• Title/Summary/Keyword: Zoom-in Method

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An Analysis on the Roles and Strategies of Imagistic Simulation Observed in Mental Simulation about Problematic Situations of Prediction (예측의 문제 상황에 대한 멘탈 시뮬레이션에서 나타난 심상 시뮬레이션의 역할과 전략 분석)

  • Ko, Min-Seok;Yang, Il-Ho
    • Journal of The Korean Association For Science Education
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    • v.34 no.3
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    • pp.247-260
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    • 2014
  • Purpose of this study is to analyze the roles and strategies of imagistic simulation observed in mental simulation about problematic situation of prediction, and thereby identify the process of generating prediction, explanation and sophistication. For this study, a framework for mental simulation process and strategy based on literary research was developed and content was validated from four experts of science education. This study was participated by 10 preliminary elementary school teachers, and a total of 20 cases were gathered for two thought experiment tasks based on the think-aloud method. The results were as follows: First, mental simulation process described based on the seven elements of 'perception,' 'interpretation,' 'statement of initial representation,' 'running imagistic simulation,' 'identifying result of simulation,' 'identifying alignment' and 'restatement structured representation.' The study confirmed that initial representation by interpreting related concepts and running imagistic simulation a number of times to develop explanation and prediction. Second, the study identified the use of strategies to enhance simulation such as 'zoom in,' 'partition,' 'dimensional enhancement,' 'dimensional reduction,' 'remove,' 'replace' and 'extreme case.' Running spatial transformation that uses strategy to enhance simulation contributed to discovering mechanism elements in problematic situations.

Hierrachical manner of motion parameters for sports video mosaicking (스포츠 동영상의 모자익을 위한 이동계수의 계층적 향상)

  • Lee, Jae-Cheol;Lee, Soo-Jong;Ko, Young-Hoon;Noh, Heung-Sik;Lee Wan-Ju
    • The Journal of Information Technology
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    • v.7 no.2
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    • pp.93-104
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    • 2004
  • Sports scene is characterized by large amount of global motion due to pan and zoom of camera motion, and includes many small objects moving independently. Some short period of sports games is thrilling to televiewers, and important to producers. At the same time that kinds of scenes exhibit exceptionally dynamic motions and it is very difficult to analyze the motions with conventional algorithms. In this thesis, several algorithms are proposed for global motion analysis on these dynamic scenes. It is shown that proposed algorithms worked well for motion compensation and panorama synthesis. When cascading the inter frame motions, accumulated errors are unavoidable. In order to minimize these errors, interpolation method of motion vectors is introduced. Affined transform or perspective projection transform is regarded as a square matrix, which can be factorized into small amount of motion vectors. To solve factorization problem, we preposed the adaptation of Newton Raphson method into vector and matrix form, which is also computationally efficient. Combining multi frame motion estimation and the corresponding interpolation in hierarchical manner enhancement algorithm of motion parameters is proposed, which is suitable for motion compensation and panorama synthesis. The proposed algorithms are suitable for special effect rendering for broadcast system, video indexing, tracking in complex scenes, and other fields requiring global motion estimation.

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A Multi Small Humanoid Robot Control for Efficient Robot Performance (효율적인 전시공연을 위한 멀티 소형 휴머노이드 로봇제어)

  • Jang, Jun-Young;Lin, Chi-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.12
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    • pp.8933-8939
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    • 2015
  • In this paper, we designed a multi humanoid robot control method for performing an exhibition that will maximize the efficiency and user convenience and implementation. In recent years, an increasing number of case and to take advantage of the robots in the field performances and exhibitions, plays, musicals, orchestra performances are also various genres. In concert with the existing small humanoid exhibition to source from outside by using a computer and MP3 player and play, while pressing the start button of communication equipment for the show to start the robot began performing with the zoom. Thus, due to the dual source and robot operation and synchronization does not work well is the synchronization of the start of the concert sound starting point of the robot and robot motion and sound are reproduced separately were frequently occurs when you need to restart the show. In addition, when the center of gravity or lose the robots who were present during the performance problems such as performance or intervene to restart the show. In order to overcome this, in this paper, Multi-small humanoid robot was designed to control the efficiency and the user of the GUI-based human interface S/W to maximize convenience, Zigbee communication to transmit a plurality of data in al small humanoid It was used. In addition, targeting a number of the small humanoid robot demonstrated the effectiveness and validity of the user's convenience by gender actual implementation.

The Characteristics of Visualizing Hierarchical Information and their Applications in Multimedia Design (멀티미디어디자인에서 정보위계 표출방식과 그 활용에 관한 연구)

  • You, Si-Cheon
    • Science of Emotion and Sensibility
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    • v.9 no.spc3
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    • pp.209-224
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    • 2006
  • Hierarchy which is often named as the tree-structure is used to reduce complexity and show primitive structures of complicated information. This paper aims at explaining information-visualization methods using hierarchies in multimedia domains and prospecting the possible applications by examining how they affect the user's tasks involved in information-seeking activities. As a result, four types of information visualization methods named Treemap, Hyperbolic, Cone Tree and DOI Tree employed in multimedia domain, are presented and pros and cons of each method are explained in this paper. Another important part is defining the core tasks and other related-tasks in information-seeking activities, such as, overview, zoom, filter, details-on-demand, relate, history, and extract. Followings are major findings. Treemap uses 'overview' as the core task, which makes user to gain a overall meaning of the whole information cluster. Hyperbolic and DOI Tree apply 'Boom' task through the function of focus+context or by the function of meaningful scaling to magnify or downsize each node. Cone Tree, also, makes the information organizer to classify the patterns of information acquired in the process of users' information-seeking activities by using 'extract' task. Through this study, it is finally found out that the information-visualization methods using hierarchies in multimedia domains should incorporate the wide variety of functional needs related to users' information-seeking behaviors beyond the visual representation of information.

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Measurement of Crack Width of Pavements Using Image Processing (이미지프로세싱을 이용한 도로포장의 균열폭 측정에 관한 연구)

  • Ko, Ji-Hoon;Suh, Young-Chan
    • International Journal of Highway Engineering
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    • v.4 no.2 s.12
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    • pp.33-42
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    • 2002
  • The cracks in the pavements result from drying shrinkage, temperature change, repeated traffic loadings and so on. The reduction of soil support, spatting and many local failures are caused by water and incompressible foreign materials infiltrated into the cracks. In order to reduce this kind of problems the crack width must be controlled and managed by the accurate measurement. The current method is a visual survey using a microscope, which requires traffic blocking. The purpose of this study is to find the best condition to measure accurate crack width using automated pavement condition survey equipment running at the similar speed as other vehicles. In this study pavement surfaces are filmed on an enlarged scale by the camera with a zoom lens, and then the proper focal distance is determined according to the crack width through a pilot survey. The conditions for measurement of the accurate crack width using the image processing technique are suggested by comparing crack widths surveyed using a microscope in the field with those computed by various factors in the image processing program, STADI-2. In conclusion, the camera with a focal distance of 75m could detect crack range of 0.5mm$\sim$1.2mm In width with an accuracy of 80% for CRCP. The camera with a focal distance of 12.5mm could detect crack range of 1.8mm$\sim$3.3mm in width with an accuracy of 90% for asphalt pavement.

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Design and Implementation of Mobile Geographic Information Service Systems using FLEX with Platform-independent in u-GIS Environments (u-GIS 환경에서 플랫폼 독립을 지원하는 플렉스 기반 모바일 지리 정보 서비스 시스템의 설계 및 구현)

  • Cho, Sook-Kyoung;Kim, Sung-Hee;Kim, Jong-Hoon
    • Journal of Korea Spatial Information System Society
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    • v.11 no.1
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    • pp.87-96
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    • 2009
  • In u-GIS environments, a geographic information service system for mobile phone is consumer(user) oriented service system based on existing GIS and LBS considering characteristic of mobile phone. In the past, development of a geographic information service system for mobile phone dependent on various hardware specification of mobile phones and mobile operators. From now on, the geographic information service system for mobile phone independents on hardware specification of mobile phones and mobile operators. Also, it changes from service oriented GIS provider(specialist) to service oriented consumer. For the satisfaction of this requirement, we propose a design of geographic information service system for mobile phone using FLEX for creates standard execution file. The standard execution file is able to apply various mobile phone. And we propose a management method of picture contents combination of location information that geographic information service system for mobile phone is provided it firstly. In this system, it provides facilities that display map, manage location, manage contents, manage mash-up, manage map data. And then it provide facility of swf generation for display result map on mobile phone. In this paper, we are implemented the proposed system and seen same results in various mobile phone. The created *.swf file provides same result at any time, anywhere, anyone in spite of different zoom level and different display screen.

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Evaluation of Renal Uptake Rate in 99mTc-DMSA Scan on Pediatrics (소아 99mTc-DMSA 검사에서 신장 섭취율의 평가)

  • Baek, Seungju;Lee, Hyoyeong;Gil, Sanghyeong;Jo, Kyoungnam
    • Journal of the Korean Society of Radiology
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    • v.9 no.4
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    • pp.235-238
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    • 2015
  • The aims of this study were to evaluate the difference of renal uptake rate in $^{99m}Tc-DMSA$ scan on pediatrics by including the bladder. Phantom and Clinical studies were performed. In the phantom study, we put $^{99m}TcO_4{^-}$ (300uCi, 11 MBq) in 3cups filled with distilled water at the rate 1:1:0, 1:1:0.5, 1:1:1, 1:1:2 and were placed Lt kidney, Rt kidney and bladder position on the table. To acquire the image, we used Symbia-E gamma camera from Siemens with preset count method(400,000 counts). In quantitative analysis, the counts of drawing ROIs on the phantom were analyzed. In clinical studies, we analyzed the 20 pediatrics who were examined by $^{99m}Tc-DMSA$ scan. At first, the images were acquired with both kidney and bladder. Secondly we acquired images after shielding the bladder. And the data were compared using a pared t-test by SPSS(ver.22.0). As a result of renal phantom's experiment, we compared with average of uptake rate(%), 1:1:0 was Lt 43.32%, Rt 45.97%, 1:1:0.5 was Lt 35.79%, Rt 36.89%, 1:1:1 was Lt 29.68%, Rt 31.45% and 1:1:2 was Lt 22.89%, Rt 24.32%. There was no correlation between the zoom and uptake rate. The results of patient were that excluded bladder was $29.83{\pm}8.81%$(Lt), $24.29{\pm}6.66%$(Rt) and included bladder was $26.65{\pm}8.03%$(Lt, $21.78{\pm}6.24%$(Rt). This is deemed statistically significant (p<0.05). Renal uptake rate was undervalued because the counts of bladder were included in the total counts.

Determination of Early Graft Patency Using CT Angiography after Coronary Artery Bypass Surgery (관상동맥우회술 후 CT 조영술을 이용한 이식편의 조기 열림의 판정)

  • 이미경;류대웅;최순호;최종범
    • Journal of Chest Surgery
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    • v.37 no.7
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    • pp.570-577
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    • 2004
  • CT angiography is now available to evaluate the early graft patency after coronary bypass surgery. We investigated whether patency or occlusion of the bypass grafts can be visualized by CT angiography and what factors effect the visuality. Material and Method: Fifty patients underwent scanning with a 4-slice computed tomographic scanner (Somatom Volume ZoomTM; Siemens, Germany) before being discharged after coronary artery bypass grafting. To evaluate graft patency and relationship between the quality of graft image and the characteristics of the diseased coronary vessels, 50 internal thoracic artery grafts, 18 radial artery grafts, and 56 vein grafts were included in this study. Result: All vein grafts (24 grafts; 32 anastomoses) to left coronary artery system were well visualized, but 3 grafts (4.7%) of 30 vein grafts (35 anastomoses) to right coronary artery system were not visualized. The latter was also occluded in invasive coronary angiographic study. Thirty-nine (78%) internal thoracic artery grafts were well visualized, 8 (16%) faintly visualized, and 3 (6%) not visualized, but all the internal artery grafts were well patent in invasive coronary angiographic study. Conclusion: Unvisualized vein grafts in CT angiography means occlusion of the grafts, but unvisualized arterial grafts in CT angiography may not mean occlusion of the graft but result from competitive flow between the graft and coronary artery. To confirm patency of the unvisualized arterial grafts, invasive coronary angiography is needed.

Design and Implementation of Electronic Culture Atlas Based on Google Earth (구글어스 기반의 전자문화지도 설계 및 구현)

  • Kang, Ji-Hoon;Moon, Sang-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.2
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    • pp.357-363
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    • 2014
  • The development of information technology grows the society and allows the user to generate more information and the requirements. According to recent growing interest in digital convergence technologies, digital convergence can be utilized by a variety of methods as a new study. Electronic culture atlas would be digitized cultural information that represents a particular area on the map. In detail, spatial data like as point, line, and area can be used to represent the culture information. Using electronic culture atlas, also, it is possible to provide and utilize information which is associated with time, space(map) and subject(culture). Thus, electronic culture atlas could be used as a method for the humanities or area studies and spread research results by displaying on the culture atlas. In general, existing electronic culture atlas used bitmap image mostly as a base map. Using bitmap image, it is difficult to represent to provide three-dimensional information of specific area. Also, it happens problem such as breakage occurs during zoom-in operation. To solve this problems, we design and implement electronic culture atlas based on Google Earth which is three-dimensional map service.

Hierarchical Browsing Interface for Geo-Referenced Photo Database (위치 정보를 갖는 사진집합의 계층적 탐색 인터페이스)

  • Lee, Seung-Hoon;Lee, Kang-Hoon
    • Journal of the Korea Computer Graphics Society
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    • v.16 no.4
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    • pp.25-33
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    • 2010
  • With the popularization of digital photography, people are now capturing and storing far more photos than ever before. However, the enormous number of photos often discourages the users to identify desired photos. In this paper, we present a novel method for fast and intuitive browsing through large collections of geo-referenced photographs. Given a set of photos, we construct a hierarchical structure of clusters such that each cluster includes a set of spatially adjacent photos and its sub-clusters divide the photo set disjointly. For each cluster, we pre-compute its convex hull and the corresponding polygon area. At run-time, this pre-computed data allows us to efficiently visualize only a fraction of the clusters that are inside the current view and have easily recognizable sizes with respect to the current zoom level. Each cluster is displayed as a single polygon representing its convex hull instead of every photo location included in the cluster. The users can quickly transfer from clusters to clusters by simply selecting any interesting clusters. Our system automatically pans and zooms the view until the currently selected cluster fits precisely into the view with a moderate size. Our user study demonstrates that these new visualization and interaction techniques can significantly improve the capability of navigating over large collections of geo-referenced photos.