• 제목/요약/키워드: business operation experience

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가야 갑주를 활용한 박물관 어린이 체험용 갑주 디자인 개발 (A Study on the Development of Armor Design for Children's Experience with Gaya Armor in Museums)

  • 조현진
    • 패션비즈니스
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    • 제18권5호
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    • pp.56-68
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    • 2014
  • The study is about developing of armor design for the children's experience with Gaya armor in museums. The aim of this paper is to combine the culture of Korean traditional armor with the development of cultural products through the research about the relic of Gaya and the analysis of the problem about the status of the operation for children's experience. The current problems of Gaya armor for the children's experience are discrepancies in the material, structure and configuration of the traditional Gaya armor in regards to the aspects of the education and; unsuitability for safety and operation of the outfit in regards to the aspects of the function. Therefore, this paper presents 10 different styles of armor design in consideration of the educational aspects and functional aspects, and this paper confirms the value of the traditional Korean armor by reaffirmation to artistic possibilities and merchantability of Gaya armor.

자활기업에서 성장한 사회적기업의 기업운영 경험 - 근거이론을 바탕으로- (Social Enterprise Business Operations Experience Converted from Self-Sufficient Enterprise - Based on the Grounded Theory -)

  • 이현주
    • 한국사회복지학
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    • 제68권1호
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    • pp.169-191
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    • 2016
  • 본 연구의 목적은 자활기업에서 성장한 사회적기업의 기업운영 경험을 이해하고자 하는 것이다. 이를 위해 충청북도의 자활기업에서 성장한 재활용 분야 사회적기업 4곳의 대표를 대상으로 심층면담을 통해 자료를 수집하였으며, 근거이론 연구방법으로 접근하여 자료를 분석하였다. 분석결과 자활기업에서 성장한 사회적기업의 기업운영 경험에 관한 88개의 개념을 구성하였으며 28개의 하위범주와 12개의 범주로 분류하였다. 연구 참여자들의 기업운영 경험의 핵심은 '열악한 경영조건을 공동체 정신 추구와 독자적 경쟁력 확보를 위한 노력으로 극복하기'로 나타났다. 이러한 연구결과를 토대로 실천적 정책적 제언을 제시하였다.

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1인 창조기업의 손익분기점 도달 영향요인 분석 (Analysis on Factors Influencing the Achievement of Break-even Point among the Creativity and Skill-based Sole Proprietors)

  • 김선영;이병헌
    • 아태비즈니스연구
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    • 제12권1호
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    • pp.151-163
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    • 2021
  • Purpose - The break-even point refers to the point where total profit and total cost coincide, and from this point on, the entrepreneur's decision-making takes a different route. Strategic decisions can be made for more efficient operation and eventually for more likelihood for growth and sustainability if a startup figures out when it recoups the investment and switches to a net profit. Design/methodology/approach - 748 creativity and skill-based sole proprietors in manufacturing industry were examined to demonstrate the effect of the entrepreneur's entrepreneurial experience and education level, the business launch preparation time, or the self-financing on the achievement of break-even point. Findings - While the business launch preparation time lowered the likelihood of reaching a break-even point, self-financing increased the likelihood. As a result of further analysis by subdividing into subgroups according to skill level, only the business launch preparation time was statistically significant in the highly skilled industries. In the low skilled industries, in addition to the business launch preparation time, the CEO's education level and the self-financing were statistically significant. Research implications or Originality - The longer the business launch preparation time, the higher the start-up cost, which increases the burden of initial cost recovery, and the agile response to market changes is thereby delayed, resulting in the business idea losing its appeal. Self-financing not only provides stability and strong motivation for the business operation but also promotes careful spending which contributes to the achievement of break-even point. In particular, it is found that practical experience is more useful than theoretical knowledge in low skilled industries. Due to the limitation of secondary data based on the recollection, the time required to reach a break-even point, percentage of financing sources, etc. may include cognitive errors. In addition, variables are not included that explain the characteristics of creativity and skill-based sole proprietorship, so it is necessary to exercise caution with the actual application.

중소기업을 위한 정보시스템 운영 프레임웍 (An Information Systems Operation Framework for Small and Medium Enterprises)

  • 박광호;백동현
    • 경영정보학연구
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    • 제8권1호
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    • pp.223-239
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    • 2006
  • 디지털 경제 시대에 있어 정보시스템은 기업의 경쟁 우위 확보 차원을 넘어 생존의 차원에서 필요성을 인정 받고 있다. 기업은 신규 개발 또는 ERP 도입을 통해 정보시스템을 개발하고 이를 기반으로 사업을 추진하고 확장해야 하는 것이다. 그러나, 이러한 정보시스템의 성공적 운영에는 많은 현실적 문제가 있음을 인식해야 할 것이다. 특히, 중소기업의 경우 정보 시스템 운영 단계에서 많은 문제가 노출되어 운영에 차질이 생기거나 운영 자체를 포기하는 사례가 발생하고 있다. 본 논문은 중소기업의 성공적인 정보화 지속을 위해 효과적인 정보시스템 유지보수와 진화 관리를 위한 프레임웍을 제시하고자 한다. 사례 연구를 통해 설계된 프레임웍은 서비스 프레임웍, 감사 프레임웍, 위험관리 프레임웍 등으로 구성되어 있으며 중소기업의 정보화를 지속적으로 구현할 수 있는 정보시스템의 효과적인 운영 체제 구축에 활용될 수 있을 것으로 기대된다.

기초생활권 발전계획 농림수산부문의 체험 및 관광사업 유형 및 특성에 관한 연구 (A Study on Types and Characteristics of Experience and Tourism Business Plan of Agriculture, Forestry and Fishery Sector for Basic Settlement Area Development Plan)

  • 이경진;김남현
    • 농촌지도와개발
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    • 제18권4호
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    • pp.825-860
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    • 2011
  • For the first time basic settlement area development plan was established in 2010, in order to promote cooperative coexisting development among regions, as time that regional competitiveness determines national competitiveness started. Basic settlement area development plan is composed of 7 sectors and 24 general subsidy projects. It was judged that experience and tourism business as the center is required to be analyzed, which may have effect on activation of farm village, fishing village and mountain village, and inflow of city people, in agriculture, forestry and fishery sector in order that added value of agriculture and fishery is increased, and tangible and intangible resources are applied, and pure agriculture, forestry and fishery is developed. And currently farm village, mountain village and fishing village of our country faces desperate crisis situation that they cannot help groping for substitutive to create new revenue model, and agriculture and fishery of primary industry has limit of increasing income of farmer and fisherman. Agriculture, forestry and fishery experience and tourism business was classified by types, and then standard of 12 categories and 48 sections was prepared, for searching method to supplement and develop it. Trend of experience and tourism business was understood, and problem was found, and then it may be used as indicator material to carry out creative and differentiated business plan establishment and business operation, and may be opportunity to reject overlapped business among regions, and to promote balanced regional development.

지역적 지속가능성장을 위한 국내 업사이클링 센터 현황 및 운영프로그램 조사연구 (Research on Korean Upcycling Centers and Operational Programsfor Regional Sustainable Growth)

  • 배수정;정경희
    • 패션비즈니스
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    • 제28권1호
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    • pp.98-112
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    • 2024
  • The purpose of this study was to provide basic information on the development of local governments and upcycling industries that want to establish centers in the future. The study investigated the current situation and programs of domestic upcycling centers for regional sustainable growth. As a result of comparing and analyzing the programs operated by the upcycling centers by region, they could be classified into culture and arts experience programs, resource circulation experience programs, and environmental culture education programs according to the nature of the operation programs that are more focused on in addition to the experience and education programs reflected by each center. Among the upcycling materials and items used in the operation program, fashion-related education was being operated in a more diverse manner in the area of culture and arts experience programs. As a result of the analysis, it was found that it was necessary to establish a smooth material supply network, develop an in-depth step-by-step upcycling fashion education program, and strengthen the upcycling center program using regional characteristics. The results of this study are significant in that they provide the local governments with basic information for the establishment of upcycling centers in areas where the upcycling centers have not been established. In addition, this study presents the types and directions of programs necessary for establishing upcycling centers in the future.

Human Resource Investment in Internal Control and Valuation Errors

  • Haeyoung Ryu
    • International Journal of Advanced Culture Technology
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    • 제12권1호
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    • pp.293-298
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    • 2024
  • The purpose of an internal control system is to prevent the occurrence of errors and fraud in the process of producing accounting information, thereby providing investors with reliable information. For the effective operation of an internal control system, it is necessary to secure a sufficient number of personnel and experienced staff. This study focuses on the personnel directly involved in producing accounting information, examining whether companies that invest in their internal control staff experience a mitigation in the phenomenon of valuation errors. The analysis revealed that the size and experience months of the personnel responsible for internal control have a significant negative relationship with valuation errors. This result implies that by securing sufficient personnel for the smooth operation of the internal control system and placing experienced staff within the system, investors can effectively make judgments about the intrinsic value based on quality accounting information, thereby reducing valuation errors.

전산회계교육과 회계정보시스템 운영성과 분석 (Analysis of Operation Performance between Computerization Accounting Training and Accounting Information Systems)

  • 김동일;최승일
    • 한국산학기술학회논문지
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    • 제11권11호
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    • pp.4244-4250
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    • 2010
  • 본 연구는 점점 통합화 되고 있는 기업 회계정보시스템의 운영과 최종사용자의 업무처리 능력과의 관계를 분석 하였다. 또한 최종사용자의 전산회계 관련 업무의 운용능력과 교육의 경험 정도가 실무에서 반영되는 상관적 관계를 탐색하고자 하였다. 본 연구를 요약하면, 첫째로, 중규모의 기업에서 전산회계 교육의 경험 정도는 회계정보 시스템의 업무에 보다 적합한 결과를 나타낼 수 있다는 결론을 얻었다. 둘째, 최종사용자의 교육과 업무개발은 시스템을 이용한 업무 처리에 긍정적인 영향을 미치는 것으로 분석되었다. 마지막으로 통합화 시스템의 도입과 지속적인 기술적용에 따라 최종사용자의 업무는 전반적으로 낮은 성과를 나타내고 있었다. 따라서 최종사용자의 업무처리 능력은 교육과 지속적인 업무개발이 중요하다는 사실을 확인 하였다. 향후 이러한 결과는 사용자 중심적 시스템의 효율적인 운영전략에 지침을 제공할 수 있으며, 더 나아가 경쟁력 강화에 응용될 수 있을 것으로 기대된다.

Determinants of Positive Word of Mouth for a Contemporary Art Exhibition on Web-based Virtual Reality

  • Han, Jingyi;Zhu, Zong-Yi;Kim, Hyeon-Cheol
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권3호
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    • pp.137-147
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    • 2021
  • We aimsto examine the determinants of visitors' positive word-of-mouth (WOM) in a web-based virtual reality contemporary art exhibition. We also examines the effects of 3 realms of experience (entertainment, esthetic, escapist) on emotional arousal, how this emotional arousal affects memory and positive word-of-mouth, how memory affects positive word-of-mouth and how age moderate all of the paths. We examined a total of 297 visitors and was conducted through an online survey focusing on Chinese users of ages 20-49. The analysis results showed that entertainment and esthetic have an effect on emotional arousal, but escapist did not. The results also showed emotional arousal has an effect on memory and positive WOM. Memory did not affect positive word-of-mouth. Finally, age has a moderate effect on all the paths, except for the path form escape towards emotional arousal and memory to positive word-of-mouth. The theoretical implications of this study are meaningful exhibition research. While, it also will be helpful to segment the web-based virtual reality art exhibition visitors by dividing into 3 groups (20s, 30s, 40s) and to provide marketing and operation strategies.

푸드 온라인 플랫폼 비즈니스 프레시코드 사례: 린 스타트업 방식을 중심으로 (A Case Study on Freshcode for the Food Online Platform Business: A Focus on the Lean Start-Up)

  • 김차영;박철
    • 한국IT서비스학회지
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    • 제20권5호
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    • pp.89-104
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    • 2021
  • Food delivery service combined with IT technology and HMR (Home Meal Replacement) are rapidly growing due to the COVID-19. Recently, the demand for salads along with HMR has increased among office workers in their 20s and 30s who are interested in health and beauty. Freshcode is a food startup with 6 years of experience that started selling salad products through O2O service. Freshcode applied for a patent for a service that collects orders from nearby areas and delivers them on the same day to a designated delivery address 'FCOSPOT' to save shipping costs. In March 2021, in recognition of the growth potential of the regular delivery service, Freshcode received an investment of 6 billion won in Series A. This study may have practical implications to early-stage startups and scale-up stage startups through a longitudinal case study on the growth of a single company. As for the research method, the lean startup methodology and lean canvas were used in the early stage of startup. In particular, the process of the build-measure and learn feedback-loop, which is the core of lean startup methodology, was applied to each major decision-making step. In the scale-up stage after 5 years, the business model canvas was used to schematize the growth as a food online O2O platform to verify continuous innovation. This case study has three main findings. First, the idea of 'FCOSPOT' was successfully implemented through the Lean Startup methodology. Second, Freshcode demonstrated the scalability of the differentiated business model of shared base delivery O2O. Third, a key factor of success was the digital integrated communication operation strategy that maximizes the experience for the created customers.