• Title/Summary/Keyword: Visual analysis

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Urban Design cases study analysis using solar cell : Focusing on the use CIGS Thin Film Solar cell (태양전지를 활용한 도시디자인 사례분석 연구 : CIGS 박막 태양전지의 활용을 중심으로)

  • Park, Ji-Hoon;Nam, Won-Suk;Jang, Jung-Sik
    • Journal of the Korea Convergence Society
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    • v.11 no.3
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    • pp.163-170
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    • 2020
  • This research was to understand the current situation and trends of urban design using rapidly growing solar cells at home and abroad, and to understand the positive aspects and implications of urban design proposals using CIGS thin film solar cells, a research project to be conducted based on case analysis. The research method was conducted through a literature study and the case was investigated and analyzed after identifying the present situation and trends of urban design using solar cells from home and abroad. As a result, it was confirmed that urban design using solar cells was steadily increasing, and through visual changes such as harmony with the surrounding environment, indoor and outdoor visualization, and the use of color, urban aesthetic beauty creation was positive. Based on these implications, we will present the expected effects of CIGS thin film solar cells being utilized in urban design, and confirm the direction and significance of the urban design proposal using CIGS thin film solar cells in the future.

A Study on Traditional Art Expression in Chinese Myth Martial MMORPG Character Design (중국 신화 무협 MMORPG 캐릭터 디자인에서 전통예술 표현에 관한 연구)

  • Jin, Chun-Ji;Kim, Kyu-Jung
    • Journal of Korea Game Society
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    • v.13 no.2
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    • pp.119-130
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    • 2013
  • The purpose of this study is to analyze the characteristics of traditional art expressions in recent Chinese online games, which are now most popular in Chinese game market. Designing the MMORPG game character reflecting users' psychological preferences for aesthetic characteristic of the traditional Chinese culture allows the users to feel more visual satisfaction while they are enjoying a game. The selected characters for this analysis were chosen from the traditional myth chivalry game to utilize the traditional art expressions that are peculiar in Chinese MMORPG. The analysis was conducted within the context of an ideal character figure and operation, and social nature reflecting a personal user. This analysis suggested the representation technique reflecting traditional clothing, color, and life style, and the reconstruction of subject matter, and the development of the characteristics of ideal group character. Even though Chinese MMORPG history is short, this study will help the user understand more effectively the identity of the myth martial MMORPG game in connection with the Chinese traditional culture and art. And this study will also increase the user's satisfaction of the Chinese online-game.

Effects of Acupotomy on Pain and Functional Improvement in Acute Low Back Pain Patients: A Retrospective Study (도침치료가 급성 요추 염좌 환자의 통증 및 기능개선에 미치는 영향: 후향적 연구)

  • Kim, Yeon-Hee;Oh, Min-Seok
    • Journal of Korean Medicine Rehabilitation
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    • v.28 no.2
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    • pp.91-104
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    • 2018
  • Objectives The aim of this study is to investigate the effect of Acupotomy on the pain reduction and functional improvement of patients with Acute low back pain. Methods We studied 60 patients with Acute low back pain with Numeric Rating Scale (NRS) 5 or higher in admission and had admitted to Department of Korean Medicine Rehabilitation of Daejeon University from March 1, 2017 to October 31, 2017. 30 patients had received Acupotomy combined Korean Medicine treatment(such as acupuncture, moxabustion, herbal medicine, etc) and the other 30 had received Korean Medicine treatment only. The analysis was conducted as a retrospective study which analyzes the patient's medical records. Statistical analysis was performed using the IBM SPSS Statistics 24 program. We used NRS to evaluate pain reduction, used Range of Motion (ROM) and Roland Morris Disability Questionnaire (RMDQ) to evaluate function improvement, and used EuroQol-5 Dimension (EQ-5D) and EuroQoL-Visual Analogue Scale (EQ-VAS) to assess quality of life. Finally, a five-point Likert scale was used to assess treatment satisfaction. Results The analysis revealed that patients who were treated with Acupotomy showed statistically significant NRS reduction, improvement of ROM and RMDQ, improvement of EQ-5D and EQ-VAS and satisfaction compared to those who just recevied Korean Medicine treatment. Conclusions In conclusion, we found that the Acupotomy showed a positive effect on pain resolving, functional rehabilitation and quality of life in patients with Acute low back pain.

A Comparative Analysis of the Word Depth Appearing in Representations Used in the Definitions of Mathematical Terms and Word Problem in Elementary School Mathematics Textbook (초등 수학 교과서의 수학 용어 정의 및 문장제에 사용된 표현의 문장 복잡성 비교 분석)

  • Kang, Yunji;Paik, Suckyoon
    • Journal of Elementary Mathematics Education in Korea
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    • v.24 no.2
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    • pp.231-257
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    • 2020
  • As the main mathematical concepts are presented and expressed in various ways through textbooks during the teaching and learning process, it is necessary to look at the representations used in elementary math textbooks to find effective guidance. This study analyzed sentences used in the definition of mathematical terms and unit assessments of current elementary mathematics textbooks according to word depth (Yngve, 1960) from a syntactic perspective. As a result of the analysis, it could be seen that the sentences in textbook were generally concise, the word depth was lower, and the sentence structure and form were different depending on the individual characteristics of each term. Also, the sentences in the lower grade textbooks were more easily constructed, and the sentences of the term definition were more complex than the sentences of the unit assessments. Efforts should be made to help learners learn mathematical concepts, such as clarifying sentences in textbooks, presenting visual materials together, and providing additional explanations to suit the level of individual learners.

Usability Test by Integrated Analysis Model - With Emphasis on Eyegaze Analysis of Mobile Interface Design (통합 해석 모델을 활용한 사용성 평가 -모바일 인터페이스 디자인의 시선추적 분석을 중심으로-)

  • 성기원;이건표
    • Archives of design research
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    • v.17 no.3
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    • pp.245-254
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    • 2004
  • In Accordance with the change of design paradigm, the design process has changed into user-centered workflow from designer-centered workflow. Since the purpose of the past research methods is quantitative analysis or the understanding of the present situation, it doesn't fit in practical design that expressed the user's needs. Therefore, the real data about what they see and how they feel will be useful for the user-centered design. This paper's objective is to analyze eye-movement recordings and pupil size of user for mobile interface design. For this objective, it was experimented on that the user's eyegaze data of using a mobile phone by the Eyegaze Interface System, and analyzed three levels of user's task performance. The results provided evaluation of new developed and old existing interface design of mobile phone by the experiment of eye-movement recordings and pupil size. The benefit of results is compliment of the limitation of current usability test through visual characteristics of design and qualitative data of user.

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Study on the Starting Time of Attention for Convergent Exploration of Visual Information (시각정보의 수렴적 탐색활동을 위한 주의집중 개시 시간에 관한 연구)

  • Kim, Jong-Ha;Jung, Jae-Young
    • Korean Institute of Interior Design Journal
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    • v.25 no.3
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    • pp.51-59
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    • 2016
  • The technique for Eye-tracking is to trace the movements of pupils so that the eye's exploration response to be digitized. The procedure of Observation Experiment shows a mutual environmental characteristics between men and measuring devices. In order to improve the reliability and to secure the objectivity of the data acquired from eye-tracking, it is very important to analyze the procedures for the experiment to be prepared and the test data to be saved. Based on this viewpoint, the convergent exploration activities at the observation experiment with the objects of sport images were examined to find out what influences the context effect given by experimental environments have on this experiment. In addition, the starting time of attention affecting the reliability of observation data has been estimated. When the observation time is to be subdivided by the unit of second. The attention disperses for the individual characteristics to be appreciated. However, in case of analysis by the overall average, there was the problem that the section of attention dispersed to make it difficult to analyze the subjects' observation features. The study results made it possible to understand the physiological characteristics which were near unconsciousness, when there was an intensive attention for the first 3 seconds and the observation data were shown to be in ordinary range after 4 seconds. The analysis of observation with the focus of the intensive attention enabled the analysis with the first 3 seconds excepted so that it might approach the ordinary range of observation data. The distribution of attention for the first 3 seconds showed the intensive attention, which was on the center. The emergence of intensive attention and the overlapping of the centers can be considered as a context effect due to the correction for the preparing process of experiment. Accordingly, it is thought to be helpful to the security of objectivity and the construction of reliability of eye-tracking data to analyze the observation features shown after the deletion of the data for the first 3 seconds.

An Analytical Research on Cognitive Intensity of Valuation on the Urban Environment -A case study on KyungJu- (도시환경에 대한 시민의 가치도분석 -경주시 사례연구-)

  • 조세환;오휘영
    • Journal of the Korean Institute of Landscape Architecture
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    • v.21 no.2
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    • pp.34-49
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    • 1993
  • This research aimed to analize the cognitive intensity of valuation(C.I.V) on urban environment as a first stage of the works on evaluative urban image under the hypothesis that it could be interpreted with a correlation analysis between the C.I.V and attitude(Satisfaction of unsatisfaction Intensity) toward urban environment. As a method of a study, 118 cognitive elements were selected representing an urban environment, and each of elements was suggested to citizens of Kyungju with 7 point Likert Scale. The analysis of C.I.V was operated under the three criteria: The first, three of urban space scale(urban scale, neighborhood scale, and housing scale), the second, four elements of urban living environment(safety, amenity, healthfulness, and effectiveness), and the last, thirteen urban unit environment(housing, traffic, education, tourism, medical/health, culture, etc.). The results were as follows: C.I.V to each of 118 elements was cleary defined, showing the possibilities of being applied to a method for subjective, or cognitive evaluation on urban environment: It was revealed that citizens'C.I.V was rather higher in non-physical, qualitative elements than in physical and quantitative ones. This shows well the limitation of the objective method of evaluation of urban environment: The results of the others' studies on the image of Kyungju based on the cognitive approach, being focused on the analysis of the visual aspects of urban structure, cultural assets, historic site and tourism, were almost same as this study but it was quite different for this research to reveal well the citizens' cognition on their living environment of traffic, education, medical, etc..

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Performance Evaluation and Economic Analysis for the Road Visibility Measurement System using the CCTV Camera (CCTV 카메라를 이용한 도로시정측정시스템의 성능평가 및 경제성 분석)

  • Kim, Bong-Keun;Lee, Gwang
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.1
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    • pp.385-392
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    • 2013
  • A key element of the fog warning system to prevent large traffic accidents is a visibility measurement device. Recently, the need for it that is similar to the human visual sense and cheap and accurate than expensive fog sensors is increasing. In this paper, we present the performance evaluation and the economic analysis of the Road Visibility Measurement System (RVMS), which is developed for measuring the road visibility through a CCTV camera. For experiments, we have installed a CCTV camera, a fog sensor, and visibility signs at the Yeo-ju Test Road on the Central Inland Expressway. We evaluated the measurements from RVMS and the fog sensor based on observations. The result shows RVMS outperforms the fog sensor with respect to measurement stability and correctness. We also show RVMS has higher economic feasibility and various applications. RVMS can prevent the traffic accidents caused by severe fog and enhance the process of the wide-area visibility information system significantly.

Research on EEG-based minimization plan of motion sickness (EEG 기반의 어지럼증 최소화 방안에 관한 연구)

  • Seo, Hyeon-Cheol;Shin, Jeong-Hoon
    • Journal of the Institute of Convergence Signal Processing
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    • v.20 no.1
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    • pp.1-8
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    • 2019
  • Motion sickness is dizziness symptom that occurs when movement detected in the vestibular organ and movement detected visually are collide with each other. When dizziness occurs, user complains of symptoms such as nausea and vomiting, sense of direction abnormality, and fatigue. These causes of dizziness are various and difficult to differentiate and treat the symptoms. Especially, among the types of dizziness VIMS(Visually Induced Motion Sickness) is a problem to solve in developing VR industry. These VIMS analysis can be done through user's vital signs measurement and feature analysis, and EEG characteristics analysis. Therefore, this paper is discuss the minimization of motion sickness caused by visual information based on EEG signal and present research trends related to it.

Analysis on Visual Preference of Bridge Landscapes of View Point Selection and Bridge Shape for Improvement of the Rural Landscape - A Case Study of the 'Baegya Bridge of Yeosu City in Jeollanam-do' (농어촌경관 향상을 위한 교량경관의 조망점 및 형태에 관한 경관선호도 분석 -전라남도 여수시 백야대교를 대상으로-)

  • Chun, Hyun-Jin;Lee, June;Jiang, Long;Kim, Sung-Kyun
    • Journal of Korean Society of Rural Planning
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    • v.18 no.3
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    • pp.57-65
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    • 2012
  • This research is focus on the analysis of bridge image and preference. In this study, 3 types of bridge with arch bridge, cable stayed bridge, and suspension bridge, 4 prospect points named A, B, C, and D will be simulated in one scene for final analysis of bridge image and preference.On prospect point A, higher evaluation is received among the arch bridge. In addition, for cable stayed bridge and suspension bridge, the Higher evaluation is received among the most at the arch bridge on prospect point B. At the on prospect point C, higher evaluation is received among the most cable stayed bridge and suspension bridge compared with arch bridge. At the on prospect point D, lower evaluation is received among the cable stayed bridge and suspension bridge compared with arch bridge. The highest average total preference is received for cable stayed bridge. And, The lowest average total preference is received for arch bridge. Cable stayed bridge is suitable for the Baegya Bridge than arch bridge in the Landscape point. In conclusion, the preference for one bridge is not the same at different prospect points through above research.