• Title/Summary/Keyword: broadcast convergence

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A Study on Mitigation Methods for Broadcast Storm Problem over Vehicular CCN (VCCN에서 Broadcast Storm 문제를 완화시키는 방법에 대한 연구)

  • Yeon, Seunguk;Chae, Ye-eun;Kang, Seung-Seok
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.429-434
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    • 2019
  • There are several high technologies applied to the driving cars such as self-driving car and connected car for safe and convenient driving. VANET provides useful information such as route selection and gas price by communicating nearby cars and RSUs. VANET prefers CCN rather than traditional TCP/IP stack because CCN offers inherent multicast communication for sharing traffic information as well as traditional unicast. When all participating node rebroadcasts the Interest packets in a Vehicular CCN, the network may suffer from Broadcast Storm Problem. In order to mitigate the effect of the problem and to improve the Data packet transmission, not all but some selected nodes have to rebroadcast the packet. This paper simulates car movements using SUMO and evaluates data transmission performance using ns-3. According to the simulation results, when some selected nodes rebroadcast the Interest packets, the transmission performance improves 10% to 25% depending on the number of requesting nodes.

Proposed Assessment for Quality of Experience of Live IPTV in Home Environments

  • Jeong, Jongpil;Choi, Jae-Young
    • International journal of advanced smart convergence
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    • v.4 no.1
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    • pp.18-30
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    • 2015
  • As the speed of networks that subscribers can use has greatly increased, demand for high-quality broadcast content, such as from Internet Protocol Television (IPTV) and Video on Demand (VoD), is likewise increasing. Therefore, while broadcasters are increasing content and channels, they are striving to improve consumer quality of experience (QoE) to differentiate themselves from competitors, including by producing higher physical-quality content. Recently, subjective measurement methods have been internationally standardized as the most reliable approach for measuring and evaluating IPTV QoE. However, a majority of these methods are performed in experimental environments and are based on the extremely brief viewing period of approximately ten seconds using original reference videos. It is actually difficult to apply standard evaluation methods based on a ten-second viewing interval to assess real broadcast watching of IPTV or other services that involve a longer time (i.e., more than thirty minutes). In this paper, we therefore propose a method that accommodates actual viewing environments. Using the mean opinion score, we experimentally analyze the effects of evaluation interval changes under actual conditions in which IPTV service is provided. In addition, we propose improvements by applying the results into actual live broadcast IPTV service and by analyzing consumer service QoE.

Design and Implementation of Intelligent IP Switch with Packet FEC for Ensuring Reliability of ATSC 3.0 Broadcast Streams

  • Lee, Song Yeon;Paik, Jong Ho;Dan, Hyun Seok
    • Journal of Internet Computing and Services
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    • v.20 no.2
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    • pp.21-27
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    • 2019
  • The terrestrial ATSC 3.0 broadcasting system, which is capable of converging broadcast and communication services, uses IP based technology for data transmission between broadcasting equipment. In addition, data transmission between broadcasting equipment uses IP-based technology like existing wired communication network, which has advantageous in terms of equipment construction and maintenance In case IP based data transmission technology is used, however, it may inevitably cause an error that a packet is lost during transmission depending on the network environments. In order to cope with a broadcasting accident caused by such a transmission error or a malfunction of a broadcasting apparatus, a broadcasting system is generally configured as a duplication, which can transmit a normal packet when various types of error may occur. By this reason, correction method of error packets and intelligent switching technology are essential. Therefore, in this paper, we propose a design and implementation of intelligent IP switch for Ensuring Reliability of ATSC 3.0 Broadcast Streams. The proposed intelligent IP consists of IP Stream Analysis Module, ALP Stream Analysis Module, STL Stream Analysis Module and SMPTE 2022-1 based FEC Encoding/Decoding Module.

An Efficient and Flexible Hybrid Conditional Access System for Advanced T-DMB

  • Bae, Byung-Jun;Song, Yun-Jeong;Lee, Soo-In;Seo, Hyung-Yoon;Kim, Jong-Deok
    • ETRI Journal
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    • v.33 no.4
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    • pp.629-632
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    • 2011
  • This letter presents a hybrid conditional access system (CAS) for advanced terrestrial digital multimedia broadcasting (AT-DMB). The proposed architecture is characterized by its use of a unified CAS channel and various communication networks for CAS message transmissions. We implement a prototype CAS based on the hybrid architecture, which improves the CAS message transmission efficiency greatly compared to the existing T-DMB CAS standard and supports various AT-DMB interlayer services more easily and efficiently.

Specification and Implementation of Projective Texturing Node in X3D

  • Kim, In-Kwon;Jang, Ho-Wook;Yoo, Kwan-Hee;Ha, Jong-Sung
    • International Journal of Contents
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    • v.12 no.2
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    • pp.1-5
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    • 2016
  • Extensible 3D (X3D) is the ISO standard for defining 3D interactive web- and broadcast-based 3D content integrated with multimedia. With the advent of this integration of interactive 3D graphics into the web, users can easily produce 3D scenes within web contents. Even though there are diverse texture nodes in X3D, projective textures are not provided. We enable X3D to provide SingularProjectiveTexture and MultiProjectiveTexture nodes by materializing independent nodes of projector nodes for a singular projector and multi-projector. Our approach takes the creation of an independent projective texture node instead of Kamburelis's method, which requires inconvenient and duplicated specifications of two nodes, ImageTexture and Texture Coordinate.

Development of a Chameleonic Pin-Art Equipment for Generating Realistic Solid Shapes (실감 입체 형상 생성을 위한 카멜레온형 핀아트 장치 개발)

  • Kwon, Ohung;Kim, Jinyoung;Lee, Sulhee;Kim, Juhea;Lee, Sang-won;Cho, Jayang;Kim, Hyungtae
    • Journal of Broadcast Engineering
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    • v.25 no.4
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    • pp.497-506
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    • 2020
  • A chameleonic surface proposed in this study was a pin-art and 3D display device for generating arbitrary shapes. A smooth and continuous surface was formed using slim telescopic actuators and high-elasticity composite material. Realistic 3D shapes were continuously generated by projecting dynamic mapping images on the surface. A slim telescopic actuator was designed to show long strokes and minimize area for staking. A 3D shape was formed by thrusting and extruding the high-elasticity material using multiple telescopic actuators. This structure was advantageous for generating arbitrary continuous surface, projecting dynamic images and lightening weight. Because of real-time synchronization, a distributed controller based on EtherCAT was applied to operate hundreds of telescopic actuators smoothly. Integrated operating software consecutively generated realistic scenes by coordinating extruded shapes and projecting 3D image from multiple projectors. An opera content was optimized for the chameleon surface and showed to an audience in an actual concert.

3D Accuracy Analysis of Mobile Phone-based Stereo Images (모바일폰 기반 스테레오 영상에서 산출된 3차원 정보의 정확도 분석)

  • Ahn, Heeran;Kim, Jae-In;Kim, Taejung
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.677-686
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    • 2014
  • This paper analyzes the 3D accuracy of stereo images captured from a mobile phone. For 3D accuracy evaluation, we have compared the accuracy result according to the amount of the convergence angle. In order to calculate the 3D model space coordinate of control points, we perform inner orientation, distortion correction and image geometry estimation. And the quantitative 3D accuracy was evaluated by transforming the 3D model space coordinate into the 3D object space coordinate. The result showed that relatively precise 3D information is generated in more than $17^{\circ}$ convergence angle. Consequently, it is necessary to set up stereo model structure consisting adequate convergence angle as an measurement distance and a baseline distance for accurate 3D information generation. It is expected that the result would be used to stereoscopic 3D contents and 3D reconstruction from images captured by a mobile phone camera.

Convergence Complexity Reduction for Block-based Compressive Sensing Reconstruction (블록기반 압축센싱 복원을 위한 수렴 복잡도 저감)

  • Park, Younggyun;Shim, Hiuk Jae;Jeon, Byeungwoo
    • Journal of Broadcast Engineering
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    • v.19 no.2
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    • pp.240-249
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    • 2014
  • According to the compressive sensing theory, it is possible to perfectly reconstruct a signal only with a fewer number of measurements than the Nyquist sampling rate if the signal is a sparse signal which satisfies a few related conditions. From practical viewpoint for image applications, it is important to reduce its computational complexity and memory burden required in reconstruction. In this regard, a Block-based Compressive Sensing (BCS) scheme with Smooth Projected Landweber (BCS-SPL) has been already introduced. However, it still has the computational complexity problem in reconstruction. In this paper, we propose a method which modifies its stopping criterion, tolerance, and convergence control to make it converge faster. Experimental results show that the proposed method requires less iterations but achieves better quality of reconstructed image than the conventional BCS-SPL.

Performance Improvement of Frequency Synchronization in ATSC DTV System using Signal Power at Both Edges of Spectrum (ATSC DTV 시스템에서 스펙트럼 양끝의 신호전력을 이용한 주파수 동기 성능 개선)

  • Song Hyun Keun;Lee Joo Hyung;Kim Jae Moung;Eum Ho Min;Kim Seung Won
    • Journal of Broadcast Engineering
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    • v.10 no.1 s.26
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    • pp.31-42
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    • 2005
  • ATSC DTV system uses FPLL block for acquiring the frequency synchronization. Because the FPLL uses only the pilot signal, the frequency convergence range becomes narrower and it takes a more time to acquire the frequency synchronization as the pilot is distorted. And the spectrum shape around the pilot makes an asymmetric convergence range between the positive frequency offset and the negative frequency offset. This paper proposes the algorithm that requires the Installation of the fitters at the both edges of a VSB spectrum and uses the signal power that passes these filters. The proposed algorithm complements the problems of the asymmetric convergence range and overcomes the performance degradation due to the distortion of a pilot level.

Disparity-based Depth Scaling of Multiview Images (변이 기반 다시점 영상의 인식 깊이감 조절)

  • Jo, Cheol-Yong;Kim, Man-Bae;Um, Gi-Mun;Hur, Nam-Ho;Kim, Jin-Woong
    • Journal of Broadcast Engineering
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    • v.13 no.6
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    • pp.796-803
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    • 2008
  • In this paper, we present a depth scaling method for multiview images that could provide an 3D depth that a user prefers. Unlike previous works that change a camera configuration, the proposed method utilizes depth data in order to carry out the scaling of a depth range requested by users. From multivew images and their corresponding depth data, depth data is transformed into a disparity and the disparity is adjusted in order to control the perceived depth. In particular, our method can deal with multiview images captured by multiple cameras, and can be expanded from stereoscopic to multiview images. Based upon a DSCQS subjective evaluation test, our experimental results tested on an automultiscopic 3D display show that the perceived depth is appropriately scaled according to user's preferred depth.