• Title/Summary/Keyword: Visual analysis

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Real-Time Visualization Techniques for Sensor Array Patterns Using PCA and Sammon Mapping Analysis (PCA와 Sammon Mapping 분석을 통한 센서 어레이 패턴들의 실시간 가시화 방법)

  • Byun, Hyung-Gi;Choi, Jang-Sik
    • Journal of Sensor Science and Technology
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    • v.23 no.2
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    • pp.99-104
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    • 2014
  • Sensor arrays based on chemical sensors produce multidimensional patterns of data that may be used discriminate between different chemicals. For the human observer, visualization of multidimensional data is difficult, since the eye and brain process visual information in two or three dimensions. To devise a simple means of data inspection from the response of sensor arrays, PCA (Principal Component Analysis) or Sammon's nonlinear mapping technique can be applied. The PCA, which is a well-known statistical method and widely used in data analysis, has disadvantages including data distortion and the axes for plotting the dimensionally reduced data have no physical meaning in terms of how different one cluster is from another. In this paper, we have investigated two techniques and proposed a combination technique of PCA and nonlinear Sammom mapping for visualization of multidimensional patterns to two dimensions using data sets from odor sensing system. We conclude the combination technique has shown more advantages comparing with the PCA and Sammon nonlinear technique individually.

A Study on the Correlation of shoulder Pain and Hand Edema in Hemiplegia with Shoulder-Hand Syndrome (견관절 수부증후군을 가진 편마비 환자의 견관절 동통과 수부부종의 상관관계 연구)

  • Kim Byung-Jo;Ahn So-Youn;Kim Soo-Min;Bae Sung-Soo
    • The Journal of Korean Physical Therapy
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    • v.12 no.2
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    • pp.39-47
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    • 2000
  • The purpose of this study was to evaluate the relationship between shoulder pain and hand edema in stroke patient with shoulder hand syndrome. In this study, 26 hemiplegic patients with the clinical symptom and sign of shoulder hand syndrome were evaluated. Hand volume was measured by hand volumeter, and hand edema was calculated by volume difference of both hands. Shoulder pain was evaluated using VAS (visual analog scale). and spasticity of shoulder was graded by modified Ashworth scale. The relationship among three factors such as shoulder pain. hand edema and shoulder spasticity was evaluated using correlation analysis. Results through correlation analysis among three factors are as follows : 1. Correlation between shoulder pain and hand edema was not significant$(\gamma=-.028)$. 2. Correlation between shoulder spasticity and hand edema was not significant $(\gamma=-.027)$. 3. Correlation between shoulder spasticity and shoulder pain was not significant $(\gamma=-.093)$. As the result of correlation analysis. this study shows that there was no statistically significant difference between shoulder pain and hand edema.

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Behavior Patterns and Visualization by Playing Experience in FPS Game (FPS게임의 플레이경험에 따른 행동패턴과 시각화)

  • Choi, GyuHyeok;Kim, Mijin
    • Journal of Korea Game Society
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    • v.16 no.4
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    • pp.35-44
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    • 2016
  • To apply the player's experiences to the design process of the game levels set by the developer, gameplay behavior analysis is needed. The player's behavior which is different by how much he got experiences from the play has generally been studied by one computational approach based on numerical data and the other HCI(human-computer interaction) approach through heuristic analysis. For the analysis of the player's behavior with the level design patterns in FPS(first-person shooter) games, in this paper those methods are used to code 12 main types of action, which in turn is simply categorized into 5 kinds of behavior pattern. Along with it, an optimized visualization is proposed to intuitively compare the flow of behavior pattern with the time of playing game.

A Study on the Program for Estimation of Electric Rates and the Analysis for Power Consumption in Complex Consumer (복합다용도 수용가의 전력소비특성 분석 및 전기요금 산정프로그램 개발)

  • Kim, Se-Dong;Yoo, Sang-Bong;Ki, Yoo-Kyung
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.28 no.12
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    • pp.103-107
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    • 2014
  • Together with housings, general buildings and industrial facilities, multi-purpose complexes are equipped with various and special equipment. They are often used by many unspecified people, which causes an increase in annual electricity consumption. Because of this, a great amount of money has been spent for electric charge, far more in excess of the budget, so a reasonable electricity rate needs to be estimated. In this study, we surveyed the power consumption, average power use, and annual electricity bill of multi-purpose complexes in the past five years. To see the general tendency of the survey, we conducted a statistical analysis with such parameters as average, maximum, and minimum values. Through regression analysis, we could see the trend of the survey in linear way. Based on the survey, we have developed an electric-rate calculation program to estimate the next year's budget on electricity.

A Statistical Approach to Screening Product Design Variables for Modeling Product Usability (사용편의성에 영향을 미치는 제품 설계 변수의 통계적 선별 방법)

  • Kim, Jong-Seo;Han, Seong-Ho
    • Journal of the Ergonomics Society of Korea
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    • v.19 no.3
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    • pp.23-37
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    • 2000
  • Usability is one of the most important factors that affect customers' decision to purchase a product. Several studies have been conducted to model the relationship between the product design variables and the product usability. Since there could be hundreds of design variables to be considered in the model, a variable screening method is required. Traditional variable screening methods are based on expert opinions (Expert screening) in most Kansei engineering studies. Suggested in this study are statistical methods for screening important design variables by using the principal component regression(PCR), cluster analysis, and partial least squares(PLS) method. Product variables with high effect (PCR screening and PLS screening) or representative variables (Cluster screening) can be used to model the usability. Proposed variable screening methods are used to model the usability for 36 audio/visual products. The three analysis methods (PCR, Cluster, and PLS) show better model performance than the Expert screening in terms of $R^2$, the number of variables in the model, and PRESS. It is expected that these methods can be used for screening the product design variables efficiently.

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Perturbation and Perceptual Analysis of Pathological Sustained Vowels according to Signal Typing

  • Lee, Ji-Yeoun;Choi, Seong-Hee;Jiang, Jack J.;Hahn, Min-Soo;Choi, Hong-Shik
    • Phonetics and Speech Sciences
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    • v.2 no.2
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    • pp.109-115
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    • 2010
  • In this paper, we investigate a signal typing on the basis of visual impression of distinctive spectrogram. Pathological voices are classified into signal type 1, 2, 3, or 4 to estimate perturbation parameters and to mark perceptual rating based on Consensus Auditory-Perceptual Evaluation of Voice (CAPE-V). The results suggest that perturbation analysis can be applied to only type 1 and 2 signals and the perceptual ratings of overall grade increase with each signal type, overall. A good inter-rater reliability is showed among three raters. We recommend that pathological voices should be marked the signal typing and CAPE-V, together, to definitely describe the characteristics of pathological voices.

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Analysis of the Types of Fractal Dimension Appeared in Fashion (패션에 나타난 프랙탈 디멘션의 유형분석)

  • Song, Arum;Kan, Hosup
    • Journal of Fashion Business
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    • v.22 no.1
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    • pp.135-147
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    • 2018
  • Since the 20th century, there has been a growing interest in the new concept of fractals, a combination of mathematics and art, and the attempt to study the creative spatial aspects of the concept is being made. The purpose of this research is to examine artistic characteristics of fractal dimension and then analyze the types of fractal dimensions expressed in the fashion. Previous literature on fractals and dimension, and visual data on art and fashion collected over the Internet were used for analysis. Fractal dimension refers to the spatial concept of structural dimension of geometrical self-similarity. An analysis of the types of fractals seen in fashion revealed spatial expansion, the repetition in continual figures, superposition accordant to different sizes, and shades of different shapes. The aesthetic characteristics of fractal dimension appearing in fashions were examined based on analyses of fractal dimension types; the inherent characteristics of self-similarity, superimposition, and atypicality were found. Results obtained from this study are expected to be used as basic materials for the application of the design of fractal dimension into various perspectives of fashion.

A study on the TV reality show program's visual format and narrative structure :its an analysis of TV program's with 'Scandals' (TV 리얼리티 프로그램의 영상구성과 서사구조에 관한 연구: <스캔들>의 내용 분석으로 중심으로)

  • Hahm, Hyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.6
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    • pp.1648-1654
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    • 2007
  • The purpose of this study is to understand how the reality show program spread into global with a variety effects on social and cultural phenomenon, and textual analysis of TV reality show program 'Scandals' with a specific status. As a result of this study shows that TV reality show program 'Scandals' involves in a characteristic and a diversity of TV genre. On the other hand, textual analysis of TV reality show program 'Scandals' is about understanding the situation which create meaning in TV industry with a negative aspects of phenomenon. More over, TV industry creates lower cultural aspects of situation relate in someway to the target audiences to whom they are aimed.

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Optimization of Sandwich Structures of a Small Aircraft Wing using Automated Aero- Structure Interaction Systems (자동화된 공력-구조 연계 시스템을 이용한 소형항공기 날개 샌드위치구조 최적설계)

  • Park, Chan Woo;Chu, Jae Myeong;Shul, Chang Won;Jun, Seung Moon
    • Journal of the Korean Society for Precision Engineering
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    • v.30 no.10
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    • pp.1061-1068
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    • 2013
  • In this research, the design optimization of a composite sandwich has been performed for using as an airplane wing skin. Automated analysis framework for aero-structure interaction is used for calculating load data on the wing. For automated analysis framework, FLUENT is used for computational fluid dynamics (CFD) analysis. CFD mesh is generated automatically by using parametric modeling of CATIA and GAMBIT. A computational structure mechanics (CSM) mesh is generated automatically by the parametric method of the CATIA and visual basic script of NASTRAN-FX. The structure is analyzed by ABAQUS. Composite sandwich optimization is performed by NASTRAN SOL200. Design variables are thicknesses of the sandwich core and composite skin panel plies. The objective is to minimize the weight of the wing and constraints are applied for wing tip displacement, global failure index and local failure indexes.

Auto-Covariance Analysis for Depth Map Coding

  • Liu, Lei;Zhao, Yao;Lin, Chunyu;Bai, Huihui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.9
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    • pp.3146-3158
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    • 2014
  • Efficient depth map coding is very crucial to the multi-view plus depth (MVD) format of 3-D video representation, as the quality of the synthesized virtual views highly depends on the accuracy of the depth map. Depth map contains smooth area within an object but distinct boundary, and these boundary areas affect the visual quality of synthesized views significantly. In this paper, we characterize the depth map by an auto-covariance analysis to show the locally anisotropic features of depth map. According to the characterization analysis, we propose an efficient depth map coding scheme, in which the directional discrete cosine transforms (DDCT) is adopted to substitute the conventional 2-D DCT to preserve the boundary information and thereby increase the quality of synthesized view. Experimental results show that the proposed scheme achieves better performance than that of conventional DCT with respect to the bitrate savings and rendering quality.