• Title/Summary/Keyword: World Language

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Linguistic Turn and the Education of Liberal Arts (언어적 전환과 인문교육)

  • Paik, Tohyung
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.1
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    • pp.279-288
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    • 2020
  • In this paper, we try to criticize a bias that liberal arts are not practical. First, I introduce holistic models of knowledge and constructivism in education. Second, I suggest 'linguistic turn' as another noticeable phenomenon. Language is an element of culture, but a priviledged one because culture, in itself, is linguistic. So culture is a sort of a text. We can see that liberal arts or humanities to deal with texts, contexts and languages can have an important role to read, understand and construct a world. So the rediscovery of the traditional model of the education of liberal arts like processes of graduating studies of liberal arts or humanities, is relevant to a new 'practical' model of reading and leading recent social transformations. An important point is academic contribution. And current situation called 'Knowledge-Based Society' also supports my point in another way. The situation of rapidly changing knowledge requires an education of problem-solving ability by unifying and reconstructing knowledge supporting with constructivism in education rather than the cramming system of education.

Methods to Propel Tourism of Yeosu City Using Big Data (빅데이터를 활용한 여수관광 활성화 방안)

  • Lim, Yang-Ui;Kim, Kang-Chul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.4
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    • pp.739-746
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    • 2020
  • The fourth industrial revolution introduced at world economic forum in 2016 has had huge effects on tourism industries as well as the change of core technologies in ICT such as big data, IoT, etc, This paper proposes the methods to propel tourism of Yoesu city through big data analysis and questionnaires. Sensitive words and positive-negative trend are extracted by Social Metrics and the keywords for Yeosu tour trends are extracted and analyzed by Naver datalab, and the results are visualized by R language. And frequency, difference, factor, covariance and regression analysis in SPSS are executed for the questionnaires for 493 visitors who traveled in Yeosu city. Sentiment analysis for Yeosu tour and maritime cable car shows that positive effect is much more than negative one. The analyses for questionnaires in SPSS show that Yeosu area is statistically significant to tour satisfaction index and tour revitalization for Yeosu, and favorite sightseeing places and searching electronic devices for age groups are different. The sightseeing places such as a maritime park with soft contents that give joyfulness and healing to tourists are highly attracted in both the big data and questionnaires analysis.

Neural Machine translation specialized for Coronavirus Disease-19(COVID-19) (Coronavirus Disease-19(COVID-19)에 특화된 인공신경망 기계번역기)

  • Park, Chan-Jun;Kim, Kyeong-Hee;Park, Ki-Nam;Lim, Heui-Seok
    • Journal of the Korea Convergence Society
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    • v.11 no.9
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    • pp.7-13
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    • 2020
  • With the recent World Health Organization (WHO) Declaration of Pandemic for Coronavirus Disease-19 (COVID-19), COVID-19 is a global concern and many deaths continue. To overcome this, there is an increasing need for sharing information between countries and countermeasures related to COVID-19. However, due to linguistic boundaries, smooth exchange and sharing of information has not been achieved. In this paper, we propose a Neural Machine Translation (NMT) model specialized for the COVID-19 domain. Centering on English, a Transformer based bidirectional model was produced for French, Spanish, German, Italian, Russian, and Chinese. Based on the BLEU score, the experimental results showed significant high performance in all language pairs compared to the commercialization system.

The Application of Geography Markup Language(GML) to the Maritime Information

  • Oh, Se-Woong;Park, Jong-Min;Suh, Sang-Hyun
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.1
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    • pp.519-524
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    • 2006
  • This paper describes an application of information presentation based geographic map for maritime information, including navigation information. The work is motivated by the need to prepare maritime information representation and distribution for future generation Web network technology. This works consist of map generation using GML and application to maritime information. GML 3.0 became an adopted specification of the Open Geospatial Consortium(OGC) in January 2003, and is rapidly emerging as the world standard for the encoding, transport and storage of all forms of geographic information. This paper looks at the application of GML to one of the more challenging areas of maritime information. Specific features of GML of interest to maritime information provider are discussed and then illustrated through a series of maritime information case studies. The first phase of the work consists of the construction of GML application schema for using as a base map of maritime information. Maritime information is acquired from multiple sources, including standards documents, database schemas, lexicons, collections of symbol definition. The sources of GML ontological knowledge and the contribution of each source to the overall ontology are described in this paper. In the second phase, the prepared GML is used to create a prototype of the mixed maritime information as a base map - for tagging documents within the maritime domain. An overview of this prototype is included. One application area for these information elements described here is the integrated retrieval of maritime information from diverse sources, ranging from Web sites to nautical chart databases and text documents.

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Representation and Implementation of Graph Algorithms based on Relational Database (관계형 데이타베이스에 기반한 그래프 알고리즘의 표현과 구현)

  • Park, Hyu-Chan
    • Journal of KIISE:Databases
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    • v.29 no.5
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    • pp.347-357
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    • 2002
  • Graphs have provided a powerful methodology to solve a lot of real-world problems, and therefore there have been many proposals on the graph representations and algorithms. But, because most of them considered only memory-based graphs, there are still difficulties to apply them to large-scale problems. To cope with the difficulties, this paper proposes a graph representation and graph algorithms based on the well-developed relational database theory. Graphs are represented in the form of relations which can be visualized as relational tables. Each vertex and edge of a graph is represented as a tuple in the tables. Graph algorithms are also defined in terms of relational algebraic operations such as projection, selection, and join. They can be implemented with the database language such as SQL. We also developed a library of basic graph operations for the management of graphs and the development of graph applications. This database approach provides an efficient methodology to deal with very large- scale graphs, and the graph library supports the development of graph applications. Furthermore, it has many advantages such as the concurrent graph sharing among users by virtue of the capability of database.

The analysis of Chinese Character's Calligraphy which is applied to the T-shirt design - By contrast between China and USA's example - (티셔츠디자인에 활용된 한자(汉字)의 캘리그라피 분석 - 중국과 미국의 사례비교를 중심으로 -)

  • Fang, Xing-Xing;Kim, Se-Hwa;Ahn, Byoung-Jin
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.703-707
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    • 2008
  • Chinese has the biggest user in the world, is not only used to contact but also has ample cultural value and beautiful modeling. So it's widely used in our life. The Chinese character which is used in the T-shirt has a strong ability of transmit the information on the language. And it has a strong personality on the model too. It's more and more popular over the years with young people. The main objective of this research is to collect the structure data of Chinese character and the illustration of apply Chinese character on T-shirt between China and American. The second is to compare and analyze the number, construction, script, size, place, color, expression of the character. The others is to investigate the illustration of apply character on fashion design. And take the various manifestation of character as the foundation to put forward some new design project of apply Chinese character on the T-shirt.

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Implementation of SMIL Editor for Multimedia Broadcasting (멀티미디어 방송을 위한 SMIL 편집 시스템 구현)

  • 장대영;김창수;정회경
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.3
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    • pp.622-629
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    • 2004
  • Recently, as digital broadcasting and internet are spreaded out of the world, we can easily use informations with less restrictions of time and space. According to the current trends, concerns for the ways of representing multimedia data has been rapidly increased, and users demand the services with integrated document that takes not only simple text and image but also time varying audio-visual data. Therefore, in 1998, W3C presented an international standard, SMIL in order to solve multimedia object representation and synchronization problems. By using SMIL, various multimedia elements can be integrated as a multimedia document with proper view in a space and time. Using this SMIL document, we can create new internet radio broadcasting service that delivers not only audio data but also various text, image and video. In this paper, we describe on a SMIL document editor for the common users to be able to represent time varying multimedia data with special layout and synchronization of time and space.

Combat Entity Based Modeling Methodology to Enable Joint Analysis of Performance/Engagement Effectiveness - Part 2 : Detailed Model Design & Model Implementation (성능/교전 효과도의 상호 분석이 가능한 전투 개체 기반의 모델링 방법론 - 제2부 : 상세 모델 설계 및 모델 구현)

  • Seo, Kyung-Min;Choi, Changbeom;Kim, Tag Gon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.17 no.2
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    • pp.235-247
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    • 2014
  • Based on two dimensional model partition method proposed in Part 1, Part 2 provides detailed model specification and implementation. To mathematically delineate a model's behaviors and interactions among them, we extend the DEVS (Discrete Event Systems Specification) formalism and newly propose CE-DEVS (Combat Entity-DEVS) for an upper abstraction sub-model of a combat entity model. The proposed CE-DEVS additionally define two sets and one function to reflect essential semantics for the model's behaviors explicitly. These definitions enable us to understand and represent the model's behaviors easily since they eliminate differences of meaning between real-world expressions and model specifications. For model implementation, upper abstraction sub-models are implemented with DEVSim++, while the lower sub-models are realized using the C++ language. With the use of overall modeling techniques proposed in Part 1 and 2, we can conduct constructive simulation and assess factors about combat logics as well as battle field functions of the next-generation combat entity, minimizing additional modeling efforts. From the anti-torpedo warfare experiment, we can gain interesting experimental results regarding engagement situations employing developing weapons and their tactics. Finally, we expect that this work will serve an immediate application for various engagement warfare.

A Study on the Development of RSS Reader Module Based on Ajax for Web 2.0 (웹 2.0을 위한 Ajax기반 RSS리더 모듈 개발에 관한 연구)

  • Kwon, Young-Jae;Kim, Cha-Jong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.7
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    • pp.1263-1270
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    • 2008
  • Recently, it is increasing the interest in previous web and web 2.0 which mean differentiation. The previous system is typical Static web based on client and server model, while web 2.0 mean next generation web which web change and evolve fundamentally. In this paper, I suggest that the module on RSS reader available under web 2.0 standards. A currently used RSS feed do correct the part distortion which ran be possible resolve the encoding problem of Hanguel and third-world language. The suggested module is implemented using Ajax. I developed the module for the use of effective contents on web 2.0 through the DragBox module based on the programming on mobility of Ajax and the design and implementation of automatic update module of RSS feed.

Error Correction for Korean Speech Recognition using a LSTM-based Sequence-to-Sequence Model

  • Jin, Hye-won;Lee, A-Hyeon;Chae, Ye-Jin;Park, Su-Hyun;Kang, Yu-Jin;Lee, Soowon
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.10
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    • pp.1-7
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    • 2021
  • Recently, since most of the research on correcting speech recognition errors is based on English, there is not enough research on Korean speech recognition. Compared to English speech recognition, however, Korean speech recognition has many errors due to the linguistic characteristics of Korean language, such as Korean Fortis and Korean Liaison, thus research on Korean speech recognition is needed. Furthermore, earlier works primarily focused on editorial distance algorithms and syllable restoration rules, making it difficult to correct the error types of Korean Fortis and Korean Liaison. In this paper, we propose a context-sensitive post-processing model of speech recognition using a LSTM-based sequence-to-sequence model and Bahdanau attention mechanism to correct Korean speech recognition errors caused by the pronunciation. Experiments showed that by using the model, the speech recognition performance was improved from 64% to 77% for Fortis, 74% to 90% for Liaison, and from 69% to 84% for average recognition than before. Based on the results, it seems possible to apply the proposed model to real-world applications based on speech recognition.