• 제목/요약/키워드: artificial media

검색결과 682건 처리시간 0.026초

자외선 형광장치현미경으로 본 화분관생장과 석탄 및 aureomycin의 상호작용에 대하여 (On the synergistic action of calcium and antibiotics in pollen growth as observed with ultraviolet fluorescence microscopy)

  • 곽병환
    • Journal of Plant Biology
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    • 제10권3_4호
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    • pp.1-3
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    • 1967
  • Observations were made on Crinum and Catharanthus pollen growth in artificial media by an ultraviolet transmission fluorescence microscope showing synergistic effect on pollen growth with calcium (Ca) and aureomycin. Bright yellow fluorescence of aureomycin enabling to trace out at tissue or cellular level did reveal that the greater accumulation of fluorescence occurred in the pollen tube wall if Ca was supplemented to the media than when aureomycin alone was present. The promotive pollen growth the media of Ca alone was further enhanced by the addtion of aureomycin. It was assumed that the promoted pollen growth with aureomycin in the Ca media was probably brought about by a supporting role of aureomycin in the Ca action.

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A Novel Theory of Support in Social Media Discourse

  • Solomon, Bazil Stanley
    • 아시아태평양코퍼스연구
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    • 제1권1호
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    • pp.95-125
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    • 2020
  • This paper aims to inform people how to support each other on social media. It alludes to an architecture for social media discourse and proposes a novel theory of support in social media discourse. It makes a methodological contribution. It combines predominately artificial intelligence with corpus linguistics analysis. It is on a large-scale dataset of anonymised diabetes-related user's posts from the Facebook platform. Log-likelihood and precision measures help with validation. A multi-method approach with Discourse Analysis helps in understanding any potential patterns. People living with Diabetes are found to employ sophisticated high-frequency patterns of device-enabled categories of purpose and content. It is with, for example, linguistic forms of Advice with stance-taking and targets such as Diabetes amongst other interactional ways. There can be uncertainty and variation of effect displayed when sharing information for support. The implications of the new theory aim at healthcare communicators, corpus linguists and with preliminary work for AI support-bots. These bots may be programmed to utilise the language patterns to support people who need them automatically.

ETRI AI 실행전략 3: 네트워크 및 미디어·콘텐츠 미래기술 선도 (ETRI AI Strategy #3: Leading Future Technologies of Network, Media, and Content)

  • 김성민;연승준
    • 전자통신동향분석
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    • 제35권7호
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    • pp.23-35
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    • 2020
  • In this paper, we introduce ETRI AI Strategy #3, "Leading Future Technologies of Network, Media, and Content." Its first goal is "to innovate AI service technology to overcome the current limitations of AI technologies." Artificial intelligence (AI) services, such as self-driving cars and robots, are combinations of computing, network, AI algorithms, and other technologies. To develop AI services, we need to develop different types of network, media coding, and content creation technologies. Moreover, AI technologies are adopted in ICT technologies. Self-planning and self-managing networks and automatic content creation technologies using AI are being developed. This paper introduces the two directions of ETRI's ICT technology development plan for AI: ICT for AI and ICT by AI. The area of ICT for AI has only recently begun to develop. ETRI, the ICT leader, hopes to have opportunities for leadership in the second wave of AI services.

X-Ray Security Checkpoint System Using Storage Media Detection Method Based on Deep Learning for Information Security

  • Lee, Han-Sung;Kim Kang-San;Kim, Won-Chan;Woo, Tea-Kun;Jung, Se-Hoon
    • 한국멀티미디어학회논문지
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    • 제25권10호
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    • pp.1433-1447
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    • 2022
  • Recently, as the demand for physical security technology to prevent leakage of technical and business information of companies and public institutions increases, the high tech companies are operating X-ray security checkpoints at building entrances to protect their intellectual property and technology. X-ray security checkpoints are operated to detect cameras and storage media that may store or leak important technologies in the bags of people entering and leaving the building. In this study, we propose an X-ray security checkpoint system that automatically detects a storage medium in an X-ray image using a deep learning based object detection method. The proposed system consists of an edge computing unit and a cloud-computing unit. We employ the RetinaNet for automatic storage media detection in the X-ray security checkpoint images. The proposed approach achieved mAP of 95.92% on private dataset.

방송 기술 동향 및 발전 전망 (Trends and Development Prospects in Broadcasting Technology)

  • 엄중선;임보미;정회윤;안석기;임현정;서재현
    • 전자통신동향분석
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    • 제39권2호
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    • pp.43-53
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    • 2024
  • The media environment is rapidly evolving to be tailored to viewers using personal mobile devices in accordance with technological evolution and changes in social structures. Broadcast media technology is also advancing to enable new services, including data casting, in various reception environments beyond the existing fixed environment and one-way audio/video content services. In addition, technologies to increase the transmission capacity to accommodate next-generation large-capacity media content as well as communication network utilization and convergence technologies are being developed to facilitate interactive services and expand the broadcasting coverage. We discuss the current status and future prospects in broadcasting technology for terrestrial and mobile communication systems and analyze broadcasting technology elements for upcoming media environments relying on generative artificial intelligence.

쇼핑 챗봇의 의인화 수준과 메시지 유형, 미디어 자기효능감이 구매의도에 미치는 영향 (The Effect of Anthropomorphism Level of the Shopping Chatbot, Message Type, and Media Self-Efficacy on Purchase Intention)

  • 하유진;황선진
    • 패션비즈니스
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    • 제25권4호
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    • pp.79-91
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    • 2021
  • Currently, chatbot, a conversational platform based on artificial intelligence, is drawing attention as a new marketing channel. This study attempted to verify the effect of the anthropomorphism, message type, and media self-efficacy level on purchase intention. The experimental design of this study was a 2 (anthropomorphism level of shopping chatbot: low vs. high) × 2 (message type: factual vs. evaluative) × 2 (media self-efficacy: low vs. high) three-way mixed analysis of variance (ANOVA). This study conducted a survey by the convenience sampling method of 402 women in their 20s and 30s living in Seoul and the Gyeonggi area who were aware of chatbot services. For the final analysis, 388 questionnaires were used. Data were analyzed with the SPSS 23 program and three-way ANOVA. Simple main effects analysis was conducted. The results of this study were as follows. First, there were statistically significant differences in purchase intention according to anthropomorphism level, message type, and media self-efficacy. Second, message type and media self-efficacy showed statistically significant interaction effects on purchase intention. Lastly, anthropomorphism and the media self-efficacy level and the message type of the shopping chatbots showed significant three-way interaction effects on purchase intention.

Innovation and Challenges of Urban Creative Products in Digital Media Art - Tourist cities in China for example

  • Ma Xiaoyu;Lee Jaewoo
    • International Journal of Advanced Culture Technology
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    • 제12권1호
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    • pp.175-181
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    • 2024
  • The paper examines the impact of digital media art on urban creative products, analyzing opportunities and challenges in the digital era. It emphasizes the development of urban cultural and creative products, highlighting their significance and future growth potential. The digital media era provides unprecedented innovation opportunities, utilizing advanced tools for efficient design, production, and marketing. Trends like personalization, customization, AI, and big data offer new expressions and market prospects. Cultural products evolve in design, marketing, and sales channels due to digital media, with tools like social media and e-commerce platforms opening new promotion avenues. Case studies illustrate digital media's role in driving innovation and enhancing user experiences. The paper addresses challenges in market competition, copyright, and technological renewal, while recognizing opportunities from AI and big data. The creative industries must adapt and innovate to remain relevant. Looking ahead, urban creative products will evolve under digitalization, relying on digital means to attract consumers and enhance brand value. Cultural products, beyond economic entities, disseminate urban culture and creative spirit. In the digital era, urban creative products demonstrate potential and necessity, prompting a reevaluation of digital technology's role. Through continuous innovation, this field contributes to cultural and economic levels, impacting urban characteristics and heritage. Urban creative products play an increasingly vital role in the global cultural and creative economy.

An Evolutionary Model for Automatically Generating Artificial Creatures of Various Shapes and Colors

  • Lee, Peisuei;Masayuki-Nakajima
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 1999년도 KOBA 방송기술 워크샵 KOBA Broadcasting Technology Workshop
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    • pp.119-124
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    • 1999
  • This paper proposes an evolutionary model for automatically generating artificial creatures of various shapes and colors according to insect ecology. This model offers a novel way to naturally evolve the shapes and colors of artificial creatures. The evolutionary model used in our research is based on Genetic Algorithms (GA). In this paper, artificial Computer Graphics(CG) creatures develop into various shapes and colors according to the evolutionary model. Later, they can be used as CG animated characters. This model also solves the problem of reducing the time and labor cost for mass production of various characters. It could be used in such areas as the cavalry battle scene in Disney's animation, “Mulan”. Our approach has two steps. At first, artificial creatures move according to information gathered form the five senses. This information is also used for generating the shapes of the five sense organs[1]. Then, based on the GA, evolutionary mode[2], we prepare prototype creatures, which evolve into various shapes and different colors in alternating generations. Finally, our evolutionary model successfully generates various character shapes and colors automatically.

On the Analysis of Natural Language Processing Morphology for the Specialized Corpus in the Railway Domain

  • Won, Jong Un;Jeon, Hong Kyu;Kim, Min Joong;Kim, Beak Hyun;Kim, Young Min
    • International Journal of Internet, Broadcasting and Communication
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    • 제14권4호
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    • pp.189-197
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    • 2022
  • Today, we are exposed to various text-based media such as newspapers, Internet articles, and SNS, and the amount of text data we encounter has increased exponentially due to the recent availability of Internet access using mobile devices such as smartphones. Collecting useful information from a lot of text information is called text analysis, and in order to extract information, it is performed using technologies such as Natural Language Processing (NLP) for processing natural language with the recent development of artificial intelligence. For this purpose, a morpheme analyzer based on everyday language has been disclosed and is being used. Pre-learning language models, which can acquire natural language knowledge through unsupervised learning based on large numbers of corpus, are a very common factor in natural language processing recently, but conventional morpheme analysts are limited in their use in specialized fields. In this paper, as a preliminary work to develop a natural language analysis language model specialized in the railway field, the procedure for construction a corpus specialized in the railway field is presented.

인공지능 기법을 이용한 조영제 부작용 예측 연구 (Contrast Media Side Effects Prediction Study using Artificial Intelligence Technique)

  • 김상현
    • 한국방사선학회논문지
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    • 제17권3호
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    • pp.423-431
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    • 2023
  • 본 연구의 목적은 환자의 신체정보와 인공지능 기법을 활용하여 부작용에 영향을 미치는 인자들을 분석하고 조영제 부작용의 정도를 예측하여 이를 완화하는 기초자료로 활용되고자 한다. 연구에 사용한 데이터는 서울 소재 종합병원의 검진을 시행한 CT 검사 58,000건 중 조영제 부작용이 발생한 1,235건 중 과거력 조사에서 조영제 부작용이 없었던 606명의 검사자를 대상자로 하였다. 606개 샘플 중 70%는 훈련 셋으로 사용하고 나머지 30%는 검증을 위한 테스트 셋으로 사용하였다. 나이, BMI(Body Mass Index), GFR(Glomerular Filtration Rate), BUN(Blood Urea Nitrogen), GGT(Gamma Glutamyl Transgerase), AST(Aspartate Amino Transferase,), and ALT(Alanine Amiono Transferase)의 feature를 독립변수로 조영제 중증도를 목표변수로 사용하였다. AdaBoost, Tree, Neural network, SVM, Random foest 알고리즘을 통해 AUC(Area under curve), CA(Classification Accuracy), F1, Precision, Recall을 파악하였다. 분류 예측에 사용된 알고리즘 중 가장 높은 평가지표를 나타내 것은 AdaBoost와 Random Forest이다. 모든 모델의 예측에서 가장 큰 요인은 GFR, BMI, GGT 이였다. 이는 신장 여과 기능, 비만에 따라 주입되는 조영제 양의 차이와 대사증후군의 여부에 따라 조영제 부작용 중증도에 영향을 미치는 것을 알 수 있었다.