• 제목/요약/키워드: Virtual design model

검색결과 701건 처리시간 0.026초

가상현실 모델하우스 활용 특성에 관한 연구 (A Study on the characteristics of model house designs applying a virtual reality technique)

  • 윤재은;이준규
    • 한국실내디자인학회논문집
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    • 제33호
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    • pp.106-114
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    • 2002
  • Through the computer simulation of virtual reality techniques, prospective clients can experience the surroundings such as the view, traffic and convenience facilities in advance. Also, consumers can reflect their own tastes in the real apartment Interior construction through their own work in relation to furniture arrangement, color choices, etc. inside the apartments. The virtual model house not only replaces the function of the existing model house but it can also provide some services that could not be provided easily due to some restrictions under real conditions. More, it can provide a precise view of the outside appearance and surrounding environment as well as inside the house, as virtual structures on the computer. Consumers can search for the information through the Web in advance and consumer-satisfaction type of apartments can be built. For this purpose, smooth communications among the designers, server managers, and consumers should be achieved as a prerequisite to the delivery of the necessary information.

가상 실험실 구현을 위한 시스템 설계 (System Design for the Implementation of Virtual Laboratory)

  • 송민규
    • 한국산학기술학회논문지
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    • 제6권6호
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    • pp.547-554
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    • 2005
  • Virtual Laboratory는 네트워크 기술의 발전에 따라 제어 및 계측 분야에서 등장하게 된 새로운 개념으로서 현재 여러 대학 및 연구기관에서 폭넓게 사용되고 있다. Virtual Laboratory를 통하여 사용자는 언제 어디서든지 인스트루먼트에 대한 제어 및 모니터링을 할 수 있는데 이러한 특징은 기존의 실험실에서는 얻을 수 없었던 사용자 효율성 및 향상된 성능을 제공한다. 본 논문에서는 먼저 이러한 Virtual Laboratory의 개념 및 필요성에 대해 간략히 살펴본 후 이를 구현하기 위한 방안에 대해 논의하고자 한다. 사용자가 네트워크상에서 원격의 인스트루먼트를 조작 및 운용할 수 있는 클라이언트-서버 기반의 Virtual Laboratory 구현을 위한 프레임워크 설계를 하고자 하며 단일 프로세서는 물론이고 네트워크상에서 대칭적 다중 프로세서 기반의 제어 및 계측 기능을 수행할 수 있는 시스템 모델을 제안하고자 한다.

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여자 청소년용 가상모델 개발을 위한 체형구분 및 설계방법 연구 (An Analysis of Young Girls' Somatotype and the Design for Virtual Fitting Model)

  • 강여선
    • 한국의류학회지
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    • 제41권6호
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    • pp.1109-1123
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    • 2017
  • This study analyzed a somatotype of teenager's that was suitable to improve the reality of a virtual model size. We analyzed 843 teenagers 12-18 years old from the 6th Size Korea data. First, factor analysis was done for abstracting new criteria and dividing the somatotype; subsequently, we selected the waist height proportion to stature (body proportion) and drop (torso shape). Next, the cluster analysis was done with these criteria; subsequently, 5 body proportion types and 7 torso shapes were distinguished. A virtual model size for 4 somatotype with more than 50 persons was also designed by a regression analysis that constituted sizes for each factor. The designed model size was compared with body size as well as with Clo's virtual model size. The research model showed a high similarity in sizes with body as well as improved reality over the Clo model that presented size problems such as low waist height, bigger bust, and smaller thigh circumference than the real body.

Size Specification for Customized Production Size and 3D Avatar : An Apparel Industry Case Study

  • Choi, Young Lim
    • 한국의류산업학회지
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    • 제17권2호
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    • pp.278-286
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    • 2015
  • Fashion industry has tried to adopt the virtual garment technology to reduce the time and effort spent on sample creation. For garment manufacturers to adopt the virtual garment technology as an alternative to sample creation, 3D avatars that meet the needs of each brand should be developed. Virtual garment softwares that are available in the market provide avatars with standardized body models and allow to modify the size by manually entering size specifications. This study proposed a methodology to develop size specifications for 3D avatars as well as brand-customized production sizes. For this, a man's fashion brand which is using virtual garment technology is selected. And the Size Korea database is used to develop size specification based on the customers' body shape. This study developed regression equations on body size specifications, which in turn proposed a regression model to proportionately change size specifications of 3D fitting-models. Based on the each body size calculated by the regression model, a standard model is created, and the skeleton-skin algorithm is applied to the regression model to obtain the results of size changes. Then, the 3D model sizes are tested for size changes as well as measured, which verifies that the regression model reflects body size changes.

Virtual Prototyping Simulation for a Passenger Vehicle

  • Kwon Son;Park, Kyung-Hyun;Eom, Sung-Sook
    • Journal of Mechanical Science and Technology
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    • 제15권4호
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    • pp.448-458
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    • 2001
  • The primary goal of virtual prototyping is to eliminate the need for fabricating physical prototypes, and to reduce cost and time for developing new products. A virtual prototyping seeks to create a virtual environment where the development of a new model can be flexible as well as rapid, and experiments can be carried out effectively concerning kinematics, dynamics, and control aspects of the model. This paper addresses the virtual environment used for virtual prototyping of a passenger vehicle. It has been developed using the dVISE environment that provides such useful features as actions, events, sounds, and light features. A vehicle model including features, and behaviors is constructed by employing an object-oriented paradigm and contains detailed information about a real-size vehicle. The human model is also implemented not only for visual and reach evaluations of the developed vehicle model, but also for behavioral visualization during a crash test. For the real time driving simulation, a neural network model is incorporated into the virtual environment. The cases of passing bumps with a vehicle are discussed in order to demonstrate the applicability of a set of developed models.

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AC서보모터-볼스크루 구동 사출장치의 힘 동기제어 (Force Synchronizing Control for AC Servomotor-Ball Screw Driven Injection Unit)

  • 조승호
    • 드라이브 ㆍ 컨트롤
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    • 제12권2호
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    • pp.14-20
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    • 2015
  • This paper focuses on the issue of force synchronizing control for the injection servomechanism of injection molding machines. Prior to the controller design, a virtual design model was developed for the injection mechanism with an AC servomotor-ball screw. A synchronizing controller is designed and combined with the PID control to accommodate the mismatches between the real plant and the linear model plant used. Due to the plant uncertainty, the stiffness and the damping of the mechanism were considered. From the tracking control simulations based on the virtual design model, it is shown that a significant reduction in force synchronizing error is achieved through the use of a proposed control scheme.

안정된 햅틱 인터페이스를 위한 비선형가상커플링 (Nonlinear Virtual Coupling for Stable Haptic Interaction)

  • 이문환;이두용
    • 제어로봇시스템학회논문지
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    • 제9권8호
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    • pp.610-615
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    • 2003
  • This paper proposes a nonlinear virtual coupling fur haptic interface, which offers better performance while maintaining stability of the system. The nonlinear virtual coupling is designed based on a human response model. This human response model exploits delay between the human Intention and the actual change of arm impedance. The proposed approach provides with less conservative constraints for the design of stable haptic interface, compared with the traditional passivity condition. This allows increased performance that is verified through experiments.

몰입감 있는 맞춤형 가상 모델하우스 (Immersive Virtual Custom-made Model House)

  • 황선욱;김영미;서용원;고광희;류제하;이관행;이용구
    • 한국CDE학회논문집
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    • 제13권1호
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    • pp.8-17
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    • 2008
  • Putting a high value on individual preferences is a modern trend that more and more companies are considering for their product design and development and the apartment design is not an exception. Most apartments today are built using similar design with no room for customization. People in general want their tastes to be reflected in the design of their apartment. However, delivering what customers like to the construction company may not be an easy task in practice. For this reason, an intuitive and effective medium between the company and customers for effective communication is needed to ameliorate such a difficulty and in response to this necessity, we developed a test platform for the virtual model house which provides a user with the customization of the apartment using haptic interactions. In our virtual environment, a user can explore an apartment and change the interior based on their taste and feel through intuitive haptic interactions.

PWM 제어용 고전압 릴레이의 테스트베드 설계 (Testbed Design of PWM Controlled High Voltage Relay)

  • 김진광
    • 한국산업융합학회 논문집
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    • 제20권5호
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    • pp.419-424
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    • 2017
  • The purpose of this study is to develop a virtual testbed capable of predicting the functional performance of a linear electromagnetic actuator for a high voltage relay in order to reduce its development costs and time. The virtual testbed is defined by a multiphysics coupling approach in order to consider the complex interactions of multi-domains such as the solenoid model of electromagnets, the mass-spring-damper model of mechanical systems, the electric circuit model for an external control unit, and the thermal model for predicting temperature variations. The performances of the existing high voltage relay were estimated by the virtual testbed, and then the effectiveness and validation of the proposed testbed were discussed in comparison with the experimental test results. This study showed that the virtual testbed can be applied in design, optimization, and investigation of high voltage relays.

조선 형강 디지털 가상공장 구축 및 활용 (Constructions and Applications of Digital Virtual Factory for Section-steel Shop in Shipbuilding Company)

  • 한상동;신종계;김유석;윤태혁;김건연;노상도
    • 한국CDE학회논문집
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    • 제13권1호
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    • pp.27-35
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    • 2008
  • Digital Virtual Manufacturing is a technology facilitating effective product developments and agile productions via digital models representing the physical and logical schema and the behavior of real manufacturing systems. A digital virtual factory as a well-designed and integrated environment is essential for successful applications of this technology. In this research, we construct a sophisticated digital virtual factory for the section steel shop in a Korean shipbuilding company by 3-D CAD and virtual manufacturing simulation. The NIST-AMRF CIM hierarchical model and workflow analysis using IDEF methodology are also applied. This digital virtual factory can be applied for diverse engineering activities in design, manufacturing and control of the real factory, and improvements in quality of engineering and savings in time from design to production in shipbuilding are possible.