• Title/Summary/Keyword: agent model

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Distributed Intrusion Detection System for Safe E-Business Model (안전한 E-Business 모델을 위한 분산 침입 탐지 시스템)

  • 이기준;정채영
    • Journal of Internet Computing and Services
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    • v.2 no.4
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    • pp.41-53
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    • 2001
  • Multi-distributed web cluster model built for high availability E-Business model exposes internal system nodes on its structural characteristics and has a potential that normal job performance is impossible due to the intentional prevention and attack by an illegal third party. Therefore, the security system which protects the structured system nodes and can correspond to the outflow of information from illegal users and unfair service requirements effectively is needed. Therefore the suggested distributed invasion detection system is the technology which detects the illegal requirement or resource access of system node distributed on open network through organic control between SC-Agents based on the shared memory of SC-Server. Distributed invasion detection system performs the examination of job requirement packet using Detection Agent primarily for detecting illegal invasion, observes the job process through monitoring agent when job is progressed and then judges the invasion through close cooperative works with other system nodes when there is access or demand of resource not permitted.

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Design of Push Agent Model for transmission of the Efficient Information (효율적인 정보 전송을 위한 푸시 에이전트 모델 설계)

  • 최은실;김광종;이연식
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.545-549
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    • 2002
  • For the efficient method for acquisition of informations suitable to user's preferences and objectives in distributed environment, various researches on push agent which automatically processes its roles and sends the results to users are continued. The existing push agent models have induced increasing network overheads and traffics by continuous transmission of informations in the network environment of limitative bandwidth. In this paper, for the solution of the problems on these existing push agent systems and their interoperability, we design a push agent model based on CORBA event service. The proposed model solves the above problems and provides the retrieved results which are more suitable for user's requirement more fast and stably through the optimal path searching and controling method. And, it also supports the filtering technique for processing the duplicated or useless data that comes from the various distributed information systems.

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The Rule-based Agent Modeling and Simulation considering the Evacuation Behavior Characteristics on the Passenger Ship Fire (여객선 화재시 피난행동특성을 고려한 규칙기반 에이전트 M&S)

  • Lee, Eun-Bok;Shin, Suk-Hoon;You, Yong-Jun;Chi, Sung-Do;Kim, Jae-Ick
    • Journal of the Korea Society for Simulation
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    • v.20 no.3
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    • pp.111-117
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    • 2011
  • This paper suggests the passenger model considered evacuation behavioral characteristics on the passenger ship fire using a rules-based agent technique. The existing evacuation simulation system was modeled only passenger speed. The speed-based model considered passenger's physical characteristics, so it couldn't consider evacuation behavioral characteristics. For solving this problem, we modeled the passenger model using a rule-based agent applied evacuation behavioral characteristics. The rule-based agent consists of knowledge base and inference engine. In knowledge base, we represented evacuation behavioral characteristics, and chose the examples of the evacuation behavioral characteristics to show various patterns of behavior. And we simulated in the IMO MSC/Circ.1238 example 8 and we proved the simulation results could represent variety patterns of human behavior.

Multi-Agent Rover System with Blackboard Architecture for Planetary Surface Soil Exploration (행성 표면탐사를 위한 블랙보드 구조를 가진 멀티에이전트 루버 시스템)

  • De Silva, K. Dilusha Malintha;Choi, SeokGyu;Kim, Heesook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.2
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    • pp.243-253
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    • 2019
  • First steps of Planetary exploration are usually conducted with the use of autonomous rovers. These rovers are capable of finding its own path and perform experiments about the planet's surface. This paper makes a proposal for a multi-agent system which effectively take the advantage of a blackboard system for share knowledge and effort of each agent. Agents use Reactive Model with the combination of Belief Desire Intension (BDI) Model and also use a Path Finding Algorithm for calculate shortest distance and a path for travel on the planet's surface. This approach can perform a surface exploration on a given terrain within a short period of time. Information which are gathered on the blackboard are used to make an output with detailed surface soil variance results. The developed Multi-Agent system performed well with different terrain sizes.

An Enhanced Floor Field based Pedestrian Simulation Model (개선된 Floor Field 기반 보행 시뮬레이션 모델)

  • Jun, Chul-Min
    • Journal of Korea Spatial Information System Society
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    • v.12 no.1
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    • pp.76-84
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    • 2010
  • Many pedestrian simulation models for micro-scale spaces as building indoor areas have been proposed for the last decade and two models - social force model and floor field model - are getting attention. Among these, CA-based floor field model is viewed more favourable for computer simulations than computationally complex social force model. However, Kirchner's floor field model has limitations in capturing the differences in dynamic values of different agents and this study proposes an enhanced algorithm. This study improved the floor field model in order for an agent to be able to exclude the influences of its own dynamic values by changing the data structure, and, also modified the initial dynamic value problem in order to fit more realistic environment. In the simulations, real 3D building data stored in a spatial DBMS were used considering future integration with indoor localization sensors and real time applications.

Prototyping a Student Model for Educational Games

  • Choi, Young-Mee;Choo, Moon-Won;Chin, Seong-Ah
    • Journal of Information Processing Systems
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    • v.1 no.1 s.1
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    • pp.107-111
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    • 2005
  • When a pedagogical agent system aims to provide students with interactive help, it needs to know what knowledge the student has and what goals the student is currently trying to achieve. That is, it must do both assessment and plan recognition. These modeling tasks involve a high level of uncertainty when students are allowed to follow various lines of reasoning and are not required to show all their reasoning explicitly. In this paper, the student model for interactive edutainment applications is proposed. This model is based on Bayesian Networks to expose constructs and parameters of rules and propositions pertaining to game and problem solving activities. This student model could be utilized as the emotion generation model for student and agent as well.

Agent-Based Modeling for Studying the Impact of Capacity Mechanisms on Generation Expansion in Liberalized Electricity Market

  • Dahlan, N.Y.
    • Journal of Electrical Engineering and Technology
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    • v.10 no.4
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    • pp.1460-1470
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    • 2015
  • This paper presents an approach to solve the long-term generation expansion planning problem of the restructured electricity industry using an agent-based environment. The proposed model simulates the generation investment decisions taken by a particular agent (i.e. a generating company) in a market environment taking into account its competitors’ strategic investment. The investment decision of a particular company is modeled taking into account that such company has imperfect foresight on the future system development hence electricity prices. The delay in the construction of new plants is also explicitly modeled, in order to compute accurately the yearly revenues of each agent. On top of a conventional energy market, several capacity incentive mechanisms including capacity payment and capacity market are simulated, so as to assess their impact on the investment promotion for generation expansion. Results provide insight on the investment cycles as well as dynamic system behavior of long-term generation expansion planning in a competitive electricity industry.

Mobile Agent System (이동 에이전트 시스템)

  • 김평중;윤석환
    • Journal of the Korean Professional Engineers Association
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    • v.30 no.6
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    • pp.59-67
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    • 1997
  • As Information society evolves, there is a growing need that substitutes agents for users to do the given Jobs in distributed computing environments. Agents can retrieve and browse the diverse information via Internet, as the users request, and can deal with the complicated routine jobs on behalf of users with timeliness and efficiency. Especially, mobile agent can support the paradigm for distributed application programs in Internet environments. This is suitable to jump-to-jump model without any hesitations because agent moves. Agents can be applied to various applications, but we restrict it to market information retrieval in this paper. On recognizing a query about merchandise information by an user, agent by itself retrieves the corresponding information by navigating the Internet and informs the result to the user. In this paper, we review the mobile agent configuration to do this kind of work, propose the system architecture based on this review. By using this system, users can be free from complicated routine jobs and pursue his/her wishes to promote ones welfare.

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Implementation of Common Message Pool for Group Agents Communication (그룹에이전트간의 통신을 위한 공유 메시지 저장소 구현)

  • Yi, Keun-Sang;Choi, Young-Keun
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.8
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    • pp.2514-2519
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    • 2000
  • As applications of mobile agent become manifold, it is needed that the agent collaboration using group agents. This collaboration needs a lot of communications among agents for informations sharing and work coordination. In this paper we propose CMP for which efficient collaboration work between group agent. CMP is synchronous or asynchronously performs flexible information transfer among agents. Also, It can perform efficiently in group agent model because proposed methods provide not olny one to one but also many to many communication.

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Implementation of a 3D Interface System for controlling Mobile Robot (모바일 로봇 제어를 위한 3D 인터페이스 시스템의 구현)

  • Kang, Chang-Hun;Lee, Jong-Jin;Ahn, Hyun-Sik
    • Proceedings of the KIEE Conference
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    • 2001.11c
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    • pp.107-110
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    • 2001
  • Recently, there are lots of concerning on robot agent system working for itself with the trends of the research of bio-mimetic system and intelligent robot. In this paper, a virtual 3D interface system is proposed based on Internet for remote controlling and monitoring of mobile robot. The proposed system is constructed as manager-agent model. A worker can order the robot agent move to a new position by clicking the destination on virtual space of 3D graphic interface in manager. Then the robot agent move to the position automatically with avoiding collision by using range finding and autonomous control algorithm. The proposed robot agent system lets us control the mobile robot remotely located more conveniently.

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