• Title/Summary/Keyword: Web3d

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A MDA-based Approach to Developing UI Architecture for Mobile Telephony Software (MDA기반 이동 단말 시스템 소프트웨어 개발 기법)

  • Lee Joon-Sang;Chae Heung-Seok
    • The KIPS Transactions:PartD
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    • v.13D no.3 s.106
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    • pp.383-390
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    • 2006
  • Product-line engineering is a dreaming goal in software engineering research. Unfortunately, the current underlying technologies do not seem to be still not much matured enough to make it viable in the industry. Based on our experiences in working on mobile telephony systems over 3 years, now we are in the course of developing an approach to product-line engineering for mobile telephony system software. In this paper, the experiences are shared together with our research motivation and idea. Consequently, we propose an approach to building and maintaining telephony application logics from the perspective of scenes. As a Domain-Specific Language(DSL), Menu Navigation Viewpoint(MNV) DSL is designed to deal with the problem domain of telephony applications. The functional requirements on how a set of telephony application logics are configured can be so various depending on manufacturer, product concept, service carrier, and so on. However, there is a commonality that all of the currently used telephony application logics can be generally described from the point of user's view, with a set of functional features that can be combinatorially synthesized from typical telephony services(i.e. voice/video telephony, CBS/SMS/MMS, address book, data connection, camera/multimedia, web browsing, etc.), and their possible connectivity. MNV DSL description acts as a backbone software architecture based on which the other types of telephony application logics are placed and aligned to work together globally.

The Evaluation of Evenness of Nonwovens Using Image Analysis Method

  • Jeong, Sung-Hoon;Kim, Si-Hwan;Hong, Cheol-Jae
    • Fibers and Polymers
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    • v.2 no.3
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    • pp.164-170
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    • 2001
  • Authors studied on the applicability of image analysis technique using a scanner with a CCD (charged coupled deviced) to the evaluation of evenness of nonwovens because it has distinctive features to considerably save time and labor in the analysis compared with other classical methods. As specimens fur the experiment, two different types that are unpatterned and patterned ones were prepared. For the unpatterned specimen, webs were chemically bonded, while for the patterned specimen, webs being thermally calendered with engraved roller. Several webs having various areal densities were prepared and bonded. Coefficient of variation (CV%) was used as a parameter to evaluate the evenness. Scanning conditions could be suitably set up through comparing the total variance to the between-group variance and to the within-group variance, respectively, on the images scanned at the different conditions. The 2D convolution method with smoothing filter kernel was introduced to further filter the noises on the scanned images. After the filtering process, the increase of web areal densities gave an uniform decrease of the CV%. This showed that the scanned image analysis with proper filtering process could be successfully applicable to the evaluation of evenness in nonwovens.

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A Study on Typology of Virtual World and its Development in Metaverse (메타버스 내 가상세계의 유형 및 발전방향 연구)

  • Han, Hye-Won
    • Journal of Digital Contents Society
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    • v.9 no.2
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    • pp.317-323
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    • 2008
  • The purpose of this study is to show typology of virtual world and to look out how virtual world develops especially in Korea. As paradigm changes, the scientific virtual reality and world wide web are absorbed into 3-D virtual world in Metaverse. The metaverse is the convergence of virtually enhanced physical reality and physically persistent virtual space. There are two categories of virtual world, the Ludic Virtual World which is oriented from games like MMORPGs and the Social Virtual World which is oriented from network communication system. Compared to North America and Europe, the Ludic Virtual World and game society grow and develop quickly in Korea. It's because Korean users prefer the online environment where millions of people live out a collective fantasy existence.

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Shear Cracking of Prestressed Girders with High Strength Concrete

  • Labib, Emad L.;Mo, Y.L.;Hsu, Thomas T.C.
    • International Journal of Concrete Structures and Materials
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    • v.7 no.1
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    • pp.71-78
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    • 2013
  • Prestressed concrete (PC) is the predominant material in highway bridge construction. The use of high-strength concrete has gained wide acceptance in the PC industry. The main target in the highway industry is to increase the durability and the life-span of bridges. Cracking of elements is one aspect which affects durability. Recently, nine 7.62 meter long PC I-beams made with different concrete strength were designed according to a simple, semi-empirical equation developed at the University of Houston (UH) (Laskar et al., ACI Journal 107(3): 330-339, 2010). The UH Method is a function of shear span-to-depth ratio (a/d), concrete strength $\sqrt{f^{\prime}_c}$, web area $b_wd$, and amount of transverse steel. Based on testing these girders, the shear cracking strength of girders with different concrete strength and different shear span-to-depth ratio was investigated and compared to the available approaches in current codes such as ACI 318-11 (2011) and AASHTO LRFD Specifications (2010).

A Study on the Decision and Selection of the Star Contents in the Convergence Era (융합시대의 스타콘텐츠 발굴 및 선정에 관한 연구)

  • Rim, Myung-Hwan;Park, Yong-Jae;Heo, Pil-Sun
    • Journal of Information Technology Applications and Management
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    • v.18 no.2
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    • pp.1-21
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    • 2011
  • In this era of convergence, which is characterized by the integration and combination of technology and industries, broadcasting and communications, offline and online, and devices and services, the content industry is also experiencing rapid changes including inter-genre exchange, the creation of new industries, and customized demand. Specifically, IT-based digital content industries such as the online game, e-book, mobile contents and web portal industries are no longer restricted to the boundaries of video, music and games but are being expanded into the realms of education, medicine, fashion and sports thanks to CT innovation of 3D, CG, AR/VR, VFX, etc. As such, various countries have come to recognize the convergent content industry as a new growth engine that will pick up where the IT industry left off, and are forming policies for its development accordingly. This research aims to optimize the system of content taxonomy which is currently genre-focused and unable to support technological development and convergence, and to discover and select star contents to be rigorously developed with governmental support. In this paper, 20 star contents in 8 areas were selected, and these are expected to create tremendous cultural and economic value through ongoing technological and industrial development.

Development of Web-based Simulator for Hydrogen Station (수소충전소 웹기반 가상교육 시뮬레이터 개발)

  • Kim, Eun-Yong;Kim, Jin-Kyung;Lee, Yeong-Hui;Kim, Eun-Jung;Kim, Young-Gyu;Moon, Il
    • Proceedings of the Korea Society for Energy Engineering kosee Conference
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    • 2008.04a
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    • pp.117-122
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    • 2008
  • 본 연구에서는 수소 경제의 핵심 인프라 시설인 수소 충전소의 조업자 안전 운전을 위한 교육 및 훈련 프로그램을 구축하였으며, 개발된 프로그램은 크게 수소안전교육 모듈, 수소 충전소 가상체험 모듈, 가상 사고 시나리오 모듈로 구성되어 있다. 수소안전교육 모듈에서는 수소 사고의 특징과 안전 물성 등의 자료를 수록함으로써 수소에 안전에 대한 이해를 돕도록 하였으며, 가상체험 모듈에서는 충전소의 구성과 용도를 3D Virtual Reality 기술을 도입해 간접 체험할 수 있도록 하였다. 또한 가상사고 모듈에서는 수소 충전소에서 일어날 수 있는 사고에 대한 동적 모사를 수행하여 사고의 전개 과정 및 결과를 체험해 볼 수 있도록 하였다. 이와 함께 사고가 일어났을 경우 신속하고 정확한 대응을 통해 피해를 최소화하기 위한 ERP(Emergency Response Plan)과 SOP(Standard Operating Procedure)를 개발하였다.

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Investigation of Droplet Vaporizatio Phenomena in High Pressure Environments (고압에서의 액적의 증발현상에 관한 연구)

  • Lee, Hyun-Chang;Baek, Seung-Wook
    • Journal of the Korean Society of Combustion
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    • v.13 no.3
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    • pp.17-23
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    • 2008
  • The spray combustion and spray cooling depends on droplet evaporation. So, evaporation model for spray has been requested and lots of investigation has been done and various reliable models have been developed also for last few decades. In the present study, One dimensional quasi-steady spherically symmetric droplet evaporation model for micro-gravity is developed. The gas phase was assumed as steady state and the thermophysical properties are calculated as a function of temperature, pressure and composition and the properties used in the model was validated by NIST web data and overall evaporation history results was compared with experimental results by Nomura and Qasim and gave satisfactory agreements. Through this model, diverse phenomenon was investigated, especially regarding the effects of ambient pressure and temperature. The effects of pressure for the droplet evaporation time were studied. The high pressure increased the droplet surface temperature and made effect on the evaporation time depend on atmospheric temperature. The role of the ambient temperature was investigated and explained. The basic investigation for the evaporation process according to variation of droplet diameter and surface temperature were also investigated and the well-known phenomena, like D-square-law, were reported, too.

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Tele-Control of Rapid Prototyping Machine System Via Internet (인터넷 기반의 원격 제어를 이용한 RP 시스템 개발)

  • 최태림;송용억;강신일
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.24-27
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    • 2001
  • Nowadays, increasing demand of the customized products has led to an increased usage of rapid prototyping in the product development. However, the acquisition price of a rapid prototyping equipment is still too high that not every body can afford to buy one. To offer a wide access to the users who need physical prototypes, a connection of the rapid prototyping equipment to the Internet is a viable step. It would allow a large group of customers all over the world to use the manufacturing capability of a service provider offering this kind of manufacturing service. To realize how such an e-manufacturing concept can look like, a LOM-type 3D printer developed at KIST has been used as test site and connected to the Internet. A possible user can log on to the server of the equipment and view his STL file and start the building operation from a remote place. To see whether the operation runs properly, a CCD camera is used to transmit the actual state of operation online. The result so far proves the feasibility of rapid prototyping on the Internet as well as an order-adaptive manufacturing system via web.

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REMOTE NUMERICAL SIMULATIONS OF THE INTERACTION OF HIGH VELOCITY CLOUDS WITH RANDOM MAGNETIC FIELDS

  • Santikkan, Alfredo;Hernandez-Cervantes, Liliana;Gonzalez-Ponce, Alejandro;Kim, Jong-Soo
    • Journal of The Korean Astronomical Society
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    • v.40 no.4
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    • pp.165-169
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    • 2007
  • The numerical simulations associated with the interaction of High Velocity Clouds (HVC) with the Magnetized Galactic Interstellar Medium (ISM) are a powerful tool to describe the evolution of the interaction of these objects in our Galaxy. In this work we present a new project referred to as Theoretical Virtual i Observatories. It is oriented toward to perform numerical simulations in real time through a Web page. This is a powerful astrophysical computational tool that consists of an intuitive graphical user interface (GUI) and a database produced by numerical calculations. In this Website the user can make use of the existing numerical simulations from the database or run a new simulation introducing initial conditions such as temperatures, densities, velocities, and magnetic field intensities for both the ISM and HVC. The prototype is programmed using Linux, Apache, MySQL, and PHP (LAMP), based on the open source philosophy. All simulations were performed with the MHD code ZEUS-3D, which solves the ideal MHD equations by finite differences on a fixed Eulerian mesh. Finally, we present typical results that can be obtained with this tool.

The 105-month Swift-BAT all-sky hard X-ray survey

  • Oh, Kyuseok;Koss, Michael;Markwardt, Craig B.;Schawinski, Kevin;Baumgartner, Wayne H.;Barthelmy, Scott D.;Cenko, Bradley;Gehrels, Neil;Mushotzky, Richard;Petulante, Abigail;Ricci, Claudio;Lien, Amy;Trakhtenbrot, Benny
    • The Bulletin of The Korean Astronomical Society
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    • v.43 no.1
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    • pp.36.3-37
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    • 2018
  • We present a new catalog of hard X-ray sources detected in the first 105 months of observations with the Burst Alert Telescope (BAT) on board the Neil Gehrels Swift observatory. The 105 month Swift-BAT survey is a uniform hard X-ray all-sky survey performed in the 14-195 keV band. The Swift-BAT 105 month catalog provides 1632 (422 new detections) hard X-ray sources in the 14 - 195 keV band above the 4.8 sigma significance level. Adding to the previously known hard X-ray sources, 34% (144/422) of the new detections are identified as Seyfert AGN in nearby galaxies (z < 0.2). The majority of the remaining identified sources are X-ray binaries (7%, 31) and blazars/BL Lac objects (10%, 43). As part of this new edition of the Swift-BAT catalog, we release eight-channel spectra and monthly sampled light curves for each object in the online journal and at the Swift-BAT 105 month Web site.

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