• Title/Summary/Keyword: block-based abstraction

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Analyzing Performance of MPEG-7 Video Signature for Video Copy Detection (동영상 복사본 검출을 위한 MPEG-7 Video Signature 성능분석)

  • Yu, Jeongsoo;Ryu, Jaesug;Nang, Jongho
    • KIISE Transactions on Computing Practices
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    • v.20 no.11
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    • pp.586-591
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    • 2014
  • In recent years, we can access to video contents anywhere and at any time. Therefore distributed video is easily copied, transformed and republished. Since it brings copyright problem, similarity/duplicate detection and measurement is essential to identify the excessive content duplication. In this paper, we analysed various discernment of video which has been transformed with various ways using MPEG-7 Video Signature. MPEG-7 Video Signature, one of video copy detection algorithms, is block based abstraction. Thus we assume Video Signature is weak for spatial transform. The experiments show that MPEG-7 Video Signature is very weak for spatial transform which could occur general as we have assumed.

Bottom-up Composition and Verification of Embedded Software (내장형 소프트웨어 컴포넌트의 상향식 합성과 검증)

  • Choi, Yun-Ja
    • The KIPS Transactions:PartD
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    • v.17D no.6
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    • pp.415-422
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    • 2010
  • This paper proposes service-oriented composition and verification techniques for incrementally extracting high-level abstract behavior of unit components in a systematic manner. Proposed techniques include the definition for abstract component, which is a basic building-block of the abstraction process, an algorithm for port-based synchronized abstraction, and projection abstraction. A verification framework is developed using the proposed techniques and its efficiency is demonstrated through a case example.

Design Approach with Higher Levels of Abstraction: Implementing Heterogeneous Multiplication Server Farms

  • Moon, Sangook
    • Journal of information and communication convergence engineering
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    • v.11 no.2
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    • pp.112-117
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    • 2013
  • In order to reuse a register transfer level (RTL)-based IP block, it takes another architectural exploration in which the RTL will be put, and it also takes virtual platforms to develop the driver and applications software. Due to the increasing demands of new technology, the hardware and software complexity of organizing embedded systems is growing rapidly. Accordingly, the traditional design methodology cannot stand up forever to designing complex devices. In this paper, I introduce an electronic system level (ESL)-based approach to designing complex hardware with a derivative of SystemVerilog. I adopted the concept of reuse with higher levels of abstraction of the ESL language than traditional HDLs to design multiplication server farms. Using the concept of ESL, I successfully implemented server farms as well as a test bench in one simulation environment. It would have cost a number of Verilog/C simulations if I had followed the traditional way, which would have required much more time and effort.

A Methodology for Constructing Function Tree & Fault Tree in Reliability Analysis (신뢰성 분석을 위한 Function Tree 및 Fault Tree 구성 방법에 관한 연구)

  • Ha, Sung-Do;Lee, Eon-Kyung;Kang, Dal-Mo
    • Proceedings of the KSME Conference
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    • 2001.06c
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    • pp.333-338
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    • 2001
  • Fault tree is a widely used methodology for analyzing product reliability. The fault trees are usually constructed using the experiences of expert reliability engineers in top-down approaches and have different structures according to each expert's subjectivity. In this work it is tried to find a general method for the fault tree construction based on the function tree that is the result of product function deployment. Based on the function tree, the method has the advantage of resulting an objective fault tree since the faults are defined as the opposite concept of functions. The fault tree construction of this work consists of the following steps: 1) definition of product primary function with the viewpoints of product operation and configuration, 2) construction of functional relation chart using a grouping algorithm, 3) abstraction of functional block diagram according to operation sequences and configuration of a product, 4) construction of function tree for each viewpoint, and 5) construction of fault tree by matching the function tree and simplification of the result.

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The Study on Constructing Underground Wall to Prevent Seawater Intrusion on Coastal Areas (지하수댐 물막이벽 시공법과 해안지역 염수침입 방지기술 개선 방안)

  • 부성안;이기철;김진성;정교철;고양수
    • The Journal of Engineering Geology
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    • v.12 no.2
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    • pp.215-234
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    • 2002
  • Groundwater Dam is one of the reliable techniques to get huge amount of groundwater abstraction for municipal, agricultural, drinking, industrial water supply system. It can be a major technique to solve water shortage problems when it based on the sufficient watershed, proper topology, and adequate aquifer distribution and pollution control, Groundwater Dam had initiated its construction by RDC(former KARICO) in early eighties in Korea and 4 of it in total were added more until late eighty. However, this technique has shrunken its application due to gradually decreased yield rate after sever years of construction. After we studied several existing sites precisely, we concluded that the main reason of decreasing yield rate was come form engineering roughness on construction in early nineties. Theoretically, the technique itself seemed to be little detectives however, there were a little application in the fields in Korea. With the recent advance in engineering fields, those defects in construction would be no longer obstacle to construct underground wall and the technique could be a one of major ground water production technique in the future. It is essential to study following items thoroughly before select the appropriate site. The topography and the site of the underground wall, aquifer distribution, the specific technique for wall construction to block groundwater flow effectively and strict quality control during construction are critical. The surface and ground water monitoring data should be collected. Sustainability of the Groundwater Dam with huge groundwater abstraction in long term should be based on the long-term water balance analysis for each site. The water quality, environmental effect analysis and maintenance achedule should be also analyzed and planned in prior. It is suggested that the two consecutive underground wall in the coastal area to prevent seawater intrusion beneath a single wall.

A Scalable and Modular Approach to Understanding of Real-time Software: An Architecture-based Software Understanding(ARSU) and the Software Re/reverse-engineering Environment(SRE) (실시간 소프트웨어의 조절적${\cdot}$단위적 이해 방법 : ARSU(Architecture-based Software Understanding)와 SRE(Software Re/reverse-engineering Environment))

  • Lee, Moon-Kun
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.12
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    • pp.3159-3174
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    • 1997
  • This paper reports a research to develop a methodology and a tool for understanding of very large and complex real-time software. The methodology and the tool mostly developed by the author are called the Architecture-based Real-time Software Understanding (ARSU) and the Software Re/reverse-engineering Environment (SRE) respectively. Due to size and complexity, it is commonly very hard to understand the software during reengineering process. However the research facilitates scalable re/reverse-engineering of such real-time software based on the architecture of the software in three-dimensional perspectives: structural, functional, and behavioral views. Firstly, the structural view reveals the overall architecture, specification (outline), and the algorithm (detail) views of the software, based on hierarchically organized parent-chi1d relationship. The basic building block of the architecture is a software Unit (SWU), generated by user-defined criteria. The architecture facilitates navigation of the software in top-down or bottom-up way. It captures the specification and algorithm views at different levels of abstraction. It also shows the functional and the behavioral information at these levels. Secondly, the functional view includes graphs of data/control flow, input/output, definition/use, variable/reference, etc. Each feature of the view contains different kind of functionality of the software. Thirdly, the behavioral view includes state diagrams, interleaved event lists, etc. This view shows the dynamic properties or the software at runtime. Beside these views, there are a number of other documents: capabilities, interfaces, comments, code, etc. One of the most powerful characteristics of this approach is the capability of abstracting and exploding these dimensional information in the architecture through navigation. These capabilities establish the foundation for scalable and modular understanding of the software. This approach allows engineers to extract reusable components from the software during reengineering process.

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