• 제목/요약/키워드: actual person

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과학관련 신문기사 분석을 통한 과학적 소양인의 과학적 소양 발현 메커니즘 (Examination of the Development Mechanism of Scientific Literate Person through Analysis of Science-Related Newspaper Articles)

  • 구민아;박다혜;박종석
    • 과학교육연구지
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    • 제45권1호
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    • pp.42-54
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    • 2021
  • 이 연구는 과학적 소양인 양성의 체계적 전략 마련을 위해 과학적 소양이 어떻게 발현되는가를 확인하고 앞으로의 과학적 소양인 양성 교육 프로그램 구성에 필요한 기반을 마련하는 것이 목적이다. 이를 위해 과학교육 전문가 워크숍에서 신문기사를 분석하고 과학적 소양인의 참모습을 논의하여 과학적 소양 발현 메커니즘을 도출하였다. 도출된 메커니즘은 이해, 공감, 실행, 교감 순으로 위계적으로 나타났다. 제시된 각 단계와 단계 이행의 매개를 활용하여 교육 프로그램을 구성하고 이를 학교 현장에 적용한다면 과학교육을 통해 실제적인 과학적 소양인을 양성할 수 있을 것이다.

부산지역 방문간호사업 실태에 관한 연구 (A Research on Actual Conditions of Visiting Nursing Program on Busan)

  • 김영숙;박정란;박형숙;이윤미
    • 가정간호학회지
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    • 제11권1호
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    • pp.23-32
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    • 2004
  • Purpose: The purpose of this research is to give basic data about a way of connection to individual centers and vitalization of visiting nursing program on Busan. Method: The research is done with survey for eight hospitals. sixteen public heath centers, forty-six social welfare centers to be practised visiting nursing program on Busan for actual condition of that. Results: 1. The average nursing career is below 5-10 years. But visiting nursing career is below 3 years(70%) in hospital. public, public heath center, and heath center. 2. Hospitals coverage of visiting nursing service is city as a whole. Whereas public heath center and social welfare center covered some local area. 3. Client of visiting nursing service possess in order of alone lived elderly, person in uncomplete movement, a disabled person, and a chronic disease person. 4. The main service in visiting is patient assessment, basic nursing activity, and treatment nursing activity with medication care, B.P check, dressing, bedsore care, catheter care and exchange, fluid therapy. Particularly, the hospital runs parallel to basic care and treat care in 100%. The social service center has 65.0% in a patient assessment and basic nursing activity. 5. The concern about services connecting with other center is very high. Conclusion: Actual conditions of visiting nursing program on Busan, which is presented in this study. The results of this study will become the pillar of visiting nursing program planning and application.

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KTX기장의 개인-환경적합성이 직무만족, 조직몰입 및 이직의도에 미치는 영향에 관한 연구 (A Study on the Effects of KTX Driver's Person-Environment Fit on Job Satisfaction, Organizational Commitment, and Turnover Intention)

  • 김태성;허찬영
    • 한국철도학회논문집
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    • 제15권6호
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    • pp.645-653
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    • 2012
  • 본 연구는 KTX기장의 개인-환경(직무,조직,동료)적합성이 직무만족, 조직몰입 및 이직의도에 미치는 영향과 개인-환경적합성과 이직의도간의 관계에서 직무만족과 조직몰입의 매개효과를 실증분석 하였다. 분석결과, 개인-환경적합성은 직무만족, 조직몰입 및 이직의도에 대부분 유의미한 영향을 미치는 것으로 나타났으나, 개인-직무적합성은 직무만족에, 개인-동료적합성은 직무만족과 이직의도에 각각 유의미한 영향을 미치지 못하는 것으로 나타났다. 직무만족 및 조직몰입의 매개효과 또한 대부분 매개효과가 있는 것으로 나타났으나, 개인-조직적합성과 이직의도간의 관계에서 직무만족의 매개효과가 없는 것으로 나타났다. 결론적으로 본 연구는 KTX기장의 이직의도를 파악하고 이를 예방하기 위해서는 전반적인 개인-환경적합성을 높임은 물론, 직무만족과 조직몰입 향상방안 마련이 중요하다는 사실을 시사하고 있다.

BIM 설계 기술을 융합한 1인 주거공간디자인 사례연구 (A Qualitative Case Study on the Application of Spatial Design in the One-Person Housing Space by Combining BIM Design Technology)

  • 김지은;박은수
    • 한국과학예술포럼
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    • 제37권2호
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    • pp.101-112
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    • 2019
  • 인간의 일상이 펼쳐지는 장소인 주거 공간은 크기에 상관없이 공간에 요구되는 역할 및 사항은 동일하다고 할 수 있다. 특히 주택 거주자의 수가 적을수록, 크기가 협소할수록 작은 공간 안에서도 모든 편의적 행위와 안락한 생활이 가능할 수 있도록 세심한 고민과 디자인적 해결이 필수적이라 할 수 있다. 본 연구는 1인 가구에 최적화된 새로운 개념의 1인 맞춤형 주거공간디자인 설계안을 바탕으로 보다 실질적인 부분의 설계를 시뮬레이션 할 수 있는 BIM의 장점을 활용한 융합 설계를 목적으로 하였다. 이에 BIM 설계 기술 공법을 1인 주거 평면디자인에 적용하여 실내건축 설계의 적합성 검토 및 공간 최적화 설계를 수행하고자 하였다. 연구의 결과로 공간 사용성 개선, 주거환경고려, 부재간섭 체크, 친환경 주거 시스템 적용, MEP 설계 항목에서 효용성 검증이 도출되었다. 이로써, 주거공간에서의 BIM 공간 설계는 다양한 공간디자인 요소를 실제 공간에 적용시키기 위해 2D화되어 있는 설계의 한계 및 비효율성을 극복하기 위한 방법으로 그 가치가 있음을 확인하였다. 이러한 연구결과를 바탕으로, 본 연구에 적용된 대상인 1인 주거공간모델은 연구진이 선행연구를 통해 도출된 다양한 1인 주거의 사회문화적 특수성을 근거로 하여 고안된 순수창작물로서, BIM 기술에 적용하여 보다 구체적이고, 실질적인 설계의 가능성을 타진함에 그 의의가 있다.

난시안의 콘택트렌즈 처방과 만족도에 관한 연구 (Contact lens Prescription and Satisfaction with Astigmatism Eye)

  • 김미연;김영미;김태훈;성아영
    • 한국안광학회지
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    • 제11권4호
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    • pp.317-322
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    • 2006
  • 본 연구는 굴절이상을 가진 사람 중 난시안이고 스스로 난시량을 알고 있는 사람에 한하여 주로 사용하는 시력교정 기구와 그것에 대한 만족도를 설문 조사하여 분석하였다. 설문 조사 대상자 46명중 시력 교정 수단으로 안경만을 사용하는 사람 11명 외에 35명의 콘택트렌즈 사용자들의 장기간 사용기간에 따라 발생하는 문제점을 경험한 사람이 25명이었고, 시력교정 상태에 매우 만족 외의 항목을 선택한 사람이 대부분을 차지하였다. 만족하지 못한 이유로는 미교정 난시, 잘못된 처방, 잘못된 Base Curve, 렌즈의 사용주기 경과 등이 있었다.

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전맹인의 단독 보행을 유도하는 단서 사용실태와 특성 - 일본 간사이(關西) 지방 사례를 중심으로 - (Actual Use and Characteristics of Clues for Blind Person's Independent Walking - Case Study of Kansai Region in JAPAN -)

  • 조민정;치에 무로사키
    • 의료ㆍ복지 건축 : 한국의료복지건축학회 논문집
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    • 제18권1호
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    • pp.15-23
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    • 2012
  • The purpose of this research is support blind person's daily walking. In order to achieve the purpose, we investigate how the environmental information is used for their daily walking both in residential and commercial areas considering the characteristics of walking. In the investigation, interview to the persons concerned is carried out and all the conversation with them is recorded with a voice recorder. Moreover, the environmental information that may become clues is plotted on a map together with photos. The results are as follows; (1) Environmental information which the blind persons use is different depending on the role of its own of place, such as place confirmation, direction decision, distance understanding. (2) It is demonstrated that the information acquisition from sound is effective when they especially understand place and location.

Research and development of haptic simulator for Dental education using Virtual reality and User motion

  • Lee, Sang-Hyun
    • International journal of advanced smart convergence
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    • 제7권4호
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    • pp.114-120
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    • 2018
  • The purpose of this paper is to develop simulations that can be used for virtual education in dentistry. This development goal is to allow dental students to learn the necessary surgical techniques at the point of their choice, not going into the operating room, away from time, space, and physical limits. In this paper configuration, the optimization method is applied convergent, and when the operation of the VR contents is performed, the content data is extracted from the interaction analysis formed in the VR engine, and the data is processed by the content algorithm. It also computes events and dental operations generated within the 3D engine programming and generates corresponding events through data processing according to the input signal. The visualization information is output to the HMD using the rendering information. In addition, the operating room environment was constructed by studying lighting and material for actual operating room environment. We applied the ratio of actual space to virtual space and the ratio between character and actual person to create a spatial composition at a similar rate to actual space.

고통(suffering)과 영적접근 (Suffering and Spiritual Approach)

  • 김명자;조계화
    • 여성건강간호학회지
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    • 제7권2호
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    • pp.121-130
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    • 2001
  • Although the general concept of suffering care includes palliative care technology for terminally ill person to alleviate his pain, it is much more holistic including emotional, spiritual and other life dimension. This inclusive concept of caring can be possible with the fundamental reflection on the human suffering. Far from the concept of pain understood in the context of materialist medical approach, human suffering has many dimensions including aesthetic, psychological, and religious: its meaning is holistic. With this perspective, the experience of the suffering client must be reconsidered before one starts with an objective side or a subjective side of suffering. Indeed, the actual strategies of suffering care can be different depending on the definition of human suffering accepted by practicians. In this caring perspective, the body, mind and spirit are integrated so the objectivity and subjectivity can merge; the extended awareness with inner resource or energy, and the positive thinking about the God is meaningful especially for dying person, his family members and the caring team. Despite this impending importance of the inclusive understanding of human suffering, the actual nursing practice still does not reflect this growing understanding of human suffering. This approach, which tried to pursuit the more fundamental meaning of human suffering, can contribute to the development of nursing education and practice which pay attention to the more inclusive view of human suffering.

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기본생계비를 위한 식품비 산정에 관한 연구 (Estimated Food Cost to Maintain Basic Living Expenditure)

  • 문현경
    • 대한영양사협회학술지
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    • 제4권2호
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    • pp.245-253
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    • 1998
  • In this study, the food cost for the urban worker's living expenses was estimated for the Korea Labor Union. The urban workers living expenses are minimum of healthy and decency level expenses with allowances for minimum quality of life. Thus, the food cost should be enough for purchasing proper kinds and amount of foods which can supply sufficient nutrient to maintain health and which should reflect current food consumption patterns. To estimate the food cost, the Korean Recommended Dietary Allowances was used to calculate the amount of nutrients which should be supplied. The National nutrition survey and the Food balance sheet, were used to estimate the current consumption patterns for the kind and amount of food. To estimate price for each food item, the market survey was executed in six large cities. Also, to verify the estimated food cost, actual food costs were surveyed. For 5 kinds of model household, dietary allowances were calculated for the each nutrient. Using the Korean food guides, the number of serving for each food group were decided for the model households. In each food group, the amount and kind of foods were decided by the current food consumption pattern. The kind and amount of food were adjusted by the amount of calculated nutrient. When the amount of nutrient was between 90% and 110% of the recommended dietary intake, it was accepted. With these amount and kinds of foods, the food cost were calculated using the market survey. Considering extra expenses for the eating-out and processed foods, extra expenses are added. As a results, for single person family, the estimated food cost was 149,210won per month. For two, three, four and five person family, the estimated food costs were 245,179won, 381,182won, 501,669won and 687,980won per month, respectively. The estimated food cost were lower in the single and two person family than the actual food cost by the survey. The cost for eating-out gave major differences. In the future, to estimate food cost, the food consumption patterns for the different kind of household, sex and age should be studied carefully. Also, the pattern of eating-out should by analyzed.

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Research and development of haptic simulator for Dental education using Virtual reality and User motion

  • Lee, Sang-Hyun
    • International Journal of Advanced Culture Technology
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    • 제6권4호
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    • pp.52-57
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    • 2018
  • The purpose of this paper is to develop simulations that can be used for virtual education in dentistry. The virtual education to be developed will be developed with clinical training and actual case data of tooth extraction. This development goal is to allow dental students to learn the necessary surgical techniques at the point of their choice, not going into the operating room, away from time, space, and physical limits. I want to develop content using VR. Oculus Rift HMD, Optical Based Outside-in Tracking System, Oculus Touch Motion Controller, and Headset as Input / Output Device. In this configuration, the optimization method is applied convergent, and when the operation of the VR contents is performed, the content data is extracted from the interaction analysis formed in the VR engine, and the data is processed by the content algorithm. It also computes events and dental operations generated within the 3D engine programming and generates corresponding events through data processing according to the input signal. The visualization information is output to the HMD using the rendering information. In addition, the operating room environment was constructed by studying lighting and material for actual operating room environment. We applied the ratio of actual space to virtual space and the ratio between character and actual person to create a spatial composition at a similar rate to actual space.