• 제목/요약/키워드: Virtual design model

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가상환경상의 인간공학적 제품설계를 위한 인체모델군 생성기법 개발 및 적용 (Development and Application of a Generation Method of Human Models for Ergonomic Product Design in Virtual Environment)

  • 류태범;정인준;유희천;김광재
    • 산업공학
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    • 제16권spc호
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    • pp.144-148
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    • 2003
  • A group of digital human models with various sizes which properly represents a population under consideration is needed in the design process of an ergonomic product in virtual environment. The present study proposes a two-step method which produces a representative group of human models in terms of stature and weight. The proposed method first generates a designated number of pairs of stature and weight within an accommodation range from the bivariate normal distribution of stature and weight of the target population. Then, from each pair of stature and weight, the method determines the sizes of body segments by using 'hierarchical' regression models and corresponding prediction distributions of individual values. The suggested method was applied to the 1988 US Army anthropometric survey data and implemented to a web-based system which generates a representative group of human models for the following parameters: nationality, gender, accommodation percentage, and number of human models.

A Resonant Characteristics Analysis and Suppression Strategy for Multiple Parallel Grid-connected Inverters with LCL Filter

  • Sun, Jian-jun;Hu, Wei;Zhou, Hui;Jiang, Yi-ming;Zha, Xiao-ming
    • Journal of Power Electronics
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    • 제16권4호
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    • pp.1483-1493
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    • 2016
  • Multiple parallel inverters have multiple resonant frequencies that are influenced by many factors. This often results in stability and power quality problems. This paper develops a multiple input multiple output model of grid-connected inverter systems using a closed-loop transfer function. The influence factors of the resonant characteristics are analyzed with the developed model. The analysis results show that the resonant frequency is closely related to the number, type and composition ratio of the parallel inverters. To suppress resonance, a scheme based on virtual impedance is presented, where the virtual impedance is emulated in the vicinity of the resonance frequency. The proposed scheme needs one inverter with virtual impedance control, which reduces the design complexity of the other inverter controllers. Simulation and experimental tests are carried out on two single phase converter-based setups. The results validate the correctness of the model, the analytical results and the resonant suppressing scheme.

가상 공간 개념 스케치를 위한 음향 반향을 포함하는 새로운 곡선 모델링 도구 (A New Curve Modeling Tool with the Acoustic Reflection for the Virtual Spatial Conceptual Sketch)

  • 최상민;김학수;채영호
    • 한국멀티미디어학회논문지
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    • 제12권2호
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    • pp.281-289
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    • 2009
  • 본 논문에서는 공간 스케치에 일반적으로 나타나는 깊이 입력 오차를 줄이는 효과적인 공간 입력을 구현하기 위해 깊이 값 인지를 도와주는 한 면 혹은 두 면의 가상 음향 반향판을 통한 새로운 상호작용 기술을 소개하고, 다양한 실험을 통해 음향 반향판을 가진 가상의 벽이 현실적인 가상 개념 디자인을 위한 효과적인 피드백으로 사용된 것을 보여 준다. 제안된 아이디어를 이용하여 깊이 값이 일정한 평면에서는 한 면 가상 음향 반향판의 피드백을 이용하여 모델과의 일치도를 약 35% 높일 수 있었고, 기울어진 평면에서는 두면 반향을 이용하여 한 면에 비해 악 4%의 일치도를 증가시킬 수 있었으며, 곡면 꽃병에서는 약 15%의 일치도를 증가시킬 수 있었다.

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모바일 게임 내 가상통화에 대한 이용자들의 효용 분석: S 모바일 게임을 중심으로 (Analysis of Users' Utility on the Virtual Currency in Mobile Games: Focusing on S Mobile Game)

  • 박종원;유창석;양성병
    • 한국정보시스템학회지:정보시스템연구
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    • 제27권3호
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    • pp.141-160
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    • 2018
  • Purpose The purpose of this study is to verify mobile game users' perceived utilities about real (price) and virtual (Ruby) currencies, which are the major factors of in-app purchase (IAP) widely used as a business model in a mobile game industry. Design/methodology/approach By using sales volume and sales frequency data for products sold in an 'S' mobile game from the 'D' mobile game company, we conducted a conjoint analysis according to the procedure recommended by Bicheno (2009). Findings The results of this study indicate that (1) mobile game users have greater utility for a virtual currency (Ruby) than for a real currency (price), (2) mobile game users' utility for virtual (Ruby) and real (price) currencies varies depending on sales volume and sales frequency, as well as (3) mobile markets (e.g., Google Play Store vs. Apple App Store), and (4) mobile game users have greater utility for a virtual currency (Ruby) which can be used readily than later.

Website Quality, E-satisfaction, and E-loyalty of Users Based on The Virtual Distribution Channel

  • PANDJAITAN, Dorothy R.H.;Mahrinasari, MS.;HADIANTO, Bram
    • 유통과학연구
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    • 제19권7호
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    • pp.113-121
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    • 2021
  • Purpose: Technology induces the virtual distribution channel to exist, especially for booking a room online. This situation, indeed, provides an alternative for the customers to book based on their budget through digital platforms. One platform offering competitive prices is virtual hotel operators, such as Airbnb, OYO, RedDoorz, and Airy Rooms. Preferably, after using their platform, the user should be satisfied and loyal. Hence, this investigation aims to prove some associations. The first is between e-satisfaction and e-loyalty. The second is between website quality and e-satisfaction. The final is between website quality and e-loyalty. Research design, data, and methodology: This study is quantitatively designed with the sample of 350 users of the virtual hotel operator applications in Bandar Lampung: Airbnb, OYO, RedDoorz, and Airy, as the samples. Therefore, by denoting this sample size, the structural equation model based on covariance is utilized to examine the three hypotheses proposed. Also, to get the responses, this study uses a survey through a questionnaire. Result: This investigation demonstrates the positive relationship between e-satisfaction and e-loyalty. Additionally, website quality positively associates with e-satisfaction and e-loyalty. Conclusion: The virtual hotel operators must have the superiority on their website-based application to update the information based on the room availability and price, ensure online transaction safety, and facilitate its utilization to maintain long-term satisfaction and loyalty virtually.

Systems Engineering Method to Develop Multiple BMI Nozzle Inspection System for APR1400

  • Abdallah, Khaled Atya Ahmed;Nam, GungIhn
    • 시스템엔지니어링학술지
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    • 제12권1호
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    • pp.25-40
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    • 2016
  • The Systems Engineering (SE) approach is characterized by the application of a structured engineering methodology for the design of a complex system or component. In this study, the SE methodology is used to design a nondestructive inspection system for Bottom Mounted Instrumentation (BMI) nozzles. We developed a system that enables nondestructive inspection of BMI nozzles during regular refueling outage without removing the reactor internals. A special ultrasonic (UT) probe is introduced to scan and detect cracks within the weld region of the nozzle. A 3D model of the inspection structure system was developed along with the reactor pressure vessel (RPV) and internals which permits a virtual 3D simulation of the operation to check the design concept and effectiveness of the system and to provide a good visualization of the system. This approach allows for a virtual walk through to verify the proposed BMI nozzle inspection system.

볼 자동균형장치를 채용한 드럼세탁기의 모델링 및 동적 거동 해석 (Modeling and Dynamic Analysis of a Front Loaded Washing Machine with Ball Type Automatic Balancer)

  • 이준영;조성오;김태식;박윤서
    • 소음진동
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    • 제8권4호
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    • pp.670-682
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    • 1998
  • Ball type automatic balancer is used to reduce the vibration caused by unbalance of rotor. In this study, A analytic modeling of a front loaded washing machine with ball type automatic balancer has been suggested theoretically and ADAMS has been used to analyze the dynamic characteristics of automatic balancer. It is found from simulation and experimental results that the automatic balancer suppress the steady state vibration of washing machine effectively. The test results match with the simulation results of ADAMS, thereby the dynamic model of ADAMS can be used as virtual prototype to predict the vibration characteristics which could be changed by the modification of design variableand can reduce the design cycle sharphy. To maximize the balancing effect of automatic balancer, the friction between balls and race and the deviation between geometric center and rotation center of drum need to be minimized and the optimum design for the stiffness of flange shaft and the angular acceleration of drum should be achieved.

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플라즈마 챔버의 특성 분석 및 최적 설계를 위한 가상의 시뮬레이션 환경 개발 (Development of Virtual Integrated Prototyping Simulation Environment for Plasma Chamber Analysis and Design (VIP-SEPCAD))

  • 김헌창;설용태
    • 반도체디스플레이기술학회지
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    • 제2권4호
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    • pp.9-12
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    • 2003
  • This paper describes a newly developed simulation environment for analysis and design of a plasma processing chamber based on first principles including complicated physical and chemical interactions of plasma, fluid dynamics of neutrals, and transport phenomena of particles. Capabilities of our simulator, named VIP-SEPCAD (Virtual Integrated Prototyping Simulation Environment for Plasma Chamber Analysis and Design), are demonstrated through a two dimensional simulation of an oxygen plasma chamber. VIP-SEPCAD can provide plasma properties such as spatiotemporal profiles of plasma density and potential, electron temperature, ion flux and energy, etc. By coupling neutral and particle transport models with a three moment plasma model, VIP-SEPCAD can also predict spatiotemporal profiles of chemically reactive species and particles exist in plasma.

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3차원 가시화 기법을 이용한 터널설계 (3D Visualization Technique Based Tunnel Design)

  • 홍성완;배규진;김창용;서용석;김광염
    • 한국지반공학회:학술대회논문집
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    • 한국지반공학회 2002년도 봄 학술발표회 논문집
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    • pp.759-766
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    • 2002
  • In the paper the authors describe the development of ITIS(Intelligent Tunneling Information System) for the Purpose of applying the 3D visualization technique, GIS, AI(Artificial Intelligence) to tunnel design and construction. VR(Virtual Reality) and 3D visualization techniques are applied in order to develope the 3D model of characteristics and structures of ground and rock mass. Database for all the materials related to site investigation and tunnel construction is developed using GIS technique. AI technique such as fuzzy theory and neural network is applied to predict ground settlement, decide tunnel support method and estimate ground and rock mass properties according to tunnel excavation steps. ITIS can help to inform various necessary tunnel information to engineers quickly and manage tunnel using acquired information based on D/B.

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Determination and application of installation sequence of piping systems in cramped spaces of ships and offshore structures considering geometric relationship of pipe elements

  • Jang, MiSeon;Nam, Jong-Ho
    • International Journal of Naval Architecture and Ocean Engineering
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    • 제12권1호
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    • pp.60-70
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    • 2020
  • The outfitting design of ships and offshore structures is mainly undertaken in a restricted space. Pipes occupying a large portion of outfitting design are normally manufactured outside the shipyard. This complicated manufacturing process results in frequent delivery delays. Inevitable design modifications and material changes have also resulted in inefficient pipe installation works. In this study, an algorithm is proposed to systematically determine the pipe installation sequence. An accurate and fast algorithm to identify the geometric relationship of piping materials is presented. To improve the calculation efficiency, the interference is gradually examined from simplified to complicated shapes. It is demonstrated that the calculation efficiency is significantly improved with successive geometric operations such as back-face culling and use of bounding boxes. After the final installation sequence is determined, the entire installation process is visualized in a virtual reality environment so that the process can be rendered and understood for a full-scale model.