• Title/Summary/Keyword: Watermark Embedding

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Development of Audio Watermark Decoding Model Using Support Vector Machine (Support Vector Machine을 이용한 오디오 워터마크 디코딩 모델 개발)

  • Seo, Yejin;Cho, Sangjin
    • The Journal of the Acoustical Society of Korea
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    • v.33 no.6
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    • pp.400-406
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    • 2014
  • This paper describes a robust watermark decoding model using a SVM(Support Vector Machine). First, the embedding process is performed inversely for a watermarked signal. And then the watermark is extracted using the proposed model. For SVM training of the proposed model, data are generated that are watermarks extracted from sounds containing watermarks by four different embedding schemes. BER(Bit Error Rate) values of the data are utilized to determine a threshold value employed to create training set. To evaluate the robustness, 14 attacks selected in StirMark, SMDI and STEP2000 benchmarking are applied. Consequently, the proposed model outperformed previous method in PSNR(Peak Signal to Noise Ratio) and BER. It is noticeable that the proposed method achieves BER 1% below in the case of PSNR greater than 10 dB.

Implementation of A Real Time Watermark Embedding System for Copyright Protection of Digital Broadcasting Contents (디지털 방송 콘텐츠 저작권 보호를 위한 실시간 워터마크 삽입 시스템 구현)

  • Jeong, Yong-Jae;Park, Sung-Mo;Kim, Jong-Nam;Moon, Kwang-Seok
    • Journal of the Institute of Convergence Signal Processing
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    • v.10 no.2
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    • pp.100-105
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    • 2009
  • A watermarking for copyright protection of digital contents for broadcasting have to be made for a real-time system. In this paper, we propose a real-time video watermarking chip and system which is hardware based watermark embedding system of SD/HD video. Our chip is implemented by FPGA which is STRATIX device from ALTERA, and our system is implemented by GS1560A and GS1532 devices from GENNUM for HD/SD video signal processing. There was little visual artifact due to watermarking in subjective quality evaluation between the original video and the watermarked one. Embedded watermark was all extracted after a robustness test called natural video attacks such as A/D conversion and MPEG compression. Our implemented watermarking hardware system can be useful in movie production and broadcasting companies that requires real-time based copyright protection system.

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The Robustness Wavelet Watermarking with Adaptive Weight MASK (적응 가중치 마스크 처리 기반 강인한 웨이브릿 워터마킹)

  • 정성록;김태효
    • Journal of the Institute of Convergence Signal Processing
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    • v.4 no.2
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    • pp.46-52
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    • 2003
  • In this paper, the wavelet watermarking algorithm based on adaptive weight MASK processing as a watermark embedded-method for Copyright Protection of Digital contents is Proposed. Because watermark induce as a noise of original image, the watermark size should be limited for preventing quality losses and embedding watermark into images. Therefore, it should be preserve the best condition of the factors, robustness, capacity and visual quality. Tn order to solve this problem, we propose watermarking embedded method by applying adaptive weight MASK to the algorithm and optimize its efficiency. In that result, the watermarked images are improved about external attack. Specifically, correlation coefficient has over 0.8 on both modifications of brightness and contrast. Also, correlation coefficient of wavelet compression of embedded watermark last by over 0.65.

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Multi-Level Digital Watermarking for Color Image of Multimedia Contents (멀티미디어 컨텐츠의 컬러 영상에 대한 다중 레벨 디지털 워터마킹)

  • Park, Hung-Bog;Seo, Jung-Hee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.11
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    • pp.1946-1953
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    • 2006
  • Because the embedded watermark of luminance component guarantees the extraction of ownership information when the color image is converted to gray scale image, the information of ownership right as to the luminance component is embedded in the luminance-chrominance color space such as YCbCr. Therefore, this paper proposes watermark embedding, extraction and authentication algorithm of color image. which considers the device and performance of multimedia contents service by focusing on the robustness and invisibility of watermark. The color image is converted from RGB color space to YCbCr color space, and then the properties of each component of Y(Luminance), Cb(Color Differences) and Cr(Color Differences) are considered in order to embed, extract and certify multi-level watermark in the frequency domain based on the wavelet. As a result, it can guaranteed the robustness for the JPEG compression and invisibility of watermark for multi-level.

Video Watermarking Scheme with Adaptive Embedding in 3D-DCT domain (3D-DCT 계수를 적응적으로 이용한 비디오 워터마킹)

  • Park Hyun;Han Ji-Seok;Moon Young-Shik
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.15 no.3
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    • pp.3-12
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    • 2005
  • This paper introduces a 3D perceptual model based on JND(Just Noticeable Difference) and proposes a video watermarking scheme which is perceptual approach of adaptive embedding in 3D-DCT domain. Videos are composed of consecutive frames with many similar adjacent frames. If a watermark is embedded in the period of similar frames with little motion, it can be easily noticed by human eyes. Therefore, for the transparency the watermark should be embedded into some places where motions exist and for the robustness its magnitude needs to be adjusted properly. For the transparency and the robustness, watermark based on 3D perceptual model is utilized. That is. the sensitivities from the 3D-DCT quantization are derived based on 3D perceptual model, and the sensitivities of the regions having more local motion than global motion are adjusted. Then the watermark is embedded into visually significant coefficients in proportion to the strength of motion in 3D-DCT domain. Experimental results show that the proposed scheme improves the robustness to MPEG compression and temporal attacks by about $3{\sim}9\%$, compared to the existing 3D-DCT based method. In terms of PSNR, the proposed method is similar to the existing method, but JND guarantees the transparency of watermark.

Review on Self-embedding Fragile Watermarking for Image Authentication and Self-recovery

  • Wang, Chengyou;Zhang, Heng;Zhou, Xiao
    • Journal of Information Processing Systems
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    • v.14 no.2
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    • pp.510-522
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    • 2018
  • As the major source of information, digital images play an indispensable role in our lives. However, with the development of image processing techniques, people can optionally retouch or even forge an image by using image processing software. Therefore, the authenticity and integrity of digital images are facing severe challenge. To resolve this issue, the fragile watermarking schemes for image authentication have been proposed. According to different purposes, the fragile watermarking can be divided into two categories: fragile watermarking for tamper localization and fragile watermarking with recovery ability. The fragile watermarking for image tamper localization can only identify and locate the tampered regions, but it cannot further restore the modified regions. In some cases, image recovery for tampered regions is very essential. Generally, the fragile watermarking for image authentication and recovery includes three procedures: watermark generation and embedding, tamper localization, and image self-recovery. In this article, we make a review on self-embedding fragile watermarking methods. The basic model and the evaluation indexes of this watermarking scheme are presented in this paper. Some related works proposed in recent years and their advantages and disadvantages are described in detail to help the future research in this field. Based on the analysis, we give the future research prospects and suggestions in the end.

Robust video watermarking algorithm for H.264/AVC based on JND model

  • Zhang, Weiwei;Li, Xin;Zhang, Yuzhao;Zhang, Ru;Zheng, Lixin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.5
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    • pp.2741-2761
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    • 2017
  • With the purpose of copyright protection for digital video, a novel H.264/AVC watermarking algorithm based on JND model is proposed. Firstly, according to the characteristics of human visual system, a new and more accurate JND model is proposed to determine watermark embedding strength by considering the luminance masking, contrast masking and spatial frequency sensitivity function. Secondly, a new embedding strategy for H.264/AVC watermarking is proposed based on an analysis on the drift error of energy distribution. We argue that more robustness can be achieved if watermarks are embedded in middle and high components of $4{\times}4$ integer DCT since these components are more stable than dc and low components when drift error occurs. Finally, according to different characteristics of middle and high components, the watermarks are embedded using different algorithms, respectively. Experimental results demonstrate that the proposed watermarking algorithm not only meets the imperceptibility and robustness requirements, but also has a high embedding capacity.

The Implementation of the Digital watermarking for 3D Polygonal Model (3차원 형상 모델의 디지털 워터마킹 구현)

  • Kim, Sun-Hyung;Lee, Sun-Heum;Kim, Gee-Seog;Ahn, Deog-Sang
    • The KIPS Transactions:PartD
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    • v.9D no.5
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    • pp.925-930
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    • 2002
  • This paper discusses techniques for embedding data into 3D polygonal models of geometry. Much researches of Watermarking had been gone as element technology of DRM (digital rights management). But, few research had gone to 3D polygonal model. Most research is limited at text document, 2D image, animation, music etc. RP system is suitable a few production in various goods species, and it is used much in industry to possible reason that produce prototype and find error or incongruent factor at early stage on design in product development childhood. This paper is research about method that insert watermark in STL ( stereolithography) file that have 3D shape model. Proposed algorithm inserts watermark in normal vector region and facet's interior region of 3D shape data. For this reason, 3D shape does not produce some flexure and fulfill invisibility of watermark. Experiment results that insert and extract watermark in normal netter region and facet's Interior region of 3D shape data by proposed algorithm do not influence entirely in 3D shape and show that insertion and extraction of watermark are possible.

Video Watermarking Using Human Visual System and Wavelet Transform (인간 시각 시스템 및 웨이블릿 변환을 이용한 비디오 워터마킹)

  • 권성근;김병주;김태수;이석환;권기룡;이건일
    • Journal of Korea Multimedia Society
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    • v.6 no.3
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    • pp.436-443
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    • 2003
  • A digital video watermarking algorithm is proposed that uses HVS and DWT. In this algorithm, each video frame is decomposed into four-level by DWT which reveals the characteristics of the human eyes and watermark is embedded into DWT coefficients using HVS. For robustness, the lowest level subbands which represent the highest frequency component are excluded in watermark embedding step and watermark is embedded into the perceptually significant coefficients (PSCs) of the rest subbands. PSCs of the baseband are selected according to the amplitude of the coefficients and PSCs of the high frequency subbands are selected by successive subband quantization (SSQ). Watermark is embedded into the PSCs of the baseband and high frequency subbands by Weber's law and spatial masking effect, respectively, for the invisibility and robustness. We tested the performance of the proposed algorithm compared with the conventional watermarking algorithm by computer simulation. Experimental results show that the proposed watermarking algorithm produces a better invisibility and robustness than the conventional algorithm.

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A Mesh Watermarking Using Patch CEGI (패치 CEGI를 이용한 메쉬 워터마킹)

  • Lee Suk-Hwan;Kwon Ki-Ryong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.42 no.1
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    • pp.67-78
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    • 2005
  • We proposed a blind watermarking for 3D mesh model using the patch CEGIs. The CEGI is the 3D orientation histogram with complex weight whose magnitude is the mesh area and phase is the normal distance of the mesh from the designated origin. In the proposed algorithm we divide the 3D mesh model into the number of patch that determined adaptively to the shape of model and calculate the patch CEGIs. Some cells for embedding the watermark are selected according to the rank of their magnitudes in each of patches after calculating the respective magnitude distributions of CEGI for each patches of a mesh model. Each of the watermark bit is embedded into cells with the same rank in these patch CEGI. Based on the patch center point and the rank table as watermark key, watermark extraction and realignment process are performed without the original mesh. In the rotated model, we perform the realignment process using Euler angle before the watermark extracting. The results of experiment verify that the proposed algorithm is imperceptible and robust against geometrical attacks of cropping, affine transformation and vertex randomization as well as topological attacks of remeshing and mesh simplification.