• Title/Summary/Keyword: and OneSAF(One Semi-Automated Forces)

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Development of Simulation Logic for Wargame Model Based on Warhead Detonation Test Data (탄두 기폭실험 결과를 활용한 워게임모델 모의논리 개발)

  • Seil An;Yongseon Lee;Sungho Choi ;Sangwoo Han
    • Journal of the Korea Society for Simulation
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    • v.33 no.2
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    • pp.13-25
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    • 2024
  • In the performance analysis of a weapon system, the combat effectiveness is difficult to go beyond the conceptual level in the early stages of development. This is especially true in the case of new concept of weapon system that has never existed before. In this study, with the aim of analyzing the effectiveness of small personal guided weapons, the design of the warhead and the detonation test were carried out and the results were analyzed. Afterwards, trajectory of fragments were calculated from the results, and it is applied to the anti-personnel effectiveness logic which is a part of combat simulation tool. At the same time, delivery accuracy logic was constructed from Monte-Carlo simulation with 6-DOF trajectory model. Subsequent simulated experiments were conducted with test scenarios to confirm the simulation logic reflecting the results of the warhead detonation tests for verifying the simulation approach of weapon systems, and it was confirmed that the simulation logic incorporating the results of the warhead detonation tests functioned properly.

Modeling and Analysis of Cooperative Engagements with Manned-Unmanned Ground Combat Systems (무인 지상 전투 체계의 협동 교전 모델링 및 분석)

  • Han, Sang Woo;Pyun, Jai Jeong
    • Journal of the Korea Society for Simulation
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    • v.29 no.2
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    • pp.105-117
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    • 2020
  • Analysis of combat effectiveness is required to consider the concept of tactical cooperative engagement between manned-unmanned weapon systems, in order to predict the required operational capabilities of future weapon systems that meets the concept of 'effect-based synchronized operations.' However, analytical methods such as mathematical and statistical models make it difficult to analyze the effects of complex systems under nonlinear warfare. In this paper, we propose a combat simulation model that can simulate the concept of cooperative engagement between manned-unmanned combat entities based on wireless communications. First, we model unmanned combat entities, e.g., unmanned ground vehicles and drones, and manned combat entities, e.g., combatants and artillery, considering the capabilities required by the future ground system. We also simulate tactical behavior in which all entities perform their mission while sharing battlefield situation information through wireless communications. Finally we explore the feasibility of the proposed model by analyzing combat effectiveness such as target acquisition rate, remote control success rate, reconnaissance lead time, survival rate, and enemy's loss rate under a small-unit armor reconnaissance scenario. The proposed model is expected to be used in war-game combat experiments as well as analysis of the effects of manned-unmanned ground weapons.