• 제목/요약/키워드: Virtual reality Design

검색결과 841건 처리시간 0.029초

전 방향 이미지와 디지털 맵을 활용한 3차원 실사 도시모델 생성 기법 연구 (A Study on the Photo-realistic 3D City Modeling Using the Omnidirectional Image and Digital Maps)

  • 김형기;강윤아;한순흥
    • 한국CDE학회논문집
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    • 제19권3호
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    • pp.253-262
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    • 2014
  • 3D city model, which consisted of the 3D building models and their geospatial position and orientation, is becoming a valuable resource in virtual reality, navigation systems, civil engineering, etc. The purpose of this research is to propose the new framework to generate the 3D city model that satisfies visual and physical requirements in ground oriented simulation system. At the same time, the framework should meet the demand of the automatic creation and cost-effectiveness, which facilitates the usability of the proposed approach. To do that, I suggest the framework that leverages the mobile mapping system which automatically gathers high resolution images and supplement sensor information like position and direction of the image. And to resolve the problem from the sensor noise and a large number of the occlusions, the fusion of digital map data will be used. This paper describes the overall framework with major process and the recommended or demanded techniques for each processing step.

인공지능에 의한 개인 맞춤 패션 스타일 추천 서비스 사례 연구 (A Case Study on the Recommendation Services for Customized Fashion Styles based on Artificial Intelligence)

  • 안효선;권수희;박민정
    • 한국의류학회지
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    • 제43권3호
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    • pp.349-360
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    • 2019
  • This study analyzes the trends of recommendation services for customized fashion styles in relation to artificial intelligence. To achieve this goal, the study examined filtering technologies of collaborative, content based, and deep-learning as well as analyzed the characteristics of recommendation services in the users' purchasing process. The results of this study showed that the most universal recommendation technology is collaborative filtering. Collaborative filtering was shown to allow intuitive searching of similar fashion styles in the cognition of need stage, and appeared to be useful in comparing prices but not suitable for innovative customers who pursue early trends. Second, content based filtering was shown to utilize body shape as a key personal profile item in order to reduce the possibility of failure when selecting sizes online, which has limits to being able to wear the product beforehand. Third, fashion style recommendations applied with deep-learning intervene with all user processes of buying products online that was also confirmed to penetrate into the creative area of image tag services, virtual reality services, clothes wearing fit evaluation services, and individually customized design services.

Concurrent topology optimization of composite macrostructure and microstructure under uncertain dynamic loads

  • Cai, Jinhu;Yang, Zhijie;Wang, Chunjie;Ding, Jianzhong
    • Structural Engineering and Mechanics
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    • 제81권3호
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    • pp.267-280
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    • 2022
  • Multiscale structure has attracted significant interest due to its high stiffness/strength to weight ratios and multifunctional performance. However, most of the existing concurrent topology optimization works are carried out under deterministic load conditions. Hence, this paper proposes a robust concurrent topology optimization method based on the bidirectional evolutionary structural optimization (BESO) method for the design of structures composed of periodic microstructures subjected to uncertain dynamic loads. The robust objective function is defined as the weighted sum of the mean and standard deviation of the module of dynamic structural compliance with constraints are imposed to both macro- and microscale structure volume fractions. The polynomial chaos expansion (PCE) method is used to quantify and propagate load uncertainty to evaluate the objective function. The effective properties of microstructure is evaluated by the numerical homogenization method. To release the computation burden, the decoupled sensitivity analysis method is proposed for microscale design variables. The proposed method is a non-intrusive method, and it can be conveniently extended to many topology optimization problems with other distributions. Several numerical examples are used to validate the effectiveness of the proposed robust concurrent topology optimization method.

DEVELOPMENT OF STRATEGIES FOR APPLICATION OF 4D MODELING IN CONSTRUCTION MANAGEMENT

  • Yang-Taek Kim;Chang-Taek Hyun ;Kyo-Jin Koo
    • 국제학술발표논문집
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    • The 1th International Conference on Construction Engineering and Project Management
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    • pp.1181-1186
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    • 2005
  • In many construction projects, progress and efficiency are hampered by poor communication of discipline-specific models. For example, architects use 2D or 3D CAD models and builders use CPM diagrams, Gantt charts, and spreadsheets to show their view of the project. Nowadays, advanced computer visualization tools, 4D CAD or VR, can show these disparate models to understand cross-disciplinary impacts of design and construction decisions. In Korea, several leading companies have tried to apply these tools to their pilot projects from the design phase to the maintenance phase. These companies have expected that more project stakeholders could understand a construction schedule more quickly and completely with 4D visualization than with the traditional construction management tools. However, modeling of the 4D CAD or VR can be quite time-consuming and expensive to generate manually and has therefore limited the spread and use of these models. In order to adopt widely those models in construction industry, the areas that those tools could support to take large benefits in diverse functional areas of construction management need to be analyzed. In this study, researchers analyze the usefulness and limitations of the 4D models and VR in the construction industry, develop the strategy of application priority, and improve the 4D modeling method.

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메타버스 디지털 플랫폼의 메이크업 기능 제안 - 제페토를 중심으로 - (Proposal of Makeup's Function on the Metaverse Digital Platform - Focusing on Zepeto -)

  • 남세미;김은실
    • 한국의류산업학회지
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    • 제25권6호
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    • pp.739-744
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    • 2023
  • With the popularization of 5G networks and the development of AI (artificial intelligence) technology, Metaverse, which creates production capacity by combining virtual space and reality, is attracting attention. In this study, we searched for makeup applications with more than 100 million downloads from October 11, 2020 to November 3, 2020 through the Google Play Store. As a result of the search, four applications were found: YouCam Makeup, YouCam Perfect, Beauty Plus, and Sweet Snap. Based on the functions provided by the four applications, we attempted to suggest makeup functions applicable to Zepeto's avatar. Functions for the eyes (eyeliner, eyelashes, mascara, eye shadow, eye shape, eyebrow shape, lenses, double eyelids), functions for the nose (nose shape), functions for the mouth (lipstick, lip shape, smile function) ) Functions corresponding to the facial contour (contour, skin foundation, blusher, shading, highlighter, face painting, theme makeup) and functions corresponding to the body (body adjustment) were proposed. This study is the first in the beauty field to propose a method of applying the functions of the Metaverse platform as the importance of digital platforms is highlighted, and is the first to propose a makeup function applied to the Metaverse so that it can be used as important basic data in the future.

높은 민감도 및 우수한 피부 통기성을 가진 마이크로 섬유 기반의 직물형 유연 압력 센서 (Microfiber-based Textile Pressure Sensor with High Sensitivity and Skin-breathability)

  • 한강토;최장희;임정우;공혜영;배근열
    • 한국염색가공학회지
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    • 제35권3호
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    • pp.179-187
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    • 2023
  • In this study, we developed a microfiber-based flexible pressure sensor with high sensitivity and excellent skin breathability. A nonwoven fabric composed of microfibers was prepared by electrospinning, which resulted in excellent moisture permeability of the sensor (143 g∙m-2∙h-1). In particular, high-pressure sensitivity (0.36 kPa-1) was achieved by introducing submicron structures on the microfiber surface by controlling the ambient humidity during electrospinning. The fabrication technology of the microfiber-based flexible pressure sensors reported in this study is expected to contribute to the commercialization of flexible pressure sensors applicable to long-term wearable health monitoring as well as virtual/augmented reality and electronic skin applications.

사용자 경험을 위한 인터랙션 공간디자인 표현에 관한 연구 - 디지털 미디어를 중심으로 - (A Study on the Expression of Interaction Space Design for User Experience - Focusing on the Digital Media -)

  • 김세영
    • 한국실내디자인학회논문집
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    • 제21권4호
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    • pp.48-56
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    • 2012
  • Digital technology in modern society is entering the era of digital convergence and ubiquitous computing, and is playing an important role to overcome the limitation of time and space. Based on new media method's rapid application development, a wide range of forms as digital design is made possible. A large part of our living such as information sharing, collaboration, production, recreation, working and various social activities has been realized from the space that digital media offer. As we see a much broader range, the digital media's diverse expressions affect, in interactive ways, not only the relationship between humans and things, between each individual human, and between humans and the environment, but also even emotional purification and realm of educational, cultural, and social aspect. In this study, the aim is to discuss the user-centered design considered for integration into the interaction space design method and is to concentrate on research on. Focusing on digital media, user-friendly interface features of the space environment, construction and utilization of digital media have been applied to try to analyze the interaction effect of space that is created for the design and application of various applications and will seek ways. Thus, various case-studies have been explored where interface space is developed, creating virtual reality through cognitive basis and 3-D interface space. For example, emotional expressions are embedded for the space of commerce, education and exhibition, enabling intercommunication through haptic interface, with changing sound and visual effects which are caused by the movement of people in a certain space. With consideration of the relationship between physical environment and objects, interactive design should be achieved by providing a human oriented interface based on social, cultural and environmental aspects.

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BIM 기반 설계안전성검토의 업무 절차와 활용 방안에 관한 연구 (Workflow Procedures and Applications in BIM-based Design for Safety (DfS))

  • 황재웅;윤희택;배준현;박영곤
    • 토지주택연구
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    • 제15권2호
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    • pp.125-137
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    • 2024
  • 설계안전성검토(DfS)는 설계상의 잠재적인 위험요소를 선제적으로 제거하기 위해 도입되었으나, 위험성 평가 및 위험요소 발굴이 2D 설계도를 기반으로 수행되어 피상적이고, 업무 절차가 비효율적이라는 한계가 지속적으로 제기되고 있다. 본 연구는 기존 설계안전성검토의 한계를 극복하고자 Building Information Modeling(BIM)을 활용하여 업무 효율을 향상시키고 실질적인 안전관리 효과를 얻을 수 있는 BIM 기반 설계안전성검토 방법론을 제시한다. 제안된 BIM 기반 설계안전성검토의 업무 절차는 설계 단계에서의 위험성 평가와 시공 단계에서의 안전관리 활동과 같은 사례 연구를 통해 실무 적용성을 보완하고 검증하였다. 특히, 설계안전성검토 업무 절차의 핵심 과정인 위험성 평가 프로세스를 BIM 기반으로 전환하여 제시하였으며, 구조물 설계를 비롯하여 건설장비 운영이나 공법 및 공정 순서에 대한 설계안전성검토에 BIM 기반 위험성 평가 프로세스를 적용한 사례 분석을 통해 설계 실무의 적용성을 검증하였다. 또한, Common Data Environment (CDE) 기반의 일일 안전 브리핑을 비롯하여 가상현실(VR) 기반 안전교육, 증강현실(AR) 기반의 위험요소 저감대책 점검과 같은 현장의 안전 관리 활동에 BIM 기반 설계안전성 검토 기법을 적용하여 현장 적용성과 업무 효율성이 우수함을 확인하였다.

BIM 기반의 인간행동 시뮬레이션이 건축설계교육에 미치는 효과에 관한 연구 -무장애와 안전 및 피난설계의 성능탐구와 평가를 중심으로- (Effectiveness of BIM-based Human Behavior Simulation on Architectural Design Education -Focused on Exploration and Evaluation of Barrier-Free and Fire Evacuation Performances-)

  • 홍승완;박지영
    • 한국BIM학회 논문집
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    • 제10권4호
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    • pp.1-10
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    • 2020
  • While the importance of barrier-free and fire evacuation design is highlighted in architectural design education, systemic analysis, and examination on such performances are still challenging due to methodological lacks. The present study investigates the effectiveness of BIM-based human behavior simulation for architecture major students' analytical examinations to promote barrier-free and fire evacuation performances. To achieve such an aim, quasi-experiments were conducted, which compare 50 students' analysis and examination scores according to the use and non-use of the simulation, and the data were collected via participants' survey and interview. As a result, T-Test and MANOVA analyses indicate that, compared with its non-use counterpart, the use of human behavior simulation better facilitates the students' (1) examination of the physical properties and dimensions for the disabled's accessibility and evacuation, (2) understanding of the bodily capacity and handicap of the disabled, (3) examination on the spatial layouts and locations of exits, (4) understanding on evacuees' urgent behaviors, and (5) responsibility as an architect. Based on previous studies, the reasons of statistical results are interpreted as the explicit observation and analytical measures of multiple numbers of virtual-evacuees and direct-experience from body range of the disabled responding to the populated occupants as what they face in authentic reality.

PRIDE 3D 시뮬레이터를 통한 공정셀 내부의 원격작업 가상검증 (PRIDE 3D Simulator for Virtual Verification of Remote Handling Procedures in Processing Cell)

  • 류동석;한종희;김성현;김기호;이종광
    • 방사성폐기물학회지
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    • 제15권4호
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    • pp.333-341
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    • 2017
  • 원자력 발전 이후에 누적되는 사용후핵연료를 해소하기 위한 다양한 연구가 시도되고 있으며, 특히 건식으로 사용후핵연료를 재활용하는 파이로 공정이 주목되고 있다. 파이로 공정의 공학규모 실증을 위하여 대형 공정셀을 구비한 PRIDE 시설이 구축되었다. 파이로 공정에 사용되는 용융염의 화학반응성을 고려하여, 공정셀 내부는 아르곤 분위기를 유지한다. 결과적으로, 작업자가 공정셀 내부에 진입할 수 없으며, 공정셀 내부에 설치된 모든 공정장치는 원격수단에 의해 공정셀 밖에서 원격조작을 통해 수행한다. 따라서, 공정셀에 설치되는 공정장치는, 설계단계에서 부터 원격작업을 고려하여 설계되어야 하며, 공정셀에 반입하기 전에 원격으로 작동이 가능한지 철저히 검증하여야 한다. 만약, 공정셀에 반입되어 작동하는 단계에서 문제가 발생하는 경우, 장치를 반출하여 수정한 후 재반입하기까지 많은 비용과 시간을 허비하게 된다. 공정장치의 원격성 검증을 위하여, 물리적인 목업을 사용할 뿐 아니라, 설계단계에서 3D 모델을 활용한 가상 검증이 가능하다. 본 연구는, 가상공간에 PRIDE 공정셀을 구성하고, 설계된 공정장치 3D 모델을 입력하여, 원격조작성을 검증하기 위한 PRIDE 3D 시뮬레이터 개발에 관한 것이다. 실제 PRIDE 공정셀의 형상과 공정셀에 설치되는 원격운전 및 유지보수 장치의 움직임을 가상공간에 구현하고, 공정장치의 3D 모델을 실제 설치할 장소에 위치할 수 있도록 하였다. PRIDE 공정셀에 설치될 전해공정장치의 전극교체 작업을 시뮬레이션 시나리오로 설정하여, 개발된 PRIDE 3D 시뮬레이터의 사용성을 검증하고자 하였다. 8단계로 이루어진 원격작업 시나리오를 구성하여, 각 단계의 원격작업을 성공적으로 모사함으로써, PRIDE 공정셀의 원격성 평가를 성공적으로 수행하였다.