• Title/Summary/Keyword: Web usability

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A Study on Remote Usability Test & Evaluation for Web Sites -with emphasis on the development of remote interaction observation & analysis software (웹사이트 원격 사용성 테스트에 관한 연구 - 원격 사용자 인터랙션 관찰 및 분석 도구의 개발을 중심으로)

  • 오기태;이건표
    • Archives of design research
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    • v.17 no.3
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    • pp.147-156
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    • 2004
  • Currently, usability tests for web sites with representative users are conducted in laboratory environment that disturbs subjects' natural behavior. These test methods are inefficient for tests that require large number of subjects, because experimenters and subjects should be located in the same place at the same time during the test. In this study, a remote usability test tool, called 'RIO' has been developed to cope with these laboratory-based experiment problems - the 'synchronism' and the 'unnatural environment'. The tool is separated into three parts: 'Project Manager', 'Remote Interaction Observer', and 'Interaction Analyzer'. 'Project Manager' sets up overall experimental parameters and actual tasks to be peformed by subjects. 'Remote Interaction Observer', endued with Microsoft Internet Explorer Control, is a modified Web Browser which records user interactions, screen images and elaborate browser events while subject performs given tasks. This module is distributed to subjects as an installable software package. When they finish all the tasks, the captured interaction data is compressed and sent to 'Interaction Data Server' automatically. 'Interaction Analyzer' visualizes interaction data from the 'Interaction Data Server'. It also generates project-scope statistics which facilitate discovering peculiar cases among interaction submissions.

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Research on Usability Test for Business Web Site Development using Concurrent Think Aloud Protocol (비즈니스용 웹 사이트 개발에서의 실시간 발성사고법 사용성 테스트 사례 연구)

  • Kim, Jayhoon;Shin, Jaemin;Kim, Jeong Hwan;Lim, Seok Jong
    • The Journal of the Korea Contents Association
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    • v.18 no.5
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    • pp.1-10
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    • 2018
  • The purpose of this study is to provide a cost effective usability test model for business web site development. In this study, we present a usability test model that combines Concurrent Think Aloud, performance measurement, coaching method, and remote test method. Testing target was the consortium website of electronic information joint licensing. Test participants were actual users selected by their task roles and proficiency in different levels. We improved the system by reflecting the results of user test analysis and re-tested usability test again. The result showed that usability of all participants was improved in the aspect of the time required and the complexity of mouse trajectory. It is expected that the usability test model presented in this study can be used to cost-effectively evaluate and analyze business web sites. We suggest that research various usability test model considering the characteristics of websites.

Implementation of Accessibility and Usability Enhancement Scheme for a WebRTC VC Application (WebRTC VC응용의 접근성 및 편의성 향상기술 구현)

  • Lee, KyoungMin;Jo, Jinyong;Kong, JongUk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.8
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    • pp.1478-1486
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    • 2016
  • This paper introduces technical methods to improve the accessibility and usability of a WebRTC video conference (VC) application. Simplified login is essential, by applying such as single sign-on (SSO) to improve the accessibility of VC applications. High usability and manageability are also necessary to attract more users, enhance user experiences, and save service management cost. The proposed VC application leverages SAML-based federated identity management (FIM) to enable higher service accessibility. Users can access the application with their organizational ID and SSO authentication. The FIM eases user ID management and indirectly strengthens privacy information protection. Proposed web application has high usability and manageability because users and/or administrators can easily create, join, monitor, or tear down VC sessions through RESTful web service (REST API). We verify the feasibility of the VC application after illustrating the SAML-based identity federation and the designed REST API.

Development of Web-based Logistics Information System Using Usability Evaluation (Usability 평가기법을 활용한 웹 기반 물류정보시스템 개발)

  • Jang, Kyoung-Yeol;Byun, Sang-Kyu;Yoo, Woo-Sik
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.29 no.4
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    • pp.8-17
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    • 2006
  • Presented in this paper was to evaluate and improve the usability of a web-based logistics information system. The system was developed for the domestic company to track and monitor its own transportation vehicles and for the customers to check the current location of their packages by using Global Positioning System (GPS) and Short Massage Service (SMS). Since the initial system was developed under a tight schedule set by the company, the system designers and programmers did not focus on the usability of the system but on the functionality. Consequently, some usability problems of the system were discovered during the heuristic usability evaluation. This study was required to solve these usability issues. Usability problems of the initial system were identified and analyzed, and the user's requirements for the system were re-evaluated to meet the company's expectation. Several alternative designs were developed by fitted guidelines and then a updated system was developed. The updated system had an empirical usability test to find how much the initial system was improved from the heuristic evaluation. Two kinds of data were gathered during the tests: objective (completion time and number of errors) and subjects' preference. Data showed the updated system is better than the initial system in terms of usability. Presented in this paper includes introduction of the Usability evaluation, usability engineering process applied in this research, alternative design of GUI, usability test and results.

Performance-measure of the domestic web site design (국내 웹 사이트 디자인의 행동적 사용성 측정)

  • Gwak, Ho-Wan;Gwak, Ji-Eun;Kim, Su-Jin
    • Journal of the Ergonomics Society of Korea
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    • v.18 no.3
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    • pp.87-103
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    • 1999
  • The present study employed an experimental usability testing technique to explore cognitive engineering characteristics of WWW. Based on the results of our previous study which employed non-experimental methods such as questionnaire and heuristic evaluation method, this study used a behavioral performance-measurement technique to evaluate the usability of a domestic web-site design. Specifically, we revised the menu and document structure of the original 'Movie-Friend' site to solve the design problems which were extracted from the results of the heuristic evaluation method of our previous study. Exp. 1 compared the relative navigation efficiency of the original frame menu site and the revised pop-up toolbar site, and Exp. 2 compared the toolbar menu site and the revised frame site. As a result of Exp. 1, the revised pop-up toolbar site showed improved navigation efficiency compared to the original site, as indicated by the mean latency and the number of pathways to reach the target page. However, we found no performance difference between the frame site and toolbar site in Exp. 2.

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Analysis of Web Site Usability for Interface Improvement Using T-Model Procedure

  • Abdulhak, Sami Abduljalil;Kang, Dae-Ki
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.192-194
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    • 2011
  • With the huge tendency of users toward online web sites, many issues regarding the user behavior interacting with these websites are yet still underestimated and not addressed in all aspects from software developers or business organizations. In this paper, we solely focus on the usability analysis of social network websites to enhance and improve the use of these social websites for more effective and motivational interaction. We use T-Model procedure as a mechanism of this research. Subjects with variation of expertise are contributed to the research of this paper. Minor quantitative analysis will be employed to test the hypothetical of this research in the further research. Result and its implications will be discussed profoundly at the end of this research.

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국내 17개 사이버대학교 웹사이트 평가 및 개선방안 연구

  • Mun, Tae-Eun;Mun, Hyeong-Nam
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2007.05a
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    • pp.111-120
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    • 2007
  • Recently the importance of website becomes confident in realizing the long distance education (teleeducation) as web. The purpose of this research is evaluating the websites of cyber university and analyzes web usability and web accessibility and analyzes to suggest the good quality content and several personalized service. Also we tried to improve website quality and contribute the reliability of the long distance education with all these. For these we applied the of professor Hyung Nam Moon's SM-ABCDE website evaluation model and developed the check list suitable for cyber university and evaluated websites in the five views of Attraction, Business, Content, Design, Engineering. Totally Kyunghee Cyber University, Busan Digital University, Hanyang Cyber University is selected best in sequence. But every website doesn't keep the basic observation rule of the web accessibility.

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EXPLORING THE MEANING OF COMFORTABILITY IN WEB SITES: THE KANSEI APPROACH

  • Okada, Roberto;Watanabe, Yuri
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2002.05a
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    • pp.51-56
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    • 2002
  • Information Technology is becoming ubiquitous. Our lifestyle is changing due to this digital revolution. Many researchers had been working on exploring the meaning and ways to realize the comfortability in physical sites. With the appearance of huge amount of Web sites, which provide a variety of services like electronic commerce, network game, search engines and so on, there are many researchers working on the definition of Web Usability. In this research, we go one step forward, by exploring the meaning of Web Comfortability, based on Kansei Engineering methods.

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SMARTLITE: A Web-based Product Development System for Optical Components of Automobiles (스마트라이트: 웹기반 자동차 광학부품 개발 시스템)

  • ;Paul K. Wright
    • Korean Journal of Computational Design and Engineering
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    • v.7 no.3
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    • pp.177-189
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    • 2002
  • For the development of automobile lighting components, various designers, developers and manufacturing personnel are involved, each group needing different software tools. In this Smartlite project, several software tools were developed far product development of the lighting components and then tested using two different user interfaces (UIs); the first was based on a commercial CAD system (SDRCI-DEAS) and the second was based on a web browser. The specific focus of this study was a comparison between the new web-based UIs, and the UIs on commercial CAD systems. The usability data have been collected from the users at Visteon and showed that the web-based UIs provided comparable functionality with the CAD-based UIs in terms of performance and usefulness. For the criteria of accessibility, the web-based tools out-performed the CAD-based tools.

Mobile Web-toon Application Service Usability Study -Focus on Naver Web-toon and Lezin Comics- (모바일 웹툰 애플리케이션 서비스 사용성 연구 -네이버 웹툰과 레진 코믹스를 중심으로-)

  • Ha, Joohyung;Kim, Seung-in
    • Journal of Digital Convergence
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    • v.14 no.9
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    • pp.431-436
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    • 2016
  • Web-toon is provided to users in the form of Web-toon and The users are steadily rising and increasing amount of using time until today. Web-toon has become a popular pastime among smartphone users. Therefore, when providing services, Web-toon application should be made with an appropriate system so that it can be easily used, and considering problems that users may have while using the application, it should help users have better experiences. With Naver Web-toon and Lezin Comics as subjects, user experiences of teenagers were analyzed with questionnaires based on Honeycomb model of Peter Morville. The score of Naver Web-toon was higher than Lezin Comics after user experience assesment, and usability and accessibility as important factors turned out to be influential to teen-aged users who use Web-toon services.