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A Design of Framework for Thin-Client by using X Protocol based Application (X 프로토콜 기반의 애플리케이션을 통한 씬-클라이언트 프레임워크 설계)

  • Song, Min-Gyu
    • Journal of Digital Contents Society
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    • v.10 no.4
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    • pp.509-520
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    • 2009
  • The advancement of network & application technology causes a major change for the use of IT(Information Technology) equipment, including computer and mobile system. In the process from beginning with main frame in the 1960s and 70's, through the server-client paradigm in the 1980s and toward the development of network computer since 90's, computer systems are now evolutioning from isolated physical system to complementary network based virtual system[1][2]. In network based computer system, application and data required for operation are stored at not client as local system, but at server[1]. User can use application & data on a server as if those are on a local client, and a client is now toward a developing thin and network friendly system. In this paper, we discuss possible ways for the efficient implementation of thin-client. For the use of remote application & data as if in local environment, we make use of X protocol. Unlike formal simple Client - Server paradigm, we design a Proxy for middle-tier server for the improvement of QoS and session persistence. X server, Xvfb(X virtual frame buffer) are implemented on thin client and Server, respectively and we applied XSMP(X Session Management Protocol) to our framework for session management. In the end, beyond simple transfer of server display, we suggest thin client framework for the transfter of remote server application over internet.

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Surface Temperature of Flooring Board Using Woodceramics with Sending an Electric Current (우드세라믹 통전에 의한 마루판의 표면온도 변화)

  • Oh, Seung-Won
    • Journal of agriculture & life science
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    • v.46 no.1
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    • pp.29-34
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    • 2012
  • To examine possibilities to make use of woodceramics for the lower material of hot-floored ondol boards, woodceramics made from sawdust board with Pinus densiflora, put them in a wood frame and concrete block and heated them sending an electric current, and measured changes in surface temperature of a laminated floor board and a plywood floor board. As the sending an electric current to time passed, their surface temperature increased rapidly up to 20 minutes, and then gradually ascended. In terms of the surface temperature in the wood frame, the beginning temperature of a plywood floor board was higher than that of laminated floor one; however, as time passed, a laminated floor board's temperature rose, and after 60 minutes, it showed similar to the temperature of a floor board of lamination. On the other hand, the surface temperature in a concrete block showed that the laminated floor board was higher than the plywood floor board in both early and 60-minute later temperatures. With the lapse of time after switching off, the surface temperature of floor boards slowly dwindled up to 9 minutes, and from that time on, began to drop sharply. In terms of the descent speed of surface temperature, when woodceramics' surface temperature was adjusted at $70^{\circ}C$, the laminated floor board was the highest; when it was at $80^{\circ}C$, the plywood floor board was the highest, resulting in rapid descent speed of heat.

Humor Elements Analysis of Pixar Short Films Based on Henri Bergson's Theory of the Comic (픽사 단편 애니메이션에서 나타나는 유머요인 분석: 앙리 베르그송의 희극론을 중심으로)

  • Kim, Yun-Jung
    • Cartoon and Animation Studies
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    • s.19
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    • pp.51-64
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    • 2010
  • Although there has been a significant technological and representational achievements in domestic animation industry since the beginning of the 21th century due to the high expectation and boost in production, domestic long and short film animations have been less favored compared to foreign animations because they are less entertaining. For small scale productions including students, it is easier to create short film animations due to small budget and short time frame. In addition, as shown in Pixar animation studios case, production of short film animations can lead to success in production of long film animations from better ideas and technology improvements. This research studies factors that contribute to entertainment and humor of short film animation by examining Pixar's short film animations based on Henri Bergson's comedy factors, which are shape, movement, situation and language, and personality. The most noticeable fact is that the humor by situation is found in all short films. Comedy aspect shown in the form of character's internal characteristic is something that has to be considered from the beginning of character design. Contribution of language is minor compared to movement or gesture, which are more often used to cause humor. Finally, character's personality has to be clear and decided beforehand in order to create comedy situations. After studying various short film animations, I found out that the more successfully humorous an animation is, the more it uses various combinations of the above mentioned comedy factors. By fully analyzing and adopting commercially and artistically successful Pixar's short film animations as the benchmark, planning and production of domestic short film animations can perform entertainment role both domestically and globally.

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Methods for Video Caption Extraction and Extracted Caption Image Enhancement (영화 비디오 자막 추출 및 추출된 자막 이미지 향상 방법)

  • Kim, So-Myung;Kwak, Sang-Shin;Choi, Yeong-Woo;Chung, Kyu-Sik
    • Journal of KIISE:Software and Applications
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    • v.29 no.4
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    • pp.235-247
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    • 2002
  • For an efficient indexing and retrieval of digital video data, research on video caption extraction and recognition is required. This paper proposes methods for extracting artificial captions from video data and enhancing their image quality for an accurate Hangul and English character recognition. In the proposed methods, we first find locations of beginning and ending frames of the same caption contents and combine those multiple frames in each group by logical operation to remove background noises. During this process an evaluation is performed for detecting the integrated results with different caption images. After the multiple video frames are integrated, four different image enhancement techniques are applied to the image: resolution enhancement, contrast enhancement, stroke-based binarization, and morphological smoothing operations. By applying these operations to the video frames we can even improve the image quality of phonemes with complex strokes. Finding the beginning and ending locations of the frames with the same caption contents can be effectively used for the digital video indexing and browsing. We have tested the proposed methods with the video caption images containing both Hangul and English characters from cinema, and obtained the improved results of the character recognition.

Optimizing a Multimedia File System for Streaming Severs (스트리밍 서버를 위한 멀티미디어 파일 시스템 최적화)

  • 박진연;김두한;원유집;류연승
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.5_6
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    • pp.268-278
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    • 2004
  • In this paper, we describe our experience in the design and implementation of the SMART file system to handle multimedia workload. Our work has three design objectives: (ⅰ) efficient support for sequential workload, (ⅱ) avoiding disk fragmentation, (ⅲ) logical unit based file access. To achieve these three objectives, we develop a file system where a file consists of linked list of Data Unit Group. Instead of tree like structure of the legacy Unix file system, we use single level file structure. Our file system can also access the file based upon the logical unit which can be video frame or audio samples. Data Unit Group is a group of logical data units which is allocated continuous disk blocks. At the beginning of each Data Unit Group, there exists an index array. Each index points to the beginning of logical data units, e.g. frames in the Data Unit Group. This index array enables the random access and sequencial access of semantic data units. SMART file system is elaborately tailored to effectively support multimedia workload. We perform physical experiments and compare the performance of SMART file system with EXT2 file system and SGI XFS file system. In this experiment, SMART file system exhibits superior performance under streaming workload.

An Analysis and Activation of the Projects Utilizing the Royal Tombs of the Joseon Dynasty (조선왕릉 활용사업 분석 및 활성화 방안 연구)

  • Park, Yang-woo
    • Korean Journal of Heritage: History & Science
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    • v.47 no.4
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    • pp.4-21
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    • 2014
  • Korean government has taken positive policies, including making "An Basic Plan on the Conservation and Activation of the Royal Tombs of the Joseon Dynasty, UNESCO World Heritage", since 40 royal tombs of the Joseon Dynasty were inscribed as UNESCO World Heritage in 2009. However, projects utilizing the royal tombs of the Joseon Dynasty are in the beginning step and very few has been researched on those projects academically. This study analyzed total 311 projects utilizing the royal tombs of the Joseon Dynasty, which have been made by the Cultural Heritage Administration of Korea from 2009 to 2014, through the literature review and content analysis methodology. An analysis frame consists of educational, touristic, compound and industrial activation on the basis of the utilization types made by the Cultural Heritage Administration of Korea. Most projects utilizing the royal tombs of the Joseon Dynasty are in the very beginning step in terms of educational and touristic utilization. No project utilizing the royal tombs of the Joseon Dynasty in terms of industrial utilization is found. Those projects are almost similar without distinctive characteristics peculiar to each royal tombs. Most projects have been taken on the short term level and the budget size for those is not enough. Projects are mostly focused on the on-site of royal tombs with little paying attention to converging projects utilizing digital and on line techniques. Some suggestions are the followings: increase of the budget on projects utilizing the royal tombs of the Joseon Dynasty, development of content peculiar to each tomb, development of industrial projects, development of converging projects utilizing digital and on line techniques, establishment of new medium and long term plans for utilization of the royal tombs of the Joseon Dynasty and so on.

A Study on the Suitability of Unified Project Management Framework Applying for IT Services in Public Organizations (공공기관 IT 서비스 종합관리 프레임워크 도입의 적정성 연구)

  • Park, Min-Kuk;Park, Dae-Ha
    • Journal of Service Research and Studies
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    • v.7 no.3
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    • pp.21-36
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    • 2017
  • Recently in information business, managing and auditing are getting more difficult because of enlargement, intellectualization and convergence. In addition, ordering organizations have been having a difficult time choosing a service because not only there is a huge overlap between information audit system and PMO but also the work boundaries of those two are not clear enough. As the demand that a business managing and auditing frame work need to be more developed in terms of independence, quality, economic feasibility and responsibility has been increased, the Korea Association Of Information Systems Audit has been attempting to improve business management and audit system by proposing Unified Project Management Framework whose process is approximately constructed. This study introduces Unified Project Management Framework which is all-encompassing from the ordering at the very beginning of business to the operating in the post-processing step and then verifies its work scope through a comparative analysis with existing management systems. Also, this thesis examines the necessity of unification of audit system and PMO by analysing existing similar systems. At the end, this study, analyses the suitability of Unified Project Management Framework by evaluating it with IT goal frame of COBIT5 which is constructed based on BSC performance management index. The result of the analysis is expected to help people in charge understanding the features of Unified Project Management Framework before they apply it to practical business.

Hierarchical Visualization of the Space of Facial Expressions (얼굴 표정공간의 계층적 가시화)

  • Kim Sung-Ho;Jung Moon-Ryul
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.12
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    • pp.726-734
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    • 2004
  • This paper presents a facial animation method that enables the user to select a sequence of facial frames from the facial expression space, whose level of details the user can select hierarchically Our system creates the facial expression space from about 2400 captured facial frames. To represent the state of each expression, we use the distance matrix that represents the distance between pairs of feature points on the face. The shortest trajectories are found by dynamic programming. The space of facial expressions is multidimensional. To navigate this space, we visualize the space of expressions in 2D space by using the multidimensional scaling(MDS). But because there are too many facial expressions to select from, the user faces difficulty in navigating the space. So, we visualize the space hierarchically. To partition the space into a hierarchy of subspaces, we use fuzzy clustering. In the beginning, the system creates about 10 clusters from the space of 2400 facial expressions. Every tine the level increases, the system doubles the number of clusters. The cluster centers are displayed on 2D screen and are used as candidate key frames for key frame animation. The user selects new key frames along the navigation path of the previous level. At the maximum level, the user completes key frame specification. We let animators use the system to create example animations, and evaluate the system based on the results.

Typological characteristic of the comics published gutter (출판만화 칸새의 유형별 특징)

  • Lee, Suk Jae;Yoon, Ki Heon
    • Cartoon and Animation Studies
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    • s.33
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    • pp.271-291
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    • 2013
  • Cartoons exhibit contents and images and deliver them to readers by repeating frames. Frames embody the cross sectional factors of space-time, and the repetition of frames makes those cross sectional factors into a continuous flow. The gutter, which exists between frames, takes the role to make the continuous flow link smoothly, and at the beginning stage of the gutter, the operating of the gutter was usually passive by the frame meanings. However, the gutter is not just a medium for linking the frames, but is an efficient participation device for creating new expression methods of cartoon organization. By producing new directing methods for cartoon organization, the distinctive functions of the gutter have been kept alive with cartoon history. The distinctive functions of the gutter can be divided largely into transition function, reminiscence function, speech balloon function, pen function, and decorative function. And those functions perform actively as direct expression method of the gutter. When those functional methods are expressed by the author's intention and the frequency of them is generalized according to described contents, using each author's individual differences can suggest direction for new directing organization of cartoons.

An Experimental Study on Flow control around Foil with Coanda effect (콴다효과를 이용한 익 주위의 유동제어에 관한 실험적 연구)

  • Oh, Kyoung-Gun;Cho, Dae-Hwan;Lee, Gyoung-Woo;Ko, Jae-Yong
    • Proceedings of KOSOMES biannual meeting
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    • 2006.11a
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    • pp.65-69
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    • 2006
  • The flow around a foil with water jet was investigated using the two-frame PIV(CACTUS 3.1) system. After separation, unsteady recirculation & reattachment region was shown a result at reading edge. Separation area was decreased to 1/3 more by waterjet system with coanda effect. Angle of attack and water jet velocity was a variable in the experiment. Each parameters was controlled to $0^{\circ}\sim35^{\circ}$ and $0[m/s]\sim9.2[m/s]$. The separation of flow appearanced at first when the angle of attack is $17^{\circ}\sim18^{\circ}$, However, according to grew up of velocity, beginning of the separation was delayed. In this experiment, vortex and separation region was disappeared by blown when each parameters are low level, and separation controlled more certainly.

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