• Title/Summary/Keyword: Wireless video

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FPGA Implementation of SC-FDE Timing Synchronization Algorithm

  • Ji, Suyuan;Chen, Chao;Zhang, Yu
    • Journal of Information Processing Systems
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    • v.15 no.4
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    • pp.890-903
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    • 2019
  • The single carrier frequency domain equalization (SC-FDE) technology is an important part of the broadband wireless access communication system, which can effectively combat the frequency selective fading in the wireless channel. In SC-FDE communication system, the accuracy of timing synchronization directly affects the performance of the SC-FDE system. In this paper, on the basis of Schmidl timing synchronization algorithm a timing synchronization algorithm suitable for FPGA (field programmable gate array) implementation is proposed. In the FPGA implementation of the timing synchronization algorithm, the sliding window accumulation, quantization processing and amplitude reduction techniques are adopted to reduce the complexity in the implementation of FPGA. The simulation results show that the algorithm can effectively realize the timing synchronization function under the condition of reducing computational complexity and hardware overhead.

Priority oriented dobule reservation probocol for very high speed wireless LANs (초고속 무선 LAN을 위한 Priority Oriented Dobule Reservation 프로토콜)

  • 조광민;정상일;강철신
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.1
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    • pp.151-161
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    • 1997
  • In this paper we designed a high speed wireless multiple access protocol, which is suitable for future multimedia wireless LAN systems which support high quality video teleconferencing, telephony and graphic databases. In the proposed protocol, Slotted-ALOHA protocol is used for transmitting random data packets and the packet reservation multiple access(PRMA) protocol for transmitting periodic data packets. The use of minislot is introduced for the reservation scheme. In order to measure the performance characteristic of the proposed protocol, a simulator is designed using an object oriented programming language, C++, and an exhaustive simulation study is carried out. From the simulation results, it is observed that the proposed protocol and the existing PRMA protocol have almost the same delay characteristic when network traffic is low. However, the proposed protocol is superior to the PRMA protocol when traffic becomes higher. The proposed protocol and the results can be utilized for the design of the wireless access systems and future broadband wireless LANs.

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P2HYMN: Hybrid Network Systems for Maintenance Support in Power Plants (P2HYMN: 발전소 정비지원 하이브리드 네트워크 시스템)

  • Jin, Young-Hoon;Choo, Young-Yeol
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.7
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    • pp.782-787
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    • 2014
  • Due to the complicated steel structure and safety concern, it is very difficult to deploy wireless networks in power plants. This paper presents a hybrid network, named as $P^2HYMN$ (Power Plant HYbrid Maintenance Network), encompassing PLC (Power Line Communication), TLC (Telephone Line Communication), and Wireless LAN. The design goal of $P^2HYMN$ is to integrate multimedia data such as design drawings of control equipment, process data, and video image data for maintenance operation in electric power plants. A Multiplex Line Communication (MLC) device was designed and implemented to integrate PLC, TLC, and Wireless LAN into $P^2HYMN$. Performance test of $P^2HYMN$ has been conducted on a testbed under various conditions. The throughput of TLC was shown as 39 Mbps. Because the bandwidth requirement per camera is 8.5 Mbps on average, TLC is expected to support more thant four video camera at the same time.

Smart Mobile Blackbox DVR in Car Environment (자동차 환경에서 스마트 모바일 블랙박스 DVR)

  • Choi, Sun-O;Kim, Young-Po;Im, Yong-Soon;Kim, Young-Ja;Kang, Eun-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.5
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    • pp.9-15
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    • 2013
  • In this paper, automatic recognition of an accident and whether service delivery and risk driving through the giving of the driver to correct driving habits before and after the accident to reproduce highly scalable video Smart Mobile Blackbox DVR (SMBD, Smart Mobile Blackbox DVR) Computer of the model was designed. SMBD on embedded systems equipped with wireless capabilities to sleep in the car accident point and the image information by wireless communications, by notification in the control center, 24-hour emergency rescue service and traffic information can be provided. The vehicle ECU (Electronic Control Unit) of the vehicle information and sensor data in conjunction with wireless eCall (Emergency Call) services can be realized.

Congestion Detection for QoS-enabled Wireless Networks and its Potential Applications

  • Ramneek, Ramneek;Hosein, Patrick;Choi, Wonjun;Seok, Woojin
    • Journal of Communications and Networks
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    • v.18 no.3
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    • pp.513-522
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    • 2016
  • We propose a mechanism for monitoring load in quality of service (QoS)-enabled wireless networks and show how it can be used for network management as well as for dynamic pricing. Mobile network traffic, especially video, has grown exponentially over the last few years and it is anticipated that this trend will continue into the future. Driving factors include the availability of new affordable, smart devices, such as smart-phones and tablets, together with the expectation of high quality user experience for video as one would obtain at home. Although new technologies such as long term evolution (LTE) are expected to help satisfy this demand, the fact is that several other mechanisms will be needed to manage overload and congestion in the network. Therefore, the efficient management of the expected huge data traffic demands is critical if operators are to maintain acceptable service quality while making a profit. In the current work, we address this issue by first investigating how the network load can be accurately monitored and then we show how this load metric can then be used to provide creative pricing plans. In addition, we describe its applications to features like traffic offloading and user satisfaction tracking.

Error Concealment Method for MPEG-4 Video in Wireless Environment (무선환경에서 MPEG-4 영상의 오류은닉 방법)

  • Park, Sun-Young;Song, Joon-Ho;Moon, Joo-Hee
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.6
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    • pp.641-651
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    • 2002
  • Recently, many advanced video application services over the mobile wireless networks have required a transcoder which can efficiently reduce the size of compressed video bitstreams. The transcoder can be worked in either the spatial domain or the DCT domain. In this paper, we propose a new fast hybrid-type transcoder which can efficiently reduce the frame size with keeping the visual quality. The proposed scheme consists of two major processes: a transform domain process and a spatial domain process. We also propose a scheme for coding mode selection and motion vector refinement. Experimental results show that our approach can reduce the computational complexity more than any other conventional spatial-domain transcoder with keeping the visual quality.

Channel-Adaptive Mobile Streaming Video Control over Mobile WiMAX Network (모바일 와이맥스망에서 채널 적응적인 모바일 스트리밍 비디오 제어)

  • Pyun, Jae-Young
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.5
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    • pp.37-43
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    • 2009
  • Streaming video service over wireless and mobile communication networks has received significant interests from both academia and industry recently. Specifically, mobile WiMAX (IEEE 802.16e) is capable of providing high data rate and flexible Quality of Service (QoS) mechanisms, supporting mobile streaming very attractive. However, we need to note that streaming videos can be partially deteriorated in their macroblocks and/or slices owing to errors on OFDMA subcarriers, as we consider that compressed video sequence is generally sensitive to the error-prone channel status of the wireless and mobile network. In this paper, we introduce an OFDMA subcarrier-adaptive mobile streaming server based on cross-layer design. This streaming server system is substantially efficient to reduce the deterioration of streaming video transferred on the subcarriers of low power strength without any modifications of the existing schedulers, packet ordering/reassembly, and subcarrier allocation strategies in the base station.

Channel Estimation and Prediction in Cross-Layer Design Using Side-information (크로스레이어 디자인에서 사이드 인포메이션을 활용한 채널 추정 및 예측)

  • Cho, Yong-Ju;Cha, Ji-Hun;Kim, Wook-Joong
    • Journal of Broadcast Engineering
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    • v.16 no.5
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    • pp.797-800
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    • 2011
  • The objective of MPEG Media Transport (MMT), which is on going standard, is to develop efficient delivery of media over packet based networks in an adaptive, progressive, download/streaming fashion over various IP based networks, including terrestrial, satellite and cable broadcast networks. In this paper we introduce utilization of signal strength information based on Cross Layer Design(CLD) to efficient multimedia delivery over wireless network in which in practice the wireless conditions can vary significantly. Many recent studies have shown that a significant improvement in wireless video throughput can be achieved by utilizing signal strength information on CLD [1][2]. Despite of its usefulness, however, it was difficult to employ signal strength information in rate adaptation applications due to different representation of signal strength information for each underlying wireless network. To that end, we proposed syntax and semantics of signal strength information in such a way that the information can be interpreted in the unified way. The proposed signal strength information was proposed for the MMT standardization.

Application-Aware Fast Handover for Multimedia Streaming Service in Wireless LAN (무선 랜에서 멀티미디어 스트리밍을 위한 응용 인지 기반 고속 핸드오버)

  • Park, Jong-Tae;Nah, Jae-Wook;Yun, Sung-Hwa;Oh, Kyung-Yoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.11B
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    • pp.968-980
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    • 2008
  • Providing handover with guaranteed QoS for real-time multimedia service such as VoIP, video/audio streaming, and video conferencing in wireless LAN is a challenging task. In this paper, we present efficient layer 2 handover mechanism in wireless LAN, which can provide fast handover with guaranteed QoS for real-time multimedia service. To this end, the scanning period and the number of channels per scanning for handover are dynamically adapted to the type of applications and wireless networking environment, so that both the degradation of application service quality and signaling overhead are minimized simultaneously. The performance of the proposed mechanism is verified by the simulation. The simulation results show that the proposed mechanism guarantess QoS of each multimedia application with minimal power consumption.

Network-Adaptive N-Screen Game System on Cloud Computing Environment (클라우드 컴퓨팅 환경에서의 네트워크 적응적 N-스크린 게임 시스템)

  • Ryu, Eun-Seok;Kang, Shin-Jin
    • Journal of Korea Game Society
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    • v.12 no.3
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    • pp.59-68
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    • 2012
  • This paper describes the design and implementation of a network-adaptive N-screen game system to be used in cloud computing. The system we are considering needs to generate game video in a cloud server and transmit the video to multiple game devices over an in-home wireless network via a home game server. It is difficult to support multiple screens which have different resolutions with a single bitstream of game video. Therefore, we developed a new network-adaptive game-video extraction and transmission method using (1) scalable video coding and (2) Raptor code techniques. The simulation, conducted with real game-video, verified the efficiency of the proposed video streaming system.