• Title/Summary/Keyword: application depth

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Application of Geotechnical Properties to the Slope Stability Analysis in Deep Weathered Zone (깊은 풍화대 사면의 안정성 해석에서 물성치 산정 및 적용)

  • Kim, Kyung-Tae;Park, See-Boum;Kim, Chang-Hyun;Lee, Jong-Bum;Yoon, Yea-Won
    • Proceedings of the Korean Geotechical Society Conference
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    • 2006.03a
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    • pp.768-776
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    • 2006
  • Recently in spite of Development of Investigation machine, in Application of Geotechnical Properties by empirical recommendation to the Slope Stability Analysis. It is generally Application of convenience and conservative Geotechnical Properties by Borehole Shear Test(BST) in Representative Zone that Non-Division of Increase as the depth of Strength Parameters In Deep Weathered Zone. Therefore, it is become environment pollution and Non-Economical Slope Design to Application of convenience and conservative Geotechnical Properties. The production mechanism of Deep Weathered Zone is tend to Weathering Degree low and Strength increase by increase as the depth. it is realistic design that Division of Deep Weathered Zone and application Geotechnical Properties of Each Layer. In this Paper, Determined The Relationship of Strength Parameters between Standard Penetration Test(SPT), Borehole Shear Test(BST) and empirical recommendation also Applyed each strength parameters of divided zone to the Slope Stability Analysis by continuous Borehole Shear Test(BST) in Deep Weathered Zone during design of The 2nd Bridge Connection Road of Incheon International Airport.

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Development of a Depth and Working Load Control System for Tractor Using a Proportional Valve (비례밸브를 이용한 트랙터 경심 및 부하제어시스템 개발)

  • Lee, S.S.;Lee, J.Y.;Mun, J.H.
    • Journal of Biosystems Engineering
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    • v.31 no.1 s.114
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    • pp.16-23
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    • 2006
  • Depth and working load control is one of the most important technique in control system for tractor rotary implement automation. Keeping the depth consistent is critical to bring along crops and to improve the efficiency and quality of the following operations. Keeping the load of engine consistent is an essential factor for the efficiency of operation and engine protection of tractor. In this study we investigated the possibility of application of depth and working load control system for tractor using a proportional valve through field tests. Depth control was implemented by the ascent and descent of 3 point linkage for the change of setting depth. There were 4 mm and 5.2 mm control deviations for setting depths of 50mm and 100mm, respectively. Load control was operated appropriately by the ascent and of descent of 3 point link for the change of setting working load. The standard deviations between setting load and engine load were 171 rpm at 1.3 km/h and 164 rpm at 2.3 km/h tractor travel velocity. The results of experiment showed that the characteristics of response was sufficient to be used as the implement depth and working load control system for tractor using proportional valve.

The accuracy of the depth perception of 3-dimensional images (이안식 입체영상에서 심도지각의 정확성에 관한 연구)

  • Cho, Am
    • Journal of the Ergonomics Society of Korea
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    • v.13 no.1
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    • pp.37-46
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    • 1994
  • The accurate error size and discrimination region in the perception of depth amount from 3-dimensional images by the human visual system will be the basic data for the utilization and application of the binocular 3- eimensional image system. This paper is focused on studying the accuracy of the depth amount perceived from 3- dimensional images by the human visual system. From the performed experiment, the following results have been obtained: (1) The depth amount perceived from the binocular 3- dimensional images has been displayed by a proper scale of distance, and found to be imprecise and also have a large variance. (2) In utilizing the binocular 3-dimensional image system, it seems more appropriate to make the images viewed outward rather than inward from the screen in the regard of error and variance. (3) The binocular 3-dimensional image system can be effectively applied to displaying unreal space, for example, the layout of room in design, from the viewpoint of perception characteristics of depth amount.

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Active Focusing Technique for Extracting Depth Information (액티브 포커싱을 이용한 3차원 물체의 깊이 계측)

  • 이용수;박종훈;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.29B no.2
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    • pp.40-49
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    • 1992
  • In this paper,a new approach-using the linear movement of the lens location in a camera and focal distance in each location for the measurement of the depth of the 3-D object from several 2-D images-is proposed. The sharply focused edges are extracted from the images obtained by moving the lens of the camera, that is, the distance between the lens and the image plane, in the range allowed by the camera lens system. Then the depthin formation of the edges are obtained by the lens location. In our method, the accurate and complicated control system of the camera and a special algorithm for tracing the accurate focus point are not necessary, and the method has some advantage that the depth of all objects in a scene are measured by only the linear movement of the lens location of the camera. The accuracy of the extracted depth information is approximately 5% of object distances between 1 and 2m. We can see the possibility of application of the method in the depth measurement of the 3-D objects.

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Application of the Lateral Subgrade Reaction Modulus in Landing Pier (잔교식 안벽 해석시 수평지반반력계수의 적용)

  • Park, See-Boum;Kim, Ji-Yong
    • Proceedings of the Korean Geotechical Society Conference
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    • 2008.10a
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    • pp.1707-1711
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    • 2008
  • Landing pier is connect from onshore to offshore with bridge type that a coast structure. The sub-structure is consisted of vertical or batter pile and combined reinforced concrete slab. These days useful design method of quay wall of landing pier type for pile foundation analysis abide by approximate depth of pile supported method, "Harbor and port design criterion, 2005 The ministry of land transport and maritime affairs". The approximate depth of pile supported is calculated two kind of method that one is assume to below depth of 1/$\beta$ from assumed submarine surface and other is 1st fixpoint depth by Chang(1937)'s theory. By this paper, FEM dynamic analysis of 3-dimensions was achieved that it has compared pile fixed end modeling with elastic spring modeling base on winkler theory.

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The accuracy of the depth perception of 3-dimensional images (이안식 입체영상에서 심도지각의 정확성에 관한 연구)

  • Cho, Am
    • Proceedings of the ESK Conference
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    • 1994.04a
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    • pp.19-31
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    • 1994
  • The accurate error size and discrimination region in the perception of depth amount from 3- dimensional images by the human visual system will be the basic data for the utilization and application of the binocular 3 - Dimensional image system. This paper is focused on studying the accuracy of the depth amount perceived from 3-dimensional images by the human visual system. From the performed experiment, the following results have been obtained: (1) The depth amount perceived from the binocular 3-dimensional images has been displayed by a proper scale of distance, and found to be imprecise and also have a large variance. (2) In utilizing the binocular 3-dimensional image system, it seems more appropriate to make the images viewed outward rather than inward from the screen in the regard of error and variance. (3) The binocular 3- dimensional image system can be effectively applied to displaying unreal space, for example, the layout of room in design, from the viewpoint of perception characteristics of depth amount.

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Rapid Implementation of 3D Facial Reconstruction from a Single Image on an Android Mobile Device

  • Truong, Phuc Huu;Park, Chang-Woo;Lee, Minsik;Choi, Sang-Il;Ji, Sang-Hoon;Jeong, Gu-Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.5
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    • pp.1690-1710
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    • 2014
  • In this paper, we propose the rapid implementation of a 3-dimensional (3D) facial reconstruction from a single frontal face image and introduce a design for its application on a mobile device. The proposed system can effectively reconstruct human faces in 3D using an approach robust to lighting conditions, and a fast method based on a Canonical Correlation Analysis (CCA) algorithm to estimate the depth. The reconstruction system is built by first creating 3D facial mapping from a personal identity vector of a face image. This mapping is then applied to real-world images captured with a built-in camera on a mobile device to form the corresponding 3D depth information. Finally, the facial texture from the face image is extracted and added to the reconstruction results. Experiments with an Android phone show that the implementation of this system as an Android application performs well. The advantage of the proposed method is an easy 3D reconstruction of almost all facial images captured in the real world with a fast computation. This has been clearly demonstrated in the Android application, which requires only a short time to reconstruct the 3D depth map.

Herbicidal Activities and Crop Injury of Hairy Vetch Residues (헤어리벳치 잔류물이 제초활성 및 작물 약해에 미치는 영향)

  • Won, Ok-Jae;Uddin, Md Romij;Pyon, Jong-Yeong
    • Korean Journal of Weed Science
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    • v.31 no.2
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    • pp.175-182
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    • 2011
  • This study was conducted to evaluate the growth inhibition of weeds and selectivity of crop species by hairy vetch residues. The growth of all the weed species was suppressed greater than 90% at the ratio 60 : 40 of hairy vetch residues and no weeds were emerged at 90 : 10 mixture in the greenhouse. It was noticed that broadleaf weed species were more suppressed compared to grass weed species. Growth of weeds was significantly reduced and the inhibition percent was increased with increasing application depths of hairy vetch mixture both in vinylhouse and in field conditions. Among the different application depths of hairy vetch mixture, 0.75 cm depth of application tended to inhibit more, but statistically no significant difference was observed between 0.5 cm and 0.75 cm application depth. The growth of weed species such as Galium spurium, Chenopodium album, Plantago asiatica, and Rumex japonicus was greatly suppressed in the vinylhouse and the growth of G. spurium, R. japonicus and Amaranthus retroflexus was suppressed significantly in the field condition. The growth inhibition of all the above mentioned sensitive weed species was approximately 80% at the application depth of 0.5 cm. Crop growth was not hampered by using the residues of hairy vetch. This study demonstrated that rotation crop residues of hairy vetch contained high allelopathic potential to different weed species without hampering the growth of crop species.

GPU-Accelerated Single Image Depth Estimation with Color-Filtered Aperture

  • Hsu, Yueh-Teng;Chen, Chun-Chieh;Tseng, Shu-Ming
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.3
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    • pp.1058-1070
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    • 2014
  • There are two major ways to implement depth estimation, multiple image depth estimation and single image depth estimation, respectively. The former has a high hardware cost because it uses multiple cameras but it has a simple software algorithm. Conversely, the latter has a low hardware cost but the software algorithm is complex. One of the recent trends in this field is to make a system compact, or even portable, and to simplify the optical elements to be attached to the conventional camera. In this paper, we present an implementation of depth estimation with a single image using a graphics processing unit (GPU) in a desktop PC, and achieve real-time application via our evolutional algorithm and parallel processing technique, employing a compute shader. The methods greatly accelerate the compute-intensive implementation of depth estimation with a single view image from 0.003 frames per second (fps) (implemented in MATLAB) to 53 fps, which is almost twice the real-time standard of 30 fps. In the previous literature, to the best of our knowledge, no paper discusses the optimization of depth estimation using a single image, and the frame rate of our final result is better than that of previous studies using multiple images, whose frame rate is about 20fps.