• Title/Summary/Keyword: a perception experiment

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Exploring Small Group Argumentation Shown in Designing an Experiment: Focusing on Students' Epistemic Goals and Epistemic Considerations for Activities (실험 설계에서 나타난 소집단 논변활동 탐색: 활동에 대한 인식적 목표와 인식적 이해를 중심으로)

  • Kwon, Ji-suk;Kim, Heui-Baik
    • Journal of The Korean Association For Science Education
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    • v.36 no.1
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    • pp.45-61
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    • 2016
  • The purpose of this study is to explore students' epistemic goals and considerations in designing an experiment task and to investigate how a shift in the students' epistemology affected their argumentation. Four 7th grade students were selected as a focus group. According to the results, when they designed their own experiment, their epistemic goal was 'scientific sense-making' and their epistemic considerations - the perception of the nature of the knowledge product was 'this experiment should explain how something happened', the perception of the justification was 'we need to use our interpretation of the data' and the perception of the audience was 'constructor' - contributed to designing their experiment actively. When students tried to select one argument, their epistemic goal shifted to 'winning a debate', showing 'my experiment is better than the others' with the perception of the audience, 'competitor'. Consequently, students only deprecated the limits of different experiment so that they did not explore the meaning of each experiment design deeply. Eventually, student A's experiment design was selected due to time restrictions. When they elaborated upon their result, their epistemic goal shifted to 'scientific sensemaking', reviewing 'how this experiment design is scientifically valid' through scientific justification - we need justification to make members accept it - acting as 'cooperator'. Consequently, all members engaged in a productive argumentation that led to the development of the group result. This study lays the foundation for future work on understanding students' epistemic goals and considerations to prompt productive argumentation in science classrooms.

An Empirical Study of Color Perception in Metal Element Flame Experiment Depending on the Intensity of Emission Spectrum (금속 원소의 불꽃 반응 실험에서 스펙트럼 세기에 따른 색상 인지에 관한 실증적 고찰)

  • 이성균;손원기;신동욱;이경건
    • School Science Journal
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    • v.13 no.4
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    • pp.390-401
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    • 2019
  • The flame test experiment of metal elements have been used traditionally in chemistry education. It has advantages of stimulating students' interest and having simple experimental procedure. However, there was a problem of reproducibility, such as that the flame color was perceived differently by observers for the same element at school, and some previous discussions were conducted to search for the cause. In this study, we tried to understand the phenomenon based on the fundamental principles related to the experiment rather than discussing the problems in the experimental method or the field performance. With a case study of the flame test of Na element, the principle of emission spectrum of substances, human color perception process, and color classification system were systematically examined. Consequently, it is confirmed that the color of flame perceived by human observers varies depending on the intensity of emission spectrum and the intensity of light sensed by human visual cells. The result of this study reaffirmed the implications of visual observation, and would be utilized in educational context of experiment & observation sessions in school.

A Study for Visual Perception of for Interactive Media Interface to Realize the Contents of Child Participation Type (아동 참여형 콘텐츠 구현을 위한 인터렉티브 미디어 인터페이스의 시지각 연구)

  • Oh, Moonseok;Won, Jongwook;Han, Gyuhoon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.2
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    • pp.101-112
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    • 2015
  • New media which appeared in accordance with the development of IT technology includes elements of the interaction to be developed as an interactive media. In the field of interactive media which can be most actively applied, there is the filed of experience exhibition based on the active participation of people who experienced. Interactive media applied to the experience exhibition area, in order to have an effective communication that is based on a high degree of immersion, has been utilized as a platform for educational contents. This study is intended to explore the elements of visual perception for developing an optimized interface in the perspective of children who are the main subject of educational contents to present the criteria for the development of an interface for children. Thus, this paper derives the elements by the analysis of the visual perception elements of children and the experiment for the immersion environment. By analyzing the results, this study is to present the criteria of the visual perception elements for the development of interactive media contents for children.

Effects of F1/F2 Manipulation on the Perception of Korean Vowels /o/ and /u/ (F1/F2의 변화가 한국어 /오/, /우/ 모음의 지각판별에 미치는 영향)

  • Yun, Jihyeon;Seong, Cheoljae
    • Phonetics and Speech Sciences
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    • v.5 no.3
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    • pp.39-46
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    • 2013
  • This study examined the perception of two Korean vowels using F1/F2 manipulated synthetic vowels. Previous studies indicated that there is an overlap between the acoustic spaces of Korean /o/ and /u/ in terms of the first two formants. A continuum of eleven synthetic vowels were used as stimuli. The experiment consisted of three tasks: an /o/ identification task (Yes-no), an /u/ identification task (Yes-no), and a forced choice identification task (/o/-/u/). ROC(Receiver Operating Characteristic) analysis and logistic regression were performed to calculate the boundary criterion of the two vowels along the stimulus continuum, and to predict the perceptual judgment on F1 and F2. The result indicated that the location between stimulus no.5 (F1 = 342Hz, F2 = 691Hz) and no.6 (F1 = 336Hz, F2 = 700Hz) was estimated as a perceptual boundary region between /o/ and /u/, while stimulus no.0 (F1=405Hz, F2=666Hz) and no.10 (F1=321Hz, F2=743Hz) were at opposite ends of the continuum. The influence of F2 was predominant over F1 on the perception of the vowel categories.

Effects of Medium Experience on Medium Perception and Communication Process (텍스트매체 사용에 있어서 매체 경험이 매체 인지와 의사소통과정에 미치는 영향)

  • Yang, Jae-Ho;Lee, Hyun-Kyu;Suh, Kil-Soo
    • Asia pacific journal of information systems
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    • v.9 no.3
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    • pp.1-23
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    • 1999
  • The objective of this study is to examine the media richness theory and the social information processing model by analyzing the effect of media experience on media perception and communication process. To accomplish this objective, a laboratory experiment was conducted. The independent variable was text medium experience and a face-to-face medium was added as a control group. The dependent variables were medium perception and communication process. Medium perception includes perceived richness, medium feeling, task satisfaction, and communication satisfaction. Communication processes were also analyzed to compare each treatment group. The results can be summarized into two facts. First, face-to-face group showed higher perceived richness than text medium group. And experienced text medium group perceived their text medium richer than inexperienced text medium group. Second, experienced text medium groups showed more interactions between subjects than inexperienced text medium group. Experienced text medium group also showed more agreements and meta-communication which could be found in face-to-face group. The result of this study supported media richness theory by finding that face-to-face medium was perceived richer than text medium, And the results also proved social information processing model by comparing experienced text medium group and inexperienced text medium group. The text medium, although thought to be the leanest one, could be perceived richer if users had lots of experience on it.

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A Study on the Artificial Recognition System on Visual Environment of Architecture (건축의 시각적 환경에 대한 지능형 인지 시스템에 관한 연구)

  • Seo, Dong-Yeon;Lee, Hyun-Soo
    • KIEAE Journal
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    • v.3 no.2
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    • pp.25-32
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    • 2003
  • This study deals with the investigation of recognition structure on architectural environment and reconstruction of it by artificial intelligence. To test the possibility of the reconstruction, recognition structure on architectural environment is analysed and each steps of the structure are matched with computational methods. Edge Detection and Neural Network were selected as matching methods to each steps of recognition process. Visual perception system established by selected methods is trained and tested, and the result of the system is compared with that of experiment of human. Assuming that the artificial system resembles the process of human recognition on architectural environment, does the system give similar response of human? The result shows that it is possible to establish artificial visual perception system giving similar response with that of human when it models after the recognition structure and process of human.

Acoustic Features Determining the Comprehension of Wh and Yes-no Questions in Standard Korean (한국어 의문사 의문문과 예-아니오 의문문의 의미 구별에 관여하는 음향 자질)

  • Min, Kwang-Joon
    • Speech Sciences
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    • v.4 no.1
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    • pp.35-46
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    • 1998
  • In this paper production and perception data were examined to discover what acoustic features are used in distinguishing wh-questions and yes/no-questions. Production data show that the two question types are distinguished by different accentual phrasing, pitch ranges in wh-phrases, and initial lenis stop voicing of the first syllable in verb phrases. Perception data by synthetic intonation show that the two question types are distinguished by the width of pitch ranges between the first and the second syllable in wh-phrases. Initial lenis stop voicing of the first syllable in verb phrases produces a strong effect on the perceptual discrimination of the two question types.

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An Acoustic Study of the Perceptual Significance of F2 Transition of /w/ in English and Korean

  • Kang, Hyun-Sook
    • Speech Sciences
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    • v.13 no.4
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    • pp.7-21
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    • 2006
  • The intent of the present study is to investigate the acoustic properties of Korean /w/ in various phonological contexts, compare them with those of English /w/, and attempt to explain why English /w/'s are perceived differently by Korean speakers depending on the phonological contexts. Experiments 1 and 2 present the acoustic measure of F2 of Korean /w/ in various linguistic positions and show that unlike English /w/, Korean /w/ shows quite a strong coarticulation with the following vowel. Based on these experiments, Experiment 3 investigates why English /w/ is adapted differently into Korean. Specifically, it discusses why English /wain/ is adapted as /wain/ whereas English /twin/ is adapted into Korean as $/t^{h_i}win/$ with an extra vowel. This study argues that the different perception of English /w/ by Korean and English speakers is due to the different F2 transitional pattern of /w/ in Korean and English in various phonological contexts. It also argues that the F2 transitional pattern is an important factor in the perception of /w/.

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Changes of Acoustic Reflex Thresholds and Speech-In-Noise Perception Using Personal Listening Device Under Subway Interior Noise (지하철 실내 소음 하에서 음향기기 사용에 따른 음향반사역치와 소음 속 어음인지 변화)

  • Han, Woojae;Chun, Hyungi;Ma, Sunmi
    • The Journal of the Acoustical Society of Korea
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    • v.34 no.2
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    • pp.138-145
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    • 2015
  • Although it is well-known that environmental noise can lead to hearing loss in individuals, the true extent of subway noise effects in the general population remains poorly understood. The purpose of the present study is to see changes of acoustic reflex thresholds and speech perception scores when passengers listen to music presented from their personal listening device in the subway. Forty subjects with normal hearing participated being divided into two groups, experimental and control groups. As a baseline, all subjects were measured by acoustic reflex thresholds in five test frequencies and Korean speech perception in noise (KSPIN) test at 0 and -5 dB SNR. In the experiment, the control group read newspaper or magazine in the subway noise, whereas the experimental group listened to music presented from their smartphone under the subway noise through speakers at 73.45 dBA for 60 min. After completing the experiment, two groups also conducted both acoustic reflex thresholds and KSPIN tests in the same condition as the baseline. The results showed that there was a significant difference of correct percent in speech-in-noise test between experimental and control groups and of that between two signal-to-noise ratios, which means the double noise exposure of 60 min might cause some degradation of speech perception when noise increases compared to only subway noise condition that was not statistically significant difference. We concluded that a risk of some degraded speech perception ability would be expected when passengers have a habit of listening to music in the subway noisy situation for a long duration.

Comparison with Perception of Interaction between Finishing Materials and Lighting according to Preference of one's Spatial Sensitivity (공간감 선호에 따른 조명과 마감재 인터랙션의 지각정도 비교 분석)

  • Seo, Ji-Eun
    • Korean Institute of Interior Design Journal
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    • v.23 no.6
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    • pp.42-50
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    • 2014
  • The purpose of this study is to analyze the change of perception and to measure the degree of interaction between the lighting and the finishing materials according to preference types and the impacted factors to the spatial sensitivity of users. To do that, the this change was grasped through the experiment with Likert Scale and ANOVA of SPSS program to the simulated images. The result of this study is as following. Firstly, the personal difference in the perception of space comes from 'attention' in information processing process. The degree of the perception of users change strongly by lighting in the space expressed the 'modern natural'. Secondly, the atmosphere and the degree of perception are different in the preference of users to the spatial sensitivity and in impacted factors which are thought by users in the space sensitives. The users who prefer the 'decoration' feel the mood more strongly in the space. But the users who prefer the 'active' and 'intimacy' are opposite to that. The difference to the degree of perception is greater in the 'classic natural' than the others under the lighting turns on. Thirdly, an in-depth research which is considered of the interaction among the various factors is needed for finding the design methods for inducing the sensitivity of users in the space. And the ranking of the impacted factors should be understanded and applied to the research regarding the changes of perception in the space. Finally, this study has the limitation to be adapted to all of the situation for the space design methods. But this will be a basic data to study the design methods for users's sensitivity in the space.