• 제목/요약/키워드: broadcast video

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3D DCT Video Information Hiding

  • Kim, Young-Gon;Jie Yang;Lee, Hye-Joo;Hong, Jin-Woo;Lee, Moon-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2002.11a
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    • pp.169-172
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    • 2002
  • Embedding information into video data is a topic that recently gained increasing attention. This paper proposes a new approach for digital watermarking and secure copyright protection of video, the principal aim being to discourage illicit copying and distribution of copyrighted material. The method presented here is based on the three dimensional discrete cosine transform of video scene, in contrast with previous works on video watermarking where each video frame was marked separately, or where only intra-frame or motion compensation parameters were marked in MPEG compressed videos. The watermark sequence used is encrypted, pseudo-noise signal to the video. The performance of the presented technique is evaluated experimentally

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Video Copy Detection Algorithm Against Online Piracy of DTV Broadcast Program (DTV 방송프로그램의 온라인 불법전송 차단을 위한 비디오 복사본 검출 알고리즘)

  • Kim, Joo-Sub;Nam, Je-Ho
    • Journal of Broadcast Engineering
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    • v.13 no.5
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    • pp.662-676
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    • 2008
  • This paper presents a video copy detection algorithm that blocks online transfer of illegally copied DTV broadcast programs. Particularly, the proposed algorithm establishes a set of keyframes by detecting abrupt changes of luminance, and then exploits the spatio-temporal features of keyframes. Comparing with the preregistered features stored in the database of DTV broadcast programs, the proposed scheme performs a function of video filtering in order to distinguish whether an uploaded video is illegally copied or not. Note that we analyze only a set of keyframes instead of an entire video frame. Thus, it is highly efficient to identify illegal copied video when we deal with a vast size of broadcast programs. Also, we confirm that the proposed technique is robust to a variety of video edit-effects that are often applied by online video redistribution, such as apsect-ratio change, logo insertion, caption insertion, visual quality degradation, and resolution change (downscaling). In addition, we perform a benchmark test in which the proposed scheme outperforms previous techniques.

Automated Video Clip Creation Using Time-based Social Bookmark Clustering (소셜 북마크의 시간 정보 클러스터링을 이용한 비디오 클립 생성 자동화)

  • Han, Sung-Hee;Lee, Jae-Ho;Kang, Dae-Kap
    • Journal of Broadcast Engineering
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    • v.15 no.1
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    • pp.144-147
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    • 2010
  • Recently the change of content consumption trend activated the social video sharing platform and the video clip itself. There have been intensive interests and efforts to automatically abstract compact and meaningful video clips. In this paper, we propose a method which use the clustering of the bookmark data created by collective intelligence instead of using the video content analysis. The partitional clustering of points in 2-dimensional space derived from the bookmark data make it possible to abstract highlights effectively. The method is enhanced by the 1-dimensional accumulated bookmark count graph. Experiments on the real data from KBS internet service show the effectiveness of the proposed method.

Open Set Video Domain Adaptation by Backpropagation (역전파를 이용한 개집합 도메인 적응)

  • Bae, Kyungho;Lee, Hyogun;Choi, Jinwoo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.1282-1285
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    • 2022
  • 기존의 video domain adaptation은 closed set 환경에서 주로 연구되었다. 하지만 이는 source와 target의 label이 같다는 비현실적인 전제를 요구한다. 따라서 본 논문에서는 target의 label space가 source보다 넓은 open set video domain adaptation 문제를 다룬다. 우린 open set image domain adaptation에서 사용되는 방법들을 video로 확장 시켜 모델을 설계하고 UCF to HMDB, HMDB to UCF 와 같은 video dataset에서 실험하였다. 그 결과 source only 대비 UCF to HMDB에서 12%, HMDB to UCF 7.1% 향상된 결과를 얻었다.

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AUTOMATIC BROADCAST VIDEO GENERATION FOR BALL SPORTS FROM MULTIPLE VIEWS

  • Choi, Kyu-Hyoung;Lee, Sang-Wook;Seo, Yong-Duek
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.193-198
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    • 2009
  • Generally a TV broadcast video of ball sports is composed from those of multiple cameras strategically mounted around a stadium under the supervision of a master director. The director decides which camera the current view should be from and how the camera work should be. In this paper, such a decision rule is based on the 3D location of ball which is the result of multi-view tracking. While current TV sports broadcast are accompanied with professional cameramen and expensive equipments, our system requires few video cameras and no cameraman. The resulted videos were stable and informative enough to convey the flow of a match.

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The Development of Terrestrial DMB System for Video Associated Data Services (비디오 부가데이터 서비스를 위한 지상파 DMB 시스템 개발)

  • Kim, Hyun-Soon;Kyung, Il-Soo;Kim, Sang-Hun;Kim, Man-Sik
    • Journal of Broadcast Engineering
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    • v.11 no.4 s.33
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    • pp.541-553
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    • 2006
  • Since DMB on-air was started, not high-qualified audio, video services but various service models have been required. This paper is about systems for one of these services, video associated data service. A terrestrial DMB system to make contents of video associated data services and transmit them on DMB channel is proposed in this paper. This system satisfies standard of the video associated data services for terrestrial DMB; MPEG-4 BIFS (BInary Format for Scene) Core2D scene description profile and graphics profile. This system is designed to support two major features of broadcasting, real-time authoring non automatic transmission and non real-time authoring automatic transmission, and focuses on the abilities to make high-qualified contents efficiently and transmit them to video encoder reliably. This system proved its performance through conformance tests with various receivers, so can be used in future on-air.

Delay and Jitter Analysis of Video Data Over ATM Network (ATM망 적용을 위한 비디오 데이터의 지연.지터 분석)

  • 경문현;서덕영
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06a
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    • pp.153-158
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    • 1996
  • Delay and jitter are critical factors in the real-time video services over ATM network. Mostly, delay and jitter problem are generated in input buffer when video are multiplexed. In this paper, we analyze delay and jitter of input buffer, and consider efficient control and flexible bandwidth allocation of video traffic. Also, we analyze decision of buffer size related maximum allowable delay.

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Partial video downloading scheme using metadata (메타 정보를 이용한 부분 분할동영상 다운로딩 구현)

  • 최형석;최만석;설상훈;김혁만
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2001.11b
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    • pp.233-236
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    • 2001
  • Due to the current limitation on network bandwidth, it is difficult to get the video files of interests from the server by downloading/streaming. To solve this problem, we propose a scheme for generating a virtual single video in the client side by downloading the selected video segments and the corresponding metadata from the server. Our system is based MPEG-7 standard on the multimedia metadata. The experimental system demonstrates the feasibility of our approach.

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Two-Layer Video Coding Using Pyramid Structure for ATM Networks (ATM 망에서 피라미드 구조를 이용한 2계층 영상부호화)

  • 홍승훈;김인권;박래홍
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1995.06a
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    • pp.97-100
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    • 1995
  • In transmission of image sequences over ATM networks, the packet loss problem and channel sharing efficiency are important. As a possible solution two-layer video coding methods have been proposed. These methods transmit video information over the network with different levels of protection with respect to packets loss. In this paper, a two-layer coding method using pyramid structure is proposed and several realizations of two-layer video coding methods are presented and their performances are compared.