• Title/Summary/Keyword: Visual texture

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3D Building Model Texture Extraction from Multiple Spatial Imagery for 3D City Modeling (3차원 도시모델 생성을 위한 다중 공간영상 기반 건물 모델 텍스쳐 추출)

  • Oh, Jae-Hong;Shin, Sung-Woong;Park, Jin-Ho;Lee, Hyo-Seong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.4
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    • pp.347-354
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    • 2007
  • Since large portal service providers started web services for 3D city models around the world using spatial imagery, the competition has been getting intense to provide the models with the higher quality and accuracy. The building models are the most in number among the 3D city model objects, and it takes much time and money to create realistic model due to various shapes and visual appearances of building object. The aforementioned problem is the most significant limitation for the service and the update of the 3D city model of the large area. This study proposed a method of generating realistic 3D building models with quick and economical texture mapping using multiple spatial imagery such as aerial photos or satellite images after reconstructed geometric models of buildings from building layers in digital maps. Based on the experimental results, the suggested method has effectiveness for the generation of the 3D building models using various air-borne imagery and satellite imagery quickly and economically.

Development of Texture Neutralization System for the Invisible e-Performance (투명 e-퍼포먼스를 위한 텍스쳐 중화 시스템 개발)

  • Lee, Dong-Hoon;Yun, Tae-Soo
    • Journal of Korea Multimedia Society
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    • v.14 no.4
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    • pp.585-594
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    • 2011
  • On live performance such as play and musical, various stage effects are utilized to attract a diverse audience. These stage effects include traditional direction techniques, striking display effects and all kinds of ways of being immersed in the scene. In this paper, we propose a novel digital visual effects(digilog) for controlling the surface texture of objects based on spatial augmented reality. For this purpose, we present a method of neutralizing the appearance of an arbitrary object using a projector-camera system. To make the object appear as if it is a transparent object by projecting a carefully determined compensation image onto the surface of objects, we use the homography method for a simple and effective off-line projector-camera calibration. The successful uses of the basic algorithm of Smart Projector for measuring radiometric parameters led us believe that this method may be used for temporal variation of plays and musicals.

Content-based Image Retrieval Using Texture Features Extracted from Local Energy and Local Correlation of Gabor Transformed Images

  • Bu, Hee-Hyung;Kim, Nam-Chul;Lee, Bae-Ho;Kim, Sung-Ho
    • Journal of Information Processing Systems
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    • v.13 no.5
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    • pp.1372-1381
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    • 2017
  • In this paper, a texture feature extraction method using local energy and local correlation of Gabor transformed images is proposed and applied to an image retrieval system. The Gabor wavelet is known to be similar to the response of the human visual system. The outputs of the Gabor transformation are robust to variants of object size and illumination. Due to such advantages, it has been actively studied in various fields such as image retrieval, classification, analysis, etc. In this paper, in order to fully exploit the superior aspects of Gabor wavelet, local energy and local correlation features are extracted from Gabor transformed images and then applied to an image retrieval system. Some experiments are conducted to compare the performance of the proposed method with those of the conventional Gabor method and the popular rotation-invariant uniform local binary pattern (RULBP) method in terms of precision vs recall. The Mahalanobis distance is used to measure the similarity between a query image and a database (DB) image. Experimental results for Corel DB and VisTex DB show that the proposed method is superior to the conventional Gabor method. The proposed method also yields precision and recall 6.58% and 3.66% higher on average in Corel DB, respectively, and 4.87% and 3.37% higher on average in VisTex DB, respectively, than the popular RULBP method.

Design Of a Video-Base Fire Detection System Using Texture and Color Spatial Distribution Information (질감 및 색채의 공간 분포 정보를 이용한 비디오 기반 화재감지 시스템)

  • Piao, Feng-Ji;Ryu, Ji-Goo;Moon, Kwang-Seok;Kim, Jong-Nam;Ung, Jang-Dae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.331-334
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    • 2010
  • This paper proposes a new design of a video-base fire detection system using texture and color spatial distribution information. The video sequences used are taken in different days with different lighting conditions having different backgrounds. The time complexity of most previous vision-based fire detection techniques are very high due to lengthy programing. To overcome the problems of lengthy codes and time complexity, in this algorithm, at first we normalize the video image frames by size and color information. Then the spatial distribution of the color information is used to extract the candidate regions, later using visual texture of the fire, we detect the fire regions. The experimental results show an real-time fire detection over thousands of image frames, and have higher detection rate when compared to the conventional fire detection techniques.

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Development of Digital 3D Textile Design - Focusing on the analysis of textile embroidery techniques by Maria Grazia Chiuri - (디지털 3D 텍스타일 디자인 개발 - 마리아 그라치아 치우리 작품의 텍스타일 자수 기법 분석을 중심으로 -)

  • Yunjun Wan;Jae Yoon Chung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.25 no.2
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    • pp.123-134
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    • 2023
  • Fashion design, CAD production, and the use of digital software can shorten the time and production processes in the fashion industry, but there are still many limitations in how to similarly express textile textures. Having this awareness, how to implement the visual effects of textile texture similar to that of the real world in the virtual world is one of the major exploration tasks in the fashion industry. Therefore, this study aims to analyze examples of embroidery techniques in Christian Dior collections and explore how embroidery techniques in 3D CLO fashion design can express the texture of real clothes more similarly by creating virtual works through 3D samples and 3D CLO software. First, the analysis criteria and theoretical basis of this study were derived through a literature review on fashion textile embroidery techniques, identifying types and characteristics of embroidery techniques, and classifying them into 12 types. Second, photos of the Dior 2017-2023 SS/FW Ready-to-Wear collections were collected and analyzed through the case analysis VOGUE site. Third, it presents the production of 3D CLO works by deriving a method of implementing embroidery techniques through the design of sample textile embroidery techniques using substances 3D sample software. The study's has some limitations. First, in 3D CLO fashion design, the needle gap for embroidery must be widened to see the thread pattern. Second, by reducing the number of needles, it is necessary to imitate the actual embroidery effect. Third, it is judged that it will be effective to lengthen the thread and adjust the thickness of the thread. Fourth, the thickness of the entire embroidery pattern must be increased to enable a three-dimensional texture.

Post-Processing for JPEG-Coded Image Deblocking via Sparse Representation and Adaptive Residual Threshold

  • Wang, Liping;Zhou, Xiao;Wang, Chengyou;Jiang, Baochen
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.3
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    • pp.1700-1721
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    • 2017
  • The problem of blocking artifacts is very common in block-based image and video compression, especially at very low bit rates. In this paper, we propose a post-processing method for JPEG-coded image deblocking via sparse representation and adaptive residual threshold. This method includes three steps. First, we obtain the dictionary by online dictionary learning and the compressed images. The dictionary is then modified by the histogram of oriented gradient (HOG) feature descriptor and K-means cluster. Second, an adaptive residual threshold for orthogonal matching pursuit (OMP) is proposed and used for sparse coding by combining blind image blocking assessment. At last, to take advantage of human visual system (HVS), the edge regions of the obtained deblocked image can be further modified by the edge regions of the compressed image. The experimental results show that our proposed method can keep the image more texture and edge information while reducing the image blocking artifacts.

Soft Sensor Design Using Image Analysis and its Industrial Applications Part 1. Estimation and Monitoring of Product Appearance (화상분석을 이용한 소프트 센서의 설계와 산업응용사례 1. 외관 품질의 수치적 추정과 모니터링)

  • Liu, J. Jay
    • Korean Chemical Engineering Research
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    • v.48 no.4
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    • pp.475-482
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    • 2010
  • In this work, soft sensor based on image anlaysis is proposed for quantitatively estimating the visual appearance of manufactured products and is applied to quality monitoring. The methodology consists of three steps; (1) textural feature extraction from product images using wavelet transform, (2) numerical estimation of the product appearance through projection of the textural features on subspace, and (3) use of latent variables of textural features (i.e., numerical estimates of product appearance). The focus of this approach is on the consistent and quantitative estimation of continuous variations in visual appearance rather than on classification into discrete classes. This approach is illustrated through the application to the estimation and monitoring of the appearance of engineered stone countertops.

Static Conformance Test of MPEG-4 Visual Decoders Using Test Bitstreams (시험 비트열을 이용한 MPEG-4 텍스처 디코딩의 정적 Conformance Test)

  • Kim, U-Sik;Park, In-Su;Park, Su-Hyeon;Lee, Byeong-Uk;Park, Rae-Hong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.1
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    • pp.69-78
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    • 2001
  • MPEG-4 visual conformance standard specifies methods to verify whether bitstreams and decoders meet the requirements at the specified profile and level. The test of decoders can be divided into two parts: the static test and the dynamic test. The static test can be performed by examining the decoder output with that of a reference decoder. This paper proposes design methods of test bitstreams for static test of texture decoding, and shows the test results.

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BADA-$IV/I^2R$: Design & Implementation of an Efficient Content-based Image Retrieval System using a High-Dimensional Image Index Structure (바다-$IV/I^2R$: 고차원 이미지 색인 구조를 이용한 효율적인 내용 기반 이미지 검색 시스템의 설계와 구현)

  • Kim, Yeong-Gyun;Lee, Jang-Seon;Lee, Hun-Sun;Kim, Wan-Seok;Kim, Myeong-Jun
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2S
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    • pp.678-691
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    • 2000
  • A variety of multimedia applications require multimedia database management systems to manage multimedia data, such as text, image, and video, as well as t support content-based image or video retrieval. In this paper we design and implement a content-based image retrieval system, BADA-IV/I$^2$R(Image Information Retrieval), which is developed based on BADA-IV multimedia database management system. In this system image databases can be efficiently constructed and retrieved with the visual features, such as color, shape, and texture, of image. we extend SQL statements to define image query based on both annotations and visual features of image together. A high-dimensional index structure, called CIR-tree, is also employed in the system to provide an efficient access method to image databases. We show that BADA-IV/I$^2$R provides a flexible way to define query for image retrieval and retrieves image data fast and effectively: the effectiveness and performance of image retrieval are shown by BEP(Bull's Eye Performance) that is used to measure the retrieval effectiveness in MPEG-7 and comparing the performance of CIR-tree with those of X-tree and TV-tree, respectively.

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Robust Image Watermarking via Perceptual Structural Regularity-based JND Model

  • Wang, Chunxing;Xu, Meiling;Wan, Wenbo;Wang, Jian;Meng, Lili;Li, Jing;Sun, Jiande
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.2
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    • pp.1080-1099
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    • 2019
  • A better tradeoff between robustness and invisibility will be realized by using the just noticeable (JND) model into the quantization-based watermarking scheme. The JND model is usually used to describe the perception characteristics of human visual systems (HVS). According to the research of cognitive science, HVS can adaptively extract the structure features of an image. However, the existing JND models in the watermarking scheme do not consider the structure features. Therefore, a novel JND model is proposed, which includes three aspects: contrast sensitivity function, luminance adaptation, and contrast masking (CM). In this model, the CM effect is modeled by analyzing the direction features and texture complexity, which meets the human visual perception characteristics and matches well with the spread transform dither modulation (STDM) watermarking framework by employing a new method to measure edge intensity. Compared with the other existing JND models, the proposed JND model based on structural regularity is more efficient and applicable in the STDM watermarking scheme. In terms of the experimental results, the proposed scheme performs better than the other watermarking scheme based on the existing JND models.