• Title/Summary/Keyword: Work management system

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Studies on the development scheme and the current state of Korea Game Industry (한국 게임산업의현황과 발전방안에 관한 연구: 법과 제도를 중심으로)

  • Kim, Jae-Seong;Lee, Tae-Yeong;Kim, Tae-Gu;Jung, Hyung-Won
    • Journal of Digital Convergence
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    • v.13 no.1
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    • pp.439-447
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    • 2015
  • The game industry has a very important position. However, a problem with the game rating and legal issues so called "Internet Game Shutdown System" is with significant impact. So, this study looking for many information on this issue, over the course of the study of solutions was looking for a way to contribute to the game industry. The status of the domestic game industry and the institutional and legal problems were studied. In this study, for the development of the game industry, the government's policy support is needed. And game related-government agencies should be the maintenance of law and institutions and reasonable arrangements for the work of government agencies.

A Design of N-Tiers Platform for Building Enterprise Framework with Development Productivity (개발 생산성 있는 엔터프라이즈 프레임워크 구축을 위한 N-Tiers 플랫폼의 설계)

  • Lee, Myeong-Ho
    • Journal of Digital Convergence
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    • v.11 no.10
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    • pp.411-417
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    • 2013
  • Enterprises utilize software development strategically within digital convergence of information technology. Software development direction of IT takes advantage of new technology through integration of across-the-board data and business process standardization and integration. But, software development environment of enterprises which globalization is accelerated gradually is doing cost-cutting effort with controls and administration about various reform activity. Nevertheless, have not normalized in customer's requirement according to project, there is visual point that excessive software development integration work and administration are necessary according as connection is not harmonious with new system. Therefore, in this study, to construct these real-time integration environment, do to propose database implementation that have productivity by deent,ing N-Tiers platform for building enterprise framework with development productivity presentation, middle(business) and data(EIS) tier that take advantage of MVC design pattern.

Status of Laboratory Biosafety and Biosecurity in Veterinary Research Facilities in Nigeria

  • Odetokun, Ismail Ayoade;Jagun-Jubril, Afusat Toyin;Onoja, Bernard A.;Wungak, Yiltawe Simwal;Raufu, Ibrahim Adisa;Chen, Jessica Corron
    • Safety and Health at Work
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    • v.8 no.1
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    • pp.49-58
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    • 2017
  • Background: This study determined current status of laboratory biosafety in Nigerian veterinary research facilities. Methods: A questionnaire was developed to obtain information from researchers across Nigeria from July 2014 to July 2015. Information regarding demographics, knowledge of laboratory biosafety, availability and proper use of personal protective equipment (PPE), any priority pathogens researched, attitude on and use of standard laboratory practices, and biosafety awareness was obtained using a numeric scoring system. Data were analyzed with descriptive statistics, and univariate and multivariate logistic regression. Results: A total of 74 participants from 19 facilities completed the questionnaire. General knowledge scores ranged from 3 to 28 (out of 28 possible points), with 94.6% of respondents receiving low scores (scores < mean + 1 standard deviation). Very few (17.6%) reported availability or use PPE. Many participants (63.5%) reported no access to biosafety level (BSL)-1-3 facilities. None reported availability of a BSL-4 facility. Knowledge scores pertaining to biosafety management practices ranged from 0 to 14 (out of 14 possible points) with 47.3% of respondents receiving good scores (scores > mean + 1 standard deviation). Only 16.2% of respondents (from four facilities) reported having biosafety officers. Rabies virus was the most researched pathogen (31.1% of respondents). The majority (71.6%) were unaware of laws guiding biosafety. Researchers [odds ratio (OR) = 18.0; 95% confidence interval (CI): 1.63, 198.5; p = 0.023], especially in BSL-2 (OR = 258.5; 95% CI: 12.71, 5256; p < 0.001) facility of research institute (OR = 25.0; 95% CI: 5.18, 120.6; p < 0.001), are more likely to have adequate access to and properly utilize biosafety devices and PPE. Conclusions: Current knowledge of laboratory biosafety is limited except among a few researchers.

An Evaluation of Planning Factors for Theme Park by means of Importance-Performance Analysis -Focused on the Case of Everland- (중요도-성취도 분석에 의한 주제공원 계획요소 평가 -에버랜드를 사례로-)

  • 오정학;김유일
    • Journal of the Korean Institute of Landscape Architecture
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    • v.29 no.4
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    • pp.34-43
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    • 2001
  • Unlike ordinary recreational facilities, an amusement park consists of various entertainment facilities, attractions, food services, souvenir shops and other attribute. The purpose of this study is to survey users´ responses to such attributes and analyze the importance and performance of each attribute, and thereby, ultimately help improve the efficiency of management and operation of the amusement parks. For this purpose, a survey was conducted of Everland users in August, 1999. 420 users were chosen by means of he systematic sampling. All the suers were asked to rate the importance of 14 attributes of Everland at the entrance and all of them were asked to do the same at the exit. As a result, it was found that the attribute rated highest by the users was ´attraction´, followed by ´service´, ´accessibility´ and ´cost´ in that order. On the other hand, it was found that the total average of importance rated for 14 attributes was 3.31, while that of performance was 3.10. As a consequence of analyzing the action grids, it was found that ´appropriateness of the circulation system´ should be improved most urgently. 7 attributes were categorized as ´keeping up good work´, and 6 ones were rated ´low priority´ in terms of improvement. There was no attribute considered to be ´possible overkill´. Meanwhile, as a result of analyzing the difference among groups in order to determine users´ response depending on their demographic and socio-economic variables, it was found that only the ´age´ variable was significant. It is expected that the results that the results of this study would be useful in determining priorities when improving amusement park facilities or their programs.

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Concept Design of Floating-Dock System for Maintenance and Management of Small Boat (소형선박 유지 ${\cdot}$ 관리용 Floating Dock시스템 개념설계)

  • Park, Chung-Hwan;Shim, Sang-Mok;Choo, Kyung-Hoon;Lee, Kyung-Hwan;Jin, Jong-Ryung
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.1
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    • pp.419-424
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    • 2006
  • In recent years, the repairing work of the small boats in dock have pointed out a defects of the many FRP shipbuiling because of a term of works and working-space and man-power. In the paper, By carried out the model tests and structure analysis of the floating dock were mainly drawing on the concept design of the floating dock systems that the above defects were solved.

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Real-Time License Plate Detection Based on Faster R-CNN (Faster R-CNN 기반의 실시간 번호판 검출)

  • Lee, Dongsuk;Yoon, Sook;Lee, Jaehwan;Park, Dong Sun
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.11
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    • pp.511-520
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    • 2016
  • Automatic License Plate Detection (ALPD) is a key technology for a efficient traffic control. It is used to improve work efficiency in many applications such as toll payment systems and parking and traffic management. Until recently, the hand-crafted features made for image processing are used to detect license plates in most studies. It has the advantage in speed. but can degrade the detection rate with respect to various environmental changes. In this paper, we propose a way to utilize a Faster Region based Convolutional Neural Networks (Faster R-CNN) and a Conventional Convolutional Neural Networks (CNN), which improves the computational speed and is robust against changed environments. The module based on Faster R-CNN is used to detect license plate candidate regions from images and is followed by the module based on CNN to remove False Positives from the candidates. As a result, we achieved a detection rate of 99.94% from images captured under various environments. In addition, the average operating speed is 80ms/image. We implemented a fast and robust Real-Time License Plate Detection System.

Human Error Probability Assessment During Maintenance Activities of Marine Systems

  • Islam, Rabiul;Khan, Faisal;Abbassi, Rouzbeh;Garaniya, Vikram
    • Safety and Health at Work
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    • v.9 no.1
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    • pp.42-52
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    • 2018
  • Background: Maintenance operations on-board ships are highly demanding. Maintenance operations are intensive activities requiring high man-machine interactions in challenging and evolving conditions. The evolving conditions are weather conditions, workplace temperature, ship motion, noise and vibration, and workload and stress. For example, extreme weather condition affects seafarers' performance, increasing the chances of error, and, consequently, can cause injuries or fatalities to personnel. An effective human error probability model is required to better manage maintenance on-board ships. The developed model would assist in developing and maintaining effective risk management protocols. Thus, the objective of this study is to develop a human error probability model considering various internal and external factors affecting seafarers' performance. Methods: The human error probability model is developed using probability theory applied to Bayesian network. The model is tested using the data received through the developed questionnaire survey of >200 experienced seafarers with >5 years of experience. The model developed in this study is used to find out the reliability of human performance on particular maintenance activities. Results: The developed methodology is tested on the maintenance of marine engine's cooling water pump for engine department and anchor windlass for deck department. In the considered case studies, human error probabilities are estimated in various scenarios and the results are compared between the scenarios and the different seafarer categories. The results of the case studies for both departments are also compared. Conclusion: The developed model is effective in assessing human error probabilities. These probabilities would get dynamically updated as and when new information is available on changes in either internal (i.e., training, experience, and fatigue) or external (i.e., environmental and operational conditions such as weather conditions, workplace temperature, ship motion, noise and vibration, and workload and stress) factors.

Assessing Reliability and Validity of an Instrument for Measuring Resilience Safety Culture in Sociotechnical Systems

  • Shirali, Gholamabbas;Shekari, Mohammad;Angali, Kambiz Ahmadi
    • Safety and Health at Work
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    • v.9 no.3
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    • pp.296-307
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    • 2018
  • Background: Safety culture, acting as the oil necessary in an efficient safety management system, has its own weaknesses in the current conceptualization and utilization in practice. As a new approach, resilience safety culture (RSC) has been proposed to reduce these weaknesses and improve safety culture; however, it requires a valid and reliable instrument to be measured. This study aimed at evaluating the reliability and validity of such an instrument in measuring the RSC in sociotechnical systems. Methods: The researchers designed an instrument based on resilience engineering principles and safety culture as the first instrument to measure the RSC. The RSC instrument was distributed among 354 staff members from 12 units of an anonymous petrochemical plant through hand delivery. Content validity, confirmatory, and exploratory factor analysis were used to examine the construct validity, and Cronbach alpha and test-retest were employed to examine the reliability of the instrument. Results: The results of the content validity index and content validity ratio were calculated as 0.97 and 0.83, respectively. The explanatory factor analysis showed 14 factors with 68.29% total variance and 0.88 Kaiser-Meyer-Olkin index. The results were also confirmed with confirmatory factor analysis (relative Chi-square = 2453.49, Root Mean Square Error of Approximation = 0.04). The reliability of the RSC instrument, as measured by internal consistency, was found to be satisfactory (Cronbach ${\alpha}=0.94$). The results of test-retest reliability was r = 0.85, p < 0.001. Conclusion: The results of the study suggest that the measure shows acceptable validity and reliability.

Performance Analysis of a Dense Device to Device Network

  • Kim, Seung-Yeon;Lim, Chi-Hun;Cho, Choong-Ho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.9
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    • pp.2967-2981
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    • 2014
  • Device-to-Device (D2D) communication is a technology component for long-term evolution-advanced (LTE-A). In D2D communication, users in close proximity to each other can communicate directly without going through a base station; such direct communication can improve spectral efficiency. Although D2D communication brings improvement in spectral efficiency, it also causes interference to the cellular network as a result of spectrum sharing. In particularly, D2D communication can generate interference for each D2D pair when the common wireless medium in a co-located limited area is accessed. Even though the interference management for between the D2D pair and cellular networks has been proposed, the interference reducing methods have still not been fully studied for the D2D pairs. In this paper, we investigate the problem of D2D pair coexistence in which interference is considered between D2D pairs. Using a signal to interference model for a target D2D pair, we provide an analysis of the aggregated throughput of a dense D2D network. For a target D2D pair, we assume that the desired signal and interference signals obey multipath fading and shadow fading. Through analysis, we demonstrate the effect of cluster size such as the number of D2D pairs and the size of the considered area on the network performance. The analytical results are compared with computer simulations. Our work can be used for a rough guideline for controlling the system throughput in a dense D2D network environment.

Analysis on the Use Fluctuation of Amusementpark -The Case Study of Tong-Ch$\acute{o}$n Amusement Park- (유원지(遊園地)의 이용변동분석(利用變動分析) -동촌유원지(東村遊園地) 사례연구(事例硏究)-)

  • Kim, Young Soo;Lim, Won Hyeon
    • Current Research on Agriculture and Life Sciences
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    • v.5
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    • pp.134-142
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    • 1987
  • The purpose of this study is to establish more rational and practical planning theory for amusementpark. It analyze and considerate the fluctuation of the people who come and use a Tong-Ch'on amusementpark. The results drawn from this research work are as follows ; There are considerable correlation between use fluctuation and some factors. The factors are season (spring, summer, autumn) as a time, temperature, cloud amount, duration of sunshine, weather (rainy day) as a climate and date (weekday, holiday) as a social system. The important variables are temperature, cloud amount, duration of sunshine and date (week day, holiday) to estimate the user of amusementpark. I can reduce the following two types of regression models. 1.${\log}_eY1=6.9114+0.1135TEM+0.00002_eSUM-0.4068WI+0.4316W3$ ($R^2=0.94$) 2. ${\log}_eY2=7.2069+0.1177TEM-0.0990CLO+0.488W3$ ($R^2=0.95$) Y ; Number of User TEM ; Temperature CLO ; Amount of cloud SUN ; Duration of Sunshine WI ; Weekday W3 ; Holiday Those model is inorder to estimate the user for management of Tong-Ch'on amusementpark and use on the computation of facility size for reconstruction. Besides the amusementpark, city park and outdoor recreation area could estimate of user throuth this method. But, I am not sure about the regression models because I didn't apply the regression models to the other amusementpark, city park or outdoor recreation area. Therefore, I think that this problem needs to study in the future.

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