• Title/Summary/Keyword: Work simulation

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An Empirical Study on the Safety Climate and Worker's Safe Work Behavior in Semiconductor Industry Related Work Site in Korea (한국 반도체관련 산업의 사업장 안전 분위기와 근로자들의 안전행동에 관한 실증적 연구)

  • Chung, Nak-Kyung;Kim, Hong
    • Journal of the Korean Society of Safety
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    • v.23 no.2
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    • pp.57-64
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    • 2008
  • The Semiconductor industry in Korea has achieved a great contribution to the growth of its economy for the last 20 years with its product export ranked to #1 nowadays. However, the working environment in semiconductor industry is always exposed to a potential risk of critical safety issue for workers with many kinds of utilities used such as toxic chemicals, gases, high vacuum and high voltages of electricity. This study is focused on empirical research to find out the factors on safety climate and to examine the relationships of safety climate and safe work behaviour in the work site of Korea semiconductor industry. As a result of simulation, a strong positive relationships and safe work behaviour have been identified in this study. Its result and implications has been discussed and suggested further studies on its limitation from this study.

A study on the work study application in industry (작업관리기법의 활용실태에 관한 조사연구)

  • 안세희
    • Journal of the Korean Professional Engineers Association
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    • v.16 no.4
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    • pp.20-31
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    • 1983
  • Study was made for the work study application in industry by sampling one thousand manufacturing companies. Small and medium industries are far behind in systematic application of the work study technique. Large industries are gradually introducing the work study technique systematically in line with the nation-wide quality control movement. Major sessions that the industries feel important in IE curriculum were QC, Work study and Cost accounting followed by the Organization theory, Industrial psychology, and Labor relations. Most of the industries were still less aware of the sophisticated fields such as OR, SE and Simulation. They put more emphasis on QC and TQC and as a result, work study should be closely bounded to TQC in order to systemize the work study application in the future.

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A Study on the Determination of Cutting Work Envelope of Articular Robot for H-beam Cutting (H-beam 절단용 다관절 로봇의 절단작업영역 설정에 관한 연구)

  • Park, Ju-Yong;Lee, Yong-Gu
    • Journal of Welding and Joining
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    • v.27 no.6
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    • pp.55-61
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    • 2009
  • This study aims for determination of cutting work envelope of an articular robot for H-beam cutting. The robot has its own work envelope. The cutting of piece with groove requires the specific position of the torch which contracts the work envelope. This study suggested the new method to determine the cutting work envelope for this case. The method simplified the problem by use of the combination of inverse kinematics and forward kinematics. The method was used for cutting the H-beam with groove. The cutting work envelope was determined easily. The result was verified by 3D simulation system which implements the articular robot with 6 axes and the H-beam in the virtual shop.

WIP ANALYSIS OF FLEXIBLE MANUFACTURING SYSTEM BY GENETIC ALGORITHMS (유전자 알고리즘을 이용한 유연생산시스템의 작업프로세스 스케쥴링분석)

  • 김정원
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.10a
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    • pp.142-146
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    • 1998
  • In this paper, we suggests a WIP(work in process) of FMS analysis methods based on the Genetic algorithm. We conjoined both the assignment and the scheduling problem in order to create a new representation scheme for a chromosome and a mutation operators.

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2 Dimensional Modeling of Centerless Grinding -Interference Phenomena-

  • Kim, Kang
    • International Journal of Precision Engineering and Manufacturing
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    • v.4 no.4
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    • pp.32-38
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    • 2003
  • An analytical model of the interference phenomena in the centerless grinding process is developed to investigate their effects on the roundness profile of a centerless ground workpiece. In this work, the regulating wheel and work-rest blade interferences are modeled as a single point contact. The grinding wheel interference is modeled as multiple points contact because material removal is determined by the duration of contact. The computer simulation results show good agreement with the experimental data. From this work, the existence and effects of the interference phenomena in the centerless grinding process are found.

Development of a Distributed Road Traffic Simulation System

  • Keawmanee, T.;Seubpradit, K.;Tandayya, P.
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.1324-1326
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    • 2002
  • This paper concerns the development of distributed interactive simulation of a road traffic system. The simulation involved models of multiple and distributed road vehicles running on different locations. The simulation system represented a traffic system as if the distributed simulation models were in the same environment. The development of the distributed road traffic simulation was based on High Level Architecture (HLA), a state-of-the-art IEEE standard for the distributed and real-time simulation. Other work concerned modeling and simulating the road vehicles and building the map database for the virtual distributed shared environment. The information used in the simulation system was only in X-axis and Y-axis as the insignificant data in the Z-axis was omitted to simplify the simulation. However, the traffic system has visualized a 3-D coordinate system. The road vehicle models were able to avoid collision. The next direction of a vehicle can be chosen from the provided choices of further paths.

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Simulation System for Earthmoving Operation with Traffic Flow

  • Kyoungmin Kim;Kyong Ju Kim;Hyeon Jeong Cho;Sang Kyu Lee
    • International conference on construction engineering and project management
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    • 2009.05a
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    • pp.1359-1363
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    • 2009
  • The object of this research is to develop a simulation system for earthmoving operations in consideration of the impact of congestion in-between equipment and existing traffic flow around the site. The congestion in-between equipment and traffic flow affect work productivity. The conventional discrete event simulation, however, has limitations in simulating the flow of construction equipment. To consider the impact of congestion in-between equipment and existing traffic flow, in this paper, a multi-agent based simulation model that can realize characteristics of truck behavior more accurately to consider the impact of congestion was proposed. In this simulation model, multiple agents can identify environmental changes and adapt themselves to the new environment. This modeling approach is a better choice for this problem since it describes behavioral characteristics of each agent by sensing changes in dynamic surroundings. This study suggests a detailed system design of the multi-agent based simulation system.

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A Comparison of the Effects of Worker-Related Variables on Process Efficiency in a Manufacturing System Simulation

  • Lee, Dongjune;Park, Hyunjoon;Choi, Ahnryul;Mun, Joung H.
    • Journal of Biosystems Engineering
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    • v.38 no.1
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    • pp.33-40
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    • 2013
  • Purpose: The goal of this study was to build an accurate digital factory that evaluates the performance of a factory using computer simulation. To achieve this goal, we evaluated the effect of worker-related variables on production in a simulation model using comparative analysis of two cases. Methods: The overall work process and worker-related variables were determined and used to build a simulation model. Siemens PLM Software's Plant Simulation was used to build a simulation model. Also, two simulation models were built, where the only difference was the use of the worker-related variable, and the total daily production analyzed and compared in terms of the individual process. Additionally, worker efficiency was evaluated based on worker analysis. Results: When the daily production of the two models were compared, a 0.16% error rate was observed for the model where the worker-related variables were applied and error rate was approximately 5.35% for the model where the worker-related variables were not applied. In addition, the production in the individual processes showed lower error rate in the model that included the worker-related variables than the model where the worker-related variables were not used. Also, among the total of 22 workers, only three workers satisfied the IFRS (International Financial Reporting Standards) suggested worker capacity rate (90%). Conclusions: In the daily total production and individual process production, the model that included the worker-related variables produced results that were closer to the real production values. This result indicates the importance of worker elements as input variables, in regards to building accurate simulation models. Also, as suggested in this study, the model that included the worker-related variables can be utilized to analyze in more detail actual production. The results from this study are expected to be utilized to improve the work process and worker efficiency.

Development of Optimal TACT Process for Eco-Friendly Demolition Works in Aged Housing Remodeling - Focus on Case Study - (친환경 리모델링 철거공사의 최적 TACT공정 개발 - 사례연구를 중심으로 -)

  • Woo, Joong-Pyung;Kim, Ki-Hyun;Hwang, Young-Gyu;Kim, Kyung-Rai;Cha, Hee-Sung
    • Korean Journal of Construction Engineering and Management
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    • v.12 no.1
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    • pp.3-12
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    • 2011
  • Technology based civilization has made a sustained advancement, resulting in economic growth and material prosperity. The outcome was the beginning of environmental destruction. Especially, in regard to construction, it has been recognized as a key culprit for pollution. As such, the construction industry has recently shown interest in the environment, as it has been applying environment friendly method of construction and reducing wastes. As the number of old common housing increases in our country, reconstruction and remodeling are implemented as a means of improvement. However, it can be said that remodeling is the inevitable option because of cost and environmental problems associated with reconstruction. As part of its feature, remodeling work is preceded by removal work. And, removal work inevitably creates construction wastes. Treatment of wastes that takes into consideration environmental aspects is important and for this, removal work that is based on environment friendly remodeling to ensure selective separation must be implemented. Yet, a removal work based on environment friendly remodeling has a lower level of output compared to existing methods. Because remodeling work by its nature has a post construction work which proceeds after it, securing work efficiency is important as the removal work is a critical path activity. Thus, the present study improves the work process of a removal work that is based on environment friendly remodeling so that it becomes a work process that includes work efficiency. For this, as a case study, old common housing has been selected, and a TACT process has been developed which is based on data acquired from environment friendly removal work. And, this study develops an optimal TACT process which is based on environment friendly remodeling by conducting a simulation for a 15 floor apartment.

The Performance Analysis of GPU-based Cloth simulation according to the Change of Work Group Configuration (워크 그룹 구성 변화에 따른 GPU 기반 천 시뮬레이션의 성능 분석)

  • Choi, Young-Hwan;Hong, Min;Lee, Seung-Hyun;Choi, Yoo-Joo
    • Journal of Internet Computing and Services
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    • v.18 no.3
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    • pp.29-36
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    • 2017
  • In these days, 3D dynamic simulation is closely related to many industries. In the past, physically-based 3D simulation was used mainly in the car crash or construction related fields, but it also plays an important role in movies or games today. Many mathematical computations are needed to represent the 3D object realistically, but it is difficult to process a large amount of calculations for simulation of application based on CPU in real-time. Recently, with the advanced graphic hardware and improved architecture, GPU can be utilized for the general purposes of computation function as well as graphic computation. Many approaches using GPU have been applied for various research fields. In this paper, we analyze the performance variation of two cloth simulation algorithms based on GPU according to the change of execution properties of GPU shaders in oder to optimize the performance of GPU-based cloth simulation. Cloth simulation is implemented by the spring centric algorithm and node centric algorithm with GPU parallel computing using compute shader of GLSL 4.3. We compare the performance of between these algorithms according to the change of the size and dimension of work group. The experiment is repeated to 10 times during 5,000 frames for each test and experimental results are provided by averaging of FPS. The experimental result shows that the node centric algorithm is executed in higher speed than the spring centric algorithm.