• Title/Summary/Keyword: Virtual mounting

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Implementation of Real-time Virtual Touch Recognition System in Embedded System (임베디드 환경에서 실시간 가상 터치 인식 시스템의 구현)

  • Kwon, Soon-Kak;Lee, Dong-Seok
    • Journal of Korea Multimedia Society
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    • v.19 no.10
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    • pp.1759-1766
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    • 2016
  • We can implement the virtual touch recognition system by mounting the virtual touch algorithm into an embedded device connected to a depth camera. Since the computing performance is limited in embedded system, the real-time processing of recognizing the virtual touch is difficult when the resolution of the depth image is large. In order to resolve the problem, this paper improves the algorithms of binarization and labeling that occupy a lot of time in all processing of virtual touch recognition. It processes the binarization and labeling in only necessary regions rather than all of the picture. By appling the proposed algorithm, the system can recognize the virtual touch in real-time as about 31ms per a frame in the depth image that has 640×480 resolution.

Evaluation of Ride Comfort of the Passenger Vehicle Seat on idle vibration by Virtual Seat Method (Virtual Seat Method를 이용한 승용차량 시트의 정차시 진동에 대한 승차감 평가)

  • Lee, Jae-young;Ahn, Se-jin;Jeong, Wei-bong
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2013.04a
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    • pp.780-787
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    • 2013
  • Virtual Seat Method (VSM) is used in this study for a combined evaluation method (objective & subjective) to determine comfort value of passenger vehicle seat in terms of idle vibration. In the study, a process for applying VSM divided into two stages is established. Two kinds of seat mounting passenger vehicle and six subjects are employed to compare the comfort value obtained by VSM method and by SEAT value. As a conclusion, the results by the two methods were well consistent so that VSM is verified as a method to measure ride comfort of seat in terms of idle vibration at passenger vehicle.

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Accuracy of conventional and digital mounting of dental models: A literature review (치과용 모형의 모형 부착 과정에서 발생하는 오차에 대한 문헌 고찰)

  • Kim, Cheolmin;Ji, Woon;Chang, Jaeseung;Kim, Sunjai
    • The Journal of Korean Academy of Prosthodontics
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    • v.59 no.1
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    • pp.146-152
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    • 2021
  • Accurate transfer of the maxillo-mandibular relationship to an articulator (i.e., mounting) is critical in prosthetic treatment procedures. In the current study, a PubMed search was performed to review the influencing factors for the maxillo-mandibular relationship's accuracy. The search included digital mounting as well as conventional gypsum cast mounting. The results showed that a greater amount of displacement was introduced during positioning the maxillary and mandibular models to interocclusal records rather than the dimensional change of registration material. Most intraoral scanners resulted in an accurate reproduction of the maxillo-mandibular relationship for posterior quadrant scanning; however, the accuracy was declined as the scan area increased to a complete arch scan. The digital mounting accuracy was also influenced by the image processing algorithms and software versions, especially for complete arch scans.

Intuitive Spatial Drawing System based on Hand Interface (손 인터페이스 기반 직관적인 공간 드로잉 시스템)

  • Ko, Ginam;Kim, Serim;Kim, YoungEun;Nam, SangHun
    • Journal of Digital Contents Society
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    • v.18 no.8
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    • pp.1615-1620
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    • 2017
  • The development of Virtual Reality (VR)-related technologies has resulted in the improved performance of VR devices as well as affordable price arrangements, granting many users easy access to VR technology. VR drawing applications are not complicated for users and are also highly mature, being used for education, performances, and more. For controller-based spatial drawing interfaces, the user's drawing interface becomes constrained by the controller. This study proposes hand interaction based spatial drawing system where the user, who has never used the controller before, can intuitively use the drawing application by mounting LEAP Motion at the front of the Head Mounted Display (HMD). This traces the motion of the user's hand in front of the HMD to draw curved surfaces in virtual environments.

UTrustDisk: An Efficient Data Protection Scheme for Building Trusted USB Flash Disk

  • Cheng, Yong;Ma, Jun;Ren, Jiangchun;Mei, Songzhu;Wang, Zhiying
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.4
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    • pp.2276-2291
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    • 2017
  • Data protection of removable storage devices is an important issue in information security. Unfortunately, most existing data protection mechanisms are aimed at protecting computer platform which is not suitable for ultra-low-power devices. To protect the flash disk appropriately and efficiently, we propose a trust based USB flash disk, named UTrustDisk. The data protection technologies in UTrustDisk include data authentication protocol, data confidentiality protection and data leakage prevention. Usually, the data integrity protection scheme is the bottleneck in the whole system and we accelerate it by WH universal hash function and speculative caching. The speculative caching will cache the potential hot chunks for reducing the memory bandwidth pollution. We adopt the symmetric encryption algorithm to protect data confidentiality. Before mounting the UTrustDisk, we will run a trusted virtual domain based lightweight virtual machine for preventing information leakage. Besides, we prove formally that UTrustDisk can prevent sensitive data from leaking out. Experimental results show that our scheme's average writing throughput is 44.8% higher than that of NH scheme, and 316% higher than that of SHA-1 scheme. And the success rate of speculative caching mechanism is up to 94.5% since the access pattern is usually sequential.

Multi-camera image feature analysis for virtual space convergence (가상공간 융합을 위한 다중 카메라 영상 특징 분석)

  • Yun, Jong-Ho;Choi, Myung-Ryul;Lee, Sang-Sun
    • Journal of the Korea Convergence Society
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    • v.8 no.5
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    • pp.19-28
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    • 2017
  • In this paper, we propose a method to reduce the difference in image characteristics when multiple camera images are captured for virtual space production. Sixty-four images were used by cross-mounting eight bodies and lenses, respectively. Image analysis compares and analyzes the standard deviation of the histogram and pixel distribution values. As a result of the analysis, it shows different image characteristics depending on the lens or image sensor, though it is a camera of the same model. In this paper, we have adjusted the distribution of the overall brightness value of the image to compensate for this difference. As a result, the average deviation was the maximum of (Indoor: 6.89, outdoor: 24.23), we obtained images with almost no deviation (Indoor: maximum 0.42, outdoor: maximum: 2.73). In the future, we will study and apply more accurate image analysis methods than image brightness distribution.

Development of an Immersive Virtual Reality-Based Bathroom Self-Remodeling System

  • Mi-Young Song
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.4
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    • pp.63-72
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    • 2024
  • The size of the home interior market is growing rapidly as interest in interiors and self-interiors has increased due to the recent rapid increase in single-person households. Most of the Bathroom remodeling is done by requesting an offline interior contractor and then visually checking it in the final completion stage, so it is not easy to re-construct even if the customer is dissatisfied. Therefore, this study developed an immersive virtual reality-based Bathroom self-remodeling system that can visually check space and design from the design stage to the final stage by incorporating VR technology to feel realistic in virtual reality. The bathroom structure may select the basic structure of the predefined bathroom space or freely set the size of the bathroom space. For furniture items, you can choose the washbasin, toilet, bathtub, shower booth that are essential elements of the bathroom and others(mounting rack, trash bin, handle). The tile texture may change the texture of the selected tile at a desired wall position by selecting various textures. In particular,, the texture of the wall tile can be varied by selecting horizontal, vertical and inclined directions at the desired angle according to the needs of the user and the contractor. As a future research project, this system will enable indoor sharing between users who are physically far away in real-time, allowing direct experience in virtual spaces, connection to purchases, and request estimates.

Study on the Prediction Technique of Vehicle Performance Using Parameter Analysis (파라미터 해석을 통한 차량 성능 예측 기법 연구)

  • Kim, Ki-Chang;Kim, Chan-Mook;Kim, Jin-Taek
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.20 no.11
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    • pp.995-1000
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    • 2010
  • With the development of the auto industry, the automobile manufacturers demand to shorten development period and reduce the cost. Compared with the traditional method, applying the virtual prototype is more economical. This paper presents a method for parameters sensitivity analysis and optimizing the performance of vehicle noise and vibration. The existing design processes were repeatedly analyzed with a focus on vehicle performance to decide the design parameters of dimension, thickness, mounting type of body and chassis systems in the vehicle development period. This paper describes the prediction technique of vehicle performance using L18 orthogonal array layout, quality deviation analysis and parameter sensitivity analysis for robust design. This paper analyzed the performance correlation equation through the frequency and sensitivity database according to a design factor change. The new concept is that the performance prediction is possible without repeated activities of test and analysis. This paper described the parameter analysis applications such as bush dynamic stiffness and bush void direction of rear suspension. Design engineer could efficiently decide the design variable using parameter analysis database in early design stage. These improvements can reduce man hour and test development period as well as to achieve stable NVH performance.

AR Anchor System Using Mobile Based 3D GNN Detection

  • Jeong, Chi-Seo;Kim, Jun-Sik;Kim, Dong-Kyun;Kwon, Soon-Chul;Jung, Kye-Dong
    • International Journal of Internet, Broadcasting and Communication
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    • v.13 no.1
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    • pp.54-60
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    • 2021
  • AR (Augmented Reality) is a technology that provides virtual content to the real world and provides additional information to objects in real-time through 3D content. In the past, a high-performance device was required to experience AR, but it was possible to implement AR more easily by improving mobile performance and mounting various sensors such as ToF (Time-of-Flight). Also, the importance of mobile augmented reality is growing with the commercialization of high-speed wireless Internet such as 5G. Thus, this paper proposes a system that can provide AR services via GNN (Graph Neural Network) using cameras and sensors on mobile devices. ToF of mobile devices is used to capture depth maps. A 3D point cloud was created using RGB images to distinguish specific colors of objects. Point clouds created with RGB images and Depth Map perform downsampling for smooth communication between mobile and server. Point clouds sent to the server are used for 3D object detection. The detection process determines the class of objects and uses one point in the 3D bounding box as an anchor point. AR contents are provided through app and web through class and anchor of the detected object.

A Study on Improving Reliability of Durability Life Estimation for Excavator Fuel Tank Mounting Using Equivalent S-N Curve Method (등가 S-N 선도 모형에서의 굴착기 연료탱크 마운팅부 내구수명 예측 신뢰성 향상 방안 연구)

  • Lee, Sung-Won;Jeong, Jin-Wook;Kim, Seong-Jae
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.20 no.5
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    • pp.17-26
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    • 2021
  • It is challenging to estimate the fatigue life of construction equipment consisting of a welded joint using field structure test owing to the uncertainty of the S-N curve. IIW recommends different S-N curves for various welded joint types. However, there is no way to define an appropriate curve considering complex design shape and strain gauge characteristics. This paper proposes an equivalent S-N curve method based on the relationship between IIW effective notch stress and virtual stress using finite element analysis. Moreover, a case study was conducted for the excavator fuel tank. The proposed method is expected to enhance accuracy and consistency in calculating the fatigue life for the welded structure of construction equipment.