• 제목/요약/키워드: animated image

검색결과 66건 처리시간 0.019초

A Prototype Implementation for 3D Animated Anaglyph Rendering of Multi-typed Urban Features using Standard OpenGL API

  • Lee, Ki-Won
    • 대한원격탐사학회지
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    • 제23권5호
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    • pp.401-408
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    • 2007
  • Animated anaglyph is the most cost-effective method for 3D stereo visualization of virtual or actual 3D geo-based data model. Unlike 3D anaglyph scene generation using paired epipolar images, the main data sets of this study is the multi-typed 3D feature model containing 3D shaped objects, DEM and satellite imagery. For this purpose, a prototype implementation for 3D animated anaglyph using OpenGL API is carried out, and virtual 3D feature modeling is performed to demonstrate the applicability of this anaglyph approach. Although 3D features are not real objects in this stage, these can be substituted with actual 3D feature model with full texture images along all facades. Currently, it is regarded as the special viewing effect within 3D GIS application domains, because just stereo 3D viewing is a part of lots of GIS functionalities or remote sensing image processing modules. Animated anaglyph process can be linked with real-time manipulation process of 3D feature model and its database attributes in real world problem. As well, this approach of feature-based 3D animated anaglyph scheme is a bridging technology to further image-based 3D animated anaglyph rendering system, portable mobile 3D stereo viewing system or auto-stereo viewing system without glasses for multi-viewers.

A Research of Ink and Wash Elements on the 3D Animation Film <Deep Sea>

  • Biying Guo;Xinyi Shan;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • 제15권3호
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    • pp.82-87
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    • 2023
  • <Deep Sea> is an 3D animated film that stands out for its exceptional special effects and distinctive artistic style. The film employs a multitude of dazzling and vibrant ink particles, creating a strong sense of three-dimensionality and weightlessness, while simultaneously portraying a dreamlike and elegant representation of a deep sea ink painting. Furthermore, through the utilization of fragmented stream of consciousness narrative technique, the film establishes a unique artistic effect infused with a Chinese atmosphere. This paper by analyzing the unique particle ink art style and color and stream of consciousness narrative methods in film, this paper discusses the innovative art style generated by traditional ink art style combined with three-dimensional technology, and the integration of traditional ink art ideas and artistic conception in animated films. The objective is to cultivate a new ink art style and prove the importance of traditional cultural expression in animated films, while providing new perspectives for the future application of traditional art in animation.

An Analytical Study on the Visual Innovation of the Animation <Spider-Man: Across the Spider-Verse>

  • Zhihui Chen;Xinyi Shan;Jeanhun Chung
    • International Journal of Advanced Culture Technology
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    • 제11권4호
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    • pp.352-357
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    • 2023
  • This study focuses on the art style research of the 3D Animation <Spider-Man: Across the Spider-Verse>, exploring the film's innovation in art design. The article first analyzes how the movie skillfully blends American comics, watercolor painting style, Pollock drip painting, and ink painting, among other artistic techniques, to present a unique visual experience for the audience. By specifically dissecting the character design and scene composition in the movie, it explores the specific application of these art styles and their methods in digital image production. Ultimately, the paper emphasizes the contribution of <Spider-Man: Across the Spider-Verse> to 3D Animated cinema, particularly its innovation in the field of art design, as well as its inspiration and possibilities for the diversity of art styles in animated films. Overall, this study aims to provide in-depth academic insight into the field of animated film art design and to promote its development and innovation.

노먼 맥라렌(Norman McLaren)의 "Dots"와 "Loops"에 나타나는 이미지와 사운드의 분석적 재고(再考) - 미셸 시옹(Michel Chion)과 지그프리트 크라카우어(Siegfried Kracauer) 분석이론을 중심으로 - (Reconsideration on the Analysis of Images and Sounds of Norman McLaren's "Dots" and "Loops" - Focused on the Analysis Theories of Michel Chion and Siegfried Kracauer -)

  • 이상윤
    • 한국엔터테인먼트산업학회논문지
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    • 제10권4호
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    • pp.77-92
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    • 2016
  • 본 연구는 노먼 맥라렌의 Animated sound 기법이 본격적으로 도입된 구겐하임 시절의 작품인 "Dots" 와 "Loops"의 이미지와 사운드의 관계를 미셸 시옹의 시청각 분석 이론과 지그프리트 크라카우어의 동조성과 비동조성, 평행성과 대위법의 기준을 적용하여 분석적으로 고찰하였다. 두 작품의 분석 결과로서 사운드의 전개에 관한 측면, 추상 애니메이션의 표현적 측면에서 차별된 점도 일부 나타나지만, 주요한 두 가지의 음향적 소재가 주도하고 모노포니한 사운드로 구성되며 음향효과적 소재를 음악적으로 구성, 이미지와 사운드의 관계가 항상 동기화를 이루면서 평행성을 강조하는 점은 두 작품의 공통적 특징이다. 두 작품에서 사운드의 음고는 이미지의 전개 및 모양, 사운드의 음량은 이미지의 크기, 사운드의 음가는 이미지의 시간적 길이 및 이미지의 모양과 밀접하게 관계를 맺고 있다. 이처럼 "Dots"와 "Loops"는 이미지가 사운드로 되고, 사운드가 새로운 이미지와 만나는 과정을 통하여 이미지와 사운드는 서로의 종속 관계가 아닌 대등한 관계로서 분석되었다. 두 작품은 새로운 양식을 예견하듯이 미니멀 아트와 뮤직비디오적 성향을 보여주었고, 오늘날의 애니메이션 제작에 있어서 사운드 제작의 새로운 접근을 일깨워주었다.

동적 PSD광고 구현을 위한 기술적 제안 : 수도권 지하철 2호선을 중심으로 (The Technical Suggestion for Implementing Animated PSD Ads : Focused on Seoul Metro Line2)

  • 김경주;김석래
    • 디지털융복합연구
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    • 제16권7호
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    • pp.381-391
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    • 2018
  • 본 논문은 지하철 PSD(Platform Screen Door)광고의 효과증진을 위하여, 동적 대상은 정적 대상에 비해 강한 시선 유인 효과를 가진다는 이론적 배경을 전제로, 동적 이미지를 활용한 새로운 형태의 PSD광고를 제안하는 것에 연구의 목적이 있다. 이를 위해 스크린도어와 전동차의 관계 분석을 통해, 효율적인 동적 이미지 구현을 위한, 위치적, 시각적 요소들을 도출하였다. 그 후, 이러한 요소들을 적용한 예시광고를 제작, 3D 프로그램 상에 적용함으로서, 동적 PSD광고의 구현 과정을 확인하였다. 연구결과, 시간차를 이용한 이미지 합성을 통해서 동적 시각효과를 보여줄 수 있는 새로운 형태의 PSD광고 제작이 가능함을 확인할 수 있었고, 이미지들의 조합과 적용에 따라 다양한 시각적 표현이 가능하기에, 본 연구의 제안이 PSD광고라는 광고매체에 다양성을 부여할 수 있음을 또한 확인하였다.

애니메이션 캐릭터의 의상 컬러에 대한 배색 이미지 탐색도구 설계 (Design of A Tool for Color Combination Image Effects on Animated Characters' Clothes)

  • 손은하;김재호
    • 한국멀티미디어학회논문지
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    • 제10권10호
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    • pp.1319-1327
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    • 2007
  • 애니메이션 캐릭터에 나타난 의상 색 이미지는 캐릭터의 특성과 분위기를 표현하는데 매우 중요하다. 그러므로 본 논문에서는 기존의 연구된 배색 이미지 연구 ("컬러 이미지 차트")와 결합하여 의상의 배색을 손쉽게 선택할 수 있는 탐색도구를 설계하여 제안하고 있다. 이 탐색 도구는 두 가지의 기능이 있는데 첫째는, 그 이미지에 맞는 컬러가 무엇인지 검색이 가능하고 둘째는, 사용자 (User)가 선택한 컬러가 어떠한 이미지에 가장 가까운가를 계산해주는 기능을 한다. 또한 이 툴은 웹상에서 구현되도록 설계하였고, 이것을 이용하여 기존에 발표된 디즈니사와 드림웍스사의 애니메이션 캐릭터 의상 배색에 쓰인 컬러가 그 캐릭터의 이미지에 잘 어울리도록 선택되었는지 설문을 통하여 검증을 실시하였다.

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스토리텔링에서의 조명과 배경음악의 역할 분석 -디즈니 단편 애니메이션 <페이퍼맨>을 중심으로 (Analysis of Roles of Lighting and Background Musik for Storytelling - a Case Study of Disney's Short Animated Film )

  • 박은혜
    • 한국멀티미디어학회논문지
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    • 제18권8호
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    • pp.988-995
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    • 2015
  • In 2013, Academy Award for Best Animated Short Film was granted to Walt Disney's short animation, (2012). With various aspects of its excellence, I focus on the very effective use of digital lightings and underscores for storytelling as its success factors. In this respect, this paper aims at analyzing the roles of the visual factors, especially tone, contrast, etc. created by lightings, and audio factors, especially underscores, in the film's story development. I find that can be characterized by the well-built story structure with distinct three acts. The main stream of the story is expressed with the overall mood that is created by the fine adjustments of brightness of the main light, and contrast. And the direction and the intensity of the lighting successfully describe the emotions of the characters in each scene. In addition, I find that properly chosen and positioned underscores make the development of the story more dynamic and more harmonized.

Three Dimensional Dynamic Added Variable Plots

  • Seo, Han-Son
    • Communications for Statistical Applications and Methods
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    • 제11권2호
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    • pp.345-353
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    • 2004
  • Graphical methods for the specification of the curvature as a function of two predictors are animated to see the effect of an added variable to the model. Through a 3D animated plot it might be difficult to find a sequence of interpretable plots. But examples demonstrate that useful information can be obtained by using rotation technique in 3D plot. Besides 3D plots, an example of 2D animated plot applied to the case of high correlation between predictors and an added predictor is also given. It implies that speed of the convergence to a certain image in a dynamic plot may be understood as an influence of collinearity.

내러티브 시각화 구현을 위한 비언어적 표현 연구-3D 고양이 캐릭터 "Puss"를 중심으로 (A Study on Non-Verbal Expressions for the Realization of Narrative Visualization -Focusing on a 3D Cat Character, "Puss")

  • 이영숙;김상남
    • 한국멀티미디어학회논문지
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    • 제19권3호
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    • pp.659-672
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    • 2016
  • In animated films, characters materialize narratives through acting. The narrative is an element to materialize accurate delivery of lines and emotions. The non-verbal actions should express lots of emotions and lines in scenes, and also they can be used as a way of empathy. This study analyzed the visualization factors of narrative focusing on a cat character frequently shown in animated films. For this, the visualization factors of non-verbal actions expressed in characters' personal space and dynamic space were extracted. Based on this, it aims to suggest the emotion expressing method of characters to realize effective narrative visualization. In the future, it aims to be used as reference data in case when producing non-verbal communication for 3D characters.

음악 분석을 이용한 클라이언트 중심의 키프레임 생성 시스템 (Client-driven Animated Keyframe Generation System Using Music Analysis)

  • 무즈타바 굴람;김선대;박은수;김승환;유재성;류은석
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송∙미디어공학회 2019년도 하계학술대회
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    • pp.173-175
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    • 2019
  • Animated images formats such as WebP are highly portable graphics formats that are being used everywhere on the Internet. Despite their small sizes and duration, WebP image previews the video without watching the entire content with minimum bandwidth. This paper proposed a novel method to generate personalized WebP images in the client side using its computation resources. The proposed system automatically extracts the WebP image from climax point using music analysis. Based on user interest, the system predicts the genre using Convolutional Neural Network (CNN). The proposed method can easily integrate with streaming platforms such as YouTube, Netflix, Hulu, and others.

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