• Title/Summary/Keyword: and application

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Effects of Mental Model and Intrinsic Motivation on Behavioral Intention of Smartphone Application Users

  • Jung, Wonjin;Yim, Hyung Rok
    • ETRI Journal
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    • v.38 no.3
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    • pp.589-598
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    • 2016
  • An application that has a simple user interface not only motivates a user to continue using the application, but also enables the user to develop their mental model for the application - the like of which is a product of their interaction with the application. In the information systems literature, little empirical research has been undertaken on the effects of the mental model and motivation on smartphone users' behavioral beliefs. Therefore, the aim of this study is to suggest a research model that can examine the following: 1) the effects that the mental model has not only on smartphone users' behavioral beliefs (that is, perceived usefulness and ease of use of an application) but also on their behavioral intention to use an application and 2) the effects that smartphone users' intrinsic motivation has on their behavioral beliefs through an expansion of the mental model. A survey is conducted, and structural equation modeling is then used to analyze the survey data. The results, through consideration of variables such as intrinsic motivation, perceived usefulness, perceived ease of use, and user satisfaction, indicate that the mental model has an indirect effect on a user's intention to use an application.

Portability Evaluation Technique of Application for Heterogeneous Mobile Platform (이기종 모바일 플랫폼에 애플리케이션 이식성 평가 기법)

  • Park, Hae-Yoon;Yoo, Hae-Young
    • The KIPS Transactions:PartD
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    • v.18D no.2
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    • pp.123-132
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    • 2011
  • However a mobile application has limited compatibility to other platforms and device. So a mobile application should be rebuilt as particular restrictions of platforms or mobile phones when the mobile application is reused for other platforms. However a mobile application has limited compatibility to other platforms and device. So a mobile application should be rebuilt as particular restrictions of platforms or mobile phones when the mobile application is reused for other platforms. This paper ascertains problems when a mobile application is transplanted for reusing into other platforms, and suggests to evaluation systems of portability's quality that we can check the portability convenience of the existing mobile application. As we confirm its grade that shows convenience of suggested portability, we are able to check problems issued when a mobile application implants to other platforms. Then it is expected that we can check capability of rebuilding and endeavor rate. Also if the method will be considered at the first step of designing a mobile application, it will be the best way to develop the better mobile application that we can easily implant many other mobile platforms.

Consumer's Attitude and Behavior about the Internet Premium Advertisement and Its Application (인터넷 경품광고 및 응모에 대한소비자태도와 행동)

  • 이민선;이은희
    • Journal of the Korean Home Economics Association
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    • v.40 no.12
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    • pp.85-108
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    • 2002
  • The objectives of this study were to investigate the trend of the attitude and the behavior about consumer's internet premium advertisement and its application and the factors which influence on the attitude and the behavior about consumer's premium advertisement and its application; the demographic variables, internet communication-environment variables and variables in relation to consumer's premium advertisement application. For these purpose, the data collected two way: internet survey and questionnaire survey. The data used in this study included people who have looked an internet Premium Advertisement more than once during internet use. Major findings were as following: (1) The attitude of internet premium advertisement and its application could be described as the mean 34.16 md 24.61 separately(3.11 and 2.73 point on 5.00 points scale). The behavior of application about internet premium advertisement was measured as a behavior of application whether or not; application 18.7% and unapplication 81.3%. (2) The attitude of application about internet premium advertisement was significantly different according to age, joining frequency on internet, past experience of winning a premium, purchasing information search, interesting connection on the internet, the risk about the money loss and negative evaluation of other persons, the economical values of premiums, winning possibility, and preferable premiums. The behavior of application about internet premium advertisement, the behavior of application whether or not was significantly different according to sex, age, school career, a circuit speed, a period of using, joining frequency and a using place, past experience of winning a premium, purchasing information search, interesting connection on the internet, the risk about the negative evaluation of other persons, the economical values of premiums, winning possibility, and preferable premiums. (3) When looking at the influence of variables about the attitude of application about internet premium advertisement, the most influence variables was the past experience of winning a premium, and next was winning possibility, sex, the interest about the premiums which made the consumer want to apply, the economical values of premiums, the purpose of purchase information search and the using time. The explanation of those variables were 22.6%. As the result of the Logistic analysis, it was found that the frequency of the internet connection, the past experience of winning premiums, the risk about the outflow of credit information, interesting premiums, and premium advertisement were the most important variables to affect the possibility of the behavior of application about internet premium advertisement critically.

Android System Remodeling : ApplicationServer (안드로이드 시스템 재구성 : ApplicationServer)

  • Lee, Ho-Seok
    • Proceedings of the Korean Information Science Society Conference
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    • 2012.06d
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    • pp.30-31
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    • 2012
  • 본 논문에서는 Android System 핵심 부분을 기존의 System Server 에 Application Server 를 더하여 2개의 서버로 재구성하는 방안을 논의한다. Application Server 는 DalvikVM 과 Application 저장/스케줄링 프로세스로 구성한다. Application Server 가 모든 사용자의 Application 을 저장하고 스케줄링하고 DalvikVM에 할당하여 실행시키도록 한다. 이 방법은 사용자 입장에서는 단순화된 Android System 구조로 인하여 응용의 개발이 용이해지고 응용의 반응도 빠르게 된다. 시스템 입장에서도 구조가 단순해져서 실행 효율이 좋아지고 메모리 사용 효율도 좋아진다.

Advanced Network 응용 및 활용 사례: Application Technology 분야

  • 김종원;강신각;신지태;김현철
    • Information and Communications Magazine
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    • v.20 no.10
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    • pp.121-130
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    • 2003
  • 1997년 활동을 시작한 APAN-KR (Asia Pacific Advanced Network - Korea) Technology Area 활동을 계승하여 2003년 초에 재구성된 ANF (Advanced Network Forum: 한국첨단망협회) Application Technology Area에 대한 전반적인 소개에 이어서 VoIP (voice over IP), DV/VC(digital video / video conferencing) 및 P2P(peer to peer)로 나누어진 각 세부 WG (working group)들의 소개, 활동 내용, 향후 계획 등을 살펴본다.

Open Source기반 HTML5 Mobile Web Application Platform 구조 분석 및 성능 최적화 방법

  • Im, Sang-Seok
    • Information and Communications Magazine
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    • v.29 no.9
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    • pp.10-17
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    • 2012
  • 본고는 크게 두가지 주제로 구성이된다. 첫번째로는 HTML5 기반의 mobile Web application platform 구조에 대해서 상세히 소개한다. Web application platform은 기술 구조상 mobile OS에 내재되어 native형태로 배포되는 Browser engine을 포함한 platform 부분과 native Web platform 상에서 구동되는 HTML5 application framework 부분으로 구성된다. HTML5 application framework 구축을 위해 시장에서 널리쓰이는 open source로서 jQuery Mobile framework을 소개한다. 두번째로 해당 Web platform상에서 동작하는 Web application 개발시 부디칠 각종 성능 이슈 및 그것을 해결하기 위한 접근법을 다섯가지 기술 영역으로 나누어, 각 영역별로 적용 가능한 실기를 다룬다. 마지막으로 최적화시 사용가능한 각종 open source profiling 및 성능 최적화 tool에 대해서 소개한다.

Design of Application Sharing System for Collaborative Works in 3D Virtual Environment supporting Multi-Participants (다중 참여자를 지원하는 3차원 가상환경에서 공동작업을 위한 어플리케이션 공유 시스템 설계)

  • Tak, Jin-Hyun;Lee, Sei-Hoon;Wang, Chang-Jong
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2
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    • pp.355-364
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    • 2000
  • Application sharing for collaborative works make multiple participants to be capable of collaborative developments through sharing development tools and applications which is distributed to various system without spatial restriction. However, applying legacy application sharing to CSCW based virtual environment has a problem because it dont consider 3D space and it disturbs the harmonic interaction of participants. In this study, we designed application sharing system for collaborative works in 3D virtual environment to share application effectively on collaborative virtual environment. The designed application sharing system for collaborative works in 3D virtual environment consist of application sharing manager, group manager and communication manager. This system is able to perceive event of 3D space about application of participant on 3D virtual environment by agent which moves to participant sites and get an ordered events and conflict among participants through scheduling. Therefore, designed application sharing system for collaborative work in 3D virtual environment can support efficient collaborative works and improve reusability of legacy application through using easily legacy application in 3D virtual environment when CSCW application development for virtual environments.

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A Study on HIgh School Girls’s Recognition and Application of Home Economics Course (여고생의 가정교과에 대한 인식 및 학습 내용의 활용도에 관한 조사연구)

  • 고현숙;김기남
    • Journal of Korean Home Economics Education Association
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    • v.1 no.1
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    • pp.19-31
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    • 1989
  • The purpose of this study is 1) to find out the general tendency of high school girls’recognition and application of Home Economics course 2) to find out the variables influencing on the recognition and application of Home Economics Course 3) to find out the relationship between recognition and application of Home Economics Course. The subjects of this study were 639 high school girls of third grade in Chunnam province including Ko-heung Kun. The questionaire was used as a methological instrument. The statistics used for data analysis were x$^2$-test, T-test and F-test. The major findings were as follows. 1. The general tendency about recognition and application of Home Economics Course. A third of 639 subjects answered that Home Economics Course was helpful for their livers. 45.1% of the subjects felt that Home Economics Course was eaiers to study than the other courses required in High school. 31.9% of the subjects liked Home Economics Course while 11.9% of subjects disliked it. 79.7% of the subjects wanted more practical studies and practices than theoretical studies in class of Home Econmics Course. The degree of application of Home Economics Course was low level; average score was 19.6 out of 30 points. 2. Variables related to the recognition and application of Home Economics Course. Variables influencing on the recognition toward Home Economics Course were the degree of helping housework, the degree of happiness as a female, and the degree of satisfaction with home life. The higher the level of income, happiness as a female and the satisfaction with home life, the higher the application score of Home Economics Course. 3. Relationship between recognition and application of Home Economics Course. There was a positive relationship between recognition and application of Home Economics Course. Students who showed affirmative responses to Home Economics Course, their application scores of home Economics Course were higher than those of students who showed negative responses.

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