• Title/Summary/Keyword: artificial intelligence design

Search Result 773, Processing Time 0.025 seconds

Analysis for File Access Characteristics of Mobile Artificial Intelligence Workloads (모바일 인공지능 워크로드의 파일 접근 특성 분석)

  • Jeongha Lee;Soojung Lim;Hyokyung Bahn
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.24 no.4
    • /
    • pp.77-82
    • /
    • 2024
  • Recent advancements in artificial intelligence (AI) technology have led to an increase in the implementation of AI applications in mobile environments. However, due to the limited resources in mobile devices compared to desktops and servers, there is growing interest in research aimed at efficiently executing AI workloads on mobile platforms. While most studies focus on offloading to edge or cloud solutions to mitigate computing resource constraints, research on the characteristics of file I/O related to storage access in mobile settings remains underexplored. This paper analyzes file I/O traces generated during the execution of deep learning applications in mobile environments and investigates how they differ from traditional mobile workloads. We anticipate that the findings of this study will be utilized to design future smartphone system software more efficiently, considering the file access characteristics of deep learning.

Ensemble techniques and hybrid intelligence algorithms for shear strength prediction of squat reinforced concrete walls

  • Mohammad Sadegh Barkhordari;Leonardo M. Massone
    • Advances in Computational Design
    • /
    • v.8 no.1
    • /
    • pp.37-59
    • /
    • 2023
  • Squat reinforced concrete (SRC) shear walls are a critical part of the structure for both office/residential buildings and nuclear structures due to their significant role in withstanding seismic loads. Despite this, empirical formulae in current design standards and published studies demonstrate a considerable disparity in predicting SRC wall shear strength. The goal of this research is to develop and evaluate hybrid and ensemble artificial neural network (ANN) models. State-of-the-art population-based algorithms are used in this research for hybrid intelligence algorithms. Six models are developed, including Honey Badger Algorithm (HBA) with ANN (HBA-ANN), Hunger Games Search with ANN (HGS-ANN), fitness-distance balance coyote optimization algorithm (FDB-COA) with ANN (FDB-COA-ANN), Averaging Ensemble (AE) neural network, Snapshot Ensemble (SE) neural network, and Stacked Generalization (SG) ensemble neural network. A total of 434 test results of SRC walls is utilized to train and assess the models. The results reveal that the SG model not only minimizes prediction variance but also produces predictions (with R2= 0.99) that are superior to other models.

An Intelligent Residual Resource Monitoring Scheme in Cloud Computing Environments

  • Lim, JongBeom;Yu, HeonChang;Gil, Joon-Min
    • Journal of Information Processing Systems
    • /
    • v.14 no.6
    • /
    • pp.1480-1493
    • /
    • 2018
  • Recently, computational intelligence has received a lot of attention from researchers due to its potential applications to artificial intelligence. In computer science, computational intelligence refers to a machine's ability to learn how to compete various tasks, such as making observations or carrying out experiments. We adopted a computational intelligence solution to monitoring residual resources in cloud computing environments. The proposed residual resource monitoring scheme periodically monitors the cloud-based host machines, so that the post migration performance of a virtual machine is as consistent with the pre-migration performance as possible. To this end, we use a novel similarity measure to find the best target host to migrate a virtual machine to. The design of the proposed residual resource monitoring scheme helps maintain the quality of service and service level agreement during the migration. We carried out a number of experimental evaluations to demonstrate the effectiveness of the proposed residual resource monitoring scheme. Our results show that the proposed scheme intelligently measures the similarities between virtual machines in cloud computing environments without causing performance degradation, whilst preserving the quality of service and service level agreement.

Design of Lightweight Artificial Intelligence System for Multimodal Signal Processing (멀티모달 신호처리를 위한 경량 인공지능 시스템 설계)

  • Kim, Byung-Soo;Lee, Jea-Hack;Hwang, Tae-Ho;Kim, Dong-Sun
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.13 no.5
    • /
    • pp.1037-1042
    • /
    • 2018
  • The neuromorphic technology has been researched for decades, which learns and processes the information by imitating the human brain. The hardware implementations of neuromorphic systems are configured with highly parallel processing structures and a number of simple computational units. It can achieve high processing speed, low power consumption, and low hardware complexity. Recently, the interests of the neuromorphic technology for low power and small embedded systems have been increasing rapidly. To implement low-complexity hardware, it is necessary to reduce input data dimension without accuracy loss. This paper proposed a low-complexity artificial intelligent engine which consists of parallel neuron engines and a feature extractor. A artificial intelligent engine has a number of neuron engines and its controller to process multimodal sensor data. We verified the performance of the proposed neuron engine including the designed artificial intelligent engines, the feature extractor, and a Micro Controller Unit(MCU).

Game Elements Balancing using Deep Learning in Artificial Neural Network (딥러닝이 적용된 게임 밸런스에 관한 연구 게임 기획 방법론의 관점으로)

  • Jeon, Joonhyun
    • Journal of the HCI Society of Korea
    • /
    • v.13 no.3
    • /
    • pp.65-73
    • /
    • 2018
  • Game balance settings are crucial to game design. Game balancing must take into account a large amount of numerical values, configuration data, and the relationship between elements. Once released and served, a game - even for a balanced game - often requires calibration according to the game player's preference. To achieve sustainability, game balance needs adjustment while allowing for small changes. In fact, from the producers' standpoint, game balance issue is a critical success factor in game production. Therefore, they often invest much time and capital in game design. However, if such a costly game cannot provide players with an appropriate level of difficulty, the game is more likely to fail. On the contrary, if the game successfully identifies the game players' propensity and performs self-balancing to provide appropriate difficulty levels, this will significantly reduce the likelihood of game failure, while at the same time increasing the lifecycle of the game. Accordingly, if a novel technology for game balancing is developed using artificial intelligence (AI) that offers personalized, intelligent, and customized service to individual game players, it would bring significant changes to the game production system.

  • PDF

Evaluating the Current State of ChatGPT and Its Disruptive Potential: An Empirical Study of Korean Users

  • Jiwoong Choi;Jinsoo Park;Jihae Suh
    • Asia pacific journal of information systems
    • /
    • v.33 no.4
    • /
    • pp.1058-1092
    • /
    • 2023
  • This study investigates the perception and adoption of ChatGPT (a large language model (LLM)-based chatbot created by OpenAI) among Korean users and assesses its potential as the next disruptive innovation. Drawing on previous literature, the study proposes perceived intelligence and perceived anthropomorphism as key differentiating factors of ChatGPT from earlier AI-based chatbots. Four individual motives (i.e., perceived usefulness, ease of use, enjoyment, and trust) and two societal motives (social influence and AI anxiety) were identified as antecedents of ChatGPT acceptance. A survey was conducted within two Korean online communities related to artificial intelligence, the findings of which confirm that ChatGPT is being used for both utilitarian and hedonic purposes, and that perceived usefulness and enjoyment positively impact the behavioral intention to adopt the chatbot. However, unlike prior expectations, perceived ease-of-use was not shown to exert significant influence on behavioral intention. Moreover, trust was not found to be a significant influencer to behavioral intention, and while social influence played a substantial role in adoption intention and perceived usefulness, AI anxiety did not show a significant effect. The study confirmed that perceived intelligence and perceived anthropomorphism are constructs that influence the individual factors that influence behavioral intention to adopt and highlights the need for future research to deconstruct and explore the factors that make ChatGPT "enjoyable" and "easy to use" and to better understand its potential as a disruptive technology. Service developers and LLM providers are advised to design user-centric applications, focus on user-friendliness, acknowledge that building trust takes time, and recognize the role of social influence in adoption.

Artificial Intelligence-Based Stepwise Selection of Bearings

  • Seo, Tae-Sul;Soonhung Han
    • Proceedings of the Korea Inteligent Information System Society Conference
    • /
    • 2001.01a
    • /
    • pp.219-223
    • /
    • 2001
  • Within a mechanical system such as an automotive the number of standard machine parts is increasing, so that the parts selection becomes more important than ever before. Selection of appropriate bearings in the preliminary design phase of a machine is also important. In this paper, three decision-making approaches are compared to find out a model that is appropriate to bearing selection problem. An artificial neural network, which is trained with real design cases, is used to select a bearing mechanism at the first step. Then, the subtype of the bearing is selected by the weighting factor method. Finally, types of peripherals such as lubrication methods are determined by a rule-based expert system.

  • PDF

A Study on the Analysis and Estimation of the Construction Cost by Using Deep learning in the SMART Educational Facilities - Focused on Planning and Design Stage - (딥러닝을 이용한 스마트 교육시설 공사비 분석 및 예측 - 기획·설계단계를 중심으로 -)

  • Jung, Seung-Hyun;Gwon, Oh-Bin;Son, Jae-Ho
    • Journal of the Korean Institute of Educational Facilities
    • /
    • v.25 no.6
    • /
    • pp.35-44
    • /
    • 2018
  • The purpose of this study is to predict more accurate construction costs and to support efficient decision making in the planning and design stages of smart education facilities. The higher the error in the projected cost, the more risk a project manager takes. If the manager can predict a more accurate construction cost in the early stages of a project, he/she can secure a decision period and support a more rational decision. During the planning and design stages, there is a limited amount of variables that can be selected for the estimating model. Moreover, since the number of completed smart schools is limited, there is little data. In this study, various artificial intelligence models were used to accurately predict the construction cost in the planning and design phase with limited variables and lack of performance data. A theoretical study on an artificial neural network and deep learning was carried out. As the artificial neural network has frequent problems of overfitting, it is found that there is a problem in practical application. In order to overcome the problem, this study suggests that the improved models of Deep Neural Network and Deep Belief Network are more effective in making accurate predictions. Deep Neural Network (DNN) and Deep Belief Network (DBN) models were constructed for the prediction of construction cost. Average Error Rate and Root Mean Square Error (RMSE) were calculated to compare the error and accuracy of those models. This study proposes a cost prediction model that can be used practically in the planning and design stages.

A Study on the Construction of Intelligent Learning Platform Model for Faith Education in the Post Corona Era (포스트 코로나 시대 신앙교육을 위한 지능형학습플랫폼 모형 구성 연구)

  • Lee, Eun Chul
    • Journal of Christian Education in Korea
    • /
    • v.66
    • /
    • pp.309-341
    • /
    • 2021
  • The purpose of this study is to develop an intelligent learning platform model for faith education in preparation for the post-corona era. This study reviewed artificial intelligence algorithms, research on learning platform development, and prior research related to faith education. The draft of the intelligent learning platform design model was developed by synthesizing previous studies. The developed draft model was validated by a Delphi survey targeting 5 experts. The content validity of the developed draft model was all 1. This is the validation of the draft model. Three revised opinions of experts were presented on the model. And the model was revised to reflect the opinions of experts. The modified final model consisted of three areas: learning materials, learning activities, learning data, and artificial intelligence. Each area is composed of 9 elements of curriculum, learning content additional learning resources, learner type, learning behavior, evaluation behavior, learner characteristic data, learning activity data, artificial intelligence data, and learning analysis. Each component has 29 sub-elements. In addition, 14 learning floors were formed. The biggest implication of this study is the first development of a basic model of an intelligent learning platform for faith education.

A Study on Developing the Compliance for Infringement Response and Risk Management of Personal Information to Realize the Safe Artificial Intelligence Services in Artificial Intelligence Society (지능정보사회의 안전한 인공지능 서비스 구현을 위한 개인정보 침해대응 및 위기관리 컴플라이언스 개발에 관한 연구)

  • Shin, Young-Jin
    • Journal of Convergence for Information Technology
    • /
    • v.12 no.5
    • /
    • pp.1-14
    • /
    • 2022
  • This study tried to suggest crisis management compliance to prevent personal information infringement accidents that may occur in the process because the data including personal information is being processed in the artificial intelligence (AI) service process. To this end, first, the AI service provision process is divided into 3 processes such as service planning/data design and collection process, data pre-processing and purification process, and algorithm development and utilization process. And 3 processes are subdivided into 9 stages following to personal information processing stages to infringe personal information. All processes were investigated with literature and experts' Delphi. Second, the investigated personal information infringement factors were selected through FGI, Delphi, etc. for experts. Third, a survey was conducted with experts on the severity and possibility of each personal information infringement factor, and the validity and adequacy of the 94 responses were verified. Fourth, to present appropriate risk management compliance for personal information infringement factors in AI services, a method for calculating the risk level of personal information infringement is prepared by utilizing the asset value of personal information, personal information infringement factors, and the possibility of infringement accidents. Through this, the countermeasures for personal information infringement incidents were suggested according to the scored risk level.