• 제목/요약/키워드: Volleyball

검색결과 68건 처리시간 0.025초

배구 경기에서 팀 공격 성공을 위한 선수들의 수행 특성 평가 (Evaluation of performance characteristics in the seeress of team attack during volleyball game)

  • 이기청;이종경;천영진
    • 한국운동역학회지
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    • 제13권3호
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    • pp.241-252
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    • 2003
  • The purpose of this study was to evaluate performance characteristics in the success of team attack during volleyball game. Three dimensional analysis was performed with games of business teams. Analyzed variables were followed by the movement distance of a setter when A-quick was occurred, the position during the spike, the possibility area during the attack, the right and left distance of the assistance attacker, the distance between attacker and blocker, and the distance between blockers each others. 1. It is recommended that the movement distance of the setter be decreased in order to make stable set condition. 2. In order to make one person blocking, the formation was to be consisted of the right and left formation which was associated with the progressive attack performance of the assistance attacker. 3. It is useful to widen attack area. Also it is necessary to improve the enhancement of passing the ball against the blocking of an opponent player. Finally, it is necessary to develop kinematic variables to evaluate performance characteristics of players. Further study may consider the best defense position against the attack of the opponent player.

프로리그 여자 배구 선수들의 어깨 관절 회전 기능에 대한 연구 (Isokinetic Performance and Shoulder Mobility in Pro League Woman Volleyball Players)

  • 이병권;한동욱;강경희
    • 한국운동역학회지
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    • 제17권4호
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    • pp.45-55
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    • 2007
  • We investigated the biomechanics and characteristics of shoulder rotator muscles for professional woman volleyball players. The purpose of this study was to analyze the isokinetic peak torque and range of motion for shoulder joint rotation. We measured the strength and ROM of the internal rotation(IR) and external rotation(ER) of shoulders joint for nine professional woman Volleyball players and nine University students with Biodex and Simi-motion. 1. We measured peak torques for the shoulder joint rotator at angular velocities of 60/s and 180/s. It was found that the peak torques were significantly different between the two groups and also between the hands used. 2. At angular velocity of 60/s, IR/ER ratio of the shoulder joint was significantly different depending on the groups and the hands in use. There was a significant difference for 'Dominant side' at angular velocity of 180/s, but no significant difference for 'Non-dominant side' and the controls group. 3. Regarding the ROM of rotation of the shoulder joint group, IR was significantly different between the groups and the hands in use. 4. IR/ER ratio of the shoulder joint for Dominant side was quite different between the groups.

The Impact of Korean Professional Volleyball Teams Brand Personality on City Brand

  • JUNG, Jun Hyeok;KIM, Myung Gyun;SONG, Youn Sang;MOON, Hwang Woon
    • Journal of Sport and Applied Science
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    • 제4권2호
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    • pp.31-43
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    • 2020
  • Purpose: The purpose of this study is to provide fundamental information for professional sports and economy activation of cities, to explore mutual cooperative constructive relationship, and to investigate the Impact of Korean professional volleyball teams brand personality on city brand equity. Research design, data, and methodology: The study collected 500 survey responses and analyzed 478 surveys except for 22 which did not complete all items. For analyzing data, frequency, reliability, exploratory factor analysis, t-test, One-Way ANOVA, correlation, Multiple Regression were computed. Results: First, in difference in brand personality and city brand equity, due to gender, age, region of fan, significant difference were shown statistically in team image by gender, in honesty, interest and obdurability of brand personality by age, and in local community contribution, development possibility and sports facility of team image. Also, all factors show significant difference in region of fan. Second, regarding the impact of brand personality on city brand equity, honesty and capacity were shown to affect every factor of city brand equity, interest affected city image, and obdurability affected city perception. Conclusion: Professional teams need to develop win-win relationship with local community and seek to build positve image towards community fans via distinctive strategies for positioning.

Differences in EMG of Trunk and Lower Limb According to Attack Method and Phase During Volleyball

  • Jeong, Hwan Jong;Baek, Gwang Eon;Kim, Ki Hong
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권1호
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    • pp.143-151
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    • 2021
  • The purpose of our study is to confirm the trend of the muscle activity of the trunk and lower limb muscles by the attack method and phase during volleyball exercise. To achieve this purpose, spike serve and spike were conducted for 9 male middle school students, and at that time, it was divided into four phase, such as run jump, take off, impact, and follow, and the rectus abdominis, erector spine, and left rectus femoris, left biceps femoris, left anterior tibialis, left gastrocnemius midialis, right rectus femoris, right biceps femoris, right anterior tibialis, right gastrocnemius midialis, were examined. Spike serve and spike were each performed three times, and randomly cross-allocated to extract accurate data. We was no difference in all muscles according to the attack method, and the muscle activity of the rectus abdominis was highest in the impact phase and the muscle activity of the vertebral spine muscle was highest in the close-up phase. In addition, all of the measured left and right lower limb muscles showed the highest muscle activity between the assisted devices. As a result, We found out that regardless of the method of spike serve and spike, the lower limbs in the run-up phase for a high jump, the vertebrae in the take off phase, the preparation phase for hitting the ball strongly, and in the impact phase at the moment of hitting the ball. It can be seen that it exerts the greatest power in the rectus abdominis.

배구 스파이크시 신체분절의 각도와 각속도에 대한 운동학적 분석 (Kinematical Analysis of Angle and Angular Velocity of the Body Segment on Spike in Volleyball)

  • 조필환
    • 한국운동역학회지
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    • 제17권1호
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    • pp.191-199
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    • 2007
  • This study was conducted to examine the biomechanical characteristics of open spike in the volleyball to improve the technique of the volleyball spike. The subjects were six male college and high school athletes. The motions of volleyball spike were filmed by using two Sony VX 2000 Video Cameras. The mechanical factors were angle and angular velocity of body segments in the upper and the lower limbs. The conclusions were as follows; 1. The angle of the shoulder joint of the skilled showed larger than that of the unskilled in impacting of the volley ball spike. 2. The angle of the elbow joint of the skilled showed larger than that of the unskilled in impacting of the volley ball spike. 3. The angle of the wrist joint of the skilled showed smaller than that of the unskilled in impacting of the volley ball spike. 4. The angle of the hip joint of skilled showed larger than that of unskilled in impacting of the volley ball spike. 5. The angle of the knee joint of the skilled and the unskilled showed same in take off and impacting of the volley ball spike, and that of the skilled showed smaller than that of the unskilled in take-off touchdown and touchdown after impact of the volley ball spike. 6. The angle of the ankle joint of skilled showed larger than unskilled in take-off of the volley ball spike. 7. The angular velocity of the shoulder joint, elbow joint, wrist joint of the skilled showed faster than that of the unskilled in impacting of the volley ball spike. Taken together the result of them, I have come to conclusion that knee joint angle in touchdown of the take off should be decreased and knee joint angle in take off should be increased, and then stability of the take off should be made and, and that extension of the elbow joint should be made and wrist joint angle decreased and shoulder and hip joint angle increased, and then C.O.G of the arm and hand should be positioned ahead C.O.G of the body in impacting for effective impact of the spike, and that the transfer of the angular velocity of body segments for effective impact of the spike make from the proximal segment to the distal segment at spike in volleyball.

Graphical exploratory data analysis for ball games in sports

  • Yi, Seongbaek;Jang, Dae-Heung
    • Journal of the Korean Data and Information Science Society
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    • 제27권5호
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    • pp.1413-1421
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    • 2016
  • In this paper graphical exploratory data analyses are proposed for ball games in sports. The plot of sequence of scoring points of each team can be used to see how the playing game has been processed until the end of each set or quarter. With the plot of sequential score differences through all the games we can see a dominance of each team and the times of score changes, i.e., turnovers. The ternary plots show the contours of scoring compositions for each player and enable us to compare the scoring patterns of each team if any. Using the score sequence plot we also can see the score pattern distribution of players. For demonstration we use the results of the gold medal match between Russia and Brazil for men's volleyball and between USA and Spain for men's basketball at the London 2012 Summer Olympics.

Grid search와 Transformer를 통한 그룹 행동 인식 (Group Action Recognition through Grid search and Transformer)

  • 김기덕;이근후
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2023년도 제68차 하계학술대회논문집 31권2호
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    • pp.513-515
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    • 2023
  • 본 논문에서는 그리드 탐색과 트랜스포머를 사용한 그룹 행동 인식 모델을 제안한다. 추출된 여러 사람의 스켈레톤 정보를 차분 벡터, 변위 벡터, 관계 벡터로 변환하고 사람별로 묶어 이를 TimeDistributed 함수에 넣고 풀링을 한다. 이를 트랜스포머 모델의 입력으로 넣고 그룹 행동 인식 분류를 출력하였다. 논문에서 3가지 벡터를 입력으로 하여 합치고 트랜스포머 계층을 거친 모델과 3가지 벡터를 입력으로 하고 계층적으로 트랜스포머 모델을 거쳐 행동 인식 분류를 출력하는 두 가지 모델을 제안한다. 3가지 벡터를 합친 모델에서 클래스 분류 정확도는 CAD 데이터 세트 96.6%, Volleyball 데이터 세트 91.4%, 계층적 트랜스포머 모델은 CAD 데이터 세트 96.8%, Volleyball 데이터 세트 91.1%를 얻었다

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배구 블로킹 시 스텝 방법에 대한 운동학적 비교 분석 (Comparative Analysis of the Kinematics of Types of Step during Blocking in Volleyball)

  • 정지운;염창홍;박영훈;박태진;서국웅;서국은
    • 한국운동역학회지
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    • 제18권1호
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    • pp.73-83
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    • 2008
  • 이 연구의 목적은 배구 블로킹 시 스텝 방법에 따른 남자 대학 배구선수 7명과 체육 전공 남자 대학생 7명을 대상으로 운동학적 특성을 3차원 영상분석으로 구명하는 데 그 목적이 있다. 이 연구의 결과는 다음과 같다. 1. 모든 스텝 방법에서 숙련 그룹이 미숙련 그룹보다 이지 시 최대 수직속도에서 빠르게 나타났고, 점프높이는 높게 나타났다. 2. 크로스 오버 스텝 블로킹 시 엉덩 관절, 무릎 관절, 발목 관절각도의 E1에서 숙련 그룹이 미숙련 그룹보다 작게 굴곡하는 것으로 나타났다. 3. 모든 스텝 방법에서 엉덩 관절, 무릎 관절, 발목 관절의 최대 각속도는 E2에서 나타났다. 4. 크로스 오버 스텝 블로킹 시 엉덩 관절, 무릎 관절, 발목 관절각속도의 E2에서 숙련 그룹이 미숙련 그룹보다 느린 것으로 나타났다. 결론적으로 상지의 사용이 자유로운 크로스 오버 스텝 블로킹이 점프높이를 통한 방어 능력 개선에는 다소 효율적인 방법인 것으로 판단된다.

다각형 클리핑 알고리즘(Polygon Clipping Algorithm)을 이용한 배구경기 분석 프로그램 개발 (Development of Volleyball Match Analysis Program through Polygon Clipping Algorithm)

  • 홍성진;이기청
    • 한국운동역학회지
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    • 제23권1호
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    • pp.45-51
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    • 2013
  • The current study developed the analysis program by employing the Polygon Clipping Algorithm to calculate the open area on the court when players try to spike a ball. The program consists of two kinds of output screen. First, on the main output screen, it is possible to calculate both blocked area by net and blockers, and opened area to avoid the blocked area when players spike the ball. Additionally, the secondary output screen shows the moving path of setter and the location of set. Main output screen indicates hitting points of spiking, blocking, and open area. Also, it is possible to analyze the movement of setter, location of set, and hitting point of attacker. The program was tested by comparing real coordinate value and location coordinate value which is operated on the program. To apply this program in the field, future study needs to develop the program that can calculate three dimensions coordinate fast by tracking the location of players or ball in real time.