• Title/Summary/Keyword: Virtual design model

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he Effect of Mindfulness of Exhibition Design Employees on Jab Performance Through Self-Efficacy, Jab Satisfaction (전시디자인기업 구성원의 마음챙김이 자기효능감 직무만족을 통해 직무성과에 미치는 영향)

  • Jung, Soohyung;Hwang, Changyu
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.14 no.1
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    • pp.57-75
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    • 2018
  • The growth of the Exhibition Design Industry has been exponential both internationally and domestically since the composition and fusion of Artistic Culture and information. Since the introduction of various Display Techniques, such as, augmented reality, Virtual Reality, and 3D interactive applications, the Exhibition Display Industry has seen innovative development. Furthermore, this has transpired a new wave of change and globalization in social network and thru creative Exhibition Design this has become a turning point in the Exhibition Design Industry. The aim of this research is to find Influencing factors of domestic Exhibition Design Industry members. These factors thru self-efficacy and job satisfaction will study objectively to find what influences duty result and help members of Exhibition Design Industries to work comfortably and to increase productivity we are proposing effective and efficient development methods. To do this, we are suggesting a research model applied on variables of the mindfulness theory which is based on the emphasized unconsciousness which represents the existence of the mind. To objectively verify this research model, we have conducted surveys on Exhibition Design Industry workers and a Material Designer in Seoul.

Kinematic Template Generation Methodology for 3D JIG Models (3D JIG 모델의 Kinematic 템플릿 생성 방법론)

  • Ko, Min-Suk;Kwak, Jong-Geun;Wang, Gi-Nam;Park, Sang-Chul
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.3
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    • pp.212-221
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    • 2010
  • Proposed in the paper is a methodology to generate kinematic template for 3D JIG models. Recently, according to increase of the rate of automatic facility in manufacturing system, the 3D manufacturing and verification research and development have been issued. So, unlike in the past, moving 3D facilities are very various like JIGs, turn table, AS/RS worked in the automated manufacturing industry. Because 3D mesh models are used in these kinds of 3D simulation, users have to define the kinematic information manually. This 3D mesh data doesn't have parametric information and design history of the 3D model unlike the design level data. So, it is lighter than 3D design level data and more efficient to render on the 3D virtual manufacturing environment. But, when user wants to find a common axis located between the links, the parameter information of the model has to reconstruct for defining kinematic construction. It takes a long time and very repetitive to define an axis and makes a joint using 3D mesh data and it is non-intuitive task for user. This paper proposed template model that provides kinematic information of the JIG. This model is kinds of a state diagram to describe a relation between links. So, this model can be used for a kinematic template to the JIG which has a same mechanism. The template model has to be registered in the template library to use in the future, after user made the model of the specific type of the 3D JIG model.

Flexible Multibody Dynamic Model of a Maglev Vehicle Bogie (자기부상열차 대차 유연 다물체 모델)

  • Kim, Ki-Jung;Han, Hyung-Suk;Lee, Nam-Jin;Kim, Bong-Sub
    • Proceedings of the KSR Conference
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    • 2009.05a
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    • pp.1207-1212
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    • 2009
  • The flexible multibody dynamic model of an EMS-type Maglev vehicle is necessary in design stage to predict its behavior, load history and levitation performance. Especially in EMS-type Maglev vehicle, the body flexibility of its bogie with electromagnets affects the levitation performance because its feedback control system is more sensitive to vibration of bogie structure. The flexible multibody dynamic model of a 1/2 Maglev vehicle under test is presented. The basic modeling procedure is almost the same as in other applications. However, the feedback control system model unique in EMS-type maglev vehicle must be included in the model. With the model proposed in this study, the dynamic behavior, load history and levitation performance are more precisely predicted. This model could realize the virtual prototyping in EMS-type Maglev vehicle area.

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Real Time 3D Indoor Tracking System with 3D Model on Mobile Device (모바일 환경에서의 입체모델을 적용한 실시간, 고속 3D 실내 추적시스템)

  • Chung, Wan-Young;Lee, Boon-Giin;Do, Kyeong-Hoon;Kim, Jong-Jin;Kwon, Tae-Ha
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.348-353
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    • 2008
  • Despite the increasing popularity of wireless sensor network, indoor positioning using low power IEEE 802.15.4 compliant radio had attracted an interest of many researchers in the last decade. Old fashionable indoor location sensing information has been presented in dull and unpleasant 2D image standard. This paper focused on visualizing high precision 3 dimensional RSSI-based (received signal strength indication) spatial sensing information in an interactive virtual reality on PDA. The developed system operates by capturing and extracting signal strength information at multiple pre-defined reference nodes to provide information in the area of interest, thus updating user's location in 3D indoor virtual map. VRML (Virtual Reality Modeling Language) which specifically developed for 3D objects modeling is utilized to design 3D indoor environment.

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The Built of Smart Factory Using Sensors and Virtual Process Design (센서와 가상 공정설계를 활용한 스마트 팩토리 구축)

  • So, Byeong-Eob;Shin, Sung-Sik
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.6
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    • pp.1071-1080
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    • 2017
  • Recently, the terms of the 4th Industrial Revolution and the Smart Factory are often heard through news and media. But most of the companies that are parties are not interested. Because there is no specific guidance on how to build Smart Factory and information about Smart Factory. The built of the Smart Factory should be carried out in accordance with the size of the company considering the purpose of the introduction. In the existing study, they analyzed successful cases of building Smart Factory in Korea As a result, in the case of large-size firms, it is an effective strategy that expanding from a model factory to whole factory for successful Smart Factory building. In addition, in the case of medium and small-size firms, it is an effective strategy that upgrading from low-level step to high-level step for successful Smart Factory building. In this study, selecting medium and small-size firms, and bottleneck section and processes requiring improvement are identified through 3D virtual process design, and then install sensors. Finally, after analyzing the data collected through the sensor, we will improve the process and build Smart Factory with improved productivity.

A study of leggings patterns using a 3D virtual simulation program - Focused on the women in 30's - (3D 버츄얼 시뮬레이션을 이용한 레깅스 패턴 연구 - 30대 여성을 중심으로 -)

  • Shin, JiA
    • Journal of the Korea Fashion and Costume Design Association
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    • v.25 no.4
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    • pp.93-106
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    • 2023
  • The study is to develop and present a leggings pattern that is suitable for the human body by using a standard body type avatar for a female in her 30s. As a research method, the average body type was selected from adult women in their 30s, and the appearance was evaluated using the CLO software program. The data analysis of this study compared the dimensions and shape of each part by legging. The leggings pattern suggested based on the above research results was determine to be a total length of 80.6cm and hip length of 24cm, and the knee length was set by dividing the legging in half from the waist to the hem and then adding 5cm. These figures were evaluated higher than Company D in terms of the adequacy of the upper part of the front and rear plates of Company A as well as the adequacy of the knee lines. Company A's figures were applied and corrected. For the front plate, the waist circumference was divided by 4, and 3.5cm was removed, and the hip circumference was set by dividing the hip circumference by 4, and 3.8cm was removed. In the appearance evaluation results Company D was highly evaluated in the suitability evaluation of the waist and hips, and the waist and hips were set using the pattern of Company D. The length of the front panel was modified by dividing the hip circumference by 4 and adding 1.8cm to the length, and the length of the back panel was modified by dividing the hip circumference by 3 and adding 8cm after dividing the hip circumference by 0.8cm.

Optimum Design of Welding Pitch Considering Fatigue Life of Spot Welding Nuggets (점용접부의 피로수명을 고려한 용접 피치 최적설계)

  • Lee, Sang-Beom;Jeon, Sang-Hoon;Yim, Hong-Jae
    • Transactions of the Korean Society of Automotive Engineers
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    • v.16 no.4
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    • pp.179-185
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    • 2008
  • The purpose of this paper is to propose a systematic method on the weld pitch design of a vehicle sub-frame considering the fatigue life of spot welding points. The input data, which perform the fatigue analysis on the spot welding nuggets, are obtained by both the dynamic analysis of the multi-body vehicle model passing through the virtual proving ground of a typical Belgian road and the quasi-static analysis with the finite element model of the vehicle sub-frame. By utilizing the life cycle data obtained from the fatigue analysis, the welding points to perform the pitch change are determined. The sensitivity analysis on the fatigue life of the welding points is carried out by using the three-level orthogonal array design, and through the results of the sensitivity analysis, the best combination on the welding pitch is determined. This study shows that as compared with the baseline design, the sub-frame redesigned by the proposed technique improves the fatigue life about 7 percent while reducing the number of welding points about 19 percent.

A Surface Modeling Algorithm by Combination of Internal Vertexes in Spatial Grids for Virtual Conceptual Sketch (공간격자의 내부정점 조합에 의한 가상 개념 스케치용 곡면 모델링 알고리즘)

  • Nam, Sang-Hoon;Kim, Hark-Soo;Chai, Young-Ho
    • Journal of KIISE:Software and Applications
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    • v.36 no.3
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    • pp.217-225
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    • 2009
  • In case of sketching a conceptual model in 3D space, it's not easy for designer to recognize the depth cue accurately and to draw a model correctly in short time. In this paper, multi-strokes based sketch is adopted not only to reduce the error of input point but to substantiate the shape o) the conceptual design effectively. The designer can see the drawing result immediately after stroking some curves. The shape can also be modified by stroking curves repeatedly and be confirmed the modified shape in real time. However, the multi-strokes based sketch needs to manage the great amount of input data. Therefore, the drawing space is divided into the limited spatial cubical grids and the movable infernal vertex in each spatial grid is implemented and used to define the surface by the multi-strokes. We implemented the spatial sketching system which allows the concept designer's intention to 3D model data efficiently.

Extended Technology Acceptance Model of VR Head-Mounted Display in Early Stage of Diffusion (기술수용모델을 이용한 초기이용자들의 가상현실기기 채택 행동 연구)

  • Jang, Han-Jin;Noh, Ghee-Young
    • Journal of Digital Convergence
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    • v.15 no.5
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    • pp.353-361
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    • 2017
  • As one of Virtual Reality devices, HMD(Head-Mounted Device) helps users to experience an extended actual environment by providing them with virtual environment flexibly through the device. HMD considers user experience as importance as well as technical factors. Therefore, this study intended to analyze how the factors such as information quality, enjoyment, self-efficacy can have influence on the adoption of VR device using the extended technology acceptance model. The results showed that information quality and enjoyment have significant influences on perceived ease of use and usefulness. Self-efficacy only affect perceived ease of use. In addition, perceived ease of use and usefulness have influences on intention to use.

Workload-Aware Page Size Modeling for Fast Storage in Virtualized Environments (가상화 환경에서 고속 스토리지를 위한 워크로드 맞춤형 페이지 크기 모델링)

  • Bahn, Hyokyung;Park, Yunjoo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.3
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    • pp.93-98
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    • 2022
  • Recently, fast storage media such as Optane have emerged, and memory system configurations designed for disk storage should be reconsidered. In this paper, we analyze the effect of the page size on the memory system performances when fast storage is adopted. Based on this, we design a page size model that can guide an appropriate page size for given workloads in virtualized environments. Configuring different page sizes for various workloads is not an easy matter in traditional systems, but due to the widespread adoption of cloud systems, page sizing performed in our model is feasible for virtual machines, which are generated for executing specific workloads. Simulation experiments under various virtual machine scenarios show that the proposed model improves the memory access time significantly by configuring page sizes for given workloads.