• Title/Summary/Keyword: block filtering

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A DCT-Domain Pre-filtering Scheme in a Video Encoder (동영상 부호화기 내부에서의 효과적인 DCT영역 전처리 필터링)

  • Kim, Sung-Deuk;Ra, Jong-Beom
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.37 no.5
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    • pp.42-53
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    • 2000
  • Efficient implementation of pre-filtering has been an important issue in video sequence coding, because it can remove camera noise and improve coding efficiency dramatically This paper introduces a novel pre-filtering scheme that is performed inside a video encoder The proposed pre-filtering is based on the approximated generalized Wiener filtering and two-dimensional discrete cosine transform (DCT) factorization. and is achieved by scaling the DCT coefficients of original image blocks for intra block coding and those of motion-compensated error blocks for inter block coding, respectively Even though the pre-filtering operation is embedded in a video encoder, its additional computational complexity is marginal compared to the encoding process, and the overall architecture of the conventional video encoder is maintained In spite of its simplicity, the proposed pre-filtering scheme provides good filtering and coding performance for noisy video sequences.

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Real-Tim Sound Field Effect Implementation Using Block Filtering and QFT (Block Filtering과 QFT를 이용한 실시간 음장 효과구현)

  • Sohn Sung-Yong;Seo Jeongil;Hahn Minsoo
    • MALSORI
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    • no.51
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    • pp.85-98
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    • 2004
  • It is almost impossible to generate the sound field effect in real time with the time-domain linear convolution because of its large multiplication operation requirement. To solve this, three methods are introduced to reduce the number of multiplication operations in this paper. Firstly, the time-domain linear convolution is replaced with the frequency-domain circular convolution. In other words, the linear convolution result can be derived from that of the circular convolution. This technique reduces the number of multiplication operations remarkably, Secondly, a subframe concept is introduced, i.e., one original frame is divided into several subframes. Then the FFT is executed for each subframe and, as a result, the number of multiplication operations can be reduced. Finally, the QFT is used in stead of the FFT. By combining all the above three methods into our final the SFE generation algorithm, the number of computations are reduced sufficiently and the real-time SFE generation becomes possible with a general PC.

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Efficient Block-Based Coding of Noisy Images by Combining Pre-Filtering and DCT (전처리 필터와 DCT의 결합을 이용한 잡음이 있는 영상의 효과적인 블록기반 부호화 기법)

  • 김성득;장성규;김명준;나종범
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.605-608
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    • 1999
  • A conventional image coder, such as JPEG, requires not only DCT and quantization but also additional pre-filtering under noisy environment. Since the pre-filtering removes camera noise and improves coding efficiency dramatically, its efficient implementation has been an important issue. Based on well-known noise removal techniques in image processing fields, this paper introduces an efficient scheme by adapting a noise removal procedure to block-based image coders. By using two-dimensional DCT factorization, the proposed image coder has only a modified DCT and a VLC, and performs pre-filtering and quantization simultaneously in the modified DCT operation.

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Constant Quality Motion Compensated Temporal Filtering Video Compression using Multi-block size Motion Estimation and SPECK (다중 블록 크기의 움직임 예측과 SPECK을 이용한 고정 화질 움직임 보상 시간영역 필터링 동영상 압축)

  • Park Sang-Ju
    • Journal of Broadcast Engineering
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    • v.11 no.2 s.31
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    • pp.153-163
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    • 2006
  • We propose a new video compression method based on MCTF(motion compensated temporal filtering) with constant quality. SPECK is an efficient image compression coding method of encoding DWT coefficients. Especially SPECK method is very efficient for coding the motion compensated residual image which usually has larger amounts of high frequency components than the natural images. And proposed multi block size hierarchical motion estimation technique is more efficient than classical block matching algorithm with fixed block size both in estimation precision and operation costs. Proposed video method based on MCTF video compression can also support multi-frame rate decoding with reasonable complexity. Simulation results showed that proposed method outperforms H.263 video compression standard.

Implementation of Image Enhancement Filter System Using Genetic Algorithm (유전자 알고리즘을 이용한 영상개선 필터 시스템 구현)

  • Gu, Ji-Hun;Dong, Seong-Su;Lee, Jong-Ho
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.51 no.8
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    • pp.360-367
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    • 2002
  • In this paper, genetic algorithm based adaptive image enhancement filtering scheme is proposed and Implemented on FPGA board. Conventional filtering methods require a priori noise information for image enhancement. In general, if a priori information of noise is not available, heuristic intuition or time consuming recursive calculations are required for image enhancement. Contrary to the conventional filtering methods, the proposed filter system can find optimal combination of filters as well as their sequent order and parameter values adaptively to unknown noise types using structured genetic algorithms. The proposed image enhancement filter system is mainly composed of two blocks. The first block consists of genetic algorithm part and fitness evaluation part. And the second block consists of four types of filters. The first block (genetic algorithms and fitness evaluation blocks) is implemented on host computer using C code, and the second block is implemented on re-configurabe FPGA board. For gray scale control, smoothing and deblurring, four types of filters(median filter, histogram equalization filter, local enhancement filter, and 2D FIR filter) are implemented on FPGA. For evaluation, three types of noises are used and experimental results show that the Proposed scheme can generate optimal set of filters adaptively without a pioi noise information.

Low-Power Block Filtering Architecture for Digital IF Down Sampler and Up Sampler (디지털 IF 다운 샘플러와 업 샘플러의 저전력 블록 필터링 아키텍처)

  • 장영범;김낙명
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.5A
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    • pp.743-750
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    • 2000
  • In this paper, low-power block filtering architecture for digital If down sampler and up sampler is proposed. Software radio technology requires low power and cost effective digital If down and up sampler. Digital If down sampler and up sampler are accompanied with decimation filter and interpolation filter, respectively. In the proposed down sampler architecture, it is shown that the parallel and low-speed processing architecture can be produced by cancellation of inherent up sampler of block filter and down sampler. Proposed up sampler also utilizes cancellation of up sampler and inherent down sampler of block filtering structure. The proposed architecture is compared with the conventional polyphase architecture.

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H.264 Deblocking Filter Implementation Method Considering $8\times8$ Block-Based Post-Filtering ($8\times8$ 블록기반의 후처리필터링을 고려한 H.264 블록화 현상 제거부 설계 기법)

  • Kim Sung Deuk;Cho Hong Kyu
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.2 s.302
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    • pp.19-26
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    • 2005
  • After various video coding standards such as H.263, MPEG-4, and H.264 have been introduced, there has bun strong need to support the multiple standards with limited resources efficiently. In terms of deblocking Inter which plays an important role in improving visual quality, K264 deblocking filter implementation has different aspects as compared with traditional $8\times8$ block-based post-filter implementation. Analyzing the differences, this paper proposes a H.264 deblocking filter implementation method that supports $8\times8$ block-based post-filtering for the traditional video coding systems. In the proposed implementation method the block boundaries to he filtered are adaptively chosen for $8\times8$ and $4\times4$ block boundary filtering. Since the filtered result is selectively used for motion compensation or not, both loop-filtering and post-filtering can be achieved. A quantization parameter conversion unit that converts H.263 quantization parameters to H.264 quantization parameters is utilized by examining the $8\times8$ block boundary errors based on human visual system. Since the original nature of the H.264 deblocking filter is well expanded to the $8\times8$ block-based post-filter with minor modifications, the proposed implementation method is suitable to implement the deblocking function of the multiple video standards such as H.263, MPEG-4, and K264, efficiently.

A deblocking filer for block-based compressed video sequences (블럭 기반으로 압축된 동영상을 위한 블럭화 현상 제거 기법)

  • 김성덕;이재연;라종범
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.2
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    • pp.89-96
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    • 1998
  • Conventional block-based video coders induce annoying blocking artifacts in very low bitarte coding. We propose a delocking filter which is appropriate for real time operation in a conventional video decoder. The proposed algorithm uses on dimensional filtering across block boundaries horizontally and vertiaclly with two separate filtering modes. The mode decision is quite simple but is fully based on the characteristics of human visual system and video sequences. In flat regions, a strong smoothing filter is appliced; and in the other regions, a moew sophisticated smoothing filter, which is based on the frequency information around block boundaries, is used to reduce blocking artifacts without introuducing undesired blur. Eeven though the proposed deblocking filter is quite simple, simulation results show that it improves both subjective and objective image quality for various image features.

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Edge-Preserving Algorithm for Block Artifact Reduction and Its Pipelined Architecture

  • Vinh, Truong Quang;Kim, Young-Chul
    • ETRI Journal
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    • v.32 no.3
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    • pp.380-389
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    • 2010
  • This paper presents a new edge-protection algorithm and its very large scale integration (VLSI) architecture for block artifact reduction. Unlike previous approaches using block classification, our algorithm utilizes pixel classification to categorize each pixel into one of two classes, namely smooth region and edge region, which are described by the edge-protection maps. Based on these maps, a two-step adaptive filter which includes offset filtering and edge-preserving filtering is used to remove block artifacts. A pipelined VLSI architecture of the proposed deblocking algorithm for HD video processing is also presented in this paper. A memory-reduced architecture for a block buffer is used to optimize memory usage. The architecture of the proposed deblocking filter is verified on FPGA Cyclone II and implemented using the ANAM 0.25 ${\mu}m$ CMOS cell library. Our experimental results show that our proposed algorithm effectively reduces block artifacts while preserving the details. The PSNR performance of our algorithm using pixel classification is better than that of previous algorithms using block classification.

Reduction of the Blocking Effect in Block Coded Images Using Human Visual Model (인간 시각 모델을 이용한 블록 부호화에서의 경계 현사의 제거)

  • 김근형;박래홍
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.25 no.6
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    • pp.663-671
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    • 1988
  • In this paper, in order to reduce the blocking effect of block coded images, we propose the method considering the lowpass and bandpass components of Granrath's human visual model. This method consists of two-stage enhancement procedure. The first step is lowpass filtering which smooths out the blocking effect, and the second step is a high frequency enhancement procedure to increase the contrast decreased by the lowpass filtering in the first step. In the first step, the one-dimensional Gaussian filter which aligthns parallel to the edge direction is considered to preserve the edge in the block and the two-dimensional Gaussian filter is used to smooth out the blocking effect near the block boundaries. In the second step, the lowpass and bandpass components of the Granrath's model are considered to increase contrast in a restored image. The performance comparison of the proposed method and the existing mehtods is made by a computer simulation with several block coded images. We can see that the enhancement in the subjective quality of images of the proposed method is more significant than the enhancement in the subjective quality of images of the proposed method is more significant than the existing methods, though the proposed method does not show better performance on the PSNR gain, the poor measure of picture quality for block coded images.

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