• 제목/요약/키워드: application service platform

검색결과 492건 처리시간 0.026초

박물관 모바일 포탈서비스 제공을 위한 플랫폼 구축 연구 (Platform study for museum mobile portal service)

  • 두일철;신현욱
    • 디지털산업정보학회논문지
    • /
    • 제10권1호
    • /
    • pp.147-155
    • /
    • 2014
  • The rapid increase in the penetration rate and diverse utility of smart devices opens an opportunity for a development in creating a user-oriented ubiquitous system. And it allows audiences to deploy the exhibition-helping contents regardless of the restriction of place and time with using the smart devices of audience themselves. Also it needs to build a mobile web-based portal system for the related services. To do this, Firstly, it needs the corresponding strategies on a smartphone-based environment such as technical competence, systematic preparation of exhibition with compatible mobile contents, and a compatible channel for interactivity. Secondly, it needs the differentiation of exhibition guide with the existing system: an adoption of augmented reality, panoramic technology and simulation effect aiming for an improvement in a sense of immersion and reality for audience, and building up additional contents with a diversity of formats of image, sound, and video for customer satisfaction.

사물통신에서 메시지 프로토콜 기술 연구 (A Study of the Message Protocols Technologies in M2M Platforms)

  • 이창열;홍한국
    • 한국통신학회논문지
    • /
    • 제35권1B호
    • /
    • pp.53-61
    • /
    • 2010
  • 사물통신은 다양한 네트워크와 기기가 결합하여 복합적인 서비스를 제공하는 미래의 통신망 기술로 복합적인 서비스를 제공하기 위하여 센서 시스템들 사이에 표준화된 정보 교환 기술이 필요하다. 본 연구에서는 센서 시스템이 가지는 특징을 반영하여 응용 시스템 사이에 데이터 추상화와 상호운용성을 지원하는 메시지 프로토콜을 개발하였으며, 이는 데이터 표현 형식과 데이터 교환 함수로 구성된다.

IMS 기반의 이종망간 데이터 이동성기술 적용방안 연구 (A study on IP mobility for data service between heterogeneous networks based on IMS)

  • 김태완;김희동;남성용;성민모
    • 한국정보통신설비학회:학술대회논문집
    • /
    • 한국정보통신설비학회 2008년도 정보통신설비 학술대회
    • /
    • pp.304-308
    • /
    • 2008
  • The standardization for Seamless IP Mobility between heterogeneous networks is being progressed according to each specific purpose of the organizations such as ITU-T (International Telecommunications Union - Telecommunication), 3GPP(3rd Generation Partnership Project), IETF(Internet Engineering Task Force), and IEEE(Institute of Electrical and Electronics Engineers). [1] Specially VCC (Voice Call Continuity) for seamless voice continuity between heterogeneous networks using IMS (IP Multimedia Subsystem) of the next generation platform is being introduced into a few companies, and also MIH (Media Independent Handover) and MIP (Mobile IP) for IP mobility between heterogeneous networks are being customized by their internal situation. This article describes the idea to support IP Mobility between heterogeneous networks in the network which IMS platform is deployed and only supports the mobility for the voice by the type of AS (Application Server).

  • PDF

청각장애인을 위한 음성 인식 및 합성 애플리케이션 개발 (Development of Speech Recognition and Synthetic Application for the Hearing Impairment)

  • 이원주;김우린;함혜원;윤상운
    • 한국컴퓨터정보학회:학술대회논문집
    • /
    • 한국컴퓨터정보학회 2020년도 제62차 하계학술대회논문집 28권2호
    • /
    • pp.129-130
    • /
    • 2020
  • 본 논문에서는 청각장애인의 의사소통을 위한 안드로이드 애플리케이션 시스템 구현 결과를 보인다. 구글 클라우드 플랫폼(Google Cloud Platform)의 STT(Speech to Text) API를 이용하여 음성 인식을 통해 대화의 내용을 텍스트의 형태로 출력한다. 그리고 TTS(Text to Speech)를 이용한 음성 합성을 통해 텍스트를 음성으로 출력한다. 또한, 포그라운드 서비스(Service)에서 가속도계 센서(Accelerometer Sensor)를 이용하여 스마트폰을 2~3회 흔들었을 때 해당 애플리케이션을 실행할 수 있도록 하여 애플리케이션의 활용성을 높인 시스템을 개발하였다.

  • PDF

분산 객체 컴퓨팅 환경에서 실시간 협약 및 적응 스트림 서비스를 위한 QoS 통합 플랫폼의 구축 (The Construction of QoS Integration Platform for Real-time Negotiation and Adaptation Stream Service in Distributed Object Computing Environments)

  • 전병택;김명희;주수종
    • 한국정보처리학회논문지
    • /
    • 제7권11S호
    • /
    • pp.3651-3667
    • /
    • 2000
  • 최근 인터넷 기반의 분산 멀티미디어 환경에서 가장 성장하는 기술로는 스트림 서비스 기술과 분산 객체 기술을 꼽을 수 있다. 특히, 분산 객체 기술에 스트림 서비스 기술을 통합하려는 연구들이 진행되고 있다. 이 기술들은 다양한 스트림 서비스 관리 모델과 프로토콜의 연구에서 적용되고 있다. 그러나, 기존에 제시된 관리 모델들은 스트림 전송의 서비스 질(QoS)에 대한 지원이 미흡하다. 또한, 서비스 질에 관련된 기능들이 특정 응용 서비스의 부속 모듈로 개발됨에 따라, 확장이나 재사용을 지원할 수 없는 문제점을 나타내고 있다. 이를 해결하기 위해 본 논문에서는 분산 객체 기술을 적용하여 확장 및 재사용이 용이하고 스티림의 서비스의 질을 보장하는 QoS 통합 플랫폼을 제안했다. 제안된 플랫폼의 구조는 사용자 제어 모듈, QoS 관리 모듈 및 스트림 객체의 세가지 컴포넌트로 구성된다. 스트림 객체는 TCP/IP 상에서 RTP 패킷을 송·수신 기능을 한다. 사용자 제어 모듈은 CORBA 객체를 이용하여 스트림 객체들을 제어한다. QoS 관리 모듈은 사용자 제어 모듈간에 서비스 질을 유지하는 관리 기능을 한다. QoS xd합 플랫폼의 구축을 위해 관련 모듈들을 독립적으로 구현하고, 이들이 CORBA 환경에서 플랫폼 독립성, 상호운용성, 이식성을 갖도록 그들간에 인터페이스들을 IDL로 정의하였다. 제안된 플랫폼의 구현을 위해 Solaris 2.5/2.7에 호환되는 OrbixWeb 3.1c, 자바언어와 Java Media Framework API 2.0, Mini-SQL1.0.16 및 관련 이미지 캡쳐보드 및 영상카메라를 사용하였다. 본 플랫폼의 기능검증을 위한 결과로서, 플랫폼 상에서 스트림 서비스가 진행되는 동안, 클라이언트와 서버의 GUI를 통해 위에서 기술한 모듈들의 수행결과와 QoS 제어 과정으로부터 얻어지는 수치적 데이터를 보였다.

  • PDF

슈퍼앱 리뷰 토픽모델링을 통한 서비스 강화 방안 연구 (Research on Service Enhancement Approach based on Super App Review Data using Topic Modeling)

  • 유제원;송지훈
    • 한국산업융합학회 논문집
    • /
    • 제27권2_2호
    • /
    • pp.343-356
    • /
    • 2024
  • Super app is an application that provides a variety of services in a unified interface within a single platform. With the acceleration of digital transformation, super apps are becoming more prevalent. This study aims to suggest service enhancement measures by analyzing the user review data before and after the transition to a super app. To this end, user review data from a payment-based super app(Shinhan Play) were collected and studied via topic modeling. Moreover, a matrix for assessing the importance and usefulness of topics is introduced, which relies on the eigenvector centrality of the inter-topic network obtained through topic modeling and the number of review recommendations. This allowed us to identify and categorize topics with high utility and impact. Prior to the transition, the factors contributing to user satisfaction included 'payment service,' 'additional service,' and 'improvement.' Following the transition, user satisfaction was associated with 'payment service' and 'integrated UX.' Conversely, dissatisfaction factors before the transition encompassed issues related to 'signup/installation,' 'payment error/response,' 'security authentication,' and 'security error.' Following the transition, user dissatisfaction arose from concerns regarding 'update/error response' and 'UX/UI.' The research results are expected to be used as a basis for establishing strategies to strengthen service competitiveness by making super app services more user-oriented.

인공지능의 현장적용을 위한 KSB 인공지능 플랫폼 기술 (KSB Artificial Intelligence Platform Technology for On-site Application of Artificial Intelligence)

  • 이연희;강현중;김영민;김태환;안후영;유태완;이호성;임완선;김현재;표철식
    • 전자통신동향분석
    • /
    • 제35권2호
    • /
    • pp.28-37
    • /
    • 2020
  • Recently, the focus of research interest in artificial intelligence technology has shifted from algorithm development to application domains. Industrial sectors such as smart manufacturing, transportation, and logistics venture beyond automation to pursue digitalization of sites for intelligence. For example, smart manufacturing is realized by connecting manufacturing sites, autonomous reconfiguration, and optimization of manufacturing systems according to customer requirements to respond promptly to market needs. Currently, KSB Convergence Research Department is developing BeeAI-an on-site end-to-end intelligence platform. BeeAI offers end-to-end service pipeline configuration and DevOps technologies that can produce and provide intelligence services needed on-site. We are hopeful that in future, the BeeAI technology will become the base technology at various sites that require automation and intelligence.

IMS 기반의 IoT 정보 게이트웨이 구조 (An Architecture of IoT Information Gateway in the IMS)

  • 왕기초;이재오
    • 디지털산업정보학회논문지
    • /
    • 제15권3호
    • /
    • pp.29-36
    • /
    • 2019
  • With the rapid development of 5G technology, more and more network functions are interconnected and more popular. In order to effectively manage emerging network concepts, it allows any device object in the real world to be connected anywhere and at any time through the integration of device object recognition, interaction and raw data collection technologies. In addition, IP Multimedia Subsystem (IMS) is an architecture framework for transmitting IP-based information to the device object which can be represented as end user. Therefore, the Internet of Things and IP Multimedia Subsystem (IoT-IMS) communication platform can provide a convenient and fast way for user or device objects to deploy new application services effectively. In particular, in order to collect and manage the device information from IoT effectively in the IoT-IMS communication platform, an IoT Information Gateway (IIG) is proposed. Through the IoT Application Service (AS) scenario, the collected device information can be easily observed and managed in a unified way.

가상현실 기술을 활용한 객실안전 학습 콘텐츠 개발 연구 (A Study on the Development of Cabin Safety Learning Contents Using Virtual Reality Technology (VR))

  • 김하영;유정화
    • 한국항공운항학회지
    • /
    • 제31권2호
    • /
    • pp.25-37
    • /
    • 2023
  • The purpose of this study is to develop and technically implement the design and scenario of cabin safety contents for virtual reality (VR)-based cabin safety learning for aviation service majors. The process for developing VR cabin safety learning contents consisted of a total of four stages: learning stage, research stage, verification stage, and application stage. The cabin safety scenario items for the production of VR learning contents reflected the occurrence of an emergency, the procedure for survival from impact, and the evacuation procedure from the aircraft as the core. For the technical implementation of learning contents, modeling work is conducted by checking scenario reviews, types and numbers of objects related to equipment and facilities, and items of interaction. In addition, the connection work with the actual metaverse platform is carried out to enable the utilization of the manufactured facilities and equipment objects. Finally, application tests were carried out to reconfirm supplementary items.

IoT 서비스 활성화를 위한 IoT 정보공유 오픈 마켓 비즈니스 모델 (The Business Model of IoT Information Sharing Open Market for Promoting IoT Service)

  • 김우성
    • 한국IT서비스학회지
    • /
    • 제15권3호
    • /
    • pp.195-209
    • /
    • 2016
  • IoT (Internet of Things) is a collective term referring to application services that provide information through sensors/devices connected to the internet. The real world application of IoT is expanding fast along with growing number of sensors/devices. However, since IoT application relies on vertical combination of sensors/devices networks, information sharing within IoT services remains unresolved challenge. Consequently, IoT sensors/devices demand high construction and maintenance costs, rendering the creation of new IoT services potentially expensive. One solution is to launch an IoT open market for information sharing similar to that of App Store for smart-phones. Doing so will efficiently allow novel IoT services to emerge across various industries, because developers can purchase licenses to access IoT resources directly via an open market. Sharing IoT resource information through an open market will create an echo-system conducive for easy utilization of resources and communication between IoT service providers, resource owners, and developers. This paper proposes the new business model of IoT open market for information sharing, and the requirements for ensuring security and standardization of open markets.