• Title/Summary/Keyword: approximate curvatures

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Curvature and Deflection of Reinforced Concrete Beams due to Shrinkgae (건조수축에 의한 철근콘크리트 보의 곡률 및 처짐)

  • 김진근;이상순;양주경;신병천
    • Magazine of the Korea Concrete Institute
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    • v.10 no.6
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    • pp.261-268
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    • 1998
  • Deflections due to shrinkage are frequently ignored in design calculation. Especially for thin member, shrinkage often causes considerable deformations as wellas appreciable stress changes. Several methods for computing shringkage curvature have been proposed by many researchers. Some of the approximte methods widely used in the recent years are the equivalent tensile force method, Miller's method and Branson's method. These methods were, however, somewhat oversimplified and could be too conservative in the case of well cured concrete structure. In this paper, an approximate method for computing shrinkage curvature and deflection is proposed. Curvature due to shrinkage is derived from the requirements of strain compatibility and equilibrium of a section and the age-adjusted effective modulus method. The proposed method is verified by comparison with several experimental measurements. The correlations between calculated and measured curvatures is very good.

3D Object Restoration and Data Compression Based on Adaptive Simplex-Mesh Technique (적응 Simplex-Mesh 기술에 기반한 3차원 물체 복원과 자료 압축)

  • 조용군
    • Journal of the Korean Institute of Intelligent Systems
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    • v.9 no.4
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    • pp.436-443
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    • 1999
  • Most of the 3D object reconstruction techniques divide the object into multiplane and approximate the surfaces of the object. The Marching Cubes Algorithm which initializes the mesh structure using a given isovalue. and Delaunay Tetrahedrisation are widely used. Deformable models are well-suited for general object reconstruction because they make little assumptions about the shape to recover and they can reconstruct objects *om various types of datasets. Now, many researchers are studying the reconstruction systems based on a deformable model. In this paper, we propose a novel method for reconstruction of 3D objects. This method, for a 3D object composed of curved planes, compresses the 3D object based on the adaptive simplexmesh technique. It changes the pre-defined mesh structure, so that it may approach to the original object. Also, we redefine the geometric characteristics such as curvatures. As results of simulations, we show reconstruction of the original object with high compression and concentration of vertices towards parts of high curvature in order to optimize the shape description.

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