• Title/Summary/Keyword: appearance learning

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Lie Detection Technique using Video from the Ratio of Change in the Appearance

  • Hossain, S.M. Emdad;Fageeri, Sallam Osman;Soosaimanickam, Arockiasamy;Kausar, Mohammad Abu;Said, Aiman Moyaid
    • International Journal of Computer Science & Network Security
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    • v.22 no.7
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    • pp.165-170
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    • 2022
  • Lying is nuisance to all, and all liars knows it is nuisance but still keep on lying. Sometime people are in confusion how to escape from or how to detect the liar when they lie. In this research we are aiming to establish a dynamic platform to identify liar by using video analysis especially by calculating the ratio of changes in their appearance when they lie. The platform will be developed using a machine learning algorithm along with the dynamic classifier to classify the liar. For the experimental analysis the dataset to be processed in two dimensions (people lying and people tell truth). Both parameter of facial appearance will be stored for future identification. Similarly, there will be standard parameter to be built for true speaker and liar. We hope this standard parameter will be able to diagnosed a liar without a pre-captured data.

MB상에 내포된 지속적 개선, 혁신과 학습 개념

  • Jeong, Gyu-Seok;Gang, Yeong-Tae
    • Proceedings of the Korean Society for Quality Management Conference
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    • 2006.04a
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    • pp.182-187
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    • 2006
  • The learning, which is an extended concept from the concept of continuos improvement and replace it, has become a very important core concept in Malcom Baldridge National Quality Award these days. The most potent core value among 11 core values is 'organizational and personal learning' Embedded learning in the organization is also a critical part to get a high score in approach scoring criteria for 6 categories except results category. But the concept of learning is often overlooked for the people who have interests in MB award or TQM. This paper review and analyze the concept of learning which has appeared In MB criteria since it's first appearance.

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Localizing Head and Shoulder Line Using Statistical Learning (통계학적 학습을 이용한 머리와 어깨선의 위치 찾기)

  • Kwon, Mu-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.2C
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    • pp.141-149
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    • 2007
  • Associating the shoulder line with head location of the human body is useful in verifying, localizing and tracking persons in an image. Since the head line and the shoulder line, what we call ${\Omega}$-shape, move together in a consistent way within a limited range of deformation, we can build a statistical shape model using Active Shape Model (ASM). However, when the conventional ASM is applied to ${\Omega}$-shape fitting, it is very sensitive to background edges and clutter because it relies only on the local edge or gradient. Even though appearance is a good alternative feature for matching the target object to image, it is difficult to learn the appearance of the ${\Omega}$-shape because of the significant difference between people's skin, hair and clothes, and because appearance does not remain the same throughout the entire video. Therefore, instead of teaming appearance or updating appearance as it changes, we model the discriminative appearance where each pixel is classified into head, torso and background classes, and update the classifier to obtain the appropriate discriminative appearance in the current frame. Accordingly, we make use of two features in fitting ${\Omega}$-shape, edge gradient which is used for localization, and discriminative appearance which contributes to stability of the tracker. The simulation results show that the proposed method is very robust to pose change, occlusion, and illumination change in tracking the head and shoulder line of people. Another advantage is that the proposed method operates in real time.

User Satisfaction Analysis on Similarity-based Inference Insect Search Method in u-Learning Insect Observation using Smart Phone (스마트폰을 이용한 유러닝 곤충관찰학습에 있어서 유사곤충 추론검색기법의 사용자 만족도 분석)

  • Jun, Eung Sup
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.1
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    • pp.203-213
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    • 2014
  • In this study, we proposed a new model with ISOIA (Insect Search by Observation based on Insect Appearance) method based on observation by insect appearance to improve user satisfaction, and compared it with the ISBC and ISOBC methods. In order to test these three insect search systems with AHP method, we derived three evaluation criteria for user satisfaction and three sub-evaluation criteria by evaluation criterion. In the ecological environment, non-experts need insect search systems to identify insect species and to get u-Learning contents related to the insects. To assist the public the non-experts, ISBC (Insect Search by Biological Classification) method based on biological classification to search insects and ISOBC (Insect Search by Observation based on Biological Classification) method based on the inference that identifies the observed insect through observation according to biological classification have been provided. In the test results, we found the order of priorities was ISOIA, ISOBC, and ISBC. It shows that the ISOIA system proposed in this study is superior in usage and quality compared with the previous insect search systems.

Semi-Supervised Learning Based Anomaly Detection for License Plate OCR in Real Time Video

  • Kim, Bada;Heo, Junyoung
    • International journal of advanced smart convergence
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    • v.9 no.1
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    • pp.113-120
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    • 2020
  • Recently, the license plate OCR system has been commercialized in a variety of fields and preferred utilizing low-cost embedded systems using only cameras. This system has a high recognition rate of about 98% or more for the environments such as parking lots where non-vehicle is restricted; however, the environments where non-vehicle objects are not restricted, the recognition rate is about 50% to 70%. This low performance is due to the changes in the environment by non-vehicle objects in real-time situations that occur anomaly data which is similar to the license plates. In this paper, we implement the appropriate anomaly detection based on semi-supervised learning for the license plate OCR system in the real-time environment where the appearance of non-vehicle objects is not restricted. In the experiment, we compare systems which anomaly detection is not implemented in the preceding research with the proposed system in this paper. As a result, the systems which anomaly detection is not implemented had a recognition rate of 77%; however, the systems with the semi-supervised learning based on anomaly detection had 88% of recognition rate. Using the techniques of anomaly detection based on the semi-supervised learning was effective in detecting anomaly data and it was helpful to improve the recognition rate of real-time situations.

Implementation of Context aware Learning System by Designing Ubiquitous Learning Space and OWL Context Model (유비쿼터스 학습공간과 OWL 상황 모델 설계를 통한 상황 인식 학습 시스템 구현)

  • Hong, Myoung-Woo;Lee, Young-Whan
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.6
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    • pp.99-109
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    • 2011
  • Ubiquitous computing technology makes an impact on the appearance of u-learning and presents an advanced direction of futuristic school education. In ubiquitous learning environments, various embedded computational devices will be pervasive and interoperable across the network for supporting the learning, so users may utilize these devices anytime anywhere. An important next step for ubiquitous learning is the introduction of context-aware learning service that employing knowledge and reasoning to understand the local context and share this information in support of intelligent learning services. However, the existing studies on design and application of ontology context model to support context-aware service in actual school environments are incomplete state. This paper, therefore, suggests a scheme of constructing ubiquitous learning space for existing school network by introducing USN to support context-aware ubiquitous learning services. This paper, also, designs an ontology based context model for ubiquitous school environments which describes context information through OWL. To determine the suitability of proposed ubiquitous learning space and ontology context model, we implement some of context-aware learning services in the ubiquitous learning environments.

A Study on Prediction of Optimized Penetration Using the Neural Network and Empirical models (신경회로망과 수학적 방정식을 이용한 최적의 용입깊이 예측에 관한 연구)

  • 전광석
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.8 no.5
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    • pp.70-75
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    • 1999
  • Adaptive control in the robotic GMA(Gas Metal Arc) welding is employed to monitor the information about weld characteristics and process paramters as well as modification of those parameters to hold weld quality within the acceptable limits. Typical characteristics are the bead geometry composition micrrostructure appearance and process parameters which govern the quality of the final weld. The main objectives of this paper are to realize the mapping characteristicso f penetration through the learning. After learning the neural network can predict the pene-traition desired from the learning mapping characteristic. The design parameters of the neural network estimator(the number of hidden layers and the number of nodes in a layer) were chosen from an error analysis. partial-penetration single-pass bead-on-plate welds were fabricated in 12mm mild steel plates in order to verify the performance of the neural network estimator. The experimental results show that the proposed neural network estimator can predict the penetration with reasonable accuracy and gurarantee the uniform weld quality.

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A Study on Development of System for Prediction of the Optimal Bead Width on Robotic GMA Welding (로봇 GMA용접에 최적의 비드폭 예측 시스템 개발에 관한 연구)

  • 김일수
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.7 no.6
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    • pp.57-63
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    • 1998
  • An adaptive control in the robotic GMA welding is employed to monitor information about weld characteristics and process parameters as well as to modify those parameters to hold weld quality within acceptable limits. Typical characteristics are the bead geometry, composition, microstructure, appearance, and process parameters which govern the quality of the final weld. The main objectives of this thesis are to realize the mapping characteristics of bead width through learning. After learning, the neural estimation can estimate the bead width desired form the learning mapping characteristic. The design parameters of the neural network estimator(the number of hidden layers and the number of nodes in a layer) are chosen from an estimation error analysis. A series of bead of bead-on-plate GMA welding experiments was carried out in order to verify the performance of the neural network estimator. The experimental results show that the proposed neural network estimator can predict the bead width with reasonable accuracy and guarantee the uniform weld quality.

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An Efficient Vision-based Object Detection and Tracking using Online Learning

  • Kim, Byung-Gyu;Hong, Gwang-Soo;Kim, Ji-Hae;Choi, Young-Ju
    • Journal of Multimedia Information System
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    • v.4 no.4
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    • pp.285-288
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    • 2017
  • In this paper, we propose a vision-based object detection and tracking system using online learning. The proposed system adopts a feature point-based method for tracking a series of inter-frame movement of a newly detected object, to estimate rapidly and toughness. At the same time, it trains the detector for the object being tracked online. Temporarily using the result of the failure detector to the object, it initializes the tracker back tracks to enable the robust tracking. In particular, it reduced the processing time by improving the method of updating the appearance models of the objects to increase the tracking performance of the system. Using a data set obtained in a variety of settings, we evaluate the performance of the proposed system in terms of processing time.

Design and Implementation of Multimedia Teaching Aids for the Effective English Learning (효과적인 영어학습을 위한 멀티미디어 학습 도구의 설계 및 구현)

  • Kim, Jee-Won;Lee, Jung-Sun;Ahn, Sung-Eun;Choi, Hwang-Kyu
    • Journal of Industrial Technology
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    • v.21 no.A
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    • pp.135-139
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    • 2001
  • There has been a study about the effective multimedia education using a computer following the appearance of a virtual space. Also, there has been an effort to connect the information & communication technology with education. The popular on-line lecture systems are mostly on English lecture sites. However, they just offer the VOD(Video On Demand) services ignoring students' convenience. To improve these week points, we design and implement the multimedia leaching system focusing on an efficient repeat-effect in order that students can control the Media Player by clicking a sentence on a web page. This paper presents the Editor and Player considering students' interest and the effective learning fruits. So users can easily make multimedia materials and use them to improve their English listening skill.

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