• Title/Summary/Keyword: Visual model

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A Study on the Formal Systematization within the 3D Modeling Designs - Focused on The Law of Grouping -

  • Gu, Ling-Feng;Jeon, Hyung-Jin;Pak, Hong-Sik
    • Journal of Multimedia Information System
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    • v.4 no.3
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    • pp.107-114
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    • 2017
  • As to talk about computer aided 3D modeling, it can be conformed to the popular aesthetics based theory of heightening the organizing useful visual information. This thesis heightens the formativeness of the 3D modeling from the angle of the Gestalt psychology and attempts a finding of a method as also explains among the grouping laws of Gestalt. They are the definitions and the special features of 'The Law of Proximity', 'The Law of Similarity', 'The Law of Closure', 'The Law of Continuity', etc. And, through a logical, theoretical analysis, the relationships between such laws are found out. And the case examples of the uses of such laws in the 3D animation character designs and the situation in which such laws are applied to the things in the actual lives are analyzed. If it is intended to improve the formativeness of the 3D model forms, the rules of the simplicity, the safety, and the symmetry must be pursued according to the visual recognitions of the human beings. Because the actual objects are seen and touched, other than the visual pursuits by the human beings, the functionalities and the practicalities of the objects must be considered.

A Study on Effect Verification of Verbal and Visual Analogy for Creativity Enhancement - Experimental Study Focused on the Comparison of Experimental Group and Comparative Group - (창의성 증진을 위한 언어적.시각적 유추의 효과검증 - 실험집단과 비교집단의 비교를 중심으로 한 실험연구 -)

  • Choi, Eun-Hee
    • Korean Institute of Interior Design Journal
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    • v.20 no.2
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    • pp.30-38
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    • 2011
  • Personal creativity could be promoted and improved through many experience, training and various prior knowledge. This researcher had proceeded several preceding studies to find effective using methods of analogy for creativity enhancement. This study, following work of preceding studies aims to verify the effects of verbal and visual analogy for creativity improvement. Effect verification had been progressed by comparing the residential design results of two groups which are classified an experimental group consisted of sophomore college students with a comparative group consisted of sophomore university students. Consequently, the experimental group that had undergone many training on verbal and visual analogy in several preceding studies is superior to the comparative group in terms of creative design rate, sketch rate with high quality. Through this result it is verified that the using methods of verbal and visual analogy is very effective on creativity enhancement in interior design process. But the limitation of this study is that there were a few populations. Nevertheless, interdisciplinary this study will be used as a practical one to suggest a model on a teaching method and a theory for creativity improvement in interior design education.

Generation of lsoresponse Time Regions in Visual Tasks (시각작업시 등반응시간영역의 생성)

  • Jung, Eui-S.;Chung, Min-K.;Kee, Do-Hyung
    • Journal of Korean Institute of Industrial Engineers
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    • v.19 no.2
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    • pp.53-64
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    • 1993
  • Successful completion of a visual task in a predetermined time is very crucial to many operations such as piloting an aircraft. Although existing ergonomic interface models often provide a function of vision tests, it determines only the visibility at any given location. To complement this problem in existing models, the isoresponse time region considering the factors related to visual tasks is presented. Using a multiple regression model, equal response time regions were obtained within which mean response time is expected to be the same and is asymmetrical in shape. Among the factors considered, expectancy significantly decreased response time, and when cued, the effects of field heterogeneity, target uncertainty, density, size contrast and peripheral position on search time were less significant than those in unexpected cases. Response time and error rate, gender and visual acuity were not significantly correlated, and response time and age was positively correlated. These results are expected to be directly applicable to designing various visual tasks in real-life situations.

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Model Study of Aesthetic Database System of Architectural Precedents for Design Reference (설계참조를 위한 건축선례의 미학적 정보체계 모형연구)

  • Kim, Kyong-Soo
    • Journal of architectural history
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    • v.5 no.2 s.10
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    • pp.83-95
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    • 1996
  • Computerized visual database construction of architectural precedents has just begun in some research institutes in the world. In Korea the first visual database has shown its testl version by S architectural design firm in september 1996. In this article the author discusses the historical contexts and the recent computerization cases, the traits, the uses and the limits of architectural visual database system of precedents. The forms and contents of data fields in two cases are compared with a focus on the description of architectural traits of each data entry. Compared to the KIA format, the S database has better performance for architectural design reference because it collects more pictures and drawings and larger texts for the field of architectural chracteristics. But this latter also is constrained by its capacity of memory and so lacks the reciprocity of the DOORS in the Graduate School of Design, Harvard University. A visual database system which has more flexible allocation of memory and respondent with the users is yet to be prepared. But this system also should be maintained by some experts in architectural history, theory and criticism, because their knowledge is essential for selection of precedents and revision of the data description. A full-fledged electronic visual database in architecture will not only save much effort for the architect, but also will change the architects' design behavior. Nevertheless this does not mean the automatic promotion of architects' creativity.

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Development and Test of the Remote Operator Visual Support System Based on Virtual Environment (가상환경기반 원격작업자 시각지원시스템 개발 및 시험)

  • Song, T.G.;Park, B.S.;Choi, K.H.;Lee, S.H.
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.6
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    • pp.429-439
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    • 2008
  • With a remote operated manipulator system, the situation at a remote site can be rendered through remote visualized image to the operator. Then the operator can quickly realize situations and control the slave manipulator by operating a master input device based on the information of the virtual image. In this study, the remote operator visual support system (ROVSS) was developed for viewing support of a remote operator to perform the remote task effectively. A visual support model based on virtual environment was also inserted and used to fulfill the need of this study. The framework for the system was created by Windows API based on PC and the library of 3D graphic simulation tool such as ENVISION. To realize this system, an operation test environment for a limited operating site was constructed by using experimental robot operation. A 3D virtual environment was designed to provide accurate information about the rotation of robot manipulator, the location and distance of operation tool through the real time synchronization. In order to show the efficiency of the visual support, we conducted the experiments by four methods such as the direct view, the camera view, the virtual view and camera view plus virtual view. The experimental results show that the method of camera view plus virtual view has about 30% more efficiency than the method of camera view.

Traffic Estimation Method for Visual Sensor Networks (비쥬얼 센서 네트워크에서 트래픽 예측 방법)

  • Park, Sang-Hyun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.11
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    • pp.1069-1076
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    • 2016
  • Recent development in visual sensor technologies has encouraged various researches on adding imaging capabilities to sensor networks. Video data are bigger than other sensor data, so it is essential to manage the amount of image data efficiently. In this paper, a new method of video traffic estimation is proposed for efficient traffic management of visual sensor networks. In the proposed method, a first order autoregressive model is used for modeling the traffic with the consideration of the characteristics of video traffics acquired from visual sensors, and a Kalman filter algorithm is used to estimate the amount of video traffics. The proposed method is computationally simple, so it is proper to be applied to sensor nodes. It is shown by experimental results that the proposed method is simple but estimate the video traffics exactly by less than 1% of the average.

An Effective Moving Cast Shadow Removal in Gray Level Video for Intelligent Visual Surveillance (지능 영상 감시를 위한 흑백 영상 데이터에서의 효과적인 이동 투영 음영 제거)

  • Nguyen, Thanh Binh;Chung, Sun-Tae;Cho, Seongwon
    • Journal of Korea Multimedia Society
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    • v.17 no.4
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    • pp.420-432
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    • 2014
  • In detection of moving objects from video sequences, an essential process for intelligent visual surveillance, the cast shadows accompanying moving objects are different from background so that they may be easily extracted as foreground object blobs, which causes errors in localization, segmentation, tracking and classification of objects. Most of the previous research results about moving cast shadow detection and removal usually utilize color information about objects and scenes. In this paper, we proposes a novel cast shadow removal method of moving objects in gray level video data for visual surveillance application. The proposed method utilizes observations about edge patterns in the shadow region in the current frame and the corresponding region in the background scene, and applies Laplacian edge detector to the blob regions in the current frame and the corresponding regions in the background scene. Then, the product of the outcomes of application determines moving object blob pixels from the blob pixels in the foreground mask. The minimal rectangle regions containing all blob pixles classified as moving object pixels are extracted. The proposed method is simple but turns out practically very effective for Adative Gaussian Mixture Model-based object detection of intelligent visual surveillance applications, which is verified through experiments.

Visual Inspection System for Irregularly Formed Timing Belt with Low Reflection Ratio (저반사비를 가진 비균질 타이밍 벨트를 위한 자동시각 검사시스템)

  • Lee, Jae-Woo;Yoon, Joong-Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.5
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    • pp.1996-2001
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    • 2012
  • Visual inspection systems are widely proposed for the well formed surface materials like electronics parts. But the materials with ill reflection ability have many troubles when visual inspection system is introduced. We have developed a robust visual inspection system that can work well in spite of low reflection ratio and with much noise when truth model is not known in the mixed production line. A workpiece identification technique using k-means has been proposed to identify the type. Based on the identified type, a robust-to-noise segmentation method, called active contour, has been applied to segment the features from the image. Finally, Kalman filter has been applied to adapt the error variation. Experiment shows that performance is about to match the accuracy of manual measurement using projectors.

Comparative study on learning models for level-based curriculum - Implementation of Visual Basic repeat statement - (수준별 교육과정을 위한 학습 모형의 비교 - Visual Basic 반복문을 중심으로 -)

  • Han, Il-Hwan;Ahn, Mi-Lee;Cha, Jae-Hyck
    • The Journal of Korean Association of Computer Education
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    • v.4 no.1
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    • pp.119-126
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    • 2001
  • In this paper, a highly effective learning model that can be applied to the 7th level-based curriculum, which will begin in high schools in the year 2002, will be proposed. Two learning models that have different perspectives on dividing the students into level groups(diagnostic evaluation model and formative evaluation model) were introduced, and teaching materials for each model were developed. After applying the teaching materials to actual classes, the achievement rate of the students was analyzed. According to the results of this research, the achievement rate of students is affected by the point of time at which they are divided into level groups, and formative evaluation proved to be the superior learning model dividing students into level groups.

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IMPRESSION-DRIVEN DESIGN SCHEME FOR A CLASS OF 3D OBJECTS BASED ON MORPHABLE 3D SHAPE MODEL, AND ITS AUTOMATIC BUILDUP BY SUPPLEMENTARY FEATURE SAMPLING

  • Inaba, Yoshinori;Kochi, Jumpei;Ishi, Hanae;Gyoba, Jiro;Akamatsu, Shigeru
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.606-611
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    • 2009
  • This paper describes a method for achieving a novel design within a class of 3D objects that would create a preferred impression on users. Physical parameters of the 3D objects that might strongly contribute to their visual impressions are sought through computational investigation of the impression ratings obtained for learning samples. "Car body" was selected as the class of 3D objects to be investigated. A morphable 3D model of car bodies that describes the variations in appearance using a smaller number of parameters was obtained. Based on each car body's rating for the impression of speediness obtained by paired comparison, the visual impression was transformed by manipulating the parameters defined in the morphable 3D model. The validity of the proposed method was confirmed by psychological experiments. A new scheme is also proposed to properly re-sample a novel object of a peculiar shape so that such an object could also be represented by the morphable 3D model.

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