• Title/Summary/Keyword: balance factor

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A Literature Review on Balance Control Factors (균형조절 요인에 관한 고찰)

  • Lee, Han-Suk;Choi, Houng-Sik;Kwon, Oh-Yun
    • Physical Therapy Korea
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    • v.3 no.3
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    • pp.82-91
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    • 1996
  • Normal balance is defined as state in which the body is equlilibrium. It is complex motor control task, requring integration of sensory information, neural processing, and biomechanical factors. There are major two factors contribute to balance control, the neurological and the musculoskeletal. The neurological factor provides the sensory processing and motor output mechanisms that are the neurophysiological basis for response. The musculoskeletal factor provides the mechanical structure for response. When all components of two factors are operating effectively, the postural response should be appropriate and effective for good balance control. Therfore, balance can be influenced by above all factors. In addition, balance can be also influenced by muscle tone, hearing, physiological factors, and environmental factors. Physical therapists must understand factors of balance control so that we can accurately assess balance. Therefore, physical therapists have to develop useful balance measurement tools to evaluate balance.

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Balance for Fighting System between Characters (캐릭터간의 대전 시스템을 위한 밸런스 구현)

  • Park, Chan-Il;Yang, Hae-Sool
    • Journal of Korea Game Society
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    • v.7 no.3
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    • pp.23-30
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    • 2007
  • Game balance is an very important factor for game design, it is necessary factor to make game more fun. Most of game companies have been using their own balance method for successful game development. An efficient balance method always can't guarantee successful game development but it is true for game developer to need standard balance method for efficient game development. Fighting system between characters is mainly implemented in genre including action. Direct balance factors for fighting between characters are their characteristics and attack patterns. In this paper, We identify direct balance factors for game including fighting system between characters and propose mathematical method for it.

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The Effect of Vision and Audition on Balance Performance According to Age (연령에 따른 시각과 청각이 균형수행력에 미치는 영향)

  • Song Ju-Min;Park Rae-Joon;Kim Jin-Sang
    • The Journal of Korean Physical Therapy
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    • v.6 no.1
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    • pp.75-84
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    • 1994
  • This study was carried out to know correlation between age and balance performance. factors to effect on balance and prepare the basic data in balance performance evaluation clinically. 180 adults without neurosurgical and orthopedic disability from 20 to 79 years of age participated in this study voluntarily. The subjects performed One Legged Stance Test in five conditions 1) eye open 2) eye close 3) eye open & ear close 4) eye & ear close 5) on sponge. The results of this study were as follows : 1. The mean balance performance time by one legged stance test was 25.97 seconds in eye open, 10.45 seconds in eye close, 23.14 seconds in eye open & ear close, 10.18 seconds in eye & ear close and 23.15 seconds in on sponge. 2. The balance performance declined according to age increasing. 3. The visual factor effected on balance performance greatly. 4. The auditory factor effected less than visual factor on balance performance 5. The compliant surface effected on balance performance in over-fifty age group greatly.

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Correlation between agility and balance (민첩성과 균형감각 간의 상호관계)

  • Bo ram Choi
    • Journal of Korean Physical Therapy Science
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    • v.30 no.1
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    • pp.23-30
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    • 2023
  • Background: While agility is a critical factor in the performance of sport in the court field, due to the diversity of agility occurrences, it is generally difficult to develop by strength and conditioning training. Previous study reported the correlation with the static balance and agility. However, the correlation between dynamic balance and agility is insufficient. It is necessary to study how static and dynamic balance affect agility respectively, for agility development. Design: Cross sectional correlational study design Methods: Twenty young women participated in the study. Three tests were used : one leg stance(static balance),Y-balance(dynamic balance), side-step(agility). One leg stance measured time, Y-balance measured distance, and side-step measured number of times. Correlation between balance and agility was used by Pearson Correlation. Results: One leg stance and side steps were shown to be not correlated. The Y balance and the side step showed with a moderate positive correlation. Conclusion: Agility is a decisive factor in fast-moving sports performance, which is generally difficult to improve with muscle strength and conditioning training. Since the correlation between dynamic balance and agility was found in this study, the importance of dynamic balance was found to improve agility to promote coordination.

Effect of Always Being on Call after Work-hour on Conflict between Work and Life Balance: Mediating Effect of Job Insecurity (IT업계 종사자들의 업무시간 외 상시연결성이 일과 삶의 갈등에 미치는 영향: 직무불안정성의 매개효과)

  • Sun, Dong Kyu;Yeo, Young-suk
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.269-276
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    • 2021
  • The purpose of this study is to investigate the relationship between always being on call and the conflict factors between work and life balance among employees' in the IT relative industry. The results are as follows: always being on call factor perceived by employees' in the IT relative industry influences to conflict factor between work and life balance. Moreover, always being on call factor negatively effects on all factors of job insecurity which are impotent feeling and possibility of job loss. From the analysis of relation between job insecurity and conflict between life and work balance showed that the factor of impotent feeling influence on conflict between life and work balance while the factor of job loss does not. In addition, job insecurity(impotent feeling and possibility of job loss) partially mediated between always being on call and the conflict factors between work and life balance among employees' in the IT relative industry.

A Study on Game Satisfaction and Game Balance of MOBA Game in New Season Update (MOBA 게임 뉴시즌 Update를 위한 게임 만족 및 밸런스 연구)

  • Li, Jing;Cho, Dong-Min
    • Journal of Korea Multimedia Society
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    • v.24 no.8
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    • pp.1161-1170
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    • 2021
  • The MOBA game is updated every year with a new season, the new season update brings fun to the game users and also makes them feel unfamiliar with the new gameplay. In order to let game users better adapt to the new season, this study will extract the new season balance evaluation factors. Firstly, we used one-on-one review to collect the unbalanced factors that game users had encountered at the beginning of the new season of the MOBA game, and secondly, we organized the collected review data into a questionnaire and conducted a survey. The first step of the experiment was to filter out the lower factors through exploratory factor analysis and extract the balance evaluation factors of the MOBA game new season. The second step of the experiment was to examine the correlation between the factors through confirmatory factor analysis, as well as to confirm the appropriateness and explanatory value of the factors. The analysis resulted in "Game character experience", "Game view's expression", "Game level", and "Composition of the game setting" are the four factors. Finally, through correlation analysis, the most relevant factor for game satisfaction is the "Game character experience", and each factor is correlated with each other.

CAE Procedure of Engine Balance Shaft Housing for Prediction of Durability (엔진 밸런스 샤프트 하우징의 내구성 평가를 위한 CAE 절차 개발)

  • Choi, Hang-Jip
    • Transactions of the Korean Society of Automotive Engineers
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    • v.15 no.1
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    • pp.133-138
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    • 2007
  • The balance shaft housing in the recent engines tends to have the high cycle fatigue crack caused by increased engine power. In this paper, a CAE procedure is introduced to predict the durability of the balance shaft housing. The procedure is performed through two analysis steps. In the first step, the multibody dynamic simulation is used to obtain more accurate loading boundary conditions applied to the finite element model for the following step. Next, the finite element analysis is performed to predict the durability of the balance shaft housing through the calculation of the safety factor. Through this CAE procedure, the revised balance shaft housing was developed to improve the durability. And the durability of the housing was confirmed experimentally.

A Study on Analysis of Facilitating Factors and Program Development for Work-Family Balance (일-가족 균형의 촉진요인 분석 및 교육내용 개발)

  • Jeong, Young-Keum
    • Journal of Families and Better Life
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    • v.24 no.6 s.84
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    • pp.131-145
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    • 2006
  • This study analyses factors facilitating work-family balance through quantitative research and case study. A sense of balance is more closely related to cognition and satisfaction in work and family than demographic factors. Based on these results, two kinds of educational programs for employees and employers were developed. Both programs consist of 4 sessions and focus on the necessity of work-family balance and the application of family-friendly policie.

Reliability and Validity Study on the Korean Version of the Fullerton Advanced Balance Scale (한국어판 플러턴 어드밴스드 균형 척도의 신뢰도와 타당도 연구)

  • Kim, Gyoung-mo
    • Physical Therapy Korea
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    • v.23 no.1
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    • pp.31-37
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    • 2016
  • Background: The assessment tool developed in other countries should be translated into Korean language using rigorous methodological approaches in order to be used in Korea. Because these procedures are insufficient for establishing the cross-cultural and linguistic equivalence, the need for statistical methods is raised. The Fullerton Advanced Balance Scale was translated into Korean and the content validity was verified through the back translation method, but the reliability and validity have not yet been proven by statistical methods. Objects: The purpose of this study was to investigate the reliability and validity of the Korean version of the Fullerton Advanced Balance Scale (KFAB) by statistical methods in elderly people. Methods: A total of 97 elderly adults (39 males and 58 females) participated in this study. Internal consistency of the KFAB was measured using Cronbach's alpha and an intraclass correlation coefficient (ICC) was used to assess test-retest reliability between the two measurement sessions. Concurrent validity was measured by comparing the KFAB responses with the Korean version of the Berg Balance Scale (KBBS) using the Spearman correlation coefficient. Construct validity of the KFAB was measured using the exploratory factor analysis to evaluate the unidimensionality of the questionnaire. The significance level was set at ${\alpha}=.05$. Results: The internal consistency of the KFAB was found be adequate with Cronbach's alpha (.96), and test-retest reliability was excellent as evidenced by the high ICC (r=.996). Concurrent validity showed high correlation between the KFAB and KBBS (r=.89, p<.001). Construct validity was evaluated using exploratory factor analysis. The result from Bartlett test of sphericity was statistically significant (p<.001), and the value of Kaiser-Meyer-Olkin measure of sampling adequacy was .93. Exploratory factor analysis revealed the existence of only one dominant factor that explained 76.43% of the variance. Conclusion: The KFAB is a reliable, valid and appropriate tool for measuring the balance functions in elderly people.

Estimation of Environmental Characteristics for Deep Ocean Water Development Site Using Ecological Model (생태모델을 이용한 해상형 해양심층수 사업해역의 환경 특성 평가)

  • Kim, Dong-Myung
    • Journal of Environmental Science International
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    • v.20 no.7
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    • pp.919-927
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    • 2011
  • A ecosystem model was applied for understanding of circulation process of state variables in marine ecosystem. A mass balance was conducted by calculating the physical process. The sensitivity analysis was conducted to know which coefficient is the most effective factor to the state variables in the model. The results of the mass balance indicate that the primary production was 58.6 ton C/day in the case of mass flux. DIN and DIP in nutrient ingestion of phytoplankton were each 7.9 ton N/day, 1.1 ton P/day. POC and DOC in mineralization of organic matter were each 10.8 ton C/day, 40.6 ton C/day. The results of sensitivity analysis showed that the maximum growth rate of phytoplankton was the most important factor for overall state variables. In the case of nutrients, Half saturation constant of DIN, and mineralization rate of DOM for COD were important factor.