• Title/Summary/Keyword: Zoom-based class

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The Efficacy of Using a Learning-App in a Zoom-Based English Class in the Untact Era (언택트 시대 줌 기반 영어 수업에서 학습 앱 활용의 효율성)

  • Kim, Hye-Jeong
    • Journal of the Korea Convergence Society
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    • v.12 no.4
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    • pp.171-177
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    • 2021
  • This study examined how the use of learning apps in Zoom-based classes affects learners' English achievement and assessed the efficiency of app use in Zoom-based English classes. The study utilized the English Central (EC) app to induce learners to actively participate in zoom-based classes. To assess the app's efficiency, two rounds of achievement tests and an open-ended questionnaire were administered. The two tests showed that Zoom-based EC app utilization classes positively affected learners' English achievement and the questionnaire revealed that the learners were highly satisfied with using the EC app in Zoom-based classes. The participants praised this approach for "complementing insufficient class content" and facilitating "immediate feedback" (on the EC app), "English practice," and "real-time communication and sharing of opinions" (on Zoom-based classes), describing it as "not boring" and "4 skill training in English." Instructors should strive to efficiently use such new teaching tools in the evolving environment of the untact era.

A Study of Academic Achievement Based on University Remote Video Lecture Type During the COVID-19 Pandemic (COVID-19로 인한 대학교 원격 화상강의 유형에 따른 학업 성취도에 대한 연구)

  • Kim, Hye-Jeong
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.397-404
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    • 2021
  • This study examined how different types of remote video lectures, which universities are using in earnest now due to the COVID-19 pandemic, impact the academic achievement of learners. Zoom-based remote video lectures were divided into two types-general lecture-centered and group task-oriented-and experimental and control groups were set up accordingly. An achievement test and a questionnaire were conducted to determine how academic achievement differed between these two approaches. The achievement test revealed no significant differences in achievement scores between the two groups. Meanwhile, the questionnaire regarding satisfaction with Zoom-based video lectures indicated that both groups were highly satisfied. Participants in the general lecture-centered type group cited the effect of learning, their instructors' class preparation and attitudes towards the class, and the promotion of participation in learning activities as the causes of their satisfaction, while participants in the task-oriented type group highlighted communication and sharing, the efficiency of group discussions, and the moderate difficulty level of group tasks as the reasons for their satisfaction with the video lectures. Remote video lectures in the untact era are becoming increasingly common, and educators will need to develop various Zoom-based teaching strategies to maximize their efficiency.

Integrating Soft Skills into Online EFL Classrooms Using Problem-Based Learning with Challenge Questions

  • Seo, Ji-Young
    • International Journal of Contents
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    • v.18 no.3
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    • pp.58-65
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    • 2022
  • This study proposed a soft skill integration activity for online EFL classrooms and investigated student responses. Toward this end, this study recruited 54 college students taking an English Presentation and Discussion class in South Korea. Participants were assigned into high and low-proficiency groups based on the Test of English for International Communication. This study employed questionnaire, class video recordings, and interview to obtain responses. Moreover, problem-based learning with challenge questions was applied to develop soft skills in online synchronous classes. Responses were examined in terms of whether a difference existed according to English proficiency. Major findings of this study were as follows. Regardless of proficiency levels, participants reported improvements in their IT and problem-solving skills and exhibited positive attitudes toward live online presentations via Zoom. However, this study observed significant differences in communication and teamwork skills, perceived learning, and confidence. Interviews with students with low English proficiency levels revealed that they were negatively affected by the lack of non-verbal cues, mechanical skills, and socialization time provided by online classes. Based on these results, pedagogical implications and directions for future studies are discussed.

The Effect of Online Blended Learning Application on Occupational Therapy Students' Satisfaction and Academic Achievement in Non-Face-to-Face Classes (비대면 수업에서 온라인 블렌디드 러닝 적용이 작업치료과 대학생의 수업만족도와 학업성취도에 미치는 영향)

  • Park, Ju-Young;Kim, Hun-Ju
    • Journal of The Korean Society of Integrative Medicine
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    • v.9 no.2
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    • pp.53-61
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    • 2021
  • Purpose : The purpose of this study is to explore the effectiveness of online blended learning(asynchronous online learning class 1+synchronous online learning class 2) method and discuss the applicability of online blended learning. In this study, we will analyze the differences in class satisfaction and academic achievement between asynchronous online learning and online blended learning classes, and discuss the strengths, weaknesses, and satisfactions of online blended learning. Methods : The subjects of this study were 39 of the occupational therapy students who took the 'child development' course. Asynchronous online learning class was applied for 1-6 weeks and online blended learning was applied for 9~14 weeks. The online blended learning class consisted of 1 hours synchronous online learning and 2 hours asynchronous online learning. For the asynchronous online learning, the screen recording program of OBS Studio was used, and for the synchronous online learning, the Zoom program was used. The results of course evaluation and academic achievement of students according to the type of lecture were compared, and a survey was conducted on the satisfaction of online blended learning. Results : The results of this study are as follows. First, satisfaction(A class: t=-4.19, p=.001, B class: t=-7.94, p=.00) with online blended learning classes was significantly higher than asynchronous online learning. Second, when applying online blended learning class, academic achievement(t=-10.58, p=.00) was significantly higher. Third, the online blended learning class showed the highest satisfaction in improving the interest in the subject, and it was found to be helpful in online class management, professor-student interaction, and class content understanding. Conclusion : We have found that online blended learning can compensate for the shortcomings of online lectures and increase the quality of the lectures and the satisfaction of students. The application of online blended learning should be supplemented according to the characteristics of each class, and I hope that blended online teaching methods can be developed based on new ideas in the future.

Classification of Scaled Textured Images Using Normalized Pattern Spectrum Based on Mathematical Morphology (형태학적 정규화 패턴 스펙트럼을 이용한 질감영상 분류)

  • Song, Kun-Woen;Kim, Gi-Seok;Do, Kyeong-Hoon;Ha, Yeong-Ho
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.1
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    • pp.116-127
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    • 1996
  • In this paper, a scheme of classification of scaled textured images using normalized pattern spectrum incorporating arbitrary scale changes based on mathematical morphology is proposed in more general environments considering camera's zoom-in and zoom-out function. The normalized pattern spectrum means that firstly pattern spectrum is calculated and secondly interpolation is performed to incorporate scale changes according to scale change ratio in the same textured image class. Pattern spectrum is efficiently obtained by using both opening and closing, that is, we calculate pattern spectrum by opening method for pixels which have value more than threshold and calculate pattern spectrum by closing method for pixels which have value less than threshold. Also we compare classification accuracy between gray scale method and binary method. The proposed approach has the advantage of efficient information extraction, high accuracy, less computation, and parallel implementation. An important advantage of the proposed method is that it is possible to obtain high classification accuracy with only (1:1) scale images for training phase.

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Implementation of a Learning Support System that Facilitates Teacher-Student Interaction Utilizing a Digital Human (디지털 휴먼을 활용하여 교수-학생 상호작용을 촉진시키는 학습지원 시스템 구현)

  • Gyu-Sung Jung;Chan-Hyeong Im;Hae-Chan Lee;Ra Yun Boo;Soonuk Seol
    • Journal of Practical Engineering Education
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    • v.14 no.3
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    • pp.523-533
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    • 2022
  • During the COVID-19 pandemic, the use of video classes and real-time online education has increased, but the lack of interaction between instructors and learners remains a challenging problem to be resolved. This paper designs and implements a learning support system that utilizes a digital human to improve faculty-student interaction, which plays an important role in increasing the educational effect and satisfaction of real-time online classes. In this paper, a digital human participates in a class as a virtual learner and asks questions raised by other learners through an anonymous chat system to the instructor on behalf of the learners. In addition, as a class facilitator, the digital human analyzes the lecturer's speech in real time and provides it to the learner in the form of a summary of the class, thereby facilitating faculty-student interaction. In order to confirm that the proposed system can be used in actual online real-time classes, we apply our system to Zoom classes. Experimental results show that facilitated Q&A and real-time class summaries are successfully provided through our digital human-based learning support system.

A Study on Non-Face-to-Face General English Courses for International Students: Reading Movie Scripts Aloud (유학생 대상의 비대면 교양 영어 수업 방안: 영화 대본 소리 내어 읽기를 중심으로)

  • Lee, Ji-Hyun
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.4
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    • pp.267-272
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    • 2021
  • This study's purpose is to investigate the effects of reading movie scripts aloud in non-face-to-face general English courses on international students' English ability in the COVID-19 era. A general English class was delivered once a week for 15 weeks to 47 international students at a Seoul-based university. The animated movie Tangled and its script were used as learning materials. Biweekly, students had to watch video lectures using the university's learning management system(LMS) and read scripts aloud through Zoom. In the video lectures, the teacher went over specific vocabulary and interpreted the movie scripts in easy Korean. For the second activity through Zoom, international students read the movie script aloud individually and in groups. The post-test revealed significant improvements in both reading and writing, as compared to the pre-test. Through the study's survey, participants exhibited positive attitudes in affective domains(understanding, satisfaction, interest, and recommendation).

A Study on Educational Design using Metaverse for University Classes (대학수업을 위한 메타버스 활용 교육 설계)

  • Hyunwoo Kim
    • Journal of Christian Education in Korea
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    • v.76
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    • pp.259-280
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    • 2023
  • Purpose of study: This study aims to analyze the educational use of metaverses among pre-service nursing teachers at a university and explore the implications of designing and operating effective metaverse lessons. Research content and method: This study collected and analyzed data on the experiences and perceptions of 32 pre-nursing teachers enrolled in J University, a very small Christian-based university in Jeonju, Jeollabuk-do, Korea, who participated in a class using metaverses. And based on this, we analyzed the advantages, difficulties, and improvements of the class, differences from classes using Zoom, impressions of the class, and suggestions for effective classes. Conclusions and Suggestions: As a result of analyzing various aspects of perceptions and experiences of classes utilizing the metaverse, it was found that in order to conduct effective classes utilizing the metaverse, it is necessary to check the infrastructure for communication and devices before class, select a metaverse platform according to the goals and contents of the course, and build a space for educational activities. In addition, it was found that it is necessary to provide guidance on how to use the metaverse and conduct sufficient training before running classes with learner-centered teaching methods. In the future, it is expected that systematic research on the principles and teaching-learning models of classroom design using the metaverse will continue to be conducted.

Molecular Phylogenetic study of Acila divaricata vigila based on the Partial Sequence of 16S rRNA Gene (민호두조개 (Acila divaricata vigila) 의 16S rRNA 유전자를 기초로 한 분자계통 분류학적 연구)

  • Kim, Bong-Seok;Kang, Se-Won;Jeong, Ji-Eun;Park, Jung-Yeon;Kang, Jung-Ha;Han, Yeon-Soo;Ko, Hyun-Sook;An, Chel-Min;Lee, Jun-Sang;Lee, Yong-Seok
    • The Korean Journal of Malacology
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    • v.27 no.4
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    • pp.395-400
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    • 2011
  • Phylogenetic analyses on the Phylum Mollusks has so far been conducted by many researchers in the world. However, there was no report on taxonomic analysis on Acila divaricata vigila which is belonging to Class Bivalvia, Subclass Protobranchia. In this study, we performed molecular phylogenetic analysis on Acila divaricata vigila using 16S rRNA sequence through maximum likelihood method. As a result, it is clearly divided into the legion of mollusk classification unit (when you zoom in order) and represented to support the current classification in the Phylum Mollusca belong to Class Bivalvia, Subclass Protobranchia, Subclass Pteriomorphia, Subclass Paleoheterodonta, Subclass Heterodonta and Subclass Anomalodesmacea. To our knowledge, this is the first report of molecular phylogenetic analysis on Acila divaricata vigila using 16S rRNA gene and these data suggests that 16S rRNA gene will be useful for analyzing the phylogenetic relationship of Subclass Protobranchia.

Effects of Blended Learning on Pharmacy Student Learning Satisfaction and Learning Platform Preferences in a Team-based Learning Pharmacy Experiential Course: A Pilot Study (블렌디드 러닝을 활용한 팀 기반 학습 실습 수업에서 약학대학 학생의 학습만족도와 플랫폼 선호도: 예비 연구)

  • So Won Kim;Eun Joo Choi;Yun Jeong Lee
    • Korean Journal of Clinical Pharmacy
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    • v.33 no.3
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    • pp.202-209
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    • 2023
  • Background: With the emergent transition of online learning during the COVID-19 pandemic, the need for online/offline blended learning that can effectively be utilized in a team-based learning (TBL) course has emerged. Methods: We used the online metaverse platforms, Gather and Zoom, along with face-to-face teaching methods in a team-based Introductory Pharmacy Practice Experience (IPPE) course and examined students' learning satisfaction and achievement, as well as their preferences to the learning platforms. A survey questionnaire was distributed to the students after the IPPE course completion. All data were analyzed using Excel and SPSS. Results: Students had high levels of course satisfaction (4.61±0.57 out of 5) and achievement of course learning objectives (4.49±0.70 out of 5), and these were positively correlated with self-directed learning ability. While students believed that the face-to-face platform was the most effective method for many of the class activities, they responded that Gather was the most effective platform for team presentations. The majority of students (64.3%) indicated that blended learning was the most preferred method for a TBL course. Conclusion: Students in a blended TBL IPPE course had high satisfaction and achievements with the use of various online/offline platforms, and indicated that blended learning was the most preferred learning method. In the post-COVID-19 era, it is important to utilize the blended learning approach in a TBL setting that effectively applies online/offline platforms according to the learning contents and activities to maximize students' learning satisfaction and achievement.