• Title/Summary/Keyword: Visual system

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Study on Levee Visual Inspection Information System Building Using Mobile Technology

  • Kang, Seung-Hyun;Lee, Jong-Min
    • 한국컴퓨터정보학회논문지
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    • 제21권6호
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    • pp.71-76
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    • 2016
  • In this paper, we propose the mobile visual inspection information system using DGPS and portable range finder for levee safety inspection. Instead of existing visual inspection management method that is stored hand-written data, this system is designed to manage directly the visual inspection information using mobile devices in the field of levee. And through extracting accurate DGPS coordinates information about damage location of levee, this system is developed to ensure efficiency for the main task arising from the levee site such as inspection, maintenance and reinforcement. Furthermore, when damage has occurred at the point that inspector is not able to approach, this system can record the damage site data correctly, by converting data such as position, orientation and height of the damage point into the World Geodetic System coordinates. The position, orientation and height data was extracted automatically through the DGPS and portable range finder. And by applying the augmented reality method, this system was implemented for inspector to revisit the point of damage easily in order to perform the management, maintenance and reinforcement of the levee later.

인간의 시각적 주의 능력을 이용한 컴퓨터 시각 시스템 (Computer Vision System using the mechanisms of human visual attention)

  • 최경주;이일병
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 하계종합학술대회 논문집(4)
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    • pp.239-242
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    • 2001
  • As systems for real time computer vision are confronted with prodigious amounts of visual information, it has become a priority to locate and analyze just that information essential to the task at hand, while ignoring the vast flow of irrelevant detail. A method of achieving this is to using human visual attention mechanism. In this paper, short review of human visual attention mechanisms and some computation models of visual attention were shown. This paper can be used as the basic data for researches on development of visual attention system that can perform various complex tasks more efficiently.

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청각 및 시가 정보를 이용한 강인한 음성 인식 시스템의 구현 (Constructing a Noise-Robust Speech Recognition System using Acoustic and Visual Information)

  • 이종석;박철훈
    • 제어로봇시스템학회논문지
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    • 제13권8호
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    • pp.719-725
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    • 2007
  • In this paper, we present an audio-visual speech recognition system for noise-robust human-computer interaction. Unlike usual speech recognition systems, our system utilizes the visual signal containing speakers' lip movements along with the acoustic signal to obtain robust speech recognition performance against environmental noise. The procedures of acoustic speech processing, visual speech processing, and audio-visual integration are described in detail. Experimental results demonstrate the constructed system significantly enhances the recognition performance in noisy circumstances compared to acoustic-only recognition by using the complementary nature of the two signals.

Hybrid Block Coding of Medical Images Using the Characteristics of Human Visual System

  • Park, Kwang-Suk;Chee, Young-Joon
    • 대한의용생체공학회:의공학회지
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    • 제15권1호
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    • pp.57-62
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    • 1994
  • The demand of image compression is increasing now for the integration of medical images into the hospital information system. Even though the quantitative distortion can be measured from the difference between original and reconstructed images, it doesn't include the nonlinear characteristics of human visual system. In this study, we have evaluated the nonlinear characteristics of human visual system and applied them to the compression of medical images. The distortion measures which reflect the characteristics of human visual system has been considered. This image compression procedure consists of coding scheme using JND (Just Noticeable Difference) curve, polynomial approximation and BTC (Block Truncation Coding). Results show that this method can be applied to CT images, scanned film images and other kinds of medical images with the compression ratio of 5-10:1 without any noticeable distortion.

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The Effect of Visual Feedback on One-hand Gesture Performance in Vision-based Gesture Recognition System

  • Kim, Jun-Ho;Lim, Ji-Hyoun;Moon, Sung-Hyun
    • 대한인간공학회지
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    • 제31권4호
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    • pp.551-556
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    • 2012
  • Objective: This study presents the effect of visual feedback on one-hand gesture performance in vision-based gesture recognition system when people use gestures to control a screen device remotely. Backgroud: gesture interaction receives growing attention because it uses advanced sensor technology and it allows users natural interaction using their own body motion. In generating motion, visual feedback has been to considered critical factor affect speed and accuracy. Method: three types of visual feedback(arrow, star, and animation) were selected and 20 gestures were listed. 12 participants perform each 20 gestures while given 3 types of visual feedback in turn. Results: People made longer hand trace and take longer time to make a gesture when they were given arrow shape feedback than star-shape feedback. The animation type feedback was most preferred. Conclusion: The type of visual feedback showed statistically significant effect on the length of hand trace, elapsed time, and speed of motion in performing a gesture. Application: This study could be applied to any device that needs visual feedback for device control. A big feedback generate shorter length of motion trace, less time, faster than smaller one when people performs gestures to control a device. So the big size of visual feedback would be recommended for a situation requiring fast actions. On the other hand, the smaller visual feedback would be recommended for a situation requiring elaborated actions.

객체지향을 기반으로한 추상화 정보의 시각화 시스템에 대한 연구 (A Study on the Visual System of Object - Oriented Based on Abstract Information)

  • 김행곤;한은주;정연기
    • 한국정보처리학회논문지
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    • 제4권10호
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    • pp.2434-2444
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    • 1997
  • 소프트웨어 산업이 발달됨에 따라, 텍스트 위주의 정보보다는 시각적 정보의 요구가 점차적으로 증가하게 되었다. 이로 인해, 실세계에 존재하는 다양한 원시 정보를 사용자가 원하는 시각적인 설계 표현으로 나타내기 위해 자동화된 툴이 필요하게 되었다. 본 논문에서는 추상 정보를 의미 분석을 통해 파싱을 하고, 시각화 구조의 매핑을 통해 시각적 언어를 추출하는 방법론 및 툴에 대해 논한다. 이 툴은 정규 규칙을 사용하여 관계적 구조로 표현하고, 이를 시각화 구조로 매핑하여 시각 정보를 제공한다. 원시코드의 추상 정보를 시각 정보로 변환하는 제안 툴인 VOLS(Visual Object Layout System)는 문서를 시각화하여 사용자에게 이해성을 향상시키며, 기존 원시코드의 유지보스 측면에서 사용자에게 도움을 제공한다.

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복강경 수술용 도구의 실시간 영상 추적 및 복강경 조종기의 지능형 제어 방법 (Real-time Visual Tracking System and Control Method for Laparoscope Manipulator)

  • 김민석;허진석;이정주
    • 한국정밀공학회지
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    • 제21권11호
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    • pp.83-90
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    • 2004
  • In this paper we present a new real-time visual servoing unit for laparoscopic surgery This unit can automatically control laparoscope manipulator through visual tracking of laparoscopic surgical tool. For the tracking, we present two-stage adaptive CONDENSATION(conditional density propagation) algorithm to extract the accurate position of the surgical tool tip from a surgical image sequence in real-time. This algorithm can be adaptable to abrupt change of laparoscope illumination. For the control, we present virtual damper system to control a laparoscope manipulator safely and stably. This system causes the laparoscope to move under constraint of the virtual dampers which are linked to the four sides of image. The visual servoing unit operates the manipulator in real-time with locating the surgical tool in the center of image. The experimental results show that the proposed visual tracking algorithm is highly robust and the controlled manipulator can present stable view with safe.

A 3D Audio-Visual Animated Agent for Expressive Conversational Question Answering

  • Martin, J.C.;Jacquemin, C.;Pointal, L.;Katz, B.
    • 한국정보컨버전스학회:학술대회논문집
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    • 한국정보컨버전스학회 2008년도 International conference on information convergence
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    • pp.53-56
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    • 2008
  • This paper reports on the ACQA(Animated agent for Conversational Question Answering) project conducted at LIMSI. The aim is to design an expressive animated conversational agent(ACA) for conducting research along two main lines: 1/ perceptual experiments(eg perception of expressivity and 3D movements in both audio and visual channels): 2/ design of human-computer interfaces requiring head models at different resolutions and the integration of the talking head in virtual scenes. The target application of this expressive ACA is a real-time question and answer speech based system developed at LIMSI(RITEL). The architecture of the system is based on distributed modules exchanging messages through a network protocol. The main components of the system are: RITEL a question and answer system searching raw text, which is able to produce a text(the answer) and attitudinal information; this attitudinal information is then processed for delivering expressive tags; the text is converted into phoneme, viseme, and prosodic descriptions. Audio speech is generated by the LIMSI selection-concatenation text-to-speech engine. Visual speech is using MPEG4 keypoint-based animation, and is rendered in real-time by Virtual Choreographer (VirChor), a GPU-based 3D engine. Finally, visual and audio speech is played in a 3D audio and visual scene. The project also puts a lot of effort for realistic visual and audio 3D rendering. A new model of phoneme-dependant human radiation patterns is included in the speech synthesis system, so that the ACA can move in the virtual scene with realistic 3D visual and audio rendering.

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이미지를 활용한 오디오-비쥬얼 시스템 구성 (Configuration of Audio-Visual System using Visual Image)

  • 서준석;홍성대;박진완
    • 한국콘텐츠학회논문지
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    • 제8권6호
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    • pp.121-129
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    • 2008
  • 소리를 이용한 정보의 표현 방법은 무형의 특징을 가진 매체를 이용하여 어떠한 방법을 통하여 구체적인 형태를 이끌어 내는가에 대한 문제에서 시작된다. 이 과정에서 소리를 매개체로 이용하여 구성되는 오디오-비쥬얼 시스템은 청각적 소재를 이용한 시각적 표현이라는 방법적 측면에서 감각 기관의 연계에 대한 역할을 맡고 있는 부분에서 청각의 시각화라는 비 구체적 감각에 대한 구체화라는 변형의 의미를 갖는다. 오디오-비쥬얼 시스템 형태를 통한 작품을 표현하는데 있어 기존에 사용되던 프로그래밍을 통한 비규칙적 프로시쥬얼(Procedure)적 동적(動的) 이미지 또는 비동적(非動的) 이미지를 사용한 표현 방법에서 시각적 출력 방법의 제한으로 인한 표현 방법의 제한이 생겨날 수 있는 부분에 있어 동적 이미지를 이용한 오디오-비쥬얼 시스템을 통하여 소리를 매체로 한 다양한 표현 결과물을 이끌어낼 수 있다. 본 논문에서는 동적 이미지를 사용한 오디오-비쥬얼 시스템을 통해 다양한 청각적 소재의 시각화 방법 및 소리를 이용한 애니메이션 표현법의 새로운 대안을 제시한다.