• Title/Summary/Keyword: Virtual model

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Study on AR/VR Model Generation Techniques Using Piping Isometric Drawing Files (배관 ISO도면 파일 기반 AR/VR모델 생성 기법 연구)

  • Lee, Jung-Min;Lee, Kyung-Ho;Kim, Yang-Ouk;Han, Young-Soo
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.34 no.1
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    • pp.19-24
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    • 2021
  • This paper presents a method to generate three-dimensional AR/VR models using the information in Isogen data files (IDFs). An IDF is an output file produced by ISOGEN that contains piping isometric drawings. A piping isometric drawing is used for pipeline installation in the shipyard; therefore, the drawing describes assembly information with symbolic features, not with detailed geometric features. An IDF specifies relationships between piping routes and components with three-dimensional points and tag information as well as the bill of the materials of a pipeline. The key idea of this paper is that AR/VR models can be generated with the piping route points data and piping components tag information in real time, without any conversion of standard data exchange file formats, such as STP, IGES, and SAT. This paper describes IDF data structure and suggests the geometry generation process with IDF data and parametric functions.

A Study on Speed Variable Proportional Resonant Current Controller of Single-Phase PMSM (단상 영구자석 동기전동기의 속도 가변형 비례공진 전류제어에 관한 연구)

  • Lee, Won-Seok;Hwang, Seon-Hwan;Park, Jong-Won
    • Journal of IKEEE
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    • v.24 no.4
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    • pp.954-960
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    • 2020
  • This paper proposes a speed variable proportional resonant current control method for a single-phase permanent magnet synchronous motor(PMSM). Due to the electromagnetic characteristics of a single-phase PMSM, negative and zero torques are generated in the part corresponding to the phase difference between the stator current and the back electromotive force. In addition, overcurrent limitation is required because of the low stator resistance and inductance in sensorless operation. When using the vector control for current control of single-phase PMSM under these conditions, processes of coordinate transformation, inverse coordinate transformation, and generation of virtual dq-axis components are required. However, the proposed variable speed proportional resonant current control method does not need the coordinate transformation used for AC motors. In this paper, we have confirmed stable maneuverability by using variable proportional resonant current control algorithm, and proposed sensorless control based on a mathematical model of a single-phase PMSM without a position sensor when reaching a constant speed. The usefulness of the current control method was verified through several experiments.

Detection of Complaints of Non-Face-to-Face Work before and during COVID-19 by Using Topic Modeling and Sentiment Analysis (동적 토픽 모델링과 감성 분석을 이용한 COVID-19 구간별 비대면 근무 부정요인 검출에 관한 연구)

  • Lee, Sun Min;Chun, Se Jin;Park, Sang Un;Lee, Tae Wook;Kim, Woo Ju
    • The Journal of Information Systems
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    • v.30 no.4
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    • pp.277-301
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    • 2021
  • Purpose The purpose of this study is to analyze the sentiment responses of the general public to non-face-to-face work using text mining methodology. As the number of non-face-to-face complaints is increasing over time, it is difficult to review and analyze in traditional methods such as surveys, and there is a limit to reflect real-time issues. Approach This study has proposed a method of the research model, first by collecting and cleansing the data related to non-face-to-face work among tweets posted on Twitter. Second, topics and keywords are extracted from tweets using LDA(Latent Dirichlet Allocation), a topic modeling technique, and changes for each section are analyzed through DTM(Dynamic Topic Modeling). Third, the complaints of non-face-to-face work are analyzed through the classification of positive and negative polarity in the COVID-19 section. Findings As a result of analyzing 1.54 million tweets related to non-face-to-face work, the number of IDs using non-face-to-face work-related words increased 7.2 times and the number of tweets increased 4.8 times after COVID-19. The top frequently used words related to non-face-to-face work appeared in the order of remote jobs, cybersecurity, technical jobs, productivity, and software. The words that have increased after the COVID-19 were concerned about lockdown and dismissal, and business transformation and also mentioned as to secure business continuity and virtual workplace. New Normal was newly mentioned as a new standard. Negative opinions found to be increased in the early stages of COVID-19 from 34% to 43%, and then stabilized again to 36% through non-face-to-face work sentiment analysis. The complaints were, policies such as strengthening cybersecurity, activating communication to improve work productivity, and diversifying work spaces.

Development of Black Liquor Multiple-effect-evaporation Process Model to Predict Steam Savings (스팀 절감량 예측을 위한 흑액 다중 효용 증발 공정 모델 개발)

  • Kim, Yurim;Lim, Jonghun;Choi, Yeongryeol;Kim, Taebok;Park, Hansin;Cho, Hyungtae;Kim, Junghwan
    • Korean Chemical Engineering Research
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    • v.60 no.1
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    • pp.25-33
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    • 2022
  • This study developed the black liquor evaporation process models using the multiple-effect-evaporator according to the number of effects to predict steam consumption. The developed models were divided into the black liquor preheating and evaporation processes, and a virtual reboiler was added to predict steam consumption. In simulation results, the steam consumption in the double-effect-evaporator was decreased by 48.9 %, and as the number of effects increased, the steam consumption was decreased. Finally, the steam consumption in the octuple-effect-evaporator was decreased by 61.2 %. Also, this study suggests a strategy for deriving the optimal number of effects in the process by analyzing the latent heat recovered from the saturated vapor produced in the multiple-effect-evaporator and the amount of saturated vapor produced by each effect.

A study on metaverse of China's Dunhuang Frescoes through COSPACES EDU (COSPACES EDU를 통한 중국 둔황 원시벽화 메타버스 연구)

  • Liu, Bo-Ya;Oh, Seung-Hwan
    • Journal of Digital Convergence
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    • v.19 no.11
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    • pp.463-470
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    • 2021
  • Due to natural and human factors, dunhuang frescoes in China have gradually degenerated. China has conducted digital transformation of frescoes since 1990. However, it requires expensive research costs. Most of the visitors passively accept transformation contents and lack subjective participation. The paper focuses on produces a prototype of Dunhuang frescoes on the CoSpaces EDU. It was implemented as a metaverse through procedures such as transforming the cave into 3D, mapping images to the cave model and developing CoBlocks. The research puts forward a more specific methodology without expensive costs of development. The paper makes it easier to realize the immersive and interactive virtual Dunhuang frescoes world, to improve the tourism contents and educational effect. This research carries on the statistics to the product result which develops according to the user experience of 100 different ages, has obtained the good feedback. The research results need to be improved is to strengthen the processing of graphic details. Therefore, Optimization and improvement of the result will be carried out in the future research.

Concept and Characteristics of Intelligent Science Lab (지능형 과학실의 개념과 특징)

  • Hong, Oksu;Kim, Kyoung Mi;Lee, Jae Young;Kim, Yool
    • Journal of The Korean Association For Science Education
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    • v.42 no.2
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    • pp.177-184
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    • 2022
  • This article aims to explain the concept and characteristics of the 'Intelligent Science Lab', which is being promoted nationwide in Korea since 2021. The Korean Ministry of Education creates a master plan containing a vision for science education every five years. The most recently announced '4th Master plan for science education (2020-2024)' emphasizes the policy of setting up an 'intelligent science lab' in all elementary and secondary schools as an online and offline space for scientific inquiry using advanced technologies, such as Internet of Things and Augmented and Virtual Reality. The 'Intelligent Science Lab' project is being pursued in two main directions: (1) developing an online platform named 'Intelligent Science Lab-ON' that supports science inquiry classes, and (2) building a science lab space in schools that encourages active student participation while utilizing the online platform. This article presents the key features of the 'Intelligent Science Lab-ON' and the characteristics of intelligent science lab spaces newly built in schools. Furthermore, it introduces inquiry-based science learning programs developed for intelligent science labs. These programs include scientific inquiry activities in which students generate and collect data ('data generation' type), utilize datasets provided by the online platform ('data utilization' type), or utilize open and public data sources ('open data source' type). The Intelligent Science Lab project is expected to not only encourage students to engage in scientific inquiry that solves individual and social problems based on real data, but also contribute to presenting a model of online and offline linked scientific inquiry lessons required in the post-COVID-19 era.

Numerical Analysis on Turning and Yaw Checking Abilities of KCS in Calm Water a Based on Free-Running Simulations (가상 자유 항주를 이용한 KCS 선형의 정수 중 선회 및 변침 성능 해석)

  • Yang, Kyung-Kyu;Kim, Yoo-Chul;Kim, Kwang-Soo;Yeon, Seong Mo
    • Journal of the Society of Naval Architects of Korea
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    • v.59 no.1
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    • pp.1-8
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    • 2022
  • To understand physical phenomena of ship maneuvering deeply, a numerical study based on computational fluid dynamics is required. A computational method that can simulate the interaction between the ship hull, propeller, and rudder will provide informative local flows during ship maneuvering tests. The analysis of local flows can be applied to improve a physical model of ship maneuvering that has been widely used in maneuvering simulations. In this study, the numerical program named as WAVIS that has been developed for ship resistance and propulsion problems is extended to simulate ship maneuvering by free-running tests. The six degree-of-freedom of ship motion is implemented based on Euler angles and the overset technique is applied to treat the moving grid of ship hull and rudder. The propulsion force due to a propeller is calculated by a panel method that is based on the lifting-surface theory. The newly extended code is applied to simulate turning and zig-zag tests of KCS and the comparison with the available experimental data has been made.

Does the palatal vault form have an influence on the scan time and accuracy of intraoral scans of completely edentulous arches? An in-vitro study

  • Osman, Reham;Alharbi, Nawal
    • The Journal of Advanced Prosthodontics
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    • v.14 no.5
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    • pp.294-304
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    • 2022
  • PURPOSE. The purpose of this study was to evaluate the influence of different palatal vault configurations on the accuracy and scan speed of intraoral scans (IO) of completely edentulous arches. MATERIALS AND METHODS. Three different virtual models of a completely edentulous maxillary arch with different palatal vault heights- Cl I moderate (U-shaped), Cl II deep (steep) and Cl III shallow (flat)-were digitally designed using CAD software (Meshmixer; Autodesk, USA) and 3D-printed using SLA-based 3D-printer (XFAB; DWS, Italy) (n = 30; 10 specimens per group). Each model was scanned using intraoral scanner (Trios 3; 3ShapeTM, Denmark). Scanning time was recorded for all samples. Scanning accuracy (trueness and precision) were evaluated using digital subtraction technique using Geomagic Control X v2020 (Geomagic; 3DSystems, USA). One-way analysis of variance (ANOVA) test was used to detect differences in scanning time, trueness and precision among the test groups. Statistical significance was set at α = .05. RESULTS. The scan process could not be completed for Class II group and manufacturer's recommended technique had to be modified. ANOVA revealed no statistically significant difference in trueness and precision values among the test groups (P=.959 and P=.658, respectively). Deep palatal vault (Cl II) showed significantly longer scan time compared to Cl I and III. CONCLUSION. The selection of scan protocol in complex cases such as deep palatal vault is of utmost importance. The modified, adopted longer path scan protocol of deep vault cases resulted in increased scan time when compared to the other two groups.

Smoke Rendering Method in Post-processing for Safety-Training Contents (안전 훈련 콘텐츠에 적합한 포스트 프로세싱 단계에서의 연기 렌더링 방법)

  • Park, Sanghyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.11
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    • pp.1644-1652
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    • 2022
  • In the case of safety training where practical training is impossible due to risk problems, training contents using realistic media such as virtual reality or augmented reality are becoming a new alternative. In this paper, we propose a smoke modeling method that can be applied to safety-training contents implemented with realistic media technology. When an accident occurs in a hazardous area such as a petrochemical plant, visibility is not secured due to gas leakage and fire. In order to create such a situation, it is important to realistically express smoke. The proposed method is a smoke model implementation technique that can be effectively applied to the background of complex passages and devices such as petrochemical plants. In the proposed method, the smoke is expressed using volumetric rendering in the post-processing stage for the resulting image of scene rendering. Implementation results in the background of the factory show that the proposed method produces models that can express the smoke realistically.

A Comparative Study on User Perception by Metaverse Worldview Using SPICE (SPICE를 활용한 메타버스 세계관 별 사용자 인식 비교 연구)

  • Kim, Ahyun;Kim, Yong Jin;Kim, Sang Soo
    • Knowledge Management Research
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    • v.23 no.2
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    • pp.61-82
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    • 2022
  • Metaverse is a combination of Meta and Universe, which refers to a world in which users or avatars engage in social, economic, and cultural activities. This study attempted to compare the four worldviews proposed by the Acceleration Studies Foundation (ASF) based on the five evaluation factors of SPICE, which are factors for promoting customer experience. 227 samples were used in the analysis, and as a result, seamlessness was the highest in augmented reality, interoperability in lifelogging, presence in the mirror world, and concurrence in virtual reality. This study is meaningful in that it presents a model design plan according to the classification of the metaverse platform and the worldview, and presents detailed strategic directions to existing metaverse platform operators or new entrants.