학습자 자신의학습동기를 체크하기 위하여 학습내용이 있는 매 화면마다 학습자의 상태를 파악할 수 있도록 테이블을 설계하였다.

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현대(現代)패션에 응용(應用)된 장식적(的) 단추의 디자인 개발(開發)및 제작(製作)에 관(關)한 연구(硏究) -구스타프 클림트의 작품(作品)을 중심(中心)으로- (A Study about Designing of Ceramic Button with it's Manufacturing)

  • 백정현;배수정
    • 패션비즈니스
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    • 제7권2호
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    • pp.55-68
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    • 2003
  • The purpose of this research is to expand the realm of a button for a decorative purpose through embossing the effect and gravity of a button in fashion by designing the new ceramic buttons which are mainly used for decorative function in costume. In order to acquire a motif for the design, I analyzed several works of Gustav Klimt. As the result, those feature can be classified into the use of decorative lines, mosaic forms, and harmony of golden yellow and black, and it can be applied to buttons and clothes design. The sort of clay used in manufacturing the ceramic buttons was white clay to have high density and to diffuse light well, and press shaping techniques using plaster mold were employed. The baking was performed in an electronic kiln at $800^{\circ}C$ for the first time and at $1250^{\circ}C$ for the second time. Based on wearable designs in 2002/2003 F/W Trend of Interfashion Planning, I made three pieces of dress which could express the button's capability of decoration with effect. This is expressing a simplified form which shows up in details of and yellow and red pink were used to harmonize with golden yellow clothes. As an application of shapes of foliage in I transformed its size and form to be consistent with a jacket and a tube top. To accord with golden beige costume, I made a curve, showing up in Klimt's paintings, with golden color on a circle shape which was also a main motif in his paintings.