• 제목/요약/키워드: Virtual Process

검색결과 1,576건 처리시간 0.028초

A New Copyright Protection Scheme for Depth Map in 3D Video

  • Li, Zhaotian;Zhu, Yuesheng;Luo, Guibo;Guo, Biao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권7호
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    • pp.3558-3577
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    • 2017
  • In 2D-to-3D video conversion process, the virtual left and right view can be generated from 2D video and its corresponding depth map by depth image based rendering (DIBR). The depth map plays an important role in conversion system, so the copyright protection for depth map is necessary. However, the provided virtual views may be distributed illegally and the depth map does not directly expose to viewers. In previous works, the copyright information embedded into the depth map cannot be extracted from virtual views after the DIBR process. In this paper, a new copyright protection scheme for the depth map is proposed, in which the copyright information can be detected from the virtual views even without the depth map. The experimental results have shown that the proposed method has a good robustness against JPEG attacks, filtering and noise.

무제약 필기체 한글 분할을 위한 가상 네트워크 탐색 시스템의 설계 및 구현 (Design and Implementation of Virtual Network Search System for Segmentation of Unconstrained Handwritten Hangul)

  • 박성호;조범준
    • 한국멀티미디어학회논문지
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    • 제8권5호
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    • pp.651-659
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    • 2005
  • 본 논문에서는 무제약 필기체 한글 분할을 위하여 기존 방법들에서 제시된 적이 없는 문자간 여백에서 가상 네트워크 탐색 시스템을 이용하는 새로운 방법을 설계하고 구현하였다 제안된 방법은 다양한 필기자들이 제한 없이 쓰여진 모든 문자들에 대하여 적용이 가능하도록 설계되었고, 또한 문자간 여백에서 생성되는 가상 네트워크의 경로를 이용함으로서 꺾은선 형태의 다양한 분할경로를 얻을 수 있도록 설계되었다. 또한 탐색 시스템을 구현하는 과정에서 분할대상 블록의 길이에 따른 탐색 윈도우를 달리 적용함으로서 원하지 않는 영역에서 분할경로가 생성되는 것을 방지하였다 본 논문에서 제안하는 가상 네트워크 탐색 시스템에 대해 임의의 필기자들로 부터 자체적으로 수집한 800여개의 데이터를 대상으로 실험을 수행한 결과, 중첩되거나 접촉된 문자들을 포함하여 전체적으로 $91.4\%$ 정도의 분할 정확도를 얻을 수 있었다.

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A Process Planning System for Machining of Dies for Auto-Body Production-Operation Planning and NC Code Post-Processing

  • Dongmok Sheen;Lee, Chang-Ho;Noh, Sang-Do;Lee, Kiwoo
    • International Journal of Precision Engineering and Manufacturing
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    • 제2권3호
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    • pp.69-78
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    • 2001
  • This paper presents a process and operation planning system and an NC code post-processor for effective machining of press dies for production of cars. Based on the machining feature, major parts of press dies are categorized into 15 groups and a standard process plan is defined for each group. The standard process plan consists of a series of processes where a process is defined as a group of operations that can be done with one setup. Details such as cutting tools, cutting conditions, and tool paths are decided at the operation planning stage. At the final stage of process and operation planning, the NC code post-processor adjusts feedrates along the tool path to reduce machining time while maintaining the quality. The adjustment rule is selected based on the machining load estimated by virtual machining.

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Virtual Modeling 기반의 철근 콘크리트 교각 설계에 관한 연구 (A Study for Design of Reinforced Concrete Pier Based on Virtual Model)

  • 이헌민;박재근;김민희;최정호;신현목
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 2008년도 정기 학술대회
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    • pp.96-99
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    • 2008
  • When the design modification is occurred, at present, design process based on 2-D spend more time and effort than that based on 3-D to modify related structural details. To improve and develop these processes, therefore, the design possibility of civil structures based on virtual model of 3-D must be investigated. We designed reinforced concrete pier of 3-D model, containing parameters. The parameters was defined as structural details like area of the section, reinforcement specification for design modification and structural analysis. In this paper, we researched about the processes modeling of reinforced concrete bridge pier based on parameters, the extracting data from the virtual model of 3-D, and the reflection of data to virtual model throughout structural analysis.

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가상 환경에서의 영상 기반 시각 서보잉을 통한 로봇 OLP 보상 (A Study on Robot OLP Compensation Based on Image Based Visual Servoing in the Virtual Environment)

  • 신찬배;이재원;김진대
    • 제어로봇시스템학회논문지
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    • 제12권3호
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    • pp.248-254
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    • 2006
  • It is necessary to improve the exactness and adaptation of the working environment for the intelligent robot system. The vision sensor have been studied for a long time at this points. However, it has many processes and difficulties for the real usages. This paper proposes a visual servoing in the virtual environment to support OLP(Off-Line-Programming) path compensation and supplement the problem of complexity of the old kinematical calibration. Initial robot path could be compensated by pixel differences between real and virtual image. This method removes the varies calibrations and 3D reconstruction process in real working space. To show the validity of the proposed approach, virtual space servoing with stereo camera is carried out with WTK and openGL library for a KUKA-6R manipulator and updated real robot path.

Development of Flexible Manufacturing System using Virtual Manufacturing Paradigm

  • Kim, Sung-Chung;Park, Kyung-Hyun
    • International Journal of Precision Engineering and Manufacturing
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    • 제1권1호
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    • pp.84-90
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    • 2000
  • The importance of Virtual Manufacturing System is increasing in the area of developing new manufacturing processes, implementing automated workcells, designing plant facility layouts and workplace ergonomics. Virtual manufacturing system is a computer system that can generate the same information about manufacturing system structure, states, and behaviors as is observed in a real manufacturing. In this research, a virtual manufacturing system for flexible manufacturing cells (VFMC), (which is a useful tool for building Computer Integrated Manufacturing (CIM), has been developed using object-oriented paradigm, and implemented with software QUEST/IGRIP. Three object models used in the system are the product model, the facility model, and the process model. The concrete behaviors of a flexible manufacturing cell are re[presented by the task-oriented description diagram, TIC. An example simulation is executed to evaluate applicability of the developed models, and to prove the potential value of virtual manufacturing paradigm.

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VRML 모델을 이용한 쾌속조형에 관한 연구 (A Study on Rapid Prototyping using VRML Model)

  • 김호찬;이주호;반갑수;최홍태;이석희
    • 한국정밀공학회지
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    • 제17권7호
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    • pp.63-73
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    • 2000
  • Internet becomes very common tool for communication and data sharing. Virtual reality(VR) on web browser, and virtual prototyping and virtual manufacturing is widely used in many engineering folds. The reduction of overall development process and error minimization during data conversion becomes very crucial where sharing data via Internet and VR. This paper deals with the advantage and disadvantage of VRML format used in RP(Rapid Prototyping), and a software for RP data preparation is developed. If VRML format as an international standard for VR, is replaced with STL format, the weak points of STL format can be overcome and the technique related to virtual prototyping and virtual manufacturing can be addressed more systematically by sharing the data. The system developed in this work shows a good window to get access to a more realistic observation of an object fur an RP system from a long remote sites in a more systematic way.

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The Design and Study of Virtual Sound Field in Music Production

  • Wang, Yan
    • 한국컴퓨터정보학회논문지
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    • 제22권7호
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    • pp.83-91
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    • 2017
  • In this paper, we propose a thorough solution for adjusting virtual sound field with different kinds of devices and software in preliminary procedure and late stage of music processing. The basic process of music production includes composing, arranging and recording at pre-production stage as well as sound mixing and mastering at post-production stage. At the initial stage of music creation, it should be checked whether the design of virtual sound field, the choice of the tone and the instrument used in the arrangement match the virtual sound field required for the final work. In later recording, mixing and mastering, elaborate adjustments should be done to the virtual sound field. This study also analyzed how to apply the parameter of the effectors to the design and adjustment of the virtual sound field, making it the source of our creation.

공장 배치 계획에서 혼합현실의 적용을 위한 안전표지판 인식 (Recognition of Safety Sign Panel for Mixed Reality Application in a Factory Layout Planning)

  • 이종환;한순흥;천상욱
    • 한국CDE학회논문집
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    • 제14권1호
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    • pp.42-49
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    • 2009
  • Virtual manufacturing technology has been applied in actual production sites with the development of virtual reality technology. However, the current virtual manufacturing technology requires experts for application of the system. Furthermore, the sense of reality is diminished as the entire simulation is driven by virtual objects. In contrast, mixed reality can visualize virtual objects and an actual work place simultaneously, and thus the sense of reality of the virtual manufacturing simulation can be improved. This paper introduces a method that applies mixed reality in the manufacturing process, and proposes a method to adapt general safety sign post in the factory instead of a black square marker for visual fiducial recognition.

웹기반 전기회로 가상 실험실 구현 (Implementation of A Web-based Virtual Laboratory for Electrical Circuits)

  • 김동식;최관순;이순흠;서호준
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2001년도 하계학술대회 논문집 D
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    • pp.2487-2489
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    • 2001
  • This paper presents a virtual laboratory system which can be creating efficiencies in the learning process. The proposed virtual laboratory system for electrical circuits provides interactive learning environment under which the multimedia capabilities of world-wide web can be enhanced. The virtual laboratory system is implemented to describe the on-campus laboratory, the learners can obtain similar experimental data through it. The virtual laboratory system is composed of four important components : Principle classroom, Simulation classroom, Virtual experiment classroom and Management system. Learning efficiencies as well as faculty productivity are increased in this innovative teaching and learning environment.

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