• Title/Summary/Keyword: Visual tool

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A Pilot Study to Evaluate the Reliability of Pattern Identification Tool for Knee Osteoarthritis and to Analyze Correlation between Pattern Identification Tool and Knee Range of Motion, Visual Analog Scale and Western Ontario & Mcmaster Universities Osteoarthritis Index (퇴행성 무릎관절염 변증도구의 신뢰도 평가 및 무릎 ROM, VAS, WOMAC과의 상관관계에 대한 탐색적 연구)

  • Oh, Seung-Joon;Jang, Eunsu;Oh, Young-Seon;Kang, Wee-chang;Lee, Eun-Jung;Jung, In Chul
    • Journal of Korean Medicine Rehabilitation
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    • v.29 no.3
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    • pp.113-128
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    • 2019
  • Objectives To evaluate the pattern identification tool for knee osteoarthritis and to investigate the relationship between pattern identification tool and knee ROM (range of motion), VAS (visual analog scale) and WOMAC (Western Ontario & McMaster Universities osteoarthritis index). Methods We studied 50 patients who are diagnosed as degenerative osteoarthritis. With one patient dropping out, total of 49 patient went through pattern identification tool. Re-test of the pattern identification tool was implemented after about a week. The reliability was analyzed by calculating ICC (intraclass correlation coefficient). Also, reliability of each pattern identification score was calculated along with influence factor and correlation between knee ROM, VAS and WOMAC. Results Reliability of the pattern identification tool was evaluated as 'poor agreement beyond chance' with ICC value of 0.396. Reliablility of each pattern identification score was calculated and four out of five were measured 'good' with one 'moderate' reliability. Two of inter-item consistency were 'good', two were 'acceptable' and one was 'questionable'. Correlation between each pattern identification and knee ROM showed 'clear negative linear relationship' with two patterns. VAS showed 'clear positivie linear relationship' with all five patterns. WOMAC showed 'positivie linear relationship' with all five patterns. Conclusions According to the results, pattern identification tool for knee osteoarthritis seems to have meaningful relationship with other agnedas. Also, further research is needed to develop the tool.

Analysis on Emotional visual image in Lion King : Focusing on the relationship with Graves theory (<라이온 킹>에 나타난 정서표현의 시각이미지 분석 : 그레이브스 명암이론과의 관계를 중심으로)

  • Kim, Kwang-Hwan
    • Cartoon and Animation Studies
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    • s.15
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    • pp.73-88
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    • 2009
  • Light is a basic force that functions in all the formative arts. Light (brightness) is an important subject of study in that it contains the force to control emotion and has much influence upon the shaping of a visual image and a feeling. If an artist systematizes the characteristics of brightness and creates an image, he or she can acquire a useful tool of expression. Because light is a powerful medium of expression of a visual image, a study on the characteristics of brightness for the emotional expression of an image in the contextual relationship with narratives seemingly has a crucial meaning. Emotion is influenced by a visual image very much, and a visual image is inevitably influenced by light. The brightness by light is basically classified into bright, dim, and dark. And the three basic stages of brightness specialize an image according to the setting of scope of maximal and minimal luminosity, and the image is further differentiated by the size of bright portion or dark portion. Since emotion is such a phenomenon as immaterial and psychological, it is difficult to break down it. Furthermore, clarifying the principle of an image in which the shade of light is associated is impossible. However, the width of luminosity and the change of size can give quite a change to a visual image, and the visual image has further influence upon man's emotion too. Although the influence of brightness upon a visual image varies with extents, circumstances, and personal tastes and interests, even the same image clearly changes with the adjustment of brightness.

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Efficient Browsing Method based on Metadata of Video Contents (동영상 컨텐츠의 메타데이타에 기반한 효율적인 브라우징 기법)

  • Chun, Soo-Duck;Shin, Jung-Hoon;Lee, Sang-Jun
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.5
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    • pp.513-518
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    • 2010
  • The advancement of information technology along with the proliferation of communication and multimedia has increased the demand of digital contents. Video data of digital contents such as VOD, NOD, Digital Library, IPTV, and UCC are getting more permeated in various application fields. Video data have sequential characteristic besides providing the spatial and temporal information in its 3D format, making searching or browsing ineffective due to long turnaround time. In this paper, we suggest ATVC(Authoring Tool for Video Contents) for solving this issue. ATVC is a video editing tool that detects key frames using visual rhythm and insert metadata such as keywords into key frames via XML tagging. Visual rhythm is applied to map 3D spatial and temporal information to 2D information. Its processing speed is fast because it can get pixel information without IDCT, and it can classify edit-effects such as cut, wipe, and dissolve. Since XML data save key frame information via XML tag and keyword information, it can furnish efficient browsing.

A study for the establishment of analysis tool for the visible area of three dimensional space - Based on the Raster operation using 3D game engine - (다시점 가시영역 분석도구설정에 관한 기초연구 - 3D게임엔진을 이용한 래스터 연산방식을 중심으로 -)

  • Kim, Suk-Tae;Jun, Han-Jong
    • Korean Institute of Interior Design Journal
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    • v.16 no.5
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    • pp.38-46
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    • 2007
  • In the late 1970s, the method of quantitative and scientific space structural analysis based on graph theory was introduced to the process of space design, which arranges design and functional elements, as relying heavily on intuition could produce errors due to unverified experiences and prejudices of the designer. As the method of space analysis is complex and hard to express visually and requires repetitive operations, it was discussed theoretically only. However, with the development of computer performance and graphic in recent years, visualization became possible. But the method of visual structural analysis of space is at the level of two dimensions and it is not easy to get accurate data when it is applied to limited three dimensional space such as an interior space. For the visual structural analysis of space, this study presents 4 indices including visibility volume level, pure visibility connection frequency, effective visibility connection frequency, and path visibility connection frequency. This study also presents space division using three dimensional arrangement rather than the existing vector operation method and raytracing algorithm at the lattice constant. Based on this, an analysis tool for the visible regions of three dimensional space that is capable of evaluating at multiple points by using three dimensional game engine and presentation tool that allows the analyzer to interpret the data effectively is made. It is applied to 2 prototype models by displacing Z axis, and the results are compared with UCL Depthmap to verify the validity of data and evaluate its usefulness as a multidimensional, multi-view space analysis tool.

Web-based Software Tool for Generating Music Therapy System Through Emotion Expression - Visual Expression - (웹 환경에서 감성적 표현요소를 통한 음악 치료 시스템 개발 - 시각요소를 중심으로 -)

  • Kim, Tae-Sik;Hyun, Hye-Jung
    • The Journal of the Korea Contents Association
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    • v.7 no.6
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    • pp.177-184
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    • 2007
  • The purpose of this study is to develop tool that makes students and teachers generate the music therapy system of type as they want by using existing several web-based component technologies. This study develops tool that can generate psychological testing system and users can select image(visual expression) that represents best their psychological state and after some stage can listen the most adequate music in that situation and it can be used as a music therapy too. This tool makes be possible for developer to input and arrange question types and stages, images that can show images connected with them and to offer skill that let them hear adequate music after deciding psychological state. This system development will be able to approach the contents development which is various from education field effectively in order.

A Study on the Form Analysis Tools Based on the User's Emotional Response (사용자의 감성반응에 기초한 형태 분석 도구에 대한 연구)

  • Choi, Min-Young
    • Science of Emotion and Sensibility
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    • v.12 no.2
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    • pp.233-242
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    • 2009
  • Recently the studies on user-centered design and form-development have become issues of general interest as the key methods for successful design. For form analysis on user it is important needs that an integrated approach of existing methods and development of expert tool for designer. Moreover analysis methods and tools have to meet with the designers needs of visual result, clear direction, concrete formative factor, user's emotional response and designer-friendly interface. This study proposed the main concepts of form analysis tool based on the user's emotional response ; integrated management, variables set-up, visual result of analysis, in-depth analysis with data mining and correlation, and reinforcement of user-centered analysis. Specific analysis tool consists of 5 functions: Project Management, Analysis Frame Set-up, Data Input-output, Basic Analysis, and In-depth Analysis. The feasibility of proposed tool was verified by a case study of mobile phone design in under-graduate class.

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Reliability of Visual Analog Scale in Assessment of Acute Pain (시각적 상사 척도의 신뢰도 검사 -급성 통증 측정-)

  • Choi, Ja-Yun
    • The Journal of Korean Academic Society of Nursing Education
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    • v.9 no.1
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    • pp.136-143
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    • 2003
  • The purpose of this study was to test the reliability of visual analog scale in assessing the degree of acute pain related to blood sugar test. A sample of 113 subjects is composed of 56 DM patients and 57 their family who are admitted in a ward of medical part of C university hospital in Gwangju. Data are collected from July, 2001 to December, 2001. The degree of pain is twice measured in a week interval. Correlations were moderate between times in DM patients group and healty group. In both measures, correlations were high between VAS score and the score of color pain circle measurement tool. Visual analog scale is methodologically sound instrument for assessment of acute pain. Further study will be needed to evaluate the correlation with physiology measurement.

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Petri-Nets Modeling and Performance Evaluation of Optical-components Manufacturing System (광 부품 조립 시스템의 모델링과 성능평가)

  • 김영호;김지한;정승권;배종일;이만형
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2002.04a
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    • pp.491-495
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    • 2002
  • In the paper, a Visual factory model for a optical-components manufacturing process is built. The optical-components manufacturing process is composed of 3 operation processes; optical sub assembly process, package assembly process, and fiber assembly process. Each process is managed not a batch mode, which is one of most popular manufacturing styles to produce a great deal of industrial output, but though a modular cell. In the processes, a modular cell has to be processed independently of the other cells. Optimization for the composition of assembly cell in the optical-components system is made by the Visual factory model.

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Implementation of an Obfuscation Tool for Visual C++ Source Code (Visual C++ 소스코드를 위한 Obfuscation 도구 구현)

  • Cho, Byoung-Min;Chang, Hye-Young;Noh, Jin-Uk;Oh, Hyun-Soo;Jung, Min-Gyu;Lee, Seung-Won;Park, Yong-Soo;Woo, Je-Hak;Cho, Seong-Je
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10c
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    • pp.521-525
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    • 2006
  • 최근 소프트웨어의 주요 알고리즘 및 자료구조 등의 지적재산권을 역공학 분석과 같이 악의적인 공격들로부터 보호하기 위한 연구가 이루어지고 있다. 본 논문에서는 산업 현장에서 많이 사용되는 Visual C++ 또는 MFC로 작성된 프로그램의 소스 코드를 역공학 공격으로부터 보호하기 위한 Obfuscation 도구를 구현하고 그 성능을 평가한다. 구현된 도구는 3가지 Obfuscation 알고리즘을 적용하여 소스 코드를 생성하며 생성된 소스 코드들은 가독성이 떨어지고 역공학 분석이 어렵도록 변환되지만, 프로그램의 본래 기능은 그대로 유지하며 성능상의 변화가 크지 않음을 실험을 통해 확인할 수 있었다.

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Development of Automatic Program for Drawing Die Design (인발금형설계 자동화 프로그램 개발)

  • Kwon Hyuk-Hong;Lee Bong-Kyu
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.14 no.3
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    • pp.60-66
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    • 2005
  • Design of drawing dies was used In real industrial environments. It was designed by CAD software in many small & medium companies, but many products require various types, and sizes. There(ore many companies are required to reduce process time and design mistakes. In this paper, it was developed the automatic program in order to learn and use easily for design of the drawing dies. It was composed with Visual LISP/DCL language in a commercial CAD package, AutoCAD, and CUI in design system. The system is based in the knowledge base system which is involved a lot of expert's know-how. We have built database of design type and detail sizes. The automatic design system requires basic product type and sizes, and then the system accesses to the database and finds out sizes by comparing with input parameters, after then finally generates drawing dies file.