• Title/Summary/Keyword: Visual texture

검색결과 298건 처리시간 0.027초

시각적 질감을 중심으로 한 한국 전통소재의 체계적 분류 (A Classification of Korean Traditional Materials Focused on Visual Texture)

  • 박영순;김영인;이현주;신인호;최선미;최희승
    • 디자인학연구
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    • 제14권2호
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    • pp.197-207
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    • 2001
  • 디자인된 사물은 형태, 색채, 소재를 통해 그 의미나 이미지를 전달한다. 이 세 가지 요소 중에서 소재는 촉각적·시각적 특성을 함께 지님으로써 디자인 작업에 있어서 좀 더 독특한 영향을 준다. 한국에서는 전통적으로 생활용품의 고안에 있어서 색채나 장식보다 소재 자체의 특성이 더 중요하게 사용되어왔으며 이에 대한 현대적 활용이 탐구되어야할 필요가 있다. 본 연구의 목적은 한국 전통 생활환경에서 사용된 소재를 수집하고, 그 표면에 나타난 질감적 특성에 의해 이를 체계적으로 분류하려는 것이다. 이 연구를 위해 민속촌 둥의 현장조사와 더불어 문헌고찰을 통해 한국 전통소재가 표현된 사진들을 수집하였다. 수집 대상은 전통건축 및 실내, 가구, 의복 및 직물소재, 예술 및 공예품, 생활용품 등 생활의 각 분야가 모두 포함되도록 하였다. 수집된 소재의 총 사례 수는 543개였으며 이는 금속재, 토재, 석재, 지재, 목재, 초재, 섬유재 둥 7가지로 나눌 수 있었다. 각 소재들의 사례 수는 금속재가 59개, 토재 115개, 석재 62개, 지재 73개, 목재 80개, 초재 47개, 섬유재 97개, 기타 10개였다. 각 소재들은 표면의 질감적 특성에 의해 성형방법과 표면장식으로 나누어 정리 되었다. 본 연구를 통해 한국에서 전통적으로 사용되어온 각 소재들은 그 성형방법과 표면장식이 다양하고 독특함을 알 수 있었다. 또한 각 소재별로 개발된 가공방법들에 의한 다양한 질감은 오늘날의 디자이너들에게도 풍부한 정보와 아이디어를 제공할 수 있을 것으로 전망한다.

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한국잔디류의 혼식뗏장 생산기술 개발 (Development of Production Technology for Mixed Lines Sod in Zoysiagrass)

  • 이재필;김종빈;김두환
    • 아시안잔디학회지
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    • 제13권1호
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    • pp.29-36
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    • 1999
  • This study was conducted to make the utmost use of the good traits and to improve the poor traits of zoysiagrass through the production technology for mixed lines sod in addition to breeding. Mixed lines sod was produced by mixing broad or middle leaf line with narrow leaf line by volume, a ratio of 1 to 2. The mixed lines sod of zoysiagrass was superior to the single ling sod, which is used commonly, for the establishment rate, coverage rate, shoot density, texture, leaf color, dormancy period cnd color, and visual quality.

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Spatial Histograms for Region-Based Tracking

  • Birchfield, Stanley T.;Rangarajan, Sriram
    • ETRI Journal
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    • 제29권5호
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    • pp.697-699
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    • 2007
  • Spatiograms are histograms augmented with spatial means and covariances to capture a richer description of the target. We present a particle filtering framework for region-based tracking using spatiograms. Unlike mean shift, the framework allows for non-differentiable similarity measures to compare two spatiograms; we present one such similarity measure, a combination of a recent weighting scheme and histogram intersection. Experimental results show improved performance with the new measure as well as the importance of global spatial information for tracking. The performance of spatiograms is compared with color histograms and several texture histogram methods.

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Lightscape 에서의 재질에 따른 효과적인 표현방법 (Efficient application method for materials in Lightscape)

  • 박지애;장준호;최안섭
    • 한국조명전기설비학회:학술대회논문집
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    • 한국조명전기설비학회 2006년도 춘계학술대회 논문집
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    • pp.184-188
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    • 2006
  • Lightscape is a visual rendering software enabling higher dimensional 3D image production using rendering as well. However, direct light simulation showed that more realistic feature of material-specific texture or color could be achieved by adjusting options. Accordingly, this study is to generate optimal values of options and achieve more realistic images by varying such values according to individual materials in order to create better quality simulation images using Lightscape.

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그래픽 노블 애니메이션 <스파이더맨>의 텍스쳐 스타일 연구 (A Study on Texture Style of the Graphic Noble Animation )

  • 멍쯔루;최철영
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2019년도 춘계종합학술대회
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    • pp.365-366
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    • 2019
  • 3d 애니메이션 제작 기술의 발전은 시청자의 수요를 충족시키기 위해 다양한 방면에서 성장을 해오고 있는데 툰 쉐이딩 기술역시 빠른 발전을 거듭해오고 있다. 2019년 개봉한 스파이더맨 애니메이션은 마블과 DC코믹스의 그래픽 노블 애니메이션의 새로운 시각적 스타일을 제시하고 있다. 기존의 툰 쉐이딩 스타일에서 벗어나서 캐릭터 뿐 아니라 배경, 카메라, 애니메이션, 편집에 이르기까지 영화의 전 영역에서 그래픽 노블을 보는듯한 착각을 일으키게 한다.

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선택적 가중치를 이용한 깊이 영상 업샘플링 알고리즘 (Depth Image Upsampling Algorithm Using Selective Weight)

  • 신수연;김동명;서재원
    • 한국정보통신학회논문지
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    • 제21권7호
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    • pp.1371-1378
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    • 2017
  • 본 논문은 양방향 가중치를 이용하는 기존의 업샘플링 방법들에서 나타난 색상 텍스쳐 복사(color texture copy) 문제를 방지하기 위해 선택적 양방향 가중치와 라플라시안 함수를 이용한 색상 가중치를 제안한다. 제안하는 알고리즘은 먼저 3차 회선 보간법(bicubic interpolation)을 통해 높은 해상도의 깊이영상을 생성한다. 그 후 색상영상과 깊이영상의 주변 화소값 차이를 이용하여 색상 텍스쳐 영역을 추정한다. 만일 보간 된 화소가 색상 텍스쳐 영역에 속한다면 해당화소를 포함하는 $3{\times}3$ 영역의 화소들에 대한 거리정보와 깊이정보의 가중치를 구하고 경계 화소값 결정을 위한 비용계산을 수행한다. 반면에 색상 텍스쳐 영역에 포함되지 않는 화소는 깊이정보 가중치 대신 색상정보 가중치를 구하여 비용계산을 수행한다. 아홉 개의 화소에 대한 비용계산이 끝나면 가장 작은 경계 화소값 결정 비용을 가지는 화소 값을 결과영상의 화소값으로 정한다. 제안하는 알고리즘은 PSNR 및 주관적 화질 비교에서 우수한 성능을 보였다.

패션일러스트레이션에 나타난 초현실주의 표현에 관한 연구 (A Study on the Surrealism Expressed in Fashion Illustrations)

  • 김수경
    • 한국의상디자인학회지
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    • 제6권3호
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    • pp.123-138
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    • 2004
  • The objective of this study is to review the expressive effect of fashion illustrations and to enlarge its expressive range by analysing the correlations between fashion illustrations and surrealistic expressive characteristics. The results are as follows. The surrealistic expressive methods of fashion illustration such as depaysement and automatism have been used by many foreign and domestic fashion illustrators. I think that these methods reinforce the subjective aspect of expressive effects and enlarge the transmitting function of fashion message. The elements of expression are divided into color, texture, shape/form and space. Subjective colors rather than natural colors are used for the surrealistic expressive effect of color in fashion illustrations, and illusion of space is expressed by the change of brightness. The surrealistic expressive effect in fashion illustrations distorted the experience of factual texture and disturbed the visual texture. The use of tactile texture presented strange effects perspectively. The objects of shape in fashion illustrations were mainly human body. The form of human body presents reconstituted and reinterpreted figure by transformation or distortion according to the intention of the artist rather than realistic and physical form. In fashion illustration, the transformation of the human body itself whose body parts get separated, superposition of exterior material and human body, and the distortion of human body by the change are done. Space is where background and shapes are inter-penetrated because they are ambiguous and untransparent, and where all are in disorder and unbalance. The method of projection uses distance perspective, multiple perspective and amplified perspective representation, and forms a psychological space feeling. And I think the use of surrealistic expressive methods are very useful for the subjective sensitiveness and the transmission of a fashion message, and presents a possibility to develop a new expressive method.

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실크와 누노펠트 기법을 이용한 의상 소재의 텍스처 표현 연구 (Study on Expression of Texture of Clothing Materials Using Silk and Nuno-Felt Technique)

  • 오연옥;정명희
    • 한국의상디자인학회지
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    • 제9권1호
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    • pp.1-11
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    • 2007
  • This study suggests the new technique to express the texture that copes with the demands of the times by trying to apply the new Nuno-felt technique, to the silk, the representative material for emotion, in order to provide the basic data for the development of highly value added and competitive materials in the domestic and international markets as well as to meet the demand of consumers in the high emotion age pursuing the idiosyncrasy and qualify enhancement. Nuno-felt is the felting technique that places the wool of desired thickness on the thin fabric using wools and various kinds of fabric materials and rubs them. The samples are 3 kinds of silk including plain Chiffon with different touch, Pongee and Organza and Merino Wool, the best quality wool of wools. As a result, beyond the simple surface effect from the silk showing the superior drape feature with one color and soft wool, the Nuno-felt technique created the feminine as well as masculine, classic and modem image. Furthermore, the harmony of opacity and transparency produced the new dynamic and dimensional texture with the combination of different emotions through the visual emotion of different grey colors and rough, crude and soft touch. This study suggested the possibility that the Nuno-felt technique could create the new emotional materials for the modem sense by combining the materials with different features from the wools unlike the traditional simple felt technique.

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유럽 집합주택의 입면 디자인 요소에 관한 연구 - 1980년대 이후 사례를 중심으로 - (A Study on the Elevation and Facade Design Factors of European Multistory-Housing)

  • 김준래;전남일
    • 한국주거학회논문집
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    • 제21권5호
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    • pp.23-33
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    • 2010
  • In the late twentieth century, the multistory housing has become the most preferred housing type. Moreover, in multistory housing design, not only interior design but also exterior design, uniqueness and characteristic have been added as significant factors in design to break simplicity and uniformity. The purpose of this study is to understand the tendency of the elevation design in Europe and to suggest the idea for elevation design for domestic. Also, each elements of elevation were analyzed through classification and schematization which categorized by its own characteristic. Design elements can be classified into three categories. They are corresponding with inner spaces, emphasizing visual expression of exterior material and texture, and presenting aesthetic factors of building shape. Those are named as the Spatial Externalization, the Visual Expression, and the Expression of Building Shape. In this frame nineteen elevations of sixteen different cases were analysed. As a result of case studies, it is clear that elevation designs were not standardized and each cases has its own characteristics. Also it showed how the each design elements can be coordinated as a total design and how they expressed identities of each housing. This study could contribute to motivate diversifying the design of multistory housing.

시각기호의 3차원을 활용한 패션일러스트레이션의 은유와 환유적 표현방법 분석 (The Expression of Metaphor and Metonymy in Fashion illustration by Three Components of Visual Sign)

  • 최정화;유영선
    • 복식
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    • 제54권3호
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    • pp.13-25
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    • 2004
  • The purpose of this study was to show the analysis system and the expression which is applied to fashion illustration by three major components in visual sign, metaphor and metonymy. The results of this study were as follows : Firstly, metaphor in qualisign of syntactics was revealed as a color such as realistic description, a pattern such as clothing of figure. etc. Metonymy was revealed as a social and cultural background color, a concept pattern. etc. In sinsign of syntactics. metaphor was revealed as a human body, non-human body and metamorphosis human body and metonymy as a human body and non-human body. In legisign of syntactics, the metaphor by perspective was used for a fantasy of space. and the metonymy was revealed as a color perspective representation, etc. The degree of change of texture was revealed as a metaphor and metonymy of gradation. And conventional custom sign was almost revealed in metaphor. Secondly, semantics showed about fashion image as juxtaposition of two similar objects in metaphor and as real description and simplification in metonymy Alternative fashion image in semantics was presented as a object related to fashion image. Conventional symbolic sign was presented as a role to clarify a fashion message in metaphor. Thirdly, the metaphorical and metonymical expression in pragmatics were usually presented as drawing and painting.