• Title/Summary/Keyword: Window Luminance

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Perception of Glare Source According to the Luminance Difference on a Window Plane (창면의 상하부 휘도차에 따른 글레어 광원의 인식변화)

  • Kim, Wonwoo;Kim, Jeong Tai
    • KIEAE Journal
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    • v.7 no.4
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    • pp.17-22
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    • 2007
  • The existing discomfort glare models are based on research that was conducted exclusively with uniform luminance sources. It is impossible to apply the models to windows of non-uniform luminance. For evaluating discomfort glare from windows, the method selecting glare source on a window plane is necessary. This study was carried outto propose a practical method to choose glare source from anon-uniform window plane. In the experiment, the perception of glare source according to the luminance difference is examined using a simulated windowof non-uniform luminance. The surface of the window is divided into two or three parts, and different luminance is setting on each surface. The observers were asked to decide whether the lower part of the window can be perceived as a glare source or not. The result shows that the lower part is perceived as a glare source when the lower part has over 37% of the luminance of the upper part of the window divided into two parts, and when it has over 51% of the luminance of the upper part of the window divided into three parts. the results may be applicable to select the glare source in awindow.

Luminance Performance of a Room with Light Guide and Blind Systems by Mockup Experiments (혼합형 채광조절장치가 실내공간의 휘도분포에 미치는 영향에 관한 Mockup 실험평가)

  • Shin, Hwa Young;Ahn, Hyun Tae;Kim, Jeong Tai
    • KIEAE Journal
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    • v.7 no.1
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    • pp.65-72
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    • 2007
  • As ecological design elements, daylighting can be applied to provide adequate illumination on visual tasks to create an attractive visual environment and to save electrical energy. Daylighting control systems reject direct sunlight and penetrate it onto the ceiling or to deep into the room. This study aims to evaluate the luminance environment of sloped light guide with automated venetian blind systems according to sun angle changes. For evaluation, a mock-up model was used and the south facing side-window mounted between the clerestory window and the view window. To assess luminance performance, 3 view points of luminance were monitored. As results, the conventional and lightshelves show ideal luminance ratio between workplane and surroundings(3:1) and workplane and darkness area(2:1) due to total ratio of surroundings and darkness area has lower ratio than workplane. Compared to the lightshelves window, conventional window shows unrelieved effect in between the workplane and brightness area(1:5). It means that there has low deviation according to the required standards. Also, compared to the ratio between the brightness area and darkness area(2~6:1) conventional window with high deviation(10~20:1) provide discomfort glare due to the excessively strong contrast, while lightshelves window shows a required luminance ratio that provide a three-dimensional effect to occupants. Therefore, luminance distribution indicate that application of a lightshelves and blinds not only has a significantly positive effect but also offers higher luminance quality in a daylit room

Evaluating Interior Glare Base on Shading Adjustments (창호의 차양 조절에 따른 실내 글레어 평가)

  • Lim, Sang-Hoon
    • Journal of Korean Living Environment System
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    • v.20 no.2
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    • pp.233-237
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    • 2013
  • Daylighting affects the luminous environment and provides comfortable environment to the occupants. However, excessive daylighting might have negative influences on the visual comfort. Skylight, light intensity and distribution, and insolation could cause glare effects on the occupants. This study analyzed the effect of fenestration on the interior glare effects, and verified luminous environment adjustability through mock up test of conventional fenestration and 'Convergence Window System' by analyzation of luminance, luminance contrast, and glare effect. Consequently, room installed Convergence Window System was improved luminance contrast and PGSV Level.

Effects of View Elements and Window Luminance on Occupants' Seating Preference in a Living Room (창밖의 조망요소와 창면휘도가 재실자의 착석 선호위치에 미치는 영향)

  • Lim, Eunok;Kim, Jeong Tai
    • KIEAE Journal
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    • v.12 no.6
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    • pp.123-128
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    • 2012
  • A window increases the lighting quality of a space by allowing daylight into the space, and maintains visual contact with the outside. Moreover, the window with a preferred view provides many benefits such as psychological satisfaction, occupants' health and improved environmental quality. This study aimed to investigate how view elements and window luminance influence occupants' seating preference in a living room. The experiment was carried out in a mock-up model with thirty-two subjects (17 men and 15 women). The nine seating positions in a living room have different view such as natural view (trees or sky) and man-made view (paving and roof top). Subjects were asked to select a position in the room where they felt most visual comfort. Simultaneously Photolux 2.1 software was used to analyze the window luminance. The experiment results indicated that subjects prefer to be seated near a window and feel comfort in a seating overlooking the trees and sky. This would indicate that the natural elements of the view and a distance to the window affect seating preference to the occupants.

Empirical Equations for the Analysis of the Time Dependence of the Luminance Properties of LCD Panels and Backlights for TV Applications

  • Ryu, Jin-Sun;Kim, Su-Jin;Park, Seung-Mi;Ko, Jea-Hyeon
    • Journal of Information Display
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    • v.11 no.2
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    • pp.39-44
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    • 2010
  • The time dependences of the luminance properties of 55-inch CCFL and LED backlights and 32-inch FFL backlights with LCD panels were investigated during the warm-up time from the cold start. The long-term luminance maintenance curve of a standard CCFL was examined in a time window up to 5000 hours. These two time dependences are important characteristics from the viewpoint of initial picture quality and lifetime reliability, respectively. Empirical equations were suggested for the analysis of the time dependence of these luminance data. These approaches are expected to be helpful in predicting the luminance properties of backlights based on the luminance data obtained in a limited time window.

Assessment of The Luminance Distribution from Daylighting window by Using Image Processing Methodology (이미지 프로세싱 기법을 활용한 채광창의 휘도분포 평가)

  • Park, Jong Myung;Lim, Hong Soo;Kim, Jeong Tai;Kim, Gon
    • KIEAE Journal
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    • v.12 no.5
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    • pp.77-84
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    • 2012
  • Daylighting is the controlled admission of natural light into a space, reducing electric lighting and saving energy. By providing a direct link to the dynamic and perpetually evolving patterns of outdoor illumination, daylighting helps create a visually stimulating and comfort environment for building occupants, while reducing energy costs. Especially, however, glare is the most important factor in daylighting, which is issued by incoming direct sunlight into windows. This study analyzed the discomfort glare on a daylighting window by using Image processing methodology and found a solution to problems with glare source of occupants. There are several ways to evaluate discomfort glare such as UGR (Unified Glare Rating) of CIE, DGI (Daylight Glare Index, Hopkinson, 1972) and VCP (Visual Comfort Probability) of IES. These are used to apply to the relatively little artificial light source and they cannot cover discomfort glare from a real daylighting window. In this regarding, this paper aimed to calculate DGI index of the real daylighting window in a experimental space by using image processing methodology. The variables and outcomes are luminance distribution of non-shading window, effect of venetian blind installed on the window and locations related to position index of DGI.

Self-Illuminated Smart Window Based on Polymer-Dispersed Liquid Crystal Mixed with Cu-doped ZnS

  • Kim, Eun Mi;Heo, Gi-Seok
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.35 no.6
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    • pp.562-567
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    • 2022
  • Novel self-illuminated smart windows were fabricated consisting of Cu-doped ZnS (ZnS:Cu) powder and polymer-dispersed liquid crystal (PDLC). This smart window shows not only switchable transparency but also self-illumination without any attachable luminous body. Its electro-optical characteristics, transmittance, and luminance were investigated in relation to various applied voltages and composition ratios. The optical transmittance and luminous intensity increased with increasing applied voltages. However, the optical transmittance decreased with increasing ZnS:Cu powder content. One of the self-illuminated smart windows, which was fabricated with 9 wt% of ZnS:Cu, achieved the optical transmittance of 60.5% (at 550 nm) and the luminance of 11.0 cd/m2 at 100 V. This smart window could be used as a normal switchable smart window in daytime and light-emitting signage at night.

An Experiment of Discomfort Glare from Non-uniform Glare Source (불균일한 휘도를 갖는 창면의 불쾌글레어 평가실험)

  • Shin, Ju-Young;Kim, Jeong-Tai;Kim, Won-Woo
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.23 no.2
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    • pp.1-9
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    • 2009
  • Impact of daylighting on the visual environment can improve occupant's well-being by providing visual comfort. Also, daylighting can save energy. However, glare from window can be a direct hazard to vision and can cause serious discomfort. Selecting glare source on a window plane is very important for evaluating discomfort glare from windows. But former glare indices can not identify the range of the glare source properly. In this study, difference in glare sensation with uniform and non-uniform glare sources are evaluated to identify the range of the glare source. The glare source was assumed as $120{\times}120[cm]$ window model. The window was divided into three parts with different luminance values. The experiment was conducted under 1[m], 1.5[m], 3[m] distance from the glare source. Two results were obtained from the experiments. First, the degree of discomfort glare increased as average window luminance increased. Second, the middle and lower part of the window plane can affect evaluation of discomfort glare as well as the upper part of the window plan. These results can be used for selecting the glare source in a window with non-uniform luminance.

Effect of Luminance Difference on Discomfort Glare from a Large Glare Source with Non-uniform Luminance (대광원의 상하부 휘도차가 불쾌글레어 평가에 미치는 영향)

  • Kim, Wonwoo;Kim, Jeong Tai
    • KIEAE Journal
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    • v.7 no.5
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    • pp.29-34
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    • 2007
  • Discomfort glare from windows is an important issue in window and daylighting design. This study aims to investigate the effect of luminance difference between the lower and the upper part of a large glare source. Experiments were conducted using a luminous body divided into two parts, the upper part and the lower part. The degree of discomfort glare from the luminous body was examined. The result shows that the part with lower luminance is perceived as a glare source when the part has higher luminance then the background luminance. The degree of discomfort glare was estimated for the experimental conditions, and compared to the observations. The estimation was made using two methods: one summed the glare sensation for each section, and the other used the average luminance of the whole luminous body. The result of the comparison shows that the method using the average luminance has approximate values to the observations. Consequently, the use of the average luminance was proposed for evaluation of discomfort glare from non-uniform large glare sources.

Acceptable Luminance Levels of a LCD TV Based on Glare of Human Visual System

  • Kim, Ki-Duk;Ahn, Ji-Young;Yoon, Jae-Kyung;Shin, Hyun-Ho;Chung, In-Jae
    • 한국정보디스플레이학회:학술대회논문집
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    • 2005.07a
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    • pp.125-128
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    • 2005
  • The visual perception tests were conducted to determine limits of luminance of a LCD TV from a viewpoint of glare. The results showed that people, who watch TV in their living room, perceive glare above $410\;cd/m^2$ at full window and $590\;cd/m^2$ at 1/25 window.

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