• Title/Summary/Keyword: and object location

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Robot Driving System and Sensors Implementation for a Mobile Robot Capable of Tracking a Moving Target (이동물체 추적 가능한 이동형 로봇구동 시스템 설계 및 센서 구현)

  • Myeong, Ho Jun;Kim, Dong Hwan
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.22 no.3_1spc
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    • pp.607-614
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    • 2013
  • This paper proposes a robot driving system and sensor implementation for use with an education robot. This robot has multiple functions and was designed so that children could use it with interest and ease. The robot recognizes the location of a user and follows that user at a specific distance when the robot and user communicate with each other. In this work, the robot was designed and manufactured to evaluate its performance. In addition, an embedded board was installed with the purpose of communicating with a smart phone, and a camera mounted on the robot allowed it to monitor the environment. To allow the robot to follow a moving user, a set of sensors combined with an RF module and ultrasonic sensors were adopted to measure the distance between the user and the robot. With the help of this ultrasonic sensors arrangement, the location of the user couldbe identified in all directions, which allowed the robot to follow the moving user at the desired distance. Experiments were carried out to see how well the user's location could be recognized and to investigate how accurately the robot trackedthe user, which eventually yielded a satisfactory performance.

A Method for Optimal Moving Pattern Mining using Frequency of Moving Sequence (이동 시퀀스의 빈발도를 이용한 최적 이동 패턴 탐사 기법)

  • Lee, Yon-Sik;Ko, Hyun
    • The KIPS Transactions:PartD
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    • v.16D no.1
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    • pp.113-122
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    • 2009
  • Since the traditional pattern mining methods only probe unspecified moving patterns that seem to satisfy users' requests among diverse patterns within the limited scopes of time and space, they are not applicable to problems involving the mining of optimal moving patterns, which contain complex time and space constraints, such as 1) searching the optimal path between two specific points, and 2) scheduling a path within the specified time. Therefore, in this paper, we illustrate some problems on mining the optimal moving patterns with complex time and space constraints from a vast set of historical data of numerous moving objects, and suggest a new moving pattern mining method that can be used to search patterns of an optimal moving path as a location-based service. The proposed method, which determines the optimal path(most frequently used path) using pattern frequency retrieved from historical data of moving objects between two specific points, can efficiently carry out pattern mining tasks using by space generalization at the minimum level on the moving object's location attribute in consideration of topological relationship between the object's location and spatial scope. Testing the efficiency of this algorithm was done by comparing the operation processing time with Dijkstra algorithm and $A^*$ algorithm which are generally used for searching the optimal path. As a result, although there were some differences according to heuristic weight on $A^*$ algorithm, it showed that the proposed method is more efficient than the other methods mentioned.

Design and Implementation of the Spatio-Temporal DSMS for Moving Object Data Streams (이동체 데이타 스트림을 위한 시공간 DSMS의 설계 및 구현)

  • Lee, Ki-Young;Kim, Joung-Joon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.5
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    • pp.159-166
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    • 2008
  • Recently, according to the rapid development of location positioning technology and wireless communications technology and increasement of usage of moving object data, many researches and developments on the real-time locating systems which provides real time service of moving object data stream are under proceeding. However, MO (Moving Object) DBMS used based system in the in these systems is the inefficient management of moving object data streams, and the existing DSMS (Data Stream Management System) has problems that spatio-temporal data are not handled efficiently. Therefore, in this thesis, we designed and implemented spatio-temporal DSMS for efficient real-time management of moving object data stream. This thesis implemented spatio-temporal DSMS based STREAM (STanford stREam dAta Manager) of Stanford University is supporting real-time management of moving object data stream and spatio-temproal query processing and filtering for reduce the input loading. Specifically, spatio-temporal operators of the spatio-temporal DSMS support standard interface of SQL form which extended "Simple Feature Specification for SQL" standard specifications presented by OGC for compatibility. Finally, implemented spatio-temporal DSMS in this thesis, proved the effectiveness of the system that as applied real-time monitoring areas that require real-time locating of object data stream DSMS.

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Reliable Continuous Object Detection Scheme in Wireless Sensor Networks (무선 센서 네트워크에서 신뢰성 있는 연속 개체 탐지 방안)

  • Nam, Ki-Dong;Park, Ho-Sung;Yim, Young-Bin;Oh, Seung-Min;Kim, Sang-Ha
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.12A
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    • pp.1171-1180
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    • 2010
  • In wireless sensor networks, reliable event detection is one of the most important research issues. For the reliable event detection, previous works usually assume the events are only individual objects such as tanks and soldiers. Recently, many researches focus on detection of continuous objects such as wild fire and bio-chemical material, but they merely aim at methods to reduce communication costs. Hence, we propose a reliable continuous object detection scheme. However, it might not be trivial. Unlike individual objects that could be referred as a point, a continuous object is shown in a dynamic two-dimensional diagram since it may cover a wide area and it could dynamically alter its own shape according to physical environments, e.g. geographical conditions, wind, and so on. Hence, the continuous object detection reliability can not be estimated by the indicator for individual objects. This paper newly defines the reliability indicator for continuous object detection and proposes an error recovery mechanism relying on the estimation result from the new indicator.

Development and Application of Real-Time Monitoring System for Efficient Operation of Workplace in Plant Equipment Maker (플랜트 기자재 업체의 효율적인 작업장 운영을 위한 실시간 모니터링 시스템 개발 및 적용)

  • Jeong, A-Reum;Cho, Chi-Woon;Baek, Tae-Hyun
    • IE interfaces
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    • v.25 no.1
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    • pp.114-126
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    • 2012
  • This study describes a real-time location monitoring system developed for efficient operation of workplace in plant equipment maker. This monitoring system can be applied for indoor and outdoor working environment respectively. By using the real-time tracking system based on RTLS, it is possible to track worker's movement and location of working object under indoor working environment. For outdoor working environment, the real-time monitoring system based on IDGPS is applied for work safety and balanced workload. A case study is provided to evaluate the performance of the real-time monitoring system.

Identification of Sound Source Location Generated by Shock Wave for Medical Treatment (의료용 충격파에 의해 발생하는 음원 위치의 확인)

  • 장윤석;김석재
    • Journal of Biomedical Engineering Research
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    • v.24 no.5
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    • pp.453-458
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    • 2003
  • When the piezoelectric extracorporeal shock wave lithotripter is operated. sounds are generated. In this paper, we present a fact that the sounds are radiated undoubtedly from the object to be hit by the shock waves. For this results. we use the method to identify the sound source location of the radiated sounds by estimating the distance and the bearing from the sound source using one hydrophone. In addition. we investigate the relation between the radiated sounds and the vibrations of the objects using bronze models of disc type with clear vibrating characteristics and present the results of experiments to be analyzed.

The Binarization of Text Regions in Natural Scene Images, based on Stroke Width Estimation (자연 영상에서 획 너비 추정 기반 텍스트 영역 이진화)

  • Zhang, Chengdong;Kim, Jung Hwan;Lee, Guee Sang
    • Smart Media Journal
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    • v.1 no.4
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    • pp.27-34
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    • 2012
  • In this paper, a novel text binarization is presented that can deal with some complex conditions, such as shadows, non-uniform illumination due to highlight or object projection, and messy backgrounds. To locate the target text region, a focus line is assumed to pass through a text region. Next, connected component analysis and stroke width estimation based on location information of the focus line is used to locate the bounding box of the text region, and each box of connected components. A series of classifications are applied to identify whether each CC(Connected component) is text or non-text. Also, a modified K-means clustering method based on an HCL color space is applied to reduce the color dimension. A text binarization procedure based on location of text component and seed color pixel is then used to generate the final result.

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A Shadow Mapping Technique Separating Static and Dynamic Objects in Games using Multiple Render Targets (다중 렌더 타겟을 사용하여 정적 및 동적 오브젝트를 분리한 게임용 그림자 매핑 기법)

  • Lee, Dongryul;Kim, Youngsik
    • Journal of Korea Game Society
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    • v.15 no.5
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    • pp.99-108
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    • 2015
  • To identify the location of the object and improve the realism in 3D game, shadow mapping is widely used to compute the depth values of vertices in view of the light position. Since the depth value of the shadow map is calculated by the world coordinate, the depth values of the static object don't need to be updated. In this paper, (1) in order to improve the rendering speed, using multiple render targets the depth values of static objects stored only once are separated from those of dynamic objects stored each time. And (2) in order to improve the shadow quality in the quarter view 3D game, the position of the light is located close to dynamic objects traveled along the camera each time. The effectiveness of the proposed method is verified by the experiments according to the different static and dynamics object configuration in 3D game.

Feature Detection using Measured 3D Data and Image Data (3차원 측정 데이터와 영상 데이터를 이용한 특징 형상 검출)

  • Kim, Hansol;Jung, Keonhwa;Chang, Minho;Kim, Junho
    • Journal of the Korean Society for Precision Engineering
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    • v.30 no.6
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    • pp.601-606
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    • 2013
  • 3D scanning is a technique to measure the 3D shape information of the object. Shape information obtained by 3D scanning is expressed either as point cloud or as polygon mesh type data that can be widely used in various areas such as reverse engineering and quality inspection. 3D scanning should be performed as accurate as possible since the scanned data is highly required to detect the features on an object in order to scan the shape of the object more precisely. In this study, we propose the method on finding the location of feature more accurately, based on the extended Biplane SNAKE with global optimization. In each iteration, we project the feature lines obtained by the extended Biplane SNAKE into each image plane and move the feature lines to the features on each image. We have applied this approach to real models to verify the proposed optimization algorithm.

Performance Enhancement of Fast-Moving Object by Location Scheme in FMIP (FMIP에서 위치 관리 기법을 사용한 고속 이동체의 이동 성능 개선 방법)

  • Kim, Mi-Young;Mun, Young-Song
    • Journal of Internet Computing and Services
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    • v.9 no.5
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    • pp.175-183
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    • 2008
  • Wi-Fi defines the procedure to search an AP, authenticate both station and AP, and associate the new BSS or ESS which enables the link layer handoff. One of the problems for hotspot service of Wi-Fi is "passing-object", Wi-Fi describes the messages exchanges between two neighboring APs in BSS or ESS. If the station passes through the neighboring APs before completing link-layer handoff, the path where the tunneled packets should be sent is lost. In this paper, we propose to integrate the positioning entity in a service domain to keep track the high-speed movement.

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