• Title/Summary/Keyword: block Motion

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Robust Motion Compensated Frame Interpolation Using Weight-Overlapped Block Motion Compensation with Variable Block Sizes to Reduce LCD Motion Blurs

  • Lee, Jichan;Choi, Jin Hyuk;Lee, Daeho
    • Journal of the Optical Society of Korea
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    • v.19 no.5
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    • pp.537-543
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    • 2015
  • Liquid crystal displays (LCDs) have slow responses, so motion blurs are often perceived in fast moving scenes. To reduce this motion blur, we propose a novel method of robust motion compensated frame interpolation (MCFI) based on bidirectional motion estimation (BME) and weight-overlapped block motion compensation (WOBMC) with variable block sizes. In most MCFI methods, a static block size is used, so some block artefacts and motion blurs are observed. However, the proposed method adjusts motion block sizes and search ranges by comparing matching scores, so the precise motion vectors can be estimated in accordance with motions. In the MCFI, overlapping ranges for WOBMC are also determined by adjusted block sizes, so the accurate MCFI can be performed. In the experimental results, the proposed method strongly reduced motion blurs arisen from large motions, and yielded interpolated images with high visual performance and peak signal-to-noise ratio (PSNR).

Predictive motion estimation algorithm using spatio-temporal correlation of motion vector (움직임 벡터의 시공간적인 상관성을 이용한 예측 움직임 추정 기법)

  • 김영춘;정원식;김중곤;이건일
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.6
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    • pp.64-72
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    • 1996
  • In this paper, we propose predictive motion estimatin algorithm which can predict motion without additional side information considering spatio-tempral correlatio of motion vector. This method performs motion prediction of current block using correlation of the motion vector for two spatially adjacent blocks and a temporally adjacent block. Form predicted motion, the position of searhc area is determined. Then in this searhc area, we estimate motion vector of current block using block matching algoirthm. Considering spatial an temporal correlation of motion vector, the proposed method can predict motion precisely much more. Especially when the motion of objects is rapid, this method can estimate motion more precisely without reducing block size or increasing search area. Futhrmore, the proposed method has computation time the same as conventional block matching algorithm. And as it predicts motion from adjacent blocks, it does not require additional side information for adjacent block. Computer simulation results show that motion estimation of proposed method is more precise than that of conventioanl method.

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An Adaptive Motion Estimation Technique Using Temporal Continuity of Motion

  • Park, Jung-Hyun;Lee, Kyeong-Hwan;Kim, Duk-Gyoo
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.7-10
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    • 2000
  • Fast block motion estimation technique is proposed to reduce the computational complexity in video coding. In the conventional methods the size of search region is fixed. For small motion regions like background the small size of sea of search region is enough to find a block motion. But for active motion regions the large size of search region is preferred to figure out the accurate motion vector. Therefore, it is reasonable that a block motion is estimated in the variable search region (both the size and the position of it). That is to say, the search region varies according to the predicted motion characteristics of a block. The block motion in video frames has temporal continuity and then the search region of a current block is predicted using the block motion of previous blocks. The computational complexity of the proposed technique is significantly reduced with a good picture quality compared to the conventional methods.

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Motion Compensated Deinterlacing with Variable Block Sizes

  • Kim, In-Ho;Lee, Chul-Hee
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.469-472
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    • 2005
  • In this paper, we propose a new deinterlacing algorithm based on motion estimation and compensation with variable block size. Motion compensated methods using a fixed block size tend to produce undesirable artifacts when there exist complicated motion and high frequency components. In the proposed algorithm, the initial block size of motion estimation is determined based on the existence of global motion. Then, the block is divided depending on block characteristics. Since motion compensated deinterlacing may not always provide satisfactory results, the proposed method also use an intrafield spatial deinterlacing. Experimental results show that the proposed method provides noticeable improvements compared to motion compensated deinterlacing with a fixed block size.

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Reduction of Block Overlap in Motion Estimation

  • Cho, Seongsoo;Shrestha, Bhanu;Lee, Jongsup
    • International Journal of Internet, Broadcasting and Communication
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    • v.6 no.2
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    • pp.10-12
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    • 2014
  • This work is based on the motion estimation to handle the ill-posed nature. The algorithm used in this study that performs the motion estimation for overlapped block is used to calculate with using pixel of neighborhood block with higher correlation and present block by considering the correlation level of neighborhood block. The proposed method shows in a significant improvement in the quality of the mothion field when comparing the conventional methods.

Interframe interpolation using segmentation of blocks on motion boundary (움직임경계블록의 영역분할을 이용한 프레임간 내삽)

  • 이기동;김동욱;강응관;최종수
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.5
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    • pp.68-74
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    • 1998
  • Block-based interframe interpolation algorithms cause severe block effect because the algorithm interpolates the skipped frame by using block based motion vector. Therefore, in this paper, we propose an algorithm that reduces the block effect in the interpolated frames. First, we propose an algorithm that obtains backward motion vector by using forward motion vector received from the transmitter. In order to predict well covered and uncovered region, backward motion vector is needed as well as forward motion vector. Second, we propose the algorithm which segments the motion boundary blocks into regions and obtains the motion vector of each region from candidates that consist of the motion vectors of neighbor blocks. This algorithm makes it possible that the moving object and the background, in spite of being in the same block, have different motion vectors from each other so that the block effect can be reduced. According to the results of simulation, the proposed algorithm is superior to conventional algorithm in subjective quality a swell as in objective quality.

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Performance Improvement of Motion Compensation using Motion Vector Segmentation (움직임 벡터 분할을 이용한 움직임 보상 성능 개선)

  • 채종길;곽성일;황찬식
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.3
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    • pp.77-88
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    • 1995
  • It is assumed in the block matching algorithm(BMA) that all the pels in a block have a same motion vector. Then, the motion vector of a block in the BMA is matched to only one or none of the objects in the worst case if objects in a block have different motion vectors. This is apparent in the motion estimation using the fast BMA which has the effect of reducing the computation time and hardware complexity, compared to the full search BMA. Although the motion vector in the motion estimation using small block size is accurate, the increased number of bits is required to represent motion vectors. In this paper, new motion vector segmentation with less additional information and hardware complexity than the conventional method is proposed. In the proposed method, a motion vector is derived from the block for motion vector segmentation and another motion vector is extracted from four neighboring blocks to consiture a motion vector pair. For the accurate motion vector of each subblock, the motion vector is assigned to each subblock by mean squared error measure. And the overlapped motion compensation using window is also applied to reduce displaced frame difference.

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New Efficient Motion Compensated Frame Interpolation Method by Overlapped Block Motion Estimation (중첩 블록 기반 움직임 추정에 의한 중간 영상 합성 기법)

  • 하태현;이성주;김성식;성준호;김재석
    • Journal of Broadcast Engineering
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    • v.9 no.1
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    • pp.54-63
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    • 2004
  • A new motion compensated frame Interpolation (MCI) algorithm by block based motion estimation (BME) is proposed. The block for the BME is composed of a large overlapped block for practical object motion estimation (ME) and a small block (which has a coinciding center with the ME-block) for the more precise motion compensated image description. Pixels in the block for the ME are sub-sampled to reduce computational complexity. The proposed method is executed with the various ME-blocks which have different size and sub-sampling ratio, and compared to the conventional method.

Joint Overlapped Block Motion Compensation Using Eight-Neighbor Block Motion Vectors for Frame Rate Up-Conversion

  • Li, Ran;Wu, Minghu;Gan, Zongliang;Cui, Ziguan;Zhu, Xiuchang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.10
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    • pp.2448-2463
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    • 2013
  • The traditional block-based motion compensation methods in frame rate up-conversion (FRUC) only use a single uniquely motion vector field. However, there will always be some mistakes in the motion vector field whether the advanced motion estimation (ME) and motion vector analysis (MA) algorithms are performed or not. Once the motion vector field has many mistakes, the quality of the interpolated frame is severely affected. In order to solve the problem, this paper proposes a novel joint overlapped block motion compensation method (8J-OBMC) which adopts motion vectors of the interpolated block and its 8-neighbor blocks to jointly interpolate the target block. Since the smoothness of motion filed makes the motion vectors of 8-neighbor blocks around the interpolated block quite close to the true motion vector of the interpolated block, the proposed compensation algorithm has the better fault-tolerant capability than traditional ones. Besides, the annoying blocking artifacts can also be effectively suppressed by using overlapped blocks. Experimental results show that the proposed method is not only robust to motion vectors estimated wrongly, but also can to reduce blocking artifacts in comparison with existing popular compensation methods.

Adaptive Extended Bilateral Motion Estimation Considering Block Type and Frame Motion Activity (블록의 성질과 프레임 움직임을 고려한 적응적 확장 블록을 사용하는 프레임율 증강 기법)

  • Park, Daejun;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.18 no.3
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    • pp.342-348
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    • 2013
  • In this paper, a novel frame rate up conversion (FRUC) algorithm using adaptive extended bilateral motion estimation (AEBME) is proposed. Conventionally, extended bilateral motion estimation (EBME) conducts dual motion estimation (ME) processes on the same region, therefore involves high complexity. However, in this proposed scheme, a novel block type matching procedure is suggested to accelerate the ME procedure. We calculate the edge information using sobel mask, and the calculated edge information is used in block type matching procedure. Based on the block type matching, decision will be made whether to use EBME. Motion vector smoothing (MVS) is adopted to detect outliers and correct outliers in the motion vector field. Finally, overlapped block motion compensation (OBMC) and motion compensated frame interpolation (MCFI) are adopted to interpolate the intermediate frame in which OBMC is employed adaptively based on frame motion activity. Experimental results show that this proposed algorithm has outstanding performance and fast computation comparing with EBME.