• 제목/요약/키워드: Visual factor

검색결과 1,043건 처리시간 0.028초

Comparative Analysis on the Visual Body Proportion of Girls in Middle and High School

  • Kim, Soon-Boon;Lee, Hae-Ju
    • 한국의류산업학회지
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    • 제4권6호
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    • pp.534-543
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    • 2002
  • The purpose of this study was to identify the body proportions of girls in middle and high school who have been a major sales target of clothing manufacturers and thus to provide the basic information on the proportion of human body, which is essential for manufacturer to produce clothing and for individual consumers to select right apparels to wear and purchase. The subjects were 133 girls in middle school and 141 girls in high school. As measuring instruments, the Martin's anthropometer, tapelines, and belts for marking waistline were used. In order to analyze the data, t-test and factor analysis were used. The measurement of vertical distance between vertex and measuring points, showed a significant difference between the high school group and middle school group in every item. In the comparison of eight head proportion between the two groups, middle school students had 7.2 head proportion while girls in high school had 6.9 head proportion in detail. The factor analysis of major divided body parts of the two groups indicated that waist-hip and hip-crotch, constituting lower trunk together, vertex-apex nasi, and apex nasi-back neck point, constituting head together, back neck point-spina scapula and spina scapula-waist, constituting posterior of upper body together, and mentum-bust point and bust point-waist, constituting anterior of upper body together, were in inverse proportion.

안도 타다오 건축에 나타난 사색 공간의 표현 특성에 관한 연구 (A Study on the Characteristic of the Speculation Space of Architecture find on Tadao Ando)

  • 김도이;김주연
    • 한국실내디자인학회논문집
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    • 제17권2호
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    • pp.102-110
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    • 2008
  • Construction space of Japan suggests the factor of speculation to human and reveals tradition. The speculation can be embodied in the aspect of space and human's mental aspect is expressed as a main factor of tradition space of Japan. The purpose of this study is to research expression characteristic of speculation space, shown in the architecture of modem architect, Tadao Ando, who succeeds the concept. His works surveyed through research contain the emotion of nature and human, which are traditional factors of Japan. Moreover, it is reinterpreted by modem space, delivers its function of space and physical factor to user and grants value to activity and behavior of user residing in the space. Users recognize movement, create new meaning of space and accept physical barrier in the space. In conclusion, it can be said that the space of speculation is not a simple visual thing but a frame of visual structure, which is invented for embodiment. The factors show the Japanese architecture, real and contemplating one, which is positive in real life and allows experience. Through the conditions above, the researcher can find the meaning from the aspect that modem architecture of Japan is planned on the basis of concept of speculation.

자연공원의 환경분석 및 용도지역설정을 위한 전산환경정보체계의 수립과 적용 (Establishment and Application of Computer-Assisted Environmental Information System for Land Use Zoning and Environmental Analysis of Natural Park)

  • 이명우
    • 환경영향평가
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    • 제2권1호
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    • pp.39-55
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    • 1993
  • The importance of urban and regional natural park increases because of the needs for preserving the natural resources and providing with natural recreation space in nature. This planning of natural park management should be established based on the research of the various natural resources in the park. But for the lack of effective data synthesizing methods and concepts, only some restricted factors for zoning plan are considered even though GIS computer system for large complex simulation is used. Therefore, in this study three ecological zoning models such as Basic Factor Model (BFM), Visual Landscape Model (VLM) and Comprehensive Ecological Model (CEM) are proposed and applied to Byounsan Peninsula Nature Park(BPNP) for comparison with the current natural park zoning. The BFM has three components -elevation, slope and vegetation. The VLM has applied with six components -elevation, slope, vegetation, road type, and the visual distance. Finally the CEM's modelling factors have included all of BFM, VLM components are added with the land use type, nature and historic resource factors. The zoning concept of BPNP was based on "Minimization" focused on the specific factors. But introduced modelling concept is "Optimization" based on the total ecological environment. So the result of the modelling has larger area for preservation and development zoning compared with the current zoning whose characteristics are ambiguous which allows the environmental destruction. The future study issues will be the determination of the weighting factor, component reconsideration based on the ground truth data and the agriculture residential area zoning.

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노인의 시지각 능력과 균형능력과의 상관관계에 관한 연구 (A Study on the Correlation between Visual Perception Ability and Balance Ability in the Health Elderly)

  • 장용수;박창식;이형수
    • 대한물리치료과학회지
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    • 제18권2호
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    • pp.73-80
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    • 2011
  • Purpose: The purpose of this study was to investigate the correlation between the visual perception ability and the static dynamic balance ability in health elderly. Method: The Motor Free Visual Perception Test-Row Score(MVPT-RS) and MVPT-Process Time(MVPT-PT) were used for evaluating the visual perception abilities. Assessment of the balance ability was taken by using Good Balance System. In the assessment using Good Balance System, X, Y coordinate speed, anterior-posterior direction, medial-lateral direction and Velocity Movement(VM) in standing posture when eye open were measured as static balance abilities. Thirty-seven healthy elderly who live in Gwangyang participated in the experiment for 2 months, from October to November 2010. Results: 1. There were statistically significant differences of MVPT-RS, MVPT-PT, NSB-X, NSB-Y, NSB-VM, OLB-X, and OLB-VM based on the gender(p<0.05). 2. The negative correlations of MVPT-RS:NSB-Y(r=-0.354), MVPT-RS:OLB-X(r=-0.4), MVPT-RS: OLB-Y(r=-0.371), but positive correlations of MVPT-PT:DTB-T showed a statistical significance(r=0.45, p<0.05). 3. The positive correlations of NSB-X:NSB-Y(r=0.54), NSB-X: NSB-VM(r=0.848), NSB-Y:NSB-VM(r=0.531), OLB-X:OLB-Y(r=0.876), OLB-X:OLB-VM(r=0.872), and OLB-Y:OLB-VM(r=0.787) showed statistical significances(p<0.05). Conclusion: These results showed that the visual perception ability was correlated with some balance ability in health elderly. Especially the perception test process time(MVPT-PT) has closely related with the DTB-T. The visual perception ability is considered as a factor on the balance ability in health elderly. Further study will focus on the development of improving program of visual perception ability as an improving method of balancing ability in health elderly.

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Visual Feedback and Human Performance in the Foot Mouse Control

  • Hong, Seung-Kweon;Kim, Seon-Soo
    • 대한인간공학회지
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    • 제31권6호
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    • pp.725-731
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    • 2012
  • Objective: The aim of this study is to investigate visual feedback effects and human performance in the foot mouse control. Background: Generally, computer mouse tasks are controlled by visual feedback. In order to understand the characteristics of a foot mouse control, it is important to investigate the patterns of visual feedback involved in foot-mouse control tasks. Human performance of foot mouse control is also an important factor to understand the foot mouse control. Method: Three types of mouse control were determined to investigate visual feedback effects and human performance in the foot mouse control. Visual feedback effects in the foot mouse control were compared with those of a typical hand mouse. The cursor movement speed and mental workload were measured in the three types of tasks and two types of mouses. Results: Mouse control tasks with an element of homing-in to the target were more quickly performed by the hand mouse than the foot mouse. Mental workload was also higher in the foot mouse than the hand mouse. However, in the steering movement, human performance of the foot mouse control was not lower than that of the hand mouse control. Visual feedback in the foot mouse control was less required than in the hand mouse control. Conclusion: The foot mouse was not efficient in the most mouse control tasks, compared to the hand mouse. However, the foot mouse was efficient in the steering movement, moving a cursor within a path with lateral constraints. Application: The results of this study might help to develop the foot mouse.

Comparison of Motor Skill Acquisition according to Types of Sensory-Stimuli Cue in Serial Reaction Time Task

  • Kwon, Yong Hyun;Lee, Myoung Hee
    • The Journal of Korean Physical Therapy
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    • 제26권3호
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    • pp.191-195
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    • 2014
  • Purpose: The purpose of this study is to investigate whether types of sensory-stimuli cues in terms of visual, auditory, and visuoauditory cues can be affected to motor sequential learning in healthy adults, using serial reaction time task. Methods: Twenty four healthy subjects participated in this study, who were randomly allocated into three groups, in terms of visual-stimuli (VS) group, auditory-stimuli (AS) group, and visuoauditory-stimuli (VAS) group. In SRT task, eight Arabic numbers were adopted as presentational stimulus, which were composed of three different types of presentational modules, in terms of visual, auditory, and visuoauditory stimuli. On an experiment, all subjects performed total 3 sessions relevant to each stimulus module with a pause of 10 minutes for training and pre-/post-tests. At the pre- and post-tests, reaction time and accuracy were calculated. Results: In reaction time, significant differences were founded in terms of between-subjects, within-subjects, and interaction effect for group ${\times}$ repeated factor. In accuracy, no significant differences were observed in between-group and interaction effect for groups ${\times}$ repeated factor. However, a significant main effect of within-subjects was observed. In addition, a significant difference was showed in comparison of differences of changes between the pre- and post-test only in the reaction time among three groups. Conclusion: This study suggest that short-term sequential motor training on one day induced behavioral modification, such as speed and accuracy of motor response. In addition, we found that motor training using visual-stimuli cue showed better effect of motor skill acquisition, compared to auditory and visuoauditory-stimuli cues.

의복형태와 디테일에 의한 표면이미지의 시각적 평가 (A Study on the Visual Evaluation and Interpretation about Clothing Form and the Surface Image of Detail)

  • 이경희;이경희
    • 한국의류학회지
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    • 제18권5호
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    • pp.646-660
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    • 1994
  • The purpose of this study was to investigate the difference of the visual evaluation about Clothing form and the surface image of detail. This study consists of pre-experiment for selecting the method of expression among detail which shows difference of the image and main experiment for identifying the clothing image as clothing form and the suface image of detial. Main experiment is made of factorial design for three variables-clothing form (H-line, A-line, V-line, X-line), detail (frill, tape), direction (width, length). Questionaire consists of 24 semantic differential scale expressing clothing form and detail. The subjects were 100 female students majoring in clothing and textile.7he data were analyzed by Frequencey, Factor analysis, Anova, scheffe's test and MCA method. The major findings were; 1) The image of clothing form and the surface image of detail were composed of 5 factors; attractiveness, prettiness, attention, modern, young. 2) For the visual evaluation of clothing form as the surface image of detail, there were significant differences in prettiness and attention factors. For the pretty and attentive image, we should express by the image of frill. 3) For the visual evaluation of the image of detail as clothing forms variation, there were significant difference in prettiness by A-line and X-line. 4) For the effect of clothing form and the surface image of detail, main effect was significant in attractiveness, prettiness, attention, modern factor. For the pretty image of clothing, it will be expressed by the image of frill and A-line, X-line. For the attentive image of clothing, it will be expressed by the image of frill and V-line. For the modern image of clothing, it will be expressed by the image of tape and V-line.

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키네틱 타이포그래피의 정보전달 기능에 관한 연구 (A Study on Kinetic Typography's Communicational Function)

  • 홍영래
    • 조형예술학연구
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    • 제8권
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    • pp.267-296
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    • 2005
  • Typography, as the median for communication, has expanded its roles according the attributes of the media where it Is used, and the change of media follwing the change of times is presenting new directions to the field of typography. The attempts of 20C experimental typography prioritize visual formativeness, free typography and language started to appear on printed matters and different kinds of prints put pep in magazines. Thus, experiments in the aspects of effective delivery of inpormation that letters have and aesthetic side of shapes of letter are continuing. Today with the appearance of multimedia, development of visual colture and rapid development of digital technology, the range of experimental typography has expanded even wider and therefore, different kinds of expressions became possible. As seen above, unlike the existing static printed media that carries linguistic information only, letters in the multimedia environment is shown in the movie titles, TV or web not only as a basic visual media such as type and image, but as a dynamic and complex factor that contains additional information of motion and sound factor. This study will attempt to find the historic context of focus of moment from the kinetic art and define the moving letters as kinetic typography. Therefore, this paper will have an understanding on kinetic typography's background, concept and characteristics following the change of communication environment in the multimedia era and tried to study the basic theories of kinetic typography and the information delivery and imagery function of letters. Also, this paper attempted to carry out a study on whether kinetic typography is delivering information smoothly from the aspect of communication through the image role as delivering information by studying major works of artists who have influenced kinetic typography. Based on this study, I would like to suggest new direction for effective delivery of information and value of use.

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가상 아바타의 각막면에 비친 반사영상의 시각적 실재감에 대한 실감표현 요소 (Realistic Expression Factor to Visual Presence of Virtual Avatar in Eye Reflection)

  • 원명주;이의철;황민철
    • 한국콘텐츠학회논문지
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    • 제13권7호
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    • pp.9-15
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    • 2013
  • 최근 가상환경에서는 실재감 있는 인간의 얼굴 모델을 설계하기 위하여 얼굴의 형태나 근육의 움직임과 같이 단순히 일반적인 표현요소를 중심으로 모델링 되고 있다. 하지만, 이러한 얼굴 자체의 외형적 요소 이외에도 외적 요소에 의한 얼굴 부분의 변화 인자는 가상 아바타를 효과적으로 표현하기 위한 중요한 요소이다. 따라서 본 연구에서는 가상 아바타의 각막면에 비친 반사영상(eye reflection)을 기반으로 사용자의 시각적 실재감에 대한 반응을 평가한다. 실험결과, 각막면의 반사율을 크게 하여 반사영상이 뚜렷하게 나타난 경우 높은 실감을 느끼는 것으로 나타났다. 이 결과는 새로운 시각적 실감표현요소를 제안하고, 제안된 실감표현요소의 구체적인 표현 범위를 제시함으로써 사실적인 가상 아바타를 설계하기 위한 기초 연구로써 활용 가능할 것으로 사료된다.

덕유산 국립공원 경관에 대한 계량적 분석 (Quantitative Analysis of Landscape in Tokyusan National Park)

  • 김세천
    • 한국환경생태학회지
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    • 제7권2호
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    • pp.231-240
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    • 1994
  • 덕유산 국립공원의 삼림경관, 삼림 시설물 경관, 집단시설지구 경관, 사찰경관을 대강으로 물리적 환경이 지닌 환경적 질을 계량적 접근방법으로 분석하여 합리적인 이용개발 및 보전관리에 필요한 기초자료를 제시하는 것을 목적으로 심리량 분석을 취해 S. D. Scale 을 측정하고 인자분석 $\ulcorner$알고니즘$\lrcorner$을 통하여 물리적 환경의 공간 이미지 구조를 밝혔으며, 시각적 선호도를 측정하여 결정 인자를 추출하였으며 각 인자 상호간의 중요성을 규명하였다. 덕유산 국립공원의 공간 $\ulcorner$이미지$\lrcorner$를 함축하는 변인은 종합평가적 차원, 호감성 차원, 공간적 차원, 자연성 차원 및 품격 차원 등 5개 인자군으로 분석되었으며 종합평가적 차원, 공간적 차원 및 호감성 차원의 인자가 공간 이미지를 대표하는 인자군으로 나타났다. 시각적 선호도를 결정짓는 주요 설명 변수는 계곡물의 깨끗함과 상쾌함, 지형지세의 특이성, 등산로 설치의 자연스러움 및 사찰건물 외관과 주변 인공식생과의 어울림 등이 시각적 선호도 결정의 주요변수로 작용하고 있었다.

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