• Title/Summary/Keyword: aim

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중.장거리 방공시스템의 개발 현황

  • Lee, Gyu-Jong
    • Defense and Technology
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    • no.4 s.290
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    • pp.44-53
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    • 2003
  • Hawk에 대한 미래의 계획은, Raytheon/Kongsberg사가 네덜란드 육군 및 공군용으로 개발한 Hawk-AMRAAM 방공시스템의 경우처럼, Raytheon사의 AIM-120 AMRAAM 공대공 미사일을 육상 발사형으로 개조하여 Hawk와 결합시키는 시스템에 초점이 모아지고 있다. AIM-120 미사일은 다수의 고속, 저고도 표적을 요격하기 위해서 사용되며, 사거리는 약 20km이고 최소 발사 간격은 2초 이내이다. 이러한 Hawk/AIM-120 조합을 통해서 Hawk의 장거리 및 고고도 표적에 대한 교전능력을 유지하면서, 작은 레이더 단면적 표적에 대한 Hawk ILM 미사일의 우수한 요격능력도 보유할 수 있게 된다.

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AIM (Agile and Intelligent Manufacturing) 관리 제어 시스템을 위한 PGL(Petrinet-type Graphical Language)의 설계

  • 김홍록;신연용;신석신;서일홍
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.05a
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    • pp.218-218
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    • 2004
  • 자동화된 조립 생산분야에서 복잡하거나 정교한 작업을 수행하기 위해 Workcell 안에서 여러개의 디바이스들을 제어할 수 있는 지능적인 제어기를 개발할 필요성이 증대되고 있다. 새롭게 만들어지는 생산 장비의 각 디바이스에서 센서들과 엑츄에이터들을 동시성(Parallelism)과 실시간성(Real timeness)을 고려하여 어떻게 작업 지시를 프로그래밍하는가 하는 문제를 해결하여야 한다. 이를 위해 지금까지 대부분의 장비에서 사용하는 작업 교시 방법들은 특정한 동작을 나타내는 의미 명령어로 구성된 작업을 기술하거나, 사용자 인터페이스를 통해 장비업체가 일방적으로 정한 작업 지시를 입력하는 형태로서 개발되었다.(중략)

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A Design of Petri net-based AIM Supervisory Control System (페트리네트 기반 AIM 관리 제어 시스템의 설계)

  • Kong S.H.;Kim H.R.;Suh I.H.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.203-206
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    • 2005
  • This paper presents a design experience of supervisory control system for agile and intelligent manufacturing(AIM). For effectively program job instructions, a Petri net-type graphical language is proposed and it can be applied to a various task such as concurrency and synchronization. PGL is consisted of PGL editor, PGL analyzer and PGL translator; PGL editor generates a job instruction program using graphic symbol. PGL analyzer prevents a deadlock or resource allocation of unit cell. PGL translator transfers to adequate sequential job commands of each unit cell.

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Purchasing Behavior of Apparel Products of Consumers with Solo Shopper Orientation (Solo Shopping 성향 소비자의 의류제품 구매행동)

  • Hwang, Yeon-Soon
    • Fashion & Textile Research Journal
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    • v.10 no.4
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    • pp.515-525
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    • 2008
  • The primary purpose of this study was to investigate consumers' purchasing behavior of apparel products with solo shopping orientation. The data were collected in Busan and Ulsan from 279 adult women. The aforementioned were analyzed utilizing frequency, factor analysis, simple regression analysis, multiple regression analysis and chi-square($X^2$) test using SPSS Win 12.0. The results showed as follows. The motive factors to alone purchasing behavior of apparel products of consumers were convenience, hedonic aim, consumption centered oneself, load to going together, nonexpected shopping and time utilization. Specially the higher consumers recognized importantly convenience and hedonic aim, the higher they had a solo shopping orientation. The more consumers experienced feelings such as hedonic aim, it was the same. Also the high consumers satisfied on purchase of apparel products, it was just the same.

Design of Petri net based AIM Supervisory Control System Platform (페트리네트 기반 AIM 관리시스템의 플랫폼의 설계)

  • Kong S.H.;Suh I.H.;Cho Y.J.;Kang H.S.;Lee G.B.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.629-630
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    • 2006
  • This paper present a design experience of supervisory control system platform for agile and intelligent manufacturing(AIM). Embodied integrated environment that can do in place that do work direction, analysis command file generation, achievement using Petrinet-type Graphical Language(PGL) in proposed Supervisory Control System. Also, embodying whole system software in Modular done form, did to have extensity to fit in developer's requirement.

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A Study on the Analysis and Detection of AimBot Using Memory Modulation (메모리 변조를 사용하는 AimBot의 분석과 탐지에 관한 연구)

  • Ji-Sung Lim;Young-Woo Hong;Dong-Young Yoo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.05a
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    • pp.222-223
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    • 2023
  • 글로벌 게임 시장 규모가 2023년까지 2,000억 달러를 넘게 성장할 것이라는 전망과 대중적인 온라인 FPS(First Person Shooter) 게임들이 출시되면서 게임 내 치팅(Cheating) 도구들을 배포, 판매하는 사례가 등장하고 있다. 이러한 사례들은 게임 이용에 불편을 초래하고 게임 매출액 감소로 이어질 수 있다. 따라서 본 논문에서는 과거 FPS 게임들에 사용되었던 AimBot들의 사례와 악성코드 탐지에 사용되었던 연구 사례들을 분석해 메모리 변조를 사용하는 AimBot의 탐지 방안을 연구하였다.

A Study of Intrinsic Values in Dewey's Educational Aim (듀이 교육목적의 내재적 가치에 대한 탐구)

  • Kwon, Jeong-Son;Heo, Gyeong-Seop;Kim, Hoy-Yong
    • Journal of Fisheries and Marine Sciences Education
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    • v.25 no.5
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    • pp.1088-1101
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    • 2013
  • The purpose of this study is to investigate intrinsic values with respect to the nature of aim from the viewpoint of Dewey. The intrinsic values have been recognized as values independent of activities or the content that preexist before embodied into activities. But from the perspective of Dewey, intrinsic values can be revealed only through the activity. Because they are inherent in the activities. Dewey suggested that the educational aim that is influenced by the traditional metaphysics should be meaningless in that it is given from outside and not related to human activities. The educational purpose that influenced by modern metaphysics and contemporary theories also can be regarded external, because the content and value of learning are assumed ahead activities. In the view of Dewey, the concepts of values are exposed through activities, so they can not exist independently. According to his own metaphysics that organism and its environment interact each other, all values c an be formed only in the course of activities. Thus, the intrinsic value of Dewey is a process per se, as the intrinsic value cannot be assumed ahead activities but can be exposed through activities. Bringing meaning to life through experience is Dewey's concept of growth as an educational aim. Education under such a purpose, would give the foundation to cultivate talent who are creative, proactive and communicate with their neighbors as a member of a democratic society.

Prediction of Heating and Cooling Energy Consumption in Residential Sector Considering Climate Change and Socio-Economic (기후변화와 사회·경제적 요소를 고려한 가정 부문 냉난방 에너지 사용량 변화 예측)

  • Lee, Mi-Jin;Lee, Dong-Kun;Park, Chan;Park, Jin-Han;Jung, Tae-Yong;Kim, Sang-Kyun;Hong, Sung-Chul
    • Journal of Environmental Impact Assessment
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    • v.24 no.5
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    • pp.487-498
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    • 2015
  • The energy problem has occurred because of the effects of rising temperature and growing population and GDP. Prediction for the energy demand is required to respond these problems. Therefore, this study will predict heating and cooling energy consumption in residential sector to be helpful in energy demand management, particularly heating and cooling energy demand management. The AIM/end-use model was used to estimate energy consumption, and service demand was needed in the AIM/end-use model. Service demand was estimated on the basis of formula, and energy consumption was estimated using the AIM/end-use model. As a result, heating and cooling service demand tended to increase in 2050. But in energy consumption, heating decreased and cooling increased.

AIM: Design and Implementation of Agent-based Intelligent Middleware for Ubiquitous HCI Environments (AIM: 유비쿼터스 HCI 환경을 위한 에이전트 기반 지능형 미들웨어 설계 및 구현)

  • Jang, Hyun-Su;Kim, Youn-Woo;Choi, Jung-Hwan;Kang, Dong-Hyun;Song, Chang-Hwan;Eom, Young-Ik
    • The KIPS Transactions:PartA
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    • v.16A no.1
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    • pp.43-54
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    • 2009
  • With the emergence of ubiquitous computing era, it has become increasingly important for a middleware which takes full advantage of HCI factors to support user-centric services. Many kinds of studies on HCI-friendly middleware for supporting user-centric services have been performed. However, previous studies have problems in supporting HCI factors, which are needed for user-centric services. In this paper, we present an agent-based intelligent middleware, which is called AIM, that provides user-centric services in ubiquitous HCI environments. We describe the middleware requirements for user-centric services by analyzing various HCI-friendly middleware and design AIM middleware which effectively supports various HCI factors such as context information management, pattern inference of user's behavior, and dynamic agent generation, etc. We introduce service scenarios based on the user's modalities in smart spaces. Finally, prototype implementation is illustrated as a manifestation of the benefits of the introduced infrastructure.

Program Evaluation using the RE-AIM Framework: A Systematic Review and Application to a Pilot Health Promotion Program for Children (RE-AIM 프레임워크를 이용한 프로그램 평가: 체계적 고찰과 어린이 대상 건강증진 프로그램 평가)

  • Lee, Ji-Eun;Shim, Jae Eun;Kim, Kirang;Kang, Jae-Heon;Hwang, Ji-Yun
    • Korean Journal of Community Nutrition
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    • v.27 no.4
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    • pp.296-308
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    • 2022
  • Objectives: This study aimed to develop evaluation criteria for the elementary-school-based health promotion program using the RE-AIM framework and to examine their feasibility. Methods: Previous evaluation studies on health interventions for elementary-school students using the RE-AIM framework were reviewed systematically to identify appropriate evaluation criteria. A diet and physical activity intervention based on the transtheoretical model was implemented in a pilot study using the "Happy Me" application. The feasibility of using the RE-AIM framework to evaluate it was examined. Results: The review yielded the following evaluation criteria: "reach," the ratio of participants out of the total target population; "efficacy/effectiveness," the difference in outcomes between the intervention and control groups, or between a pre- and post-test; "adoption," the rate of use of the program and participation in the next stage of the program; "implementation," the progress on the program components; "maintenance," the participants' and teachers' intention to continue using the program. The pilot study reached 76.6% of the targeted population. The intake of sugar-sweetened beverages decreased (P < 0.0001), and the duration of walking increased (P < 0.0001). Other indicators could not be evaluated; therefore, potential indicators were suggested. Conclusions: This study produced feasible evaluation criteria for elementary-school-based health promotion using the RE-AIM framework. Nevertheless, the feasibility needs to be validated with a broader range of studies and long-term interventions.